Files
sync_replay_project/apps/desktop/lib/src/shell/mark_problem.dart
T
foxyzandClaude Opus 5.5 4d00b7455e
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m7s
ci / updater-windows (push) Failing after 6m4s
Restructure step 3: your server, Invite, version gate, AppGraph
- One server per app run (loopback, no password); Invite attaches an
  all-interfaces listener to the same server and Stop sharing detaches
  it (guests told with 4016); members, media and Up next never reset.
  No solo mode: you're home on your own server unless in a friend's.
- Navigation: none / yours / friend; a join passes a version gate on
  /health first (clear "they/you need to update", update offer).
- Invite as a value (host, port, name, password flag, version, fp
  reserved); addresses filtered (loopback, link-local, 198.18/15,
  bridges) and ranked; Sharing chip, Copy invite, Stop sharing.
- Alone looks like a plain player (alone replaces solo).
- AppGraph builds and disposes systems; widgets use AppScope;
  SessionState deleted; a test caps the remaining singletons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 22:52:52 +03:00

115 lines
4.1 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:sync_relay_core/core.dart' show RelayConstants;
import '../session/app_events.dart' show ProblemMarked;
import '../app/app_graph.dart';
import '../widgets/app_menu.dart' show AppGlass;
import 'motion.dart';
// "Mark a problem" (Ctrl+Shift+B, the player's ⚙, Settings → About): a
// marker line in the server's session log at this moment, with an
// optional short note, so whoever reads the log finds the spot.
/// The key that opens it.
const markProblemKey = SingleActivator(LogicalKeyboardKey.keyB, control: true, shift: true);
/// Asks for the note, then marks; the toast says where it went.
Future<void> showMarkProblem(BuildContext context) async {
final note = await showPopover<String>(context, at: Alignment.center, child: const MarkProblemCard());
if (note == null || !context.mounted) return;
final coord = AppScope.of(context).coordinator;
final inSession = await coord.markProblem(note);
coord.notify(ProblemMarked(inSession: inSession));
}
/// The small card: a one-line note and Mark. Pops with the note (maybe
/// empty), or nothing on Cancel / Esc.
class MarkProblemCard extends StatefulWidget {
const MarkProblemCard({super.key});
@override
State<MarkProblemCard> createState() => _MarkProblemCardState();
}
class _MarkProblemCardState extends State<MarkProblemCard> {
final _note = TextEditingController();
@override
void dispose() {
_note.dispose();
super.dispose();
}
void _mark() => Navigator.of(context).pop(_note.text.trim());
@override
Widget build(BuildContext context) {
final muted = Theme.of(context).colorScheme.onSurfaceVariant;
return AppGlass(
key: const ValueKey('mark-problem-card'),
child: SizedBox(
width: 380,
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 12, 16, 10),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Text('Mark a problem', style: TextStyle(fontWeight: FontWeight.w600, fontSize: 14)),
const SizedBox(height: 4),
Text("Puts a marker in the server's session log right now, so whoever reads it finds the moment.",
style: TextStyle(color: muted, fontSize: 12)),
const SizedBox(height: 8),
TextField(
key: const ValueKey('mark-problem-note'),
controller: _note,
autofocus: true,
maxLength: RelayConstants.maxProblemNoteLength,
decoration: const InputDecoration(
isDense: true,
hintText: 'What happened? (optional)',
counterText: '',
),
onSubmitted: (_) => _mark(),
),
const SizedBox(height: 8),
Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
TextButton(onPressed: () => Navigator.of(context).pop(), child: const Text('Cancel')),
const SizedBox(width: 8),
FilledButton.tonal(
key: const ValueKey('mark-problem-go'),
onPressed: _mark,
child: const Text('Mark'),
),
],
),
],
),
),
),
);
}
}
/// "Mark a problem" as a quiet row button (the ⚙ card, Settings → About).
class MarkProblemButton extends StatelessWidget {
final bool outlined;
const MarkProblemButton({super.key, this.outlined = false});
@override
Widget build(BuildContext context) {
const icon = Icon(Icons.flag_outlined, size: 18);
const label = Text('Mark a problem');
void open() => showMarkProblem(context);
return Tooltip(
message: 'Ctrl+Shift+B',
child: outlined
? OutlinedButton.icon(key: const ValueKey('mark-problem'), onPressed: open, icon: icon, label: label)
: TextButton.icon(key: const ValueKey('mark-problem'), onPressed: open, icon: icon, label: label),
);
}
}