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#include "stdafx.h"
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#include "Attribute.h"
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const int Attribute::AttributeNames [] =
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{
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IDS_ATTRIBUTE_NAME_GENERIC_MAXHEALTH,
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IDS_ATTRIBUTE_NAME_GENERIC_FOLLOWRANGE,
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IDS_ATTRIBUTE_NAME_GENERIC_KNOCKBACKRESISTANCE,
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IDS_ATTRIBUTE_NAME_GENERIC_MOVEMENTSPEED,
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IDS_ATTRIBUTE_NAME_GENERIC_ATTACKDAMAGE,
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IDS_ATTRIBUTE_NAME_HORSE_JUMPSTRENGTH,
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IDS_ATTRIBUTE_NAME_ZOMBIE_SPAWNREINFORCEMENTS,
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};
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int Attribute::getName(eATTRIBUTE_ID id)
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{
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return AttributeNames[id];
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}
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