- Close: hide the window, dispose every player, thumbnail job and the sound engine, leave, then close normally; Linux runner _exit (the NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears down inside the message loop, then TerminateProcess; watchdogs. - Version under the Settings tab; an update band instead of a dot, never over a video; checks at start and every 4 hours. - Chat pop-ups default to All again. - Shader read-back compared as a list (old mpv joins with ','), so Windows stops turning shaders off; Windows hwdec auto-copy. - Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin silences the file-cache warning; a volume readout test. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
226 lines
8.3 KiB
C++
226 lines
8.3 KiB
C++
#include "my_application.h"
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#include <stdio.h>
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#include <unistd.h>
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#include <flutter_linux/flutter_linux.h>
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#endif
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#include "flutter/generated_plugin_registrant.h"
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struct _MyApplication {
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GtkApplication parent_instance;
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char** dart_entrypoint_arguments;
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// "starsync/window" (lib/src/platform/attention.dart).
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FlMethodChannel* window_channel;
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};
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G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
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// Called when first Flutter frame received.
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static void first_frame_cb(MyApplication* self, FlView* view) {
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gtk_widget_show(gtk_widget_get_toplevel(GTK_WIDGET(view)));
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}
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// "starsync/window": `attention` sets the urgency hint while the window is
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// not focused; focusing it clears the hint.
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static void window_method_cb(FlMethodChannel* channel, FlMethodCall* call,
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gpointer user_data) {
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GtkWindow* window = GTK_WINDOW(user_data);
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g_autoptr(FlMethodResponse) response = nullptr;
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if (g_strcmp0(fl_method_call_get_name(call), "attention") == 0) {
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if (!gtk_window_is_active(window)) {
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gtk_window_set_urgency_hint(window, TRUE);
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}
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response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr));
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} else {
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response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new());
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}
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fl_method_call_respond(call, response, nullptr);
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}
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// Ends the process 15 s after the first close request whatever is still
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// running: the app's close (lib/src/platform/app_shutdown.dart) is bounded
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// to a few seconds, but a native teardown can block for good, and the
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// process must never stay behind a hidden window.
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static gpointer exit_watchdog(gpointer data) {
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g_usleep(15 * G_USEC_PER_SEC);
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fflush(stdout);
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fflush(stderr);
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_exit(0);
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return nullptr;
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}
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static gboolean window_delete_cb(GtkWidget* widget, GdkEvent* event,
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gpointer user_data) {
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static gboolean armed = FALSE;
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if (!armed) {
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armed = TRUE;
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g_thread_unref(g_thread_new("exit-watchdog", exit_watchdog, nullptr));
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}
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return FALSE; // window_manager decides whether the window closes
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}
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static gboolean window_focus_in_cb(GtkWidget* widget, GdkEvent* event,
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gpointer user_data) {
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gtk_window_set_urgency_hint(GTK_WINDOW(widget), FALSE);
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return FALSE;
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}
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// Implements GApplication::activate.
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static void my_application_activate(GApplication* application) {
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MyApplication* self = MY_APPLICATION(application);
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GtkWindow* window =
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GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
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// Use a header bar when running in GNOME as this is the common style used
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// by applications and is the setup most users will be using (e.g. Ubuntu
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// desktop).
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// If running on X and not using GNOME then just use a traditional title bar
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// in case the window manager does more exotic layout, e.g. tiling.
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// If running on Wayland assume the header bar will work (may need changing
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// if future cases occur).
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gboolean use_header_bar = TRUE;
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#ifdef GDK_WINDOWING_X11
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GdkScreen* screen = gtk_window_get_screen(window);
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if (GDK_IS_X11_SCREEN(screen)) {
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const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
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if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
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use_header_bar = FALSE;
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}
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}
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#endif
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if (use_header_bar) {
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GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
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gtk_widget_show(GTK_WIDGET(header_bar));
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gtk_header_bar_set_title(header_bar, "Starsync");
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gtk_header_bar_set_show_close_button(header_bar, TRUE);
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gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
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} else {
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gtk_window_set_title(window, "Starsync");
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}
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gtk_window_set_default_size(window, 1280, 720);
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// The window icon (X11; Wayland takes it from the .desktop file the app
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// installs for its application id).
