- Status: computed from connection, presence, hold, relay, player facts; no setters (health writes and HealthStatus gone); pill, strip and source line read it; transitions go to the Notifier. - Notifier: noticeFor(event, context) with self presence, alone, window activity, playing and prefs; toasts for joins/leaves/returns/swaps/ Up next adds (with picture)/problems/chat, the rest logged; while sitting out only chat, nudges, starting, Up next (+ joins if chosen); alone no social notices; replayed lines logged; owns its toast timer. - System notifications (flutter_local_notifications: D-Bus on Linux, WinRT on Windows) when the window isn't focused; a click focuses it. - Toasts sit above the control bar and move with it. - Versions: each member's in the members card and avatar tooltip, the server's in the card header; the strip no longer shows it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
364 lines
20 KiB
Dart
364 lines
20 KiB
Dart
// The Notifier policy as a table: one row per AppEvent subtype in the
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// plain context (in, with others, the window focused, paused, default
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// choices), then the rows that change with the context (sitting out,
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// alone, the window in the background, playing, a replayed line). What
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// noticeFor makes of each: toast text and actor, sound, attention, system
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// notification, activity-log line. A policy change edits a row here on
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// purpose.
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import 'dart:io';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:sync_relay_core/core.dart' show FeedMessage, Presence;
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import 'package:starsync/src/platform/ports/system_notifications.dart';
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import 'package:starsync/src/platform/ports/window_activity.dart';
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import 'package:starsync/src/session/notifier.dart';
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import 'package:starsync/src/sfx/sfx.dart';
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final _at = DateTime.utc(2026, 1, 1);
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/// A feed line; people are named and identified (Ann is m1, Bob m2, this
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/// member, Me, m9).
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FeedMessage _feed(String action,
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{String actor = 'Ann', String? target, String reason = '', bool replayed = false}) =>
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FeedMessage(
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actor: actor,
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actorId: _ids[actor] ?? '',
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action: action,
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target: target,
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targetId: _ids[target] ?? '',
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reason: reason,
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at: _at,
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replayed: replayed);
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const _ids = {'Ann': 'm1', 'Bob': 'm2', 'Me': 'm9', 'server': 'server'};
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/// One row: the event (in [context]), then what it must do.
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class _Row {
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final String name;
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final AppEvent event;
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final Type type;
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final NoticeContext context;
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final String? toast;
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final String? actor;
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final SfxKind? sound;
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final int readyIndex;
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final bool attention;
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/// Whether the event's own feed line goes into the activity log.
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final bool logged;
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/// The system notification's title and body, null for none.
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final (String, String)? system;
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const _Row(this.name, this.event, this.type,
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{this.context = _in,
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this.toast,
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this.actor,
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this.sound,
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this.readyIndex = 0,
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this.attention = false,
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this.logged = false,
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this.system});
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}
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// The contexts.
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const _in = NoticeContext(self: Presence.watching);
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const _away = NoticeContext(self: Presence.away);
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const _awayPeople = NoticeContext(self: Presence.away, prefs: NotifyPrefs(people: true));
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const _alone = NoticeContext(self: Presence.watching, alone: true);
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const _background = NoticeContext(self: Presence.watching, window: WindowActivity.unfocused);
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const _minimisedAway = NoticeContext(self: Presence.away, window: WindowActivity.minimised);
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const _playing = NoticeContext(self: Presence.watching, playing: true);
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const _chatPaused = NoticeContext(self: Presence.watching, playing: true, prefs: NotifyPrefs(chat: ChatPopups.paused));
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const _chatOff = NoticeContext(self: Presence.watching, window: WindowActivity.unfocused, prefs: NotifyPrefs(chat: ChatPopups.off));
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/// The feed as the coordinator turns it into events: this member is m9
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/// ('Me'), two members ready in the latest state.
