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Stillkill committed 2026-03-08 14:51:52 -05:00
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#pragma once
class Entity;
class Chunk;
class DistanceChunkSorter : public std::binary_function<const Chunk *,const Chunk *,bool>
{
private:
double ix, iy, iz;
public:
DistanceChunkSorter(shared_ptr<Entity> player);
bool operator()(const Chunk *a, const Chunk *b) const;
};