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#ifndef _UNIFORM_WEATHER_CONSTANTS_H
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#define _UNIFORM_WEATHER_CONSTANTS_H
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#include "shaders/uniformMacro.h"
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#ifdef MCPE_PLATFORM_NX
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uniform WeatherConstants {
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#endif
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// BEGIN_UNIFORM_BLOCK(WeatherConstants) - unfortunately this macro does not work on old Amazon platforms so using above 3 lines instead
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UNIFORM vec4 POSITION_OFFSET;
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UNIFORM vec4 VELOCITY;
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UNIFORM vec4 ALPHA;
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UNIFORM vec4 VIEW_POSITION;
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UNIFORM vec4 SIZE_SCALE;
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UNIFORM vec4 FORWARD;
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UNIFORM vec4 UV_INFO;
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UNIFORM vec4 PARTICLE_BOX;
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END_UNIFORM_BLOCK
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#endif
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