Initial commit

This commit is contained in:
Stillkill committed 2026-03-08 15:34:38 -05:00
commit 86efc669e9
5013 files changed
+237743

No files matched your search

@@ -0,0 +1,21 @@
// __multiversion__
// This signals the loading code to prepend either #version 100 or #version 300 es as apropriate.
#include "shaders/fragmentVersionSimple.h"
#include "shaders/uniformShaderConstants.h"
#include "shaders/uniformPerFrameConstants.h"
varying vec2 uv0;
void main()
{
vec4 color = CURRENT_COLOR;
color.a = 0.1;
gl_FragColor = color;
#if defined(FORCE_DEPTH_ZERO) && __VERSION__ >= 300
gl_FragDepth = 0.0;
#endif
}