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{
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g_autofree gchar* exe = g_file_read_link("/proc/self/exe", nullptr);
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if (exe != nullptr) {
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g_autofree gchar* dir = g_path_get_dirname(exe);
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g_autofree gchar* icon = g_build_filename(
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dir, "data", "flutter_assets", "assets", "icon", "icon_256.png",
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nullptr);
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gtk_window_set_icon_from_file(window, icon, nullptr);
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}
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}
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g_autoptr(FlDartProject) project = fl_dart_project_new();
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fl_dart_project_set_dart_entrypoint_arguments(
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project, self->dart_entrypoint_arguments);
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FlView* view = fl_view_new(project);
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GdkRGBA background_color;
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// Background defaults to black, override it here if necessary, e.g. #00000000
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// for transparent.
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gdk_rgba_parse(&background_color, "#000000");
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fl_view_set_background_color(view, &background_color);
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gtk_widget_show(GTK_WIDGET(view));
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gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
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// Show the window when Flutter renders.
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// Requires the view to be realized so we can start rendering.
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g_signal_connect_swapped(view, "first-frame", G_CALLBACK(first_frame_cb),
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self);
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gtk_widget_realize(GTK_WIDGET(view));
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// Before the plugins: window_manager's delete-event handler stops the
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// emission while the app holds the close.
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g_signal_connect(window, "delete-event", G_CALLBACK(window_delete_cb),
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nullptr);
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fl_register_plugins(FL_PLUGIN_REGISTRY(view));
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g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
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self->window_channel = fl_method_channel_new(
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fl_engine_get_binary_messenger(fl_view_get_engine(view)),
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"starsync/window", FL_METHOD_CODEC(codec));
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fl_method_channel_set_method_call_handler(self->window_channel,
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window_method_cb, window, nullptr);
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g_signal_connect(window, "focus-in-event", G_CALLBACK(window_focus_in_cb),
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nullptr);
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gtk_widget_grab_focus(GTK_WIDGET(view));
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}
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// Implements GApplication::local_command_line.
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static gboolean my_application_local_command_line(GApplication* application,
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gchar*** arguments,
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int* exit_status) {
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MyApplication* self = MY_APPLICATION(application);
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// Strip out the first argument as it is the binary name.
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self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
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g_autoptr(GError) error = nullptr;
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if (!g_application_register(application, nullptr, &error)) {
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g_warning("Failed to register: %s", error->message);
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*exit_status = 1;
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return TRUE;
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}
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g_application_activate(application);
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*exit_status = 0;
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return TRUE;
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}
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// Implements GApplication::startup.
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static void my_application_startup(GApplication* application) {
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// MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application startup.
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G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
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}
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// Implements GApplication::shutdown.
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static void my_application_shutdown(GApplication* application) {
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// MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application shutdown.
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G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
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}
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// Implements GObject::dispose.
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static void my_application_dispose(GObject* object) {
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MyApplication* self = MY_APPLICATION(object);
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g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
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g_clear_object(&self->window_channel);
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G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
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}
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static void my_application_class_init(MyApplicationClass* klass) {
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G_APPLICATION_CLASS(klass)->activate = my_application_activate;
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G_APPLICATION_CLASS(klass)->local_command_line =
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my_application_local_command_line;
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G_APPLICATION_CLASS(klass)->startup = my_application_startup;
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G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
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G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
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}
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static void my_application_init(MyApplication* self) {}
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MyApplication* my_application_new() {
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// Set the program name to the application ID, which helps various systems
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// like GTK and desktop environments map this running application to its
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// corresponding .desktop file. This ensures better integration by allowing
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// the application to be recognized beyond its binary name.
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g_set_prgname(APPLICATION_ID);
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return MY_APPLICATION(g_object_new(my_application_get_type(),
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"application-id", APPLICATION_ID, "flags",
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G_APPLICATION_NON_UNIQUE, nullptr));
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}
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