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Stillkill committed 2026-03-08 15:20:20 -05:00
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#pragma once
#include "MobRenderer.h"
class SquidRenderer : public MobRenderer
{
private:
static ResourceLocation SQUID_LOCATION;
public:
SquidRenderer(Model *model, float shadow);
virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
protected:
virtual void setupRotations(shared_ptr<LivingEntity> _mob, float bob, float bodyRot, float a);
virtual float getBob(shared_ptr<LivingEntity> _mob, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
};