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FeedEvent _of(FeedMessage f) => FeedEvent.of(f, selfId: 'm9', readyCount: 2);
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final _rows = <_Row>[
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// ---- the feed (FeedEvent.of, then noticeFor); every line is logged
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_Row('join', _of(_feed('join')), MemberJoined,
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toast: 'Ann joined', actor: 'Ann', sound: SfxKind.join, logged: true),
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_Row('leave (bye)', _of(_feed('leave', reason: 'bye')), MemberLeft,
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toast: 'Ann left', actor: 'Ann', sound: SfxKind.leave, logged: true),
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_Row('leave (grace over)', _of(_feed('leave', reason: 'grace')), MemberLeft,
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toast: 'Ann left', actor: 'Ann', sound: SfxKind.leave, logged: true),
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_Row('gone (after the delayed notice)', _of(_feed('gone')), MemberGone,
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toast: 'Ann lost connection', actor: 'Ann', logged: true),
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_Row('return', _of(_feed('return')), MemberReturned, toast: 'Ann is back', actor: 'Ann', logged: true),
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_Row('away, someone sat themselves out', _of(_feed('away')), MemberSatOut, logged: true),
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_Row('away, someone else auto sat out', _of(_feed('away', reason: 'idle')), MemberSatOut, logged: true),
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_Row('away, someone sat someone else out', _of(_feed('away', target: 'Bob')), MemberSatOut, logged: true),
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_Row('away, you sat yourself out', _of(_feed('away', actor: 'Me')), MemberSatOut, logged: true),
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_Row('away, someone sat you out', _of(_feed('away', target: 'Me')), MemberSatOut,
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toast: 'Ann sat you out', actor: 'Ann', sound: SfxKind.kick, logged: true),
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_Row('away, auto sit-out (idle)', _of(_feed('away', actor: 'Me', reason: 'idle')), MemberSatOut,
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toast: 'You sit out (idle); you are back as soon as you return', sound: SfxKind.warn, logged: true),
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_Row('away, auto sit-out (minimised)', _of(_feed('away', actor: 'Me', reason: 'minimised')), MemberSatOut,
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toast: 'You sit out (minimised); you are back as soon as you return', sound: SfxKind.warn, logged: true),
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_Row('in (back from away)', _of(_feed('in')), MemberBack, logged: true),
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_Row('a replayed join: logged only', _of(_feed('join', replayed: true)), MemberJoined, logged: true),
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_Row('a replayed chat: logged only', _of(_feed('chat', reason: 'hi', replayed: true)), ChatPosted, logged: true),
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_Row('someone with your name is not you', _of(FeedMessage(
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actor: 'Me', actorId: 'm4', action: 'away', target: 'Me', targetId: 'm9', at: _at)), MemberSatOut,
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toast: 'Me sat you out', actor: 'Me', sound: SfxKind.kick, logged: true),
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_Row('ready', _of(_feed('ready')), ReadyChanged, sound: SfxKind.ready, readyIndex: 2, logged: true),
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_Row('unready', _of(_feed('unready')), ReadyChanged, sound: SfxKind.unready, logged: true),
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_Row('force-ready', _of(_feed('force-ready')), ForcedReady, sound: SfxKind.forceReady, logged: true),
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_Row('force-unready', _of(_feed('force-unready')), ForcedReady, logged: true),
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_Row('force-play', _of(_feed('force-play')), ForcedTransport, logged: true),
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_Row('force-hold', _of(_feed('force-hold')), ForcedTransport, logged: true),
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_Row('swap', _of(_feed('swap')), MediaSwapped,
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toast: 'Ann changed media', actor: 'Ann', sound: SfxKind.swap, logged: true),
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_Row('own swap: logged only', _of(_feed('swap', actor: 'Me')), MediaSwapped, logged: true),
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_Row('seek', _of(_feed('seek')), Seeked, logged: true),
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_Row('pause', _of(_feed('pause', actor: 'server')), Paused, logged: true),
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_Row('resume', _of(_feed('resume', actor: 'server')), Resumed, logged: true),
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_Row('finished', _of(_feed('finished', actor: 'server')), Finished, logged: true),
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_Row('chat from someone', _of(_feed('chat', reason: 'hi')), ChatPosted,
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toast: 'Ann: hi', actor: 'Ann', sound: SfxKind.chat, logged: true),
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_Row('own chat', _of(_feed('chat', actor: 'Me', reason: 'hi')), ChatPosted,
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toast: 'Me: hi', actor: 'Me', logged: true),
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_Row('rename', _of(_feed('rename', target: 'Annie')), MemberRenamed, logged: true),
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_Row('avatar', _of(_feed('avatar')), AvatarChanged, logged: true),
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_Row('queue-add: title, picture, who', FeedEvent.of(_feed('queue-add', target: 'Ep 6'), selfId: 'm9', queueThumb: 'h1'),
