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#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.effect.h"
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#include "AbsoptionMobEffect.h"
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AbsoptionMobEffect::AbsoptionMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
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{
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}
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void AbsoptionMobEffect::removeAttributeModifiers(shared_ptr<LivingEntity> entity, BaseAttributeMap *attributes, int amplifier)
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{
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entity->setAbsorptionAmount(entity->getAbsorptionAmount() - 4 * (amplifier + 1));
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MobEffect::removeAttributeModifiers(entity, attributes, amplifier);
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}
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void AbsoptionMobEffect::addAttributeModifiers(shared_ptr<LivingEntity> entity, BaseAttributeMap *attributes, int amplifier)
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{
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entity->setAbsorptionAmount(entity->getAbsorptionAmount() + 4 * (amplifier + 1));
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MobEffect::addAttributeModifiers(entity, attributes, amplifier);
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}
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