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{
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"materials": {
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"version": "1.0.0",
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"selection_box_badger": {
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"+states": [
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"DisableCulling"
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],
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"depthFunc": "Always",
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"vertexShader": "shaders/selection_box_variable.vertex",
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"vrGeometryShader": "shaders/position.geometry",
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"fragmentShader": "shaders/current_color.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "Weights" }
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],
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"msaaSupport": "Both"
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},
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"structure_preview_badger": {
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"+states": [ "Blending", "DisableDepthWrite" ],
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"depthFunc": "LessEqual",
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"vertexShader": "shaders/structure_preview.vertex",
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"vrGeometryShader": "shaders/position.geometry",
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"fragmentShader": "shaders/structure_preview.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "UV0" }
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],
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"msaaSupport": "Both"
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},
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"structure_overlay_badger": {
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"+states": [ "DisableCulling", "Blending", "DisableDepthWrite" ],
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"blendSrc": "SourceAlpha",
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"blendDst": "One",
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"depthFunc": "LessEqual",
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"vertexShader": "shaders/structure_preview.vertex",
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"vrGeometryShader": "shaders/position.geometry",
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"fragmentShader": "shaders/structure_overlay.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "UV0" }
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],
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"msaaSupport": "Both"
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},
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"projectile_trail": {
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"+states": [ "DisableCulling", "Blending", "DisableDepthWrite" ],
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"blendSrc": "SourceAlpha",
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"blendDst": "One",
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"depthFunc": "LessEqual",
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"vertexShader": "shaders/projectile_trail.vertex",
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"vrGeometryShader": "shaders/color.geometry",
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"fragmentShader": "shaders/projectile_trail.fragment",
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"vertexFields": [
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{ "field": "Position" },
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{ "field": "Weights" },
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{ "field": "Color" },
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{ "field": "UV0" }
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],
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"msaaSupport": "Both"
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}
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}
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}
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