Files
foxyzandClaude Opus 5.5 69fae18fdc Player: quick chat box, danmaku notifications, the player panel, smooth subtitle lift
- Quick chat (Enter in the full player, whatever plays): a box at the
  bottom centre in the control bar's place, compact and widening with
  the text, sharing its draft with the chat panel; Enter sends, Esc or an
  empty Enter closes, it closes by itself after 8 s without typing (the
  draft stays). Keys go to it; the Enter that opened it no longer reaches
  a focused button. Typing never shows the cursor or the controls: the
  frame wakes only on real mouse movement and holds the controls hidden
  while the box or its echo is up. Your sent line shows as an echo (or
  flies as your own danmaku line); your own chat toast is not repeated.
- Subtitle lift: always for the box, for the control bar as a setting
  (off); 4 eased-out sub-pos steps 42 ms apart instead of one per frame.
- Notifications: Toasts / Danmaku (off by default): chat and short notices
  fly over the full player, problems stay toasts; every knob of the look
  plus boldness, persisted, with a live preview strip in Settings.
- Player panel: ⚙ → Player settings docks a foldable glass panel at the
  right (tracks, subtitle size and lift, picture, volume, notifications,
  controls) in place of the card; Esc closes it.
- Danmaku preview: the mock dialogue follows the lift; the stand-in page
  has the chat box too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 17:29:13 +03:00

227 lines
9.1 KiB
Dart

import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:media_kit/media_kit.dart';
import 'package:media_kit_video/media_kit_video.dart' show VideoState;
import 'package:starsync/src/controls/frame.dart';
import 'package:starsync/src/danmaku/danmaku.dart';
import 'package:starsync/src/session/navigation.dart' show Place;
import 'package:starsync/src/session/notifier.dart' show NoticeCategory, ToastItem;
import 'package:starsync/src/shell/quick_chat.dart';
import 'package:starsync/src/shell/session_player.dart';
import 'package:starsync/src/state/settings.dart';
import 'package:starsync/src/widgets/app_keys.dart';
import 'test_graph.dart';
/// This file's composition root (see test_graph.dart).
final _graph = testGraph();
// The quick chat box over the full player: Enter opens it whatever plays,
// keys go to it (not to the player), the cursor and the controls stay as
// the mouse left them, a send shows your own line (echo, or danmaku), Esc
// and the idle time close it with the draft kept, the draft is the chat
// panel's. The picture is a black box with the session's controls on it
// (never a media_kit `Video`).
void main() {
final coord = _graph.coordinator;
final s = coord.settings;
setUpAll(() async {
MediaKit.ensureInitialized();
await coord.media.start();
_graph.navigation.place.value = Place.yours;
});
late TextEditingController draft;
late QuickChat quick;
var fullscreenToggles = 0;
var readyToggles = 0;
setUp(() {
draft = TextEditingController();
quick = QuickChat(draft: draft);
fullscreenToggles = 0;
readyToggles = 0;
});
tearDown(() {
s.notifyStyle.value = NotifyStyle.toasts;
});
Future<void> mount(WidgetTester tester) async {
tester.view.physicalSize = const Size(1280, 720);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
await tester.pumpWidget(scoped(
_graph,
MaterialApp(
theme: ThemeData.dark(),
home: AppKeys(
onToggleReady: () => readyToggles++,
child: Scaffold(
body: SessionPlayer(
mode: PlayerMode.full,
fullscreen: false,
onExpand: () {},
onCollapse: () {},
onClose: () {},
onToggleFullscreen: () => fullscreenToggles++,
onToggleChat: () {},
onChangeVideo: () {},
onOpenIntegrations: () {},
onLeave: () {},
windowControls: false,
quickChat: quick,
videoBuilder: (context, controls) => Stack(fit: StackFit.expand, children: [
const ColoredBox(color: Colors.black),
if (controls != null) controls(VideoState()),
]),
),
),
),
),
));
await tester.pump();
}
Future<void> unmount(WidgetTester tester) async {
await tester.pumpWidget(scoped(_graph, const SizedBox()));
await tester.pump(const Duration(seconds: 5));
quick.dispose();
draft.dispose();
}
ControlsFrameState frame(WidgetTester tester) => tester.state<ControlsFrameState>(find.byType(ControlsFrame));
MouseCursor frameCursor(WidgetTester tester) => tester
.widget<MouseRegion>(find.descendant(of: find.byType(ControlsFrame), matching: find.byType(MouseRegion)).first)
.cursor;
final field = find.byKey(const ValueKey('quick-chat-field'));
bool fieldFocused() => quick.focus.hasFocus;
Future<void> hideControls(WidgetTester tester) async {
await tester.pump(Duration(seconds: s.controlsHideSecs.value + 1));
await tester.pump(const Duration(milliseconds: 500));
}
testWidgets('Enter opens the box; keys go to it; the cursor and controls stay hidden', (tester) async {
await mount(tester);
// A still mouse over the bottom centre, where the box comes up.