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QueueAdded, toast: 'Ann added Ep 6 to Up next', actor: 'Ann', logged: true),
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_Row('own queue-add: logged (the app said "Added")', _of(_feed('queue-add', actor: 'Me', target: 'Ep 6')),
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QueueAdded, logged: true),
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_Row('queue-remove', _of(_feed('queue-remove', target: 'Ep 6')), QueueRemoved, logged: true),
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_Row('queue-skip with a reason', _of(_feed('queue-skip', actor: 'server', target: 'Ep 6', reason: 'gone')),
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QueueSkipped, toast: 'Skipped Ep 6: gone', logged: true),
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_Row('queue-skip, no title or reason', _of(_feed('queue-skip', actor: 'server')), QueueSkipped,
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toast: 'Skipped an item', logged: true),
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_Row('fetch-fail', _of(_feed('fetch-fail', actor: 'server', reason: '404')), FetchFailed, logged: true),
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_Row('an unknown action', _of(_feed('from-the-future')), OtherFeed, logged: true),
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// ---- the session
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_Row('nudge', const Nudged('Ann'), Nudged,
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toast: 'Ann nudged you', actor: 'Ann', sound: SfxKind.nudge, attention: true),
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_Row('nudge from someone unknown', const Nudged(''), Nudged,
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toast: 'Someone nudged you', sound: SfxKind.nudge, attention: true),
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_Row('member cannot play', const MemberCantPlay('Ann', 'no codec'), MemberCantPlay,
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toast: "Ann can't play this: no codec", actor: 'Ann'),
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_Row('starting now: nothing while you watch it start', const PlaybackStarted('Frieren'), PlaybackStarted),
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_Row('the source dropped', const RelaySourceDropped('Ann'), RelaySourceDropped,
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toast: "Ann's connection dropped: playing what the server has", actor: 'Ann'),
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_Row('the source left', const RelaySourceDropped('Ann', left: true), RelaySourceDropped,
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toast: 'Ann left: playing what the server has', actor: 'Ann'),
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_Row('server restarted', const ServerRestarted(), ServerRestarted, toast: 'The server restarted; you are back in'),
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_Row('replaced', const Replaced(), Replaced, toast: 'Starsync was opened in another window'),
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_Row('server refused', const ServerRefused('Up next is full'), ServerRefused, toast: 'Up next is full'),
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_Row('slow source', const SlowSource('Passing on slower than it plays'), SlowSource,
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toast: 'Passing on slower than it plays'),
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_Row('relay started', const RelayStarted(), RelayStarted,
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toast: 'Passing the video on through the server. Keep the app open while it plays.'),
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_Row('relay failed', const RelayFailed('closed'), RelayFailed, toast: 'Cannot pass the video on: closed'),
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_Row('connection lost', const ConnectionLost(), ConnectionLost, sound: SfxKind.lost),
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_Row('connection back', const ConnectionBack(), ConnectionBack, sound: SfxKind.back),
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_Row('jellyfin, sign-in expired', const JellyfinProgressFailed(signInExpired: true), JellyfinProgressFailed,
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toast: 'Jellyfin progress not saved: sign-in expired'),
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_Row('jellyfin, unreachable', const JellyfinProgressFailed(signInExpired: false), JellyfinProgressFailed,
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toast: 'Jellyfin progress not saved: server unreachable'),
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// ---- the app
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_Row('shader message', const ShaderMessage('Shaders off'), ShaderMessage, toast: 'Shaders off'),
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_Row('added to up next', const AddedToUpNext('Ep 6'), AddedToUpNext, toast: 'Added Ep 6 to Up next'),
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_Row('action failed', const ActionFailed('No such file'), ActionFailed, toast: 'No such file'),
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_Row('schedule result', const ScheduleResult('Loaded'), ScheduleResult, toast: 'Loaded'),
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_Row('problem marked in session', const ProblemMarked(inSession: true), ProblemMarked,
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toast: 'Marked in the session log'),
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_Row('problem marked locally', const ProblemMarked(inSession: false), ProblemMarked,
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toast: "Marked in this app's log"),
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_Row('copied', const Copied('Link copied'), Copied, toast: 'Link copied'),
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_Row('copy failed', const CopyFailed(), CopyFailed, toast: "Couldn't copy"),
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_Row('update available: the band shows it', const UpdateAvailable('1.3.0'), UpdateAvailable),
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];
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/// The rows the context changes.
