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Stillkill committed 2026-03-08 15:20:20 -05:00
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#pragma once
#include "TileEntityRenderer.h"
class TheEndPortalRenderer : public TileEntityRenderer
{
private:
static ResourceLocation END_SKY_LOCATION;
static ResourceLocation END_PORTAL_LOCATION;
static int RANDOM_SEED;
static Random RANDOM;
public:
virtual void render(shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true);
FloatBuffer *lb;
TheEndPortalRenderer();
private:
FloatBuffer *getBuffer(float a, float b, float c, float d);
};