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Stillkill committed 2026-03-08 14:51:52 -05:00
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#pragma once
#include "HumanoidModel.h"
class EndermanModel : public HumanoidModel
{
public:
bool carrying;
bool creepy;
EndermanModel();
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
};