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@@ -0,0 +1,161 @@
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{
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"sun_moon": {
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"states": [
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"DisableDepthWrite",
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"DisableAlphaWrite",
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"Blending"
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],
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"blendSrc": "SourceAlpha",
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"blendDst": "One",
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"vertexShader" : "shaders/uv.vertex",
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"vrGeometryShader": "shaders/uv.geometry",
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"fragmentShader" : "shaders/texture_ccolor.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "UV0" }
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],
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"samplerStates": [
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{
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"samplerIndex": 0,
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"textureFilter": "Point"
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}
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],
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"msaaSupport": "Both"
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},
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"sun_moon_below_water:sun_moon": {
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"states": [ "EnableStencilTest" ],
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"frontFace": {
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"stencilFunc": "Equal"
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},
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"backFace": {
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"stencilFunc": "Equal"
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},
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"stencilRef": 2,
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"stencilReadMask": 255
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},
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"stars": {
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"states": [
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"DisableDepthWrite",
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"DisableAlphaWrite",
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"Blending"
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],
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"blendSrc": "OneMinusDestColor",
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"blendDst": "One",
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"vertexShader" : "shaders/color.vertex",
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"vrGeometryShader" : "shaders/color.geometry",
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"fragmentShader" : "shaders/stars.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "Color" }
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],
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"samplerStates": [
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{
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"samplerIndex": 0,
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"textureFilter": "Point"
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}
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],
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"msaaSupport": "Both"
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},
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"cubemap": {
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"states": [
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"Blending"
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],
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"blendSrc": "SourceAlpha",
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"blendDst": "OneMinusSrcAlpha",
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"vertexShader": "shaders/uv.vertex",
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"vrGeometryShader": "shaders/uv.geometry",
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"fragmentShader": "shaders/texture_ccolor.fragment",
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"samplerStates": [
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{
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"samplerIndex": 0,
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"textureFilter": "Bilinear"
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}
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],
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "UV0" }
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],
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"msaaSupport": "Both"
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},
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"stars_below_water:stars": {
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"states": [ "EnableStencilTest" ],
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"frontFace": {
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"stencilFunc": "Equal"
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},
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"backFace": {
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"stencilFunc": "Equal"
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},
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"stencilRef": 2,
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"stencilReadMask": 255
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},
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"skyplane": {
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"states": [ "DisableDepthWrite", "DisableAlphaWrite" ],
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"vertexShader" : "shaders/sky.vertex",
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"vrGeometryShader" : "shaders/sky.geometry",
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"fragmentShader" : "shaders/color.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "Color" }
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],
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"msaaSupport": "Both"
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},
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"skyplane_below_water:skyplane": {
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"states": [ "EnableStencilTest" ],
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"frontFace": {
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"stencilFunc": "NotEqual"
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},
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"backFace": {
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"stencilFunc": "NotEqual"
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},
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"stencilRef": 2,
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"stencilReadMask": 255
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},
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"end_sky": {
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"states":[ "DisableDepthWrite", "DisableAlphaWrite" ],
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"msaaSupport": "Both",
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"vertexShader" : "shaders/uv_repeat.vertex" ,
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"vrGeometryShader": "shaders/uv.geometry",
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"fragmentShader" : "shaders/texture_ccolor.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "Color" },
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{ "field": "UV0" }
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],
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"samplerStates": [
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{ "samplerIndex": 0, "textureWrap": "Repeat" }
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]
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}
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}
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