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Stillkill committed 2026-03-08 14:51:52 -05:00
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#pragma once
#include "SimpleContainer.h"
class EnderChestTileEntity;
class PlayerEnderChestContainer : public SimpleContainer
{
private:
shared_ptr<EnderChestTileEntity> activeChest;
public:
PlayerEnderChestContainer();
void setActiveChest(shared_ptr<EnderChestTileEntity> activeChest);
void setItemsByTag(ListTag<CompoundTag> *enderItemsList);
ListTag<CompoundTag> *createTag();
bool stillValid(shared_ptr<Player> player);
void startOpen();
void stopOpen();
};