Files
sync_replay_project/apps/desktop/lib/src/update/update_controller.dart
T
foxyzandClaude Opus 5.5 f2721d125c Updater: update channel Stable / Dev in Settings → Updates; Dev stays on test builds after a release
Dev reads the dev and stable manifests and offers the newer by semver;
a test build stores Dev on its first start, so the release that updates
it keeps the channel. Switching to Stable in a test build asks before
going back to an older release. tool/dev_release.sh's one-time command
also writes the update-channel file that sets Dev.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 17:33:30 +03:00

236 lines
8.6 KiB
Dart

import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:sync_relay_core/core.dart';
import '../platform/app_shutdown.dart';
// In-app update flow behind the update bar (UpdateBar). Same code path as
// `--upgrade` (core's updater, downloadAndApply); this adds state for the
// UI and the restart. Check failures are logged only — the banner shows up just when
// there is something to install.
final _log = createLogger('update');
enum UpdatePhase { idle, available, downloading, applying, restarting, failed }
class UpdateStatus {
final UpdatePhase phase;
final UpdateManifest? manifest;
final double? progress;
final String? error;
// False for dev runs / unpacked builds: banner tells the user to update
// by hand instead of offering the button.
final bool canInstall;
const UpdateStatus(this.phase,
{this.manifest, this.progress, this.error, this.canInstall = false});
}
// Process args as main() received them — restart relaunches with these.
List<String> launchArgs = const [];
typedef RestartFn = Future<void> Function(String executable, List<String> args);
// The orderly close (players, leave), Hive's box locks released before
// the new instance opens the same boxes, the (now replaced) binary
// relaunched detached with the same args, then the window closes.
Future<void> _closeAndRestart(String executable, List<String> args) async {
final keep = args.where((a) => a != '--upgrade').toList();
await shutDownApp(restart: true, beforeQuit: () async {
try {
await Hive.close();
} catch (e) {
_log.warning('closing hive before restart: $e');
}
await Process.start(executable, keep,
mode: ProcessStartMode.detached,
workingDirectory: Directory.current.path);
});
}
class UpdateController {
static final instance = UpdateController();
final String currentVersion;
final String manifestUrl;
final String devUrl;
final String? executablePath;
final Directory? installRoot;
final RestartFn restart;
final bool skipDevBuilds;
/// Awaited after the apply, before [restart]: keeps the new version's
/// notes for its first start ([WhatsNew.installing], wired by `AppGraph`).
Future<void> Function(UpdateManifest manifest)? beforeRestart;
/// The update channel each check reads (the setting, wired by
/// `AppGraph`); null: [defaultUpdateChannel] of [currentVersion].
UpdateChannel Function()? channelOf;
UpdateController(
{this.currentVersion = appVersion,
this.manifestUrl = updateManifestUrl,
this.devUrl = devManifestUrl,
this.executablePath,
this.installRoot,
this.restart = _closeAndRestart,
this.skipDevBuilds = true,
this.beforeRestart,
this.channelOf});
UpdateChannel get channel => channelOf?.call() ?? defaultUpdateChannel(currentVersion);
final status = ValueNotifier(const UpdateStatus(UpdatePhase.idle));
/// The manifest of the last check that read one, newer or not (What's
/// new picks up this version's notes from it).
final latest = ValueNotifier<UpdateManifest?>(null);
/// Outcome of the last finished check, for Settings/About wording
/// ("Up to date", "Check failed: ..."); null until one finishes.
final lastCheck = ValueNotifier<String?>(null);
/// On the stable channel in a test build: the latest release when it
/// is older than this build (offered only by [goBackTo], after asking).
final stableBehind = ValueNotifier<UpdateManifest?>(null);
Future<void>? _check;
late final String _exe = executablePath ?? currentExecutablePath();
late final Directory? _root = installRoot ?? findInstallRoot(_exe);
String get _exeName => _exe.replaceAll('\\', '/').split('/').last;
// Once per process; later calls return the same future.
Future<void> checkOnce() => _check ??= _checkNow();
// User-triggered re-check ("Check now"); joins one already in flight.
