Files
sync_replay_project/apps/desktop/test/state_diff_test.dart
T
foxyzandClaude Opus 5.5 9f2586b7ff
ci / core (push) Successful in 28s
ci / server (push) Successful in 1m5s
ci / updater-windows (push) Successful in 5m48s
Restructure step 1: lasting identity, presence and protocol 16
Server and core: version ranges on both sides with a coded refusal; a
client id maps to the same member and token for the server's life; a
drop is `gone` for a 10-minute grace keeping ready, presence, queue
items, relay and avatar; `bye` leaves at once; ordered takeover (seq,
replaced/stale); presence joining/in/away/gone with one PresencePolicy;
joiners never pause playback and hold a held gate at most ~15 s;
state.hold; feed ids, seq and replay; the relay lives through its
source's grace and continues on re-dial; queue `by` lasting, auto
items and cancel; MediaRef carried; client ids never logged.

App: persisted client id and seq; Connection with unstable/lost/
replaced states, backoff with jitter, no lost/back pair per flap; a drop
keeps the session (state, player, media, relay source); presence in the
strip and members card; sit out = away intent; feed matched by id;
auto sit-out (idle when not playing, minimised for a while; never when
alone) replaces auto-unready; bye on close and Leave, not on update
restart; relay source re-dials through its grace.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 21:39:47 +03:00

