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#pragma once
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class MaterialColor
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{
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public:
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static MaterialColor **colors;
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static MaterialColor *none;
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static MaterialColor *grass;
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static MaterialColor *sand;
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static MaterialColor *cloth;
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static MaterialColor *fire;
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static MaterialColor *ice;
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static MaterialColor *metal;
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static MaterialColor *plant;
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static MaterialColor *snow;
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static MaterialColor *clay;
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static MaterialColor *dirt;
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static MaterialColor *stone;
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static MaterialColor *water;
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static MaterialColor *wood;
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static void staticCtor();
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public:
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eMinecraftColour col;
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int id;
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private:
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MaterialColor(int id, eMinecraftColour col);
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};
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