Flutter >= 3.38 keeps its EGL contexts on the raster thread, so media_kit's video output found none on the platform thread and fell back to software rendering (no shaders, ~5 fps) on X11. The patched output opens Flutter's EGL display itself, steps GDK's GLX context aside on X11 and releases its own context. Patch from a friend's agent, kept in third_party/media_kit_video/starsync/. Wayland/NVIDIA still renders on the GPU (checked); the X11 path was verified on the friend's machine. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
19 lines
560 B
C++
19 lines
560 B
C++
// // This file is a part of media_kit
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// // (https://github.com/media-kit/media-kit).
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// //
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// // Copyright © 2021 & onwards, Hitesh Kumar Saini <saini123hitesh@gmail.com>.
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// // All rights reserved.
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// // Use of this source code is governed by MIT license that can be found in
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// the
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// // LICENSE file.
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#include "include/media_kit_video/utils.h"
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void utils_enter_native_fullscreen(GtkWidget* window) {
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gtk_window_fullscreen(GTK_WINDOW(window));
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}
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void utils_exit_native_fullscreen(GtkWidget* window) {
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gtk_window_unfullscreen(GTK_WINDOW(window));
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}
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