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#pragma once
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#include "UIScene.h"
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class UIScene_LaunchMoreOptionsMenu : public UIScene
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{
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private:
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static const int TAB_WORLD_OPTIONS = 0;
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static const int TAB_GAME_OPTIONS = 1;
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enum EControls
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{
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// Add all checkboxes at the start as they also index into a checkboxes array
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eLaunchCheckbox_Online,
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eLaunchCheckbox_InviteOnly,
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eLaunchCheckbox_AllowFoF,
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eLaunchCheckbox_PVP,
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eLaunchCheckbox_TrustSystem,
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eLaunchCheckbox_FireSpreads,
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eLaunchCheckbox_TNT,
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eLaunchCheckbox_HostPrivileges,
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eLaunchCheckbox_ResetNether,
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eLaunchCheckbox_Structures,
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eLaunchCheckbox_FlatWorld,
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eLaunchCheckbox_BonusChest,
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eLaunchCheckbox_DisableSaving,
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eLaunchCheckbox_WorldResizeType,
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eLaunchCheckbox_KeepInventory,
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eLaunchCheckbox_MobSpawning,
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eLaunchCheckbox_MobLoot,
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eLaunchCheckbox_MobGriefing,
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eLaunchCheckbox_TileDrops,
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eLaunchCheckbox_NaturalRegeneration,
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eLaunchCheckbox_DayLightCycle,
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eLaunchCheckboxes_Count,
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eControl_EditSeed,
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eControl_WorldSize,
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eControl_WorldResize,
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eControl_Count
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};
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#ifdef __PSVITA__
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enum ETouchInput
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{
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ETouchInput_TabWorld = eControl_Count,
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ETouchInput_TabGame,
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ETouchInput_Count
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};
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UIControl_Touch m_TouchTabWorld, m_TouchTabGame;
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UIControl m_controlWorldPanel, m_controlGamePanel;
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#endif
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UIControl m_gameOptions, m_worldOptions;
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UIControl_CheckBox m_checkboxes[eLaunchCheckboxes_Count];
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UIControl_Label m_labelWorldOptions, m_labelGameOptions, m_labelDescription;
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UIControl_HTMLLabel m_labelDescription_GameOptions, m_labelDescription_WorldOptions;
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UIControl_Label m_labelSeed, m_labelRandomSeed, m_labelWorldSize, m_labelWorldResize;
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UIControl_TextInput m_editSeed;
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UIControl_Slider m_sliderWorldSize;
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UIControl_Slider m_sliderWorldResize;
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IggyName m_funcSetMenuType, m_funcChangeTab, m_funcSetDescription;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
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UI_MAP_ELEMENT( m_labelGameOptions, "LabelGame")
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UI_MAP_ELEMENT( m_labelWorldOptions, "LabelWorld")
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UI_MAP_ELEMENT( m_gameOptions, "GameOptions")
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UI_BEGIN_MAP_CHILD_ELEMENTS(m_gameOptions)
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#ifdef __PSVITA__
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UI_MAP_ELEMENT( m_TouchTabGame, "TouchTabGame" )
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#endif
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UI_MAP_ELEMENT( m_labelDescription_GameOptions, "Description_GameOptions")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_Online], "CheckboxOnline")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_InviteOnly], "CheckboxInviteOnly")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_AllowFoF], "CheckboxAllowFoF")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_PVP], "CheckboxPVP")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_HostPrivileges], "CheckboxHostPrivileges")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_DayLightCycle], "CheckboxDayLightCycle")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_KeepInventory], "CheckboxKeepInventory")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_MobSpawning], "CheckboxMobSpawning")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_MobGriefing], "CheckboxMobGriefing")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_MobLoot], "CheckboxMobLoot")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_TileDrops], "CheckboxTileDrops")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_NaturalRegeneration], "CheckboxNaturalRegeneration")
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UI_END_MAP_CHILD_ELEMENTS()
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UI_MAP_ELEMENT(m_worldOptions, "WorldOptions")
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UI_BEGIN_MAP_CHILD_ELEMENTS(m_worldOptions)
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#ifdef __PSVITA__
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UI_MAP_ELEMENT( m_TouchTabWorld, "TouchTabWorld" )
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#endif
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UI_MAP_ELEMENT( m_labelDescription_WorldOptions, "Description_WorldOptions")
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UI_MAP_ELEMENT( m_labelSeed, "Seed")
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UI_MAP_ELEMENT( m_editSeed, "EditSeed")
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UI_MAP_ELEMENT( m_labelRandomSeed, "RandomSeed")
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UI_MAP_ELEMENT( m_labelWorldSize, "WorldSize")
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UI_MAP_ELEMENT( m_sliderWorldSize, "WorldSizeSlider")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_Structures], "CheckboxStructures")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_BonusChest], "CheckboxBonusChest")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_FlatWorld], "CheckboxFlatWorld")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_ResetNether], "CheckboxResetNether")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_DisableSaving], "CheckboxDisableSaving")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_TrustSystem], "CheckboxTrustSystem")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_FireSpreads], "CheckboxFireSpreads")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_TNT], "CheckboxTNT")
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UI_MAP_ELEMENT( m_labelWorldResize, "ResizeLabel")
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UI_MAP_ELEMENT( m_sliderWorldResize, "ChangeWorldSizeSlider")
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UI_MAP_ELEMENT( m_checkboxes[eLaunchCheckbox_WorldResizeType], "CheckboxResizeType")
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UI_END_MAP_CHILD_ELEMENTS()
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UI_MAP_NAME( m_funcChangeTab, L"ChangeTab")
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UI_MAP_NAME( m_funcSetMenuType, L"SetMenuType")
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UI_END_MAP_ELEMENTS_AND_NAMES()
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LaunchMoreOptionsMenuInitData *m_params;
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bool m_bMultiplayerAllowed;
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bool m_bIgnoreInput;
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int m_tabIndex;
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public:
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UIScene_LaunchMoreOptionsMenu(int iPad, void *initData, UILayer *parentLayer);
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virtual void updateTooltips();
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virtual void updateComponents();
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virtual EUIScene getSceneType() { return eUIScene_LaunchMoreOptionsMenu;}
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protected:
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// TODO: This should be pure virtual in this class
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virtual wstring getMoviePath();
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public:
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virtual void tick();
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virtual void handleDestroy();
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// INPUT
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virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
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virtual void handleFocusChange(F64 controlId, F64 childId);
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virtual void handleTimerComplete(int id);
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static int KeyboardCompleteSeedCallback(LPVOID lpParam,const bool bRes);
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virtual void handlePress(F64 controlId, F64 childId);
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virtual void handleSliderMove(F64 sliderId, F64 currentValue);
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protected:
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void handleCheckboxToggled(F64 controlId, bool selected);
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private:
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bool m_bUpdateCheats; // If true, update cheats on next tick
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void UpdateCheats();
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bool m_bUpdateOnline; // If true, update online settings on next tick
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void UpdateOnline();
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#ifdef __PSVITA__
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virtual void handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased);
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virtual UIControl* GetMainPanel();
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#endif //__PSVITA__
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};
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