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final _contextRows = <_Row>[
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// ---- sitting out (D1, P8): chat, nudges, starting now, Up next only
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_Row('away: chat pops up with its sound', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _away, toast: 'Ann: hi', actor: 'Ann', sound: SfxKind.chat, logged: true),
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_Row('away: a nudge', const Nudged('Ann'), Nudged,
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context: _away, toast: 'Ann nudged you', actor: 'Ann', sound: SfxKind.nudge, attention: true),
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_Row('away: starting now', const PlaybackStarted('Frieren'), PlaybackStarted,
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context: _away, toast: 'Starting now: Frieren'),
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_Row('away: an Up next add', _of(_feed('queue-add', target: 'Ep 6')), QueueAdded,
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context: _away, toast: 'Ann added Ep 6 to Up next', actor: 'Ann', logged: true),
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_Row('away: a swap', _of(_feed('swap')), MediaSwapped,
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context: _away, toast: 'Ann changed media', actor: 'Ann', sound: SfxKind.swap, logged: true),
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_Row('away: a join is logged only', _of(_feed('join')), MemberJoined, context: _away, logged: true),
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_Row('away: a leave is logged only', _of(_feed('leave', reason: 'bye')), MemberLeft, context: _away, logged: true),
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_Row('away: ready makes no sound', _of(_feed('ready')), ReadyChanged, context: _away, logged: true),
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_Row("away: someone can't play: nothing", const MemberCantPlay('Ann', 'no codec'), MemberCantPlay, context: _away),
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_Row('away, joins chosen: a join pops up', _of(_feed('join')), MemberJoined,
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context: _awayPeople, toast: 'Ann joined', actor: 'Ann', sound: SfxKind.join, logged: true),
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_Row('away: your own relay still tells you', const RelayFailed('closed'), RelayFailed,
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context: _away, toast: 'Cannot pass the video on: closed'),
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_Row('away: app notices still show', const Copied('Link copied'), Copied, context: _away, toast: 'Link copied'),
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// ---- alone (D9): no social sounds or pop-ups, app notices show
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_Row('alone: ready makes no sound', _of(_feed('ready')), ReadyChanged, context: _alone, logged: true),
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_Row('alone: a join is quiet', _of(_feed('join')), MemberJoined, context: _alone, logged: true),
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_Row('alone: own chat is quiet', _of(_feed('chat', actor: 'Me', reason: 'hi')), ChatPosted,
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context: _alone, logged: true),
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_Row('alone: app notices show', const ShaderMessage('Shaders off'), ShaderMessage,
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context: _alone, toast: 'Shaders off'),
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_Row('alone: problems show', const RelayFailed('closed'), RelayFailed,
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context: _alone, toast: 'Cannot pass the video on: closed'),
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_Row('alone: connection sounds play', const ConnectionLost(), ConnectionLost, context: _alone, sound: SfxKind.lost),
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// ---- replayed: the log only, whatever the context
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_Row('replayed chat while away in the background', _of(_feed('chat', reason: 'hi', replayed: true)), ChatPosted,
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context: _minimisedAway, logged: true),
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// ---- the window in the background: a system notification too
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_Row('background: chat goes out as a system notification', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _background, toast: 'Ann: hi', actor: 'Ann', sound: SfxKind.chat, logged: true, system: ('Ann', 'hi')),
