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Stillkill committed 2026-03-08 15:20:20 -05:00
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#pragma once
#include "Control.h"
class BodyControl : public Control
{
private:
LivingEntity *mob;
static const float maxClampAngle;
int timeStill;
float lastHeadY;
public:
BodyControl(LivingEntity *mob);
void clientTick();
private:
float clamp(float clampTo, float clampFrom, float clampAngle);
};