final mouse = await tester.createGesture(kind: PointerDeviceKind.mouse);
await mouse.addPointer(location: const Offset(640, 690));
addTearDown(mouse.removePointer);
await tester.pump();
await hideControls(tester);
expect(frame(tester).visible, isFalse);
expect(frameCursor(tester), SystemMouseCursors.none);
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
expect(quick.open.value, isTrue);
expect(fieldFocused(), isTrue, reason: 'the box has the keyboard at once');
await tester.pump(const Duration(milliseconds: 400));
expect(frame(tester).visible, isFalse, reason: 'typing is not mouse activity');
expect(frameCursor(tester), SystemMouseCursors.none);
final fieldWidget = tester.widget<TextField>(field);
expect(fieldWidget.mouseCursor, SystemMouseCursors.none, reason: 'no I-beam over a still mouse');
// Space and F reach the box, not ready or fullscreen.
await tester.sendKeyEvent(LogicalKeyboardKey.space);
await tester.sendKeyEvent(LogicalKeyboardKey.keyF);
await tester.pump();
expect(readyToggles, 0);
expect(fullscreenToggles, 0);
// Esc closes; the draft stays; the controls do not come back.
await tester.enterText(field, 'half a thought');
await tester.sendKeyEvent(LogicalKeyboardKey.escape);
await tester.pump(const Duration(milliseconds: 400));
expect(quick.open.value, isFalse);
expect(draft.text, 'half a thought');
expect(frame(tester).visible, isFalse, reason: 'the box going is not mouse movement');
expect(frameCursor(tester), SystemMouseCursors.none);
// The player's keys are back.
await tester.sendKeyEvent(LogicalKeyboardKey.space);
expect(readyToggles, 1);
await tester.pump(const Duration(milliseconds: 400));
await tester.sendKeyEvent(LogicalKeyboardKey.keyF);
expect(fullscreenToggles, 1);
// Enter brings the draft back.
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
expect(quick.open.value, isTrue);
expect(tester.widget<TextField>(field).controller!.text, 'half a thought');
await unmount(tester);
});
testWidgets('a send shows your own line: the echo with toasts, and the controls stay hidden', (tester) async {
await mount(tester);
await hideControls(tester);
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
await tester.enterText(field, 'hello there');
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
expect(quick.open.value, isFalse);
expect(draft.text, isEmpty, reason: 'sent: the shared draft is cleared');
await tester.pump(const Duration(milliseconds: 400));
final echo = find.byKey(const ValueKey('quick-chat-echo'));
expect(echo, findsOneWidget);
expect(find.descendant(of: echo, matching: find.text('hello there')), findsOneWidget);
expect(frame(tester).visible, isFalse, reason: 'held down while the echo is in their place');
// Your own chat toast coming back is not shown again.
final own = ToastItem(
id: 99, text: 'Me: hello there', at: DateTime.now(), actor: 'Me', chat: true, own: true,
category: NoticeCategory.chat);
expect(quick.echoed(own), isTrue);
await tester.pump(QuickChat.echoTime);
await tester.pump(const Duration(milliseconds: 400));
expect(echo, findsNothing);
expect(frame(tester).visible, isFalse);
// Empty Enter just closes.
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump(const Duration(milliseconds: 400));
expect(quick.open.value, isFalse);
expect(echo, findsNothing);
await unmount(tester);
});
testWidgets('with danmaku your own line flies instead of the echo', (tester) async {
s.notifyStyle.value = NotifyStyle.danmaku;
await mount(tester);
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
await tester.enterText(field, 'flying');
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump(const Duration(milliseconds: 16));
await tester.pump(const Duration(milliseconds: 16));
expect(find.byKey(const ValueKey('quick-chat-echo')), findsNothing);
final line = find.descendant(of: find.byType(DanmakuLayer), matching: find.textContaining('flying', findRichText: true));
expect(line, findsWidgets);
await tester.pump(const Duration(seconds: 10));
await unmount(tester);
});
testWidgets('the box hides by itself after a while without typing; the draft stays', (tester) async {
await mount(tester);
await tester.sendKeyEvent(LogicalKeyboardKey.enter);
await tester.pump();
await tester.enterText(field, 'later');
await tester.pump(QuickChat.idleClose - const Duration(seconds: 1));
expect(quick.open.value, isTrue);
await tester.enterText(field, 'later, maybe');
await tester.pump(QuickChat.idleClose - const Duration(seconds: 1));
expect(quick.open.value, isTrue, reason: 'typing restarts the wait');
await tester.pump(const Duration(seconds: 2));
expect(quick.open.value, isFalse);
expect(draft.text, 'later, maybe');
await unmount(tester);
});
}