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_Row('background: a nudge', const Nudged('Ann'), Nudged,
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context: _background,
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toast: 'Ann nudged you',
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actor: 'Ann',
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sound: SfxKind.nudge,
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attention: true,
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system: ('Ann', 'nudged you')),
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_Row('background: starting now', const PlaybackStarted('Frieren'), PlaybackStarted,
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context: _background, toast: 'Starting now: Frieren', system: ('Starsync', 'Starting now: Frieren')),
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_Row('background: an Up next add', _of(_feed('queue-add', target: 'Ep 6')), QueueAdded,
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context: _background,
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toast: 'Ann added Ep 6 to Up next',
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actor: 'Ann',
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logged: true,
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system: ('Ann', 'added Ep 6 to Up next')),
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_Row('background: a join pops up in the app only (not chosen)', _of(_feed('join')), MemberJoined,
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context: _background, toast: 'Ann joined', actor: 'Ann', sound: SfxKind.join, logged: true),
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_Row('background: app notices stay in the app', const Copied('Link copied'), Copied,
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context: _background, toast: 'Link copied'),
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_Row('minimised, away: chat goes out', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _minimisedAway, toast: 'Ann: hi', actor: 'Ann', sound: SfxKind.chat, logged: true, system: ('Ann', 'hi')),
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_Row('minimised, away: a join does not', _of(_feed('join')), MemberJoined, context: _minimisedAway, logged: true),
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_Row('background: own chat stays in the app', _of(_feed('chat', actor: 'Me', reason: 'hi')), ChatPosted,
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context: _background, toast: 'Me: hi', actor: 'Me', logged: true),
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// ---- chat pop-ups (Settings): the sound has its own switch
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_Row('playing, chat pop-ups All', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _playing, toast: 'Ann: hi', actor: 'Ann', sound: SfxKind.chat, logged: true),
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_Row('playing, chat pop-ups only when paused', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _chatPaused, sound: SfxKind.chat, logged: true),
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_Row('chat pop-ups off: no system notification either', _of(_feed('chat', reason: 'hi')), ChatPosted,
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context: _chatOff, sound: SfxKind.chat, logged: true),
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];
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void _check(_Row r) {
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expect(r.event.runtimeType, r.type, reason: 'event type');
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final n = noticeFor(r.event, r.context);
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expect(n.toast, r.toast, reason: 'toast');
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expect(n.actor, r.actor, reason: 'actor');
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expect(n.sound?.kind, r.sound, reason: 'sound');
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if (r.sound != null) expect(n.sound!.readyIndex, r.readyIndex, reason: 'ready pitch');
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expect(n.attention, r.attention, reason: 'attention');
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expect(n.system == null ? null : (n.system!.title, n.system!.body), r.system, reason: 'system notification');
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final e = r.event;
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expect(n.log, r.logged ? same((e as FeedEvent).feed) : isNull, reason: 'activity log');
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}
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/// Records what the Notifier sends out of the window and lets a test
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/// click it.
