Initial commit
No files matched your search
@@ -0,0 +1,53 @@
|
|||||||
|
Bugs/missing features
|
||||||
|
|
||||||
|
* Frustum culler doesn't work correctly, even though I tried
|
||||||
|
to copy it from Minecraft java version.
|
||||||
|
NOTE: Culling of chunks works, but entities isn't 100%
|
||||||
|
|
||||||
|
* Basically whole Item/ItemInstance package is missing
|
||||||
|
Update: Over half package is now done, but difficult to go very much
|
||||||
|
further without having items to "test"/evaluate it with.
|
||||||
|
|
||||||
|
* Lighting's broken
|
||||||
|
|
||||||
|
* Android version doesn't quit correctly. Right now it seg-faults
|
||||||
|
on purpose, since it doesn't shut down fully if not.
|
||||||
|
NOTE: much better now, and doesn't use segfault. Still a call to
|
||||||
|
gl* is made with no context. Back button shouldn't actually shut
|
||||||
|
down the process but rather hides it.
|
||||||
|
|
||||||
|
* A few (~3) "static" memory leaks (marked in the code with @memleak)
|
||||||
|
|
||||||
|
* Water horizon doesn't care about "movement head offsetting"
|
||||||
|
|
||||||
|
( * Returning some temporary AABBs by ref, not sure it's a problem.)
|
||||||
|
|
||||||
|
( * Some seeds constants are too big for long (int) data type.)
|
||||||
|
|
||||||
|
FIXED:
|
||||||
|
* Flickering. Removing glClear( color-bit ) "fixes" this.
|
||||||
|
NOTE: div by 0.0f in bobHurt when a = 0. Java code also have this
|
||||||
|
problem but rotating NaN or INF degrees seems fine there (or a != 0)
|
||||||
|
|
||||||
|
* Can't walk without hopping every tile or falling through tiles
|
||||||
|
NOTE: Still jumps out of water as a feature :)
|
||||||
|
|
||||||
|
* Tile ticking, water flow and leaf decay
|
||||||
|
|
||||||
|
* Rendering business. Right now it's hardcoded to render the
|
||||||
|
first N chunks it encounters and then no more.
|
||||||
|
(Addon: then it might crash :p )
|
||||||
|
And since it doesn't redraw chunks correctly, destroying tiles
|
||||||
|
isn't graphically visible (if all N chunks have been used).
|
||||||
|
NOTE: Now using basically the same rendering pipeline as display lists.
|
||||||
|
|
||||||
|
* Code doesn't really support playing on the network game "host" at the moment.
|
||||||
|
NOTE: Chose a fairly straightforward approach where you let people join
|
||||||
|
your world.
|
||||||
|
|
||||||
|
* Abyss
|
||||||
|
|
||||||
|
* (Render) Chunks are sometimes missing. Came when ChunkCache was
|
||||||
|
rewritten/updated for fixed worlds.
|
||||||
|
NOTE: Fixed, this and chunks not updated in multiplayer if chunk not
|
||||||
|
visible to player were same problem (Chunk::rebuild,if(!visible)return;)
|
||||||
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 745 B |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 637 B |
|
After Width: | Height: | Size: 924 B |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 673 B |
|
After Width: | Height: | Size: 972 B |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 652 B |
|
After Width: | Height: | Size: 940 B |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 701 B |
|
After Width: | Height: | Size: 1012 B |
|
After Width: | Height: | Size: 1023 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 931 B |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 539 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 521 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 612 B |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 632 B |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 630 B |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 649 B |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 589 B |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 539 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 8.2 KiB |
|
After Width: | Height: | Size: 8.5 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 9.5 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 5.0 KiB |
|
After Width: | Height: | Size: 9.4 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 9.8 KiB |
|
After Width: | Height: | Size: 76 KiB |
|
After Width: | Height: | Size: 91 KiB |
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 67 KiB |
|
After Width: | Height: | Size: 964 B |
|
After Width: | Height: | Size: 523 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 710 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 724 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 708 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 686 B |
|
After Width: | Height: | Size: 84 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 368 B |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 508 B |
|
After Width: | Height: | Size: 281 B |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 174 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 6.6 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 5.7 KiB |