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#pragma once
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class FastNoise
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{
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private:
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byte **noiseMaps;
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int levels;
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public:
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FastNoise(int levels);
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FastNoise(Random *random, int levels);
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void init(Random *random, int levels);
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~FastNoise();
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doubleArray getRegion(doubleArray buffer, double x, double y, double z, int xSize, int ySize, int zSize, double xScale, double yScale, double zScale);
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};
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