86 Commits
Author SHA1 Message Date
foxyzandClaude Opus 5.5 a1b270fd4e Restructure step 0: test safety net, AppEvent/Notifier seam, platform ports, protocol 16 planned
ci / core (push) Successful in 29s
ci / server (push) Successful in 1m9s
ci / updater-windows (push) Successful in 5m58s
- Tests: the four known failures fixed (test-side causes), one duplicate
  file and four detail-pinning cases removed, every test that pins
  behaviour the restructure changes tagged with its step.
- Every toast, sound and activity-log line goes through Notifier.notify
  (AppEvent), mapped one-to-one to today's behaviour.
- Platform ports (shell, URLs, folders, link resolver, system
  notifications) with desktop implementations; window_manager, Process
  and file_picker now live only in platform/desktop/.
- ROADMAP: protocol 16 planned; app id dev.foxyz.starsync.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:24:11 +03:00
foxyzandClaude Opus 5.5 7e98ebd1db Roadmap: no Windows dev builds; Windows friends move at 1.3.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:10:19 +03:00
foxyzandClaude Opus 5.5 0b0c67acb7 Roadmap: how the restructure runs (incremental on main, signals, 1.3.0-dev), rooms out, Windows dev builds in step 0, rename as its own step
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:07:43 +03:00
foxyzandClaude Opus 5.5 622df58295 Roadmap: ws allowed, wss preferred; test audit in step 0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:57:24 +03:00
foxyzandClaude Opus 5.5 df6f6ef893 Roadmap: joiners don't pause (D2), auto sit-out, queue in memory, rooms and starting together open, wss with pinned self-signed certificates, Windows dev builds (P35)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:45:14 +03:00
foxyzandClaