Server and core: version ranges on both sides with a coded refusal; a client id maps to the same member and token for the server's life; a drop is `gone` for a 10-minute grace keeping ready, presence, queue items, relay and avatar; `bye` leaves at once; ordered takeover (seq, replaced/stale); presence joining/in/away/gone with one PresencePolicy; joiners never pause playback and hold a held gate at most ~15 s; state.hold; feed ids, seq and replay; the relay lives through its source's grace and continues on re-dial; queue `by` lasting, auto items and cancel; MediaRef carried; client ids never logged. App: persisted client id and seq; Connection with unstable/lost/ replaced states, backoff with jitter, no lost/back pair per flap; a drop keeps the session (state, player, media, relay source); presence in the strip and members card; sit out = away intent; feed matched by id; auto sit-out (idle when not playing, minimised for a while; never when alone) replaces auto-unready; bye on close and Leave, not on update restart; relay source re-dials through its grace. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
195 lines
6.9 KiB
Dart
195 lines
6.9 KiB
Dart
import 'package:flutter_test/flutter_test.dart';
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import 'package:sync_relay_core/core.dart';
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import 'package:starsync/src/sync/state_diff.dart';
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StateBroadcast _state({
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int eventId = 0,
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String transport = 'held',
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double position = 10.0,
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int mediaId = 1,
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}) {
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final now = DateTime.now().toUtc();
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return StateBroadcast(
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eventId: eventId,
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transport: transport,
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position: position,
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serverTime: now,
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mediaId: mediaId,
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members: const [],
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);
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}
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StateBroadcast _stateWithMembers(List<MemberView> members,
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{String transport = 'playing'}) {
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final now = DateTime.now().toUtc();
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return StateBroadcast(
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eventId: 3,
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transport: transport,
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position: 10.0,
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serverTime: now,
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mediaId: 1,
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members: members,
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);
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}
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void main() {
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test('initial diff seeks to server edge and sets transport', () {
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final diff = StateDiff();
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final actions = diff.diff(_state(), 0, DateTime.now().toUtc());
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expect(actions.whereType<SeekAction>().single.position, closeTo(10.0, 1.0));
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expect(actions.whereType<TransportAction>().single.playing, isFalse);
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});
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test('same event small drift does nothing', () {
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final diff = StateDiff();
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final now = DateTime.now().toUtc();
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diff.diff(_state(), 0, now);
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final actions = diff.diff(_state(), 10.5, now);
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expect(actions, isEmpty);
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});
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test('ahead drift latches slowdown, resets inside 0.1', () {
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final diff = StateDiff();
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final now = DateTime.now().toUtc();
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diff.diff(_state(), 0, now);
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var actions = diff.diff(_state(), 13.0, now);
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expect(actions.whereType<RateAction>().single.rate, 0.95);
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actions = diff.diff(_state(), 12.0, now);
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expect(actions, isEmpty);
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actions = diff.diff(_state(), 10.05, now);
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expect(actions.whereType<RateAction>().single.rate, 1.0);
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});
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test('eventId jump seeks and resets rate', () {
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final diff = StateDiff();
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final now = DateTime.now().toUtc();
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diff.diff(_state(), 0, now);
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diff.diff(_state(), 13.0, now);
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final actions =
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diff.diff(_state(eventId: 1, position: 90.0), 13.0, now);
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expect(actions.whereType<SeekAction>().single.position, closeTo(90.0, 1.0));
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expect(actions.whereType<RateAction>().single.rate, 1.0);
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});
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test('media swap seeks zero and pauses', () {
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final diff = StateDiff();
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final now = DateTime.now().toUtc();
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diff.diff(_state(transport: 'playing'), 10.0, now);
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final actions = diff.diff(
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_state(eventId: 2, transport: 'held', position: 0, mediaId: 2),
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50.0,
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now);
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expect(actions.whereType<SeekAction>().single.position, 0);
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expect(actions.whereType<TransportAction>().single.playing, isFalse);
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});
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group('seek debounce while playing', () {
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StateBroadcast playing({int eventId = 5, double position = 100.0}) => _state(
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eventId: eventId, transport: 'playing', position: position);
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test('fresh big drift is swallowed first, seeks after window', () {
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final diff = StateDiff();
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final t0 = DateTime.now().toUtc();
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diff.diff(playing(), 100.0, t0);
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var actions = diff.diff(playing(), 120.0, t0);
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expect(actions.whereType<SeekAction>(), isEmpty,
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reason: 'user scrub must not be yanked back before detector runs');
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actions = diff.diff(
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playing(), 120.0, t0.add(StateDiff.debounceWindow + const Duration(milliseconds: 100)));
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expect(actions.whereType<SeekAction>().single.position,
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closeTo(102.0, 3.0),
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reason: 'genuine drift still converges after the window');
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});
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test('new eventId seeks immediately (echo of promoted seek)', () {
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final diff = StateDiff();
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final t0 = DateTime.now().toUtc();
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diff.diff(playing(), 100.0, t0);
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diff.diff(playing(), 120.0, t0);
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final actions = diff.diff(playing(eventId: 6, position: 120.0), 120.0, t0);
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expect(actions.whereType<SeekAction>().single.position,
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closeTo(120.0, 2.0));
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});
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test('held transport debounces the same way (detector promotes)', () {
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final diff = StateDiff();
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final t0 = DateTime.now().toUtc();
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diff.diff(_state(), 10.0, t0);
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var actions = diff.diff(_state(), 60.0, t0);
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expect(actions.whereType<SeekAction>(), isEmpty);
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actions = diff.diff(_state(), 60.0,
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t0.add(StateDiff.debounceWindow + const Duration(milliseconds: 100)));
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expect(actions.whereType<SeekAction>().single.position,
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closeTo(10.0, 3.0));
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});
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});
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group('local play gate', () {
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const ready = MemberView(
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id: 'm1',
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name: 'a',
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ready: true,
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inSet: true,
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buffered: 9);
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const catchingUp = MemberView(
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id: 'm2',
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name: 'b',
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ready: false,
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inSet: false,
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buffered: 0);
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const unreadyInSet = MemberView(
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id: 'm3',
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name: 'c',
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ready: false,
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inSet: true,
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buffered: 9);
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test('only in-set ready members may follow transport to playing', () {
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final state = _stateWithMembers([ready, catchingUp, unreadyInSet]);
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expect(localPlayAllowed(state, 'm1'), isTrue);
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expect(localPlayAllowed(state, 'm2'), isFalse);
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expect(localPlayAllowed(state, 'm3'), isFalse);
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expect(localPlayAllowed(state, 'nope'), isFalse);
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expect(localPlayAllowed(state, ''), isFalse);
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});
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});
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group('finished', () {
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test('a player just behind plays out; far behind pauses; no seeks', () {
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final t = DateTime.now().toUtc();
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final end = _state(eventId: 2, transport: 'finished', position: 120);
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final near = StateDiff()..diff(_state(eventId: 1, transport: 'playing', position: 100), 100, t);
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final nearActions = near.diff(end, 119.4, t);
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expect(nearActions.whereType<SeekAction>(), isEmpty);
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expect(nearActions.whereType<TransportAction>(), isEmpty);
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final diff = StateDiff()..diff(_state(eventId: 1, transport: 'playing', position: 100), 100, t);
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final actions = diff.diff(end, 110, t);
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expect(actions.whereType<SeekAction>(), isEmpty);
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expect(actions.whereType<TransportAction>().single.playing, isFalse);
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// Far off and later: still nothing.
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expect(diff.diff(end, 50, t.add(const Duration(seconds: 10))), isEmpty);
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});
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test('late joiner lands just before the end, paused', () {
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final diff = StateDiff();
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final actions = diff.diff(
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_state(eventId: 5, transport: 'finished', position: 120), 0,
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DateTime.now().toUtc());
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expect(actions.whereType<SeekAction>().single.position, 119);
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expect(actions.whereType<TransportAction>().single.playing, isFalse);
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});
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});
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test('serverPositionAt extrapolates on the server clock', () {
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final st = StateBroadcast(
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eventId: 1,
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transport: 'playing',
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position: 10,
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serverTime: DateTime.utc(2026, 1, 1, 12),
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mediaId: 1,
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members: const [],
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);
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expect(serverPositionAt(st, DateTime.utc(2026, 1, 1, 12, 0, 2, 500)), 12.5);
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});
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}
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