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#pragma once
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#include "Goal.h"
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class PlayGoal : public Goal
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{
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private:
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Villager *mob;
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weak_ptr<LivingEntity> followFriend;
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double speedModifier;
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double wantedX, wantedY, wantedZ;
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int playTime;
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public:
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PlayGoal(Villager *mob, double speedModifier);
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virtual bool canUse();
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virtual bool canContinueToUse();
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virtual void start();
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virtual void stop();
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virtual void tick();
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};
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