{ "textures": [ "atlas.terrain", "atlas.portal", "armor.chain_1", "armor.chain_2", "armor.leather_1", "armor.leather_2", "armor.diamond_1", "armor.diamond_2", "armor.gold_1", "armor.gold_2", "armor.iron_1", "armor.iron_2", "item.art", "atlas.compass", "entity.minecart", "sky.clouds", "sky.moon", "sky.sun", "destroy.stage0", "destroy.stage1", "destroy.stage2", "destroy.stage3", "destroy.stage4", "destroy.stage5", "destroy.stage6", "destroy.stage7", "destroy.stage8", "destroy.stage9", "sky.rain", "sky.snow", "sky.weather", "atlas.fire", "atlas.swosh", "entity.fireball", "entity.swosh", "item.arrow", "item.chest.double", "item.chest", "item.sign", "atlas.items", "mob.bat", "mob.blaze", "mob.chicken", "mob.cow", "mob.creeper", "mob.creeper.armor", "mob.ghast", "mob.ghast.shooting", "mob.horse.donkey", "mob.horse.black", "mob.horse.brown", "mob.horse.chestnut", "mob.horse.creamy", "mob.horse.darkbrown", "mob.horse.gray", "mob.horse.markings.none", "mob.horse.markings.blackdots", "mob.horse.markings.white", "mob.horse.markings.whitedots", "mob.horse.markings.whitefield", "mob.horse.skeleton", "mob.horse.white", "mob.horse.zombie", "mob.horse.mule.png", "mob.horse.armor.none", "mob.horse.armor.iron", "mob.horse.armor.gold", "mob.horse.armor.diamond", "mob.enderman", "mob.iron_golem", "mob.slime.lava", "mob.cow.mooshroom", "mob.pig", "mob.zombie.pig", "mob.saddle", "mob.sheep", "mob.silverfish", "mob.skeleton", "mob.slime", "mob.snow_golem", "mob.spider", "mob.squid", "mob.villager.butcher", "mob.villager.farmer", "mob.villager.librarian", "mob.villager.priest", "mob.villager.smith", "mob.wolf", "mob.wolf.angry", "mob.wolf.tame", "mob.skeleton.wither", "mob.zombie", "mob.zombie.villager.butcher", "mob.zombie.villager.farmer", "mob.zombie.villager.librarian", "mob.zombie.villager.priest", "mob.zombie.villager.smith", "mob.zombie", "mob.rabbit.black", "mob.rabbit.brown", "mob.rabbit.gold", "mob.rabbit.salt", "mob.rabbit.toast", "mob.rabbit.white", "mob.rabbit.white_splotched", "atlas.particles", "atlas.watch", "gui.pumpkinblur", "item.glint" ] }