{ "player.speed": 6.0, "player.health.regen_delay_seconds": 4, "player.health.regen_initial_frequency": 20, "player.melee.max_distance": 5.0, "player.melee.max_hit_angle": 20, "player.ranged.auto_aim_distance": 25, "player.ranged.auto_aim_angle_diff": 15, "mob.skeleton.speed": 0.2, "mob.skeleton.damage_multiplier": 1, "mob.zombie.speed": 0.23, "mob.zombie.damage_multiplier": 0.5, //"camera.offset.x": -8.0, //"camera.offset.y": 14.0, //"camera.offset.z": 8.0, //"camera.offset.x": -12, //"camera.offset.y": 21.0, //"camera.offset.z": 12, "camera.offset.x": -10.3, "camera.offset.y": 18.0, "camera.offset.z": 10.3, "camera.fov": 30, "camera.interpolation.horizontal": 0.3, "camera.interpolation.vertical": 0.1, "camera.interpolation.zoom": 0.2, "camera.interpolation.entity_zoom": 0.08, "camera.player_movement.factor": 0.0, "camera.player_movement.cap": 0.0, "camera.player_direction.factor": 0.0, "camera.player_direction.cap": 0.0, "camera.entity_zoom.mob_threshold_max": 5, "camera.entity_zoom.search_range_min": 2.0, "camera.entity_zoom.search_range_max": 12.0, "camera.entity_zoom.mob_weight": 0.08, //With "lookahead": //"camera.interpolation.horizontal": 0.2, //"camera.player_movement.factor": 0.4, //"camera.player_movement.cap": 2.0, "postfx.blur_size": 1.0, "postfx.downsize_scale": 3, "spawns": [ // x, y, z, count, spread, skeleton_chance 198, 17, -103, 1, 1, 0.3, 200, 17, -114, 5, 10, 0.25, 218, 17, -169, 5, 8, 0.25, 204, 17, -177, 5, 8, 0.25, 173, 17, -196, 5, 5, 0.25, 179, 17, -213, 5, 5, 0.25, 155, 17, -222, 8, 5, 0.25, 200, 17, -231, 5, 5, 0.25, 213, 16, -250, 5, 3, 1.0, 252, 17, -255, 5, 5, 0.25, 272, 17, -252, 15, 10, 0.25, 154, 17, -168, 5, 10, 0.25 ] }