Future<void> checkNow() {
final inFlight = _check;
if (inFlight != null && _checking) return inFlight;
return _check = _checkNow();
}
bool _checking = false;
Future<void> _checkNow() async {
_checking = true;
try {
await _runCheck();
} finally {
_checking = false;
}
}
Future<void> _runCheck() async {
if (skipDevBuilds && currentVersion.endsWith('-dev')) {
_log.info('dev build ($currentVersion), skipping update check');
lastCheck.value = 'Dev build — update checks are off';
return;
}
final root = _root;
if (root != null) await cleanupUpdateLeftovers(root);
try {
final ch = channel;
final m = await fetchLatestManifest(
currentVersion: currentVersion, channel: ch, url: manifestUrl, devUrl: devUrl);
latest.value = m;
stableBehind.value = ch == UpdateChannel.stable && isStableBehind(currentVersion, m) ? m : null;
if (stableBehind.value != null) {
_log.info('stable channel: latest release ${m.version} is older than $currentVersion');
lastCheck.value = 'Stable is at ${m.version}, older than this test build';
if (!_installing && status.value.manifest?.version != m.version) {
status.value = const UpdateStatus(UpdatePhase.idle);
}
return;
}
if (!isNewerVersion(currentVersion, m.version)) {
_log.info('up to date ($currentVersion, latest ${m.version})');
lastCheck.value = 'Up to date';
return;
}
_log.info('update available: ${m.version} (proto ${m.protocol})');
lastCheck.value = 'Update v${m.version} available';
// A re-check never cuts into an install under way.
if (_installing) return;
status.value = UpdateStatus(UpdatePhase.available,
manifest: m, canInstall: root != null);
} catch (e) {
_log.warning('update check failed: $e');
lastCheck.value = 'Update check failed: $e';
}
}
/// The latest release when it is older than this test build (the
/// question before going back to stable); null when it is not, or the
/// check failed.
Future<UpdateManifest?> stableToGoBackTo() async {
try {
final m = await fetchManifest(url: manifestUrl);
return isStableBehind(currentVersion, m) ? m : null;
} catch (e) {
_log.warning('stable manifest: $e');
return null;
}
}
/// Installs [m] although it is older (going back to stable, asked
/// first): offered as an update, then [install].
Future<void> goBackTo(UpdateManifest m) async {
if (_installing) return;
status.value = UpdateStatus(UpdatePhase.available, manifest: m, canInstall: _root != null);
if (_root != null) await install();
}
bool get _installing => switch (status.value.phase) {
UpdatePhase.downloading || UpdatePhase.applying || UpdatePhase.restarting => true,
_ => false,
};
void dismiss() {
final s = status.value;
if ((s.phase == UpdatePhase.available || s.phase == UpdatePhase.failed) &&
!(s.manifest?.isRequired ?? false)) {
status.value = const UpdateStatus(UpdatePhase.idle);
}
}
Future<void> install() async {
final s = status.value;
final m = s.manifest;
final root = _root;
if (m == null || root == null) return;
if (s.phase != UpdatePhase.available && s.phase != UpdatePhase.failed) {
return;
}
status.value = UpdateStatus(UpdatePhase.downloading,
manifest: m, progress: 0, canInstall: true);
var lastPct = -1;
try {
await downloadAndApply(m, root,
executableName: installRoot == null ? _exeName : null,
onProgress: (got, total) {
if (total == null || total == 0) return;
final pct = got * 100 ~/ total;
if (pct == lastPct) return;
lastPct = pct;
status.value = UpdateStatus(UpdatePhase.downloading,
manifest: m, progress: got / total, canInstall: true);
if (pct == 100) {
status.value =
UpdateStatus(UpdatePhase.applying, manifest: m, canInstall: true);
}
}, say: (line) => _log.info(line));
} catch (e) {
_log.warning('update failed: $e');
status.value = UpdateStatus(UpdatePhase.failed,
manifest: m, error: '$e', canInstall: true);
return;
}
_log.info('updated to ${m.version}, restarting');
status.value =
UpdateStatus(UpdatePhase.restarting, manifest: m, canInstall: true);
try {
await beforeRestart?.call(m);
} catch (e) {
_log.warning('keeping the notes of ${m.version}: $e');
}
// Started by an old name (1.2.x's restart, an old launcher): the new
// binary next to it.
await restart(relaunchExecutable(_exe), launchArgs);
}
}