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#pragma once
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#include "Goal.h"
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class TemptGoal : public Goal
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{
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private:
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PathfinderMob *mob;
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double speedModifier;
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double px, py, pz, pRotX, pRotY;
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weak_ptr<Player> player;
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int calmDown ;
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bool _isRunning;
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int itemId;
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bool canScare;
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bool oldAvoidWater;
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public:
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TemptGoal(PathfinderMob *mob, double speedModifier, int itemId, bool canScare);
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bool canUse();
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bool canContinueToUse();
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void start();
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void stop();
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void tick();
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bool isRunning();
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};
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