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{
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"definition.horse": {
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"textures": {
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"base_brown": "textures/entity/horse/horse_brown",
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"base_white": "textures/entity/horse/horse_white",
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"base_chestnut": "textures/entity/horse/horse_chestnut",
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"base_creamy": "textures/entity/horse/horse_creamy",
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"base_black": "textures/entity/horse/horse_black",
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"base_gray": "textures/entity/horse/horse_gray",
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"base_darkbrown": "textures/entity/horse/horse_darkbrown",
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"markings_none": "textures/entity/horse/horse_markings_none",
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"markings_white": "textures/entity/horse/horse_markings_white",
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"markings_whitefield": "textures/entity/horse/horse_markings_whitefield",
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"markings_whitedots": "textures/entity/horse/horse_markings_whitedots",
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"markings_blackdots": "textures/entity/horse/horse_markings_blackdots",
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"mule": "textures/entity/horse/mule",
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"donkey": "textures/entity/horse/donkey",
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"skeleton": "textures/entity/horse/horse_skeleton",
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"zombie": "textures/entity/horse/horse_zombie",
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"armor_none": "textures/entity/horse/armor/horse_armor_none",
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"armor_leather": "textures/entity/horse/armor/horse_armor_leather",
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"armor_iron": "textures/entity/horse/armor/horse_armor_iron",
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"armor_gold": "textures/entity/horse/armor/horse_armor_gold",
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"armor_diamond": "textures/entity/horse/armor/horse_armor_diamond"
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},
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"geometry": {
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"default": "geometry.horse"
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}
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}
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}
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