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Stillkill committed 2026-03-08 15:20:20 -05:00
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#pragma once
class Team
{
public:
virtual bool isAlliedTo(Team *other);
virtual wstring getName() = 0;
virtual wstring getFormattedName(const wstring &teamMemberName) = 0;
virtual bool canSeeFriendlyInvisibles() = 0;
virtual bool isAllowFriendlyFire() = 0;
};