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#pragma once
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#include "Feature.h"
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class MegaTreeFeature : public Feature
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{
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private:
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const int baseHeight;
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const int trunkType;
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const int leafType;
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public:
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MegaTreeFeature(bool doUpdate, int baseHeight, int trunkType, int leafType);
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bool place(Level *level, Random *random, int x, int y, int z);
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private:
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void placeLeaves(Level *level, int x, int z, int topPosition, int baseRadius, Random *random);
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};
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