Files
sync_replay_project/apps/desktop/lib/src/widgets/update_banner.dart
T
foxyzandClaude Opus 5.5 ea607c1a52
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m4s
ci / updater-windows (push) Successful in 5m50s
Stabilisation quick fixes: orderly close, visible version and update band, chat pop-ups on, Windows shaders and hwdec, render logs
- Close: hide the window, dispose every player, thumbnail job and the
  sound engine, leave, then close normally; Linux runner _exit (the
  NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
  down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
  never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
  Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
  silences the file-cache warning; a volume readout test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:01:44 +03:00

131 lines
4.1 KiB
Dart

import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart';
import '../update/update_controller.dart';
// "Update available" card (Settings → Show update dialog). Kicks off the one
// background check on first build; renders nothing until there is an
// update to offer. Never shown over playback.
class UpdateBanner extends StatefulWidget {
const UpdateBanner({super.key, this.controller});
final UpdateController? controller;
@override
State<UpdateBanner> createState() => _UpdateBannerState();
}
class _UpdateBannerState extends State<UpdateBanner> {
UpdateController get _c => widget.controller ?? UpdateController.instance;
@override
void initState() {
super.initState();
_c.checkOnce();
}
@override
Widget build(BuildContext context) {
return ValueListenableBuilder<UpdateStatus>(
valueListenable: _c.status,
builder: (context, s, _) {
final m = s.manifest;
if (s.phase == UpdatePhase.idle || m == null) {
return const SizedBox.shrink();
}
final theme = Theme.of(context);
final required = m.isRequired;
final title = required
? 'Required update: v${m.version}'
: 'Update available: v${m.version}';
final lines = <Widget>[
Text(title, style: theme.textTheme.titleSmall),
if (required)
const Padding(
padding: EdgeInsets.only(top: 4),
child: Text(
'Servers on the new version use a newer protocol — '
'this version cannot join them.',
style: TextStyle(fontSize: 12),
),
),
if (m.notes.isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: 4),
child: Text(m.notes,
style: const TextStyle(fontSize: 12, color: Colors.grey)),
),
const SizedBox(height: 8),
..._body(s),
];
return Card(
color: required ? theme.colorScheme.errorContainer : null,
child: Padding(
padding: const EdgeInsets.all(12),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: lines,
),
),
);
},
);
}
List<Widget> _body(UpdateStatus s) {
switch (s.phase) {
case UpdatePhase.downloading:
return [
LinearProgressIndicator(value: s.progress),
const SizedBox(height: 4),
Text('Downloading… ${((s.progress ?? 0) * 100).round()}%',
style: const TextStyle(fontSize: 12)),
];
case UpdatePhase.applying:
return const [
LinearProgressIndicator(),
SizedBox(height: 4),
Text('Installing…', style: TextStyle(fontSize: 12)),
];
case UpdatePhase.restarting:
return const [Text('Restarting…', style: TextStyle(fontSize: 12))];
case UpdatePhase.failed:
return [
Text('Update failed: ${s.error}',
style: const TextStyle(fontSize: 12)),
const SizedBox(height: 8),
_actions(retry: true, manifest: s.manifest!),
];
case UpdatePhase.available:
if (!s.canInstall) {
return const [
Text(
'Not a packaged install — download the new release and '
'replace this folder by hand.',
style: TextStyle(fontSize: 12),
),
];
}
return [_actions(retry: false, manifest: s.manifest!)];
case UpdatePhase.idle:
return const [];
}
}
Widget _actions({required bool retry, required UpdateManifest manifest}) {
return Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
if (!manifest.isRequired)
TextButton(onPressed: _c.dismiss, child: const Text('Later')),
const SizedBox(width: 8),
FilledButton(
onPressed: _c.install,
child: Text(retry ? 'Retry' : 'Update and restart'),
),
],
);
}
}