195 lines
6.9 KiB
Dart

import 'package:flutter_test/flutter_test.dart';
import 'package:sync_relay_core/core.dart';
import 'package:starsync/src/sync/state_diff.dart';
StateBroadcast _state({
int eventId = 0,
String transport = 'held',
double position = 10.0,
int mediaId = 1,
}) {
final now = DateTime.now().toUtc();
return StateBroadcast(
eventId: eventId,
transport: transport,
position: position,
serverTime: now,
mediaId: mediaId,
members: const [],
);
}
StateBroadcast _stateWithMembers(List<MemberView> members,
{String transport = 'playing'}) {
final now = DateTime.now().toUtc();
return StateBroadcast(
eventId: 3,
transport: transport,
position: 10.0,
serverTime: now,
mediaId: 1,
members: members,
);
}
void main() {
test('initial diff seeks to server edge and sets transport', () {
final diff = StateDiff();
final actions = diff.diff(_state(), 0, DateTime.now().toUtc());
expect(actions.whereType<SeekAction>().single.position, closeTo(10.0, 1.0));
expect(actions.whereType<TransportAction>().single.playing, isFalse);
});
test('same event small drift does nothing', () {
final diff = StateDiff();
final now = DateTime.now().toUtc();
diff.diff(_state(), 0, now);
final actions = diff.diff(_state(), 10.5, now);
expect(actions, isEmpty);
});
test('ahead drift latches slowdown, resets inside 0.1', () {
final diff = StateDiff();
final now = DateTime.now().toUtc();
diff.diff(_state(), 0, now);
var actions = diff.diff(_state(), 13.0, now);
expect(actions.whereType<RateAction>().single.rate, 0.95);
actions = diff.diff(_state(), 12.0, now);
expect(actions, isEmpty);
actions = diff.diff(_state(), 10.05, now);
expect(actions.whereType<RateAction>().single.rate, 1.0);
});
test('eventId jump seeks and resets rate', () {
final diff = StateDiff();
final now = DateTime.now().toUtc();
diff.diff(_state(), 0, now);
diff.diff(_state(), 13.0, now);
final actions =
diff.diff(_state(eventId: 1, position: 90.0), 13.0, now);
expect(actions.whereType<SeekAction>().single.position, closeTo(90.0, 1.0));
expect(actions.whereType<RateAction>().single.rate, 1.0);
});
test('media swap seeks zero and pauses', () {
final diff = StateDiff();
final now = DateTime.now().toUtc();
diff.diff(_state(transport: 'playing'), 10.0, now);
final actions = diff.diff(
_state(eventId: 2, transport: 'held', position: 0, mediaId: 2),
50.0,
now);
expect(actions.whereType<SeekAction>().single.position, 0);
expect(actions.whereType<TransportAction>().single.playing, isFalse);
});
group('seek debounce while playing', () {
StateBroadcast playing({int eventId = 5, double position = 100.0}) => _state(
eventId: eventId, transport: 'playing', position: position);
test('fresh big drift is swallowed first, seeks after window', () {
final diff = StateDiff();
final t0 = DateTime.now().toUtc();
diff.diff(playing(), 100.0, t0);
var actions = diff.diff(playing(), 120.0, t0);
expect(actions.whereType<SeekAction>(), isEmpty,
reason: 'user scrub must not be yanked back before detector runs');
actions = diff.diff(
playing(), 120.0, t0.add(StateDiff.debounceWindow + const Duration(milliseconds: 100)));
expect(actions.whereType<SeekAction>().single.position,
closeTo(102.0, 3.0),
reason: 'genuine drift still converges after the window');
});
test('new eventId seeks immediately (echo of promoted seek)', () {
final diff = StateDiff();
final t0 = DateTime.now().toUtc();
diff.diff(playing(), 100.0, t0);
diff.diff(playing(), 120.0, t0);
final actions = diff.diff(playing(eventId: 6, position: 120.0), 120.0, t0);
expect(actions.whereType<SeekAction>().single.position,
closeTo(120.0, 2.0));
});
test('held transport debounces the same way (detector promotes)', () {
final diff = StateDiff();
final t0 = DateTime.now().toUtc();
diff.diff(_state(), 10.0, t0);
var actions = diff.diff(_state(), 60.0, t0);
expect(actions.whereType<SeekAction>(), isEmpty);
actions = diff.diff(_state(), 60.0,
t0.add(StateDiff.debounceWindow + const Duration(milliseconds: 100)));
expect(actions.whereType<SeekAction>().single.position,
closeTo(10.0, 3.0));
});
});
group('local play gate', () {
const ready = MemberView(
id: 'm1',
name: 'a',
ready: true,
inSet: true,
buffered: 9);
const catchingUp = MemberView(
id: 'm2',
name: 'b',
ready: false,
inSet: false,
buffered: 0);
const unreadyInSet = MemberView(
id: 'm3',
name: 'c',
ready: false,
inSet: true,
buffered: 9);
test('only in-set ready members may follow transport to playing', () {
final state = _stateWithMembers([ready, catchingUp, unreadyInSet]);
expect(localPlayAllowed(state, 'm1'), isTrue);
expect(localPlayAllowed(state, 'm2'), isFalse);
expect(localPlayAllowed(state, 'm3'), isFalse);
expect(localPlayAllowed(state, 'nope'), isFalse);
expect(localPlayAllowed(state, ''), isFalse);
});
});
group('finished', () {
test('a player just behind plays out; far behind pauses; no seeks', () {
final t = DateTime.now().toUtc();
final end = _state(eventId: 2, transport: 'finished', position: 120);
final near = StateDiff()..diff(_state(eventId: 1, transport: 'playing', position: 100), 100, t);
final nearActions = near.diff(end, 119.4, t);
expect(nearActions.whereType<SeekAction>(), isEmpty);
expect(nearActions.whereType<TransportAction>(), isEmpty);
final diff = StateDiff()..diff(_state(eventId: 1, transport: 'playing', position: 100), 100, t);
final actions = diff.diff(end, 110, t);
expect(actions.whereType<SeekAction>(), isEmpty);
expect(actions.whereType<TransportAction>().single.playing, isFalse);
// Far off and later: still nothing.
expect(diff.diff(end, 50, t.add(const Duration(seconds: 10))), isEmpty);
});
test('late joiner lands just before the end, paused', () {
final diff = StateDiff();
final actions = diff.diff(
_state(eventId: 5, transport: 'finished', position: 120), 0,
DateTime.now().toUtc());
expect(actions.whereType<SeekAction>().single.position, 119);
expect(actions.whereType<TransportAction>().single.playing, isFalse);
});
});
test('serverPositionAt extrapolates on the server clock', () {
final st = StateBroadcast(
eventId: 1,
transport: 'playing',
position: 10,
serverTime: DateTime.utc(2026, 1, 1, 12),
mediaId: 1,
members: const [],
);
expect(serverPositionAt(st, DateTime.utc(2026, 1, 1, 12, 0, 2, 500)), 12.5);
});
}