Files
sync_replay_project/apps/desktop/lib/src/sfx/sfx.dart
T
foxyzandClaude Opus 5.5 8b81da4069 Protocol 11: sit out replaces kicking; nudge
Anyone can sit anyone out (host included); only you bring yourself back.
Out members stay in chat and the party, never block or count, and load no
media; a card with the live position and Join back (Space) replaces the
video. The mini player's x sits you out; optionally idle does too. Nudge:
the server forwards it to the target only (3/s, 20/min per sender); the
target hears the nudge sound, gets a toast and a taskbar attention
request. Kick, its messages, errors and dialog are gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:05:35 +03:00

52 lines
1.2 KiB
Dart

/// The app's sounds. Only events that carry news get one: no sound for
/// what the video itself makes obvious (start, pause, end, seeks).
enum SfxKind {
/// Someone readies up; pitch climbs with [SfxCue.readyIndex].
ready,
unready,
/// Someone marks everyone ready.
forceReady,
join,
leave,
/// Someone sat you out (played by the session, not from a feed action).
kick,
/// A new video or episode is put up.
swap,
chat,
/// Idle warning: auto-unready soon.
warn,
/// The connection to the server dropped / came back.
lost,
back,
/// Someone pokes you for attention; plays only on your end.
nudge,
}
class SfxCue {
final SfxKind kind;
final int readyIndex;
const SfxCue(this.kind, {this.readyIndex = 0});
}
SfxKind? sfxForFeedAction(String action) => switch (action) {
'ready' => SfxKind.ready,
'unready' => SfxKind.unready,
'force-ready' => SfxKind.forceReady,
'join' => SfxKind.join,
'leave' => SfxKind.leave,
'swap' => SfxKind.swap,
'chat' => SfxKind.chat,
_ => null,
};
abstract class SfxService {
Future<void> play(SfxCue cue);
}
class NoopSfxService implements SfxService {
const NoopSfxService();
@override
Future<void> play(SfxCue cue) async {}
}