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Stillkill committed 2026-03-08 15:14:40 -05:00
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#pragma once
class Player;
class Input
{
public:
float xa;
float ya;
bool wasJumping;
bool jumping;
bool sneaking;
Input(); // 4J - added
virtual void tick(LocalPlayer *player);
private:
bool lReset;
bool rReset;
};