Initial commit

This commit is contained in:
Stillkill committed 2026-03-08 15:34:38 -05:00
commit 86efc669e9
5013 files changed
+237743

No files matched your search

@@ -0,0 +1,17 @@
// __multiversion__
// This signals the loading code to prepend either #version 100 or #version 300 es as apropriate.
#include "shaders/vertexVersionCentroidUV.h"
#include "shaders/uniformWorldConstants.h"
#include "shaders/uniformShaderConstants.h"
attribute POS4 POSITION;
attribute vec2 TEXCOORD_0;
void main()
{
gl_Position = WORLDVIEWPROJ * POSITION;
uv = (UV_TRANSFORM * vec4(TEXCOORD_0, 0, 1)).xy;
}