Initial commit

This commit is contained in:
Stillkill committed 2026-03-08 15:34:38 -05:00
commit 86efc669e9
5013 files changed
+237743

No files matched your search

@@ -0,0 +1,25 @@
#include "ShaderConstantsGNM.h"
struct VS_Input
{
float3 position : POSITION;
float2 uv : TEXCOORD_0;
};
struct PS_Input
{
float4 position : S_POSITION;
float2 uv : TEXCOORD_0;
};
PS_Input main( in VS_Input VSInput )
{
PS_Input PSInput = (PS_Input)0;
PSInput.uv = VSInput.uv * GLINT_UV_SCALE.xy;
PSInput.position = mul(WORLDVIEWPROJ, float4(VSInput.position, 1));
return PSInput;
}