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Stillkill committed 2026-03-08 15:14:40 -05:00
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#pragma once
#include "Command.h"
class CommandSender;
class ExperienceCommand : public Command
{
public:
virtual EGameCommand getId();
virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
protected:
shared_ptr<Player> getPlayer(PlayerUID playerId);
};