Files
2026-03-08 15:20:20 -05:00

11 lines
230 B
C++

#pragma once
#include "Item.h"
class NameTagItem : public Item
{
public:
NameTagItem(int id);
bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> target);
};