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class _FakeSystem implements SystemNotifications {
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final shown = <(String, String, String)>[];
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void Function(String payload)? _click;
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@override
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set onClick(void Function(String payload)? handler) => _click = handler;
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void click(String payload) => _click!(payload);
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@override
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Future<void> show({required String title, required String body, String tag = '', String payload = ''}) async =>
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shown.add((title, body, payload));
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}
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void main() {
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group('noticeFor', () {
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for (final r in _rows) {
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test(r.name, () => _check(r));
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}
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});
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group('noticeFor in context', () {
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for (final r in _contextRows) {
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test(r.name, () => _check(r));
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}
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});
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test('the queue-add toast carries the item picture', () {
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final n = noticeFor(FeedEvent.of(_feed('queue-add', target: 'Ep 6'), selfId: 'm9', queueThumb: 'h1'));
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expect(n.thumb, 'h1');
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});
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group('Notifier', () {
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test('in the background: a system notification; a click focuses the window and opens the chat', () async {
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final system = _FakeSystem();
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var focused = 0;
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final n = Notifier(system: system, focusWindow: () async => focused++);
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n.session = () => (self: Presence.watching, alone: false, playing: false);
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n.window = WindowActivity.minimised;
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n.notify(_of(_feed('chat', reason: 'hi')));
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expect(system.shown, [('Ann', 'hi', SystemNote.payloadChat)]);
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expect(n.toasts.peek().single.chat, isTrue);
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system.click(SystemNote.payloadChat);
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expect(focused, 1);
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expect(n.chatRequests.peek(), 1);
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// A click on any other one only brings the window up.
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n.notify(const PlaybackStarted('Frieren'));
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expect(system.shown.last, ('Starsync', 'Starting now: Frieren', ''));
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system.click('');
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expect(focused, 2);
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expect(n.chatRequests.peek(), 1);
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// Focused: nothing leaves the window.
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n.window = WindowActivity.focused;
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n.notify(_of(_feed('chat', reason: 'again')));
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expect(system.shown, hasLength(2));
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n.clear();
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});
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test('owns the toast timer: a toast goes after its time, a dismissed one at once', () async {
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final n = Notifier(toastLife: const Duration(milliseconds: 300));
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n.notify(const Copied('Link copied'));
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n.notify(const ShaderMessage('Shaders off'));
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expect(n.toasts.peek().map((t) => t.text), ['Link copied', 'Shaders off']);
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n.dismiss(n.toasts.peek().last.id);
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|
expect(n.toasts.peek().map((t) => t.text), ['Link copied']);
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|
await Future<void>.delayed(const Duration(milliseconds: 100));
|
|
expect(n.toasts.peek(), hasLength(1));
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|
await Future<void>.delayed(const Duration(milliseconds: 300));
|
|
expect(n.toasts.peek(), isEmpty);
|
|
});
|
|
|
|
test('reads the session: sitting out silences the party, alone too', () {
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|
final sounds = <SfxKind>[];
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|
final n = Notifier(sfx: _Sfx(sounds));
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|
var self = Presence.watching;
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|
var alone = false;
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|
n.session = () => (self: self, alone: alone, playing: false);
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|
n.notify(_of(_feed('join')));
|
|
self = Presence.away;
|
|
n.notify(_of(_feed('join', actor: 'Bob')));
|
|
self = Presence.watching;
|
|
alone = true;
|
|
n.notify(_of(_feed('ready')));
|
|
expect(n.toasts.peek().map((t) => t.text), ['Ann joined']);
|
|
expect(sounds, [SfxKind.join]);
|
|
expect(n.feedLog.peek(), hasLength(3), reason: 'everything is logged');
|
|
n.clear();
|
|
});
|
|
});
|
|
|
|
test('every concrete AppEvent subtype has a row', () {
|
|
// Read from the source, so a new event fails here until it gets a row.
|
|
final src = File('lib/src/session/app_events.dart').readAsStringSync();
|
|
final declared = RegExp(r'^class (\w+) extends (?:FeedEvent|AppEvent)', multiLine: true)
|
|
.allMatches(src)
|
|
.map((m) => m.group(1)!)
|
|
.toSet();
|
|
expect(declared, isNotEmpty);
|
|
expect(_rows.map((r) => r.type.toString()).toSet(), declared);
|
|
});
|
|
}
|
|
|
|
class _Sfx implements SfxService {
|
|
final List<SfxKind> played;
|
|
_Sfx(this.played);
|
|
@override
|
|
Future<void> play(SfxCue cue) async => played.add(cue.kind);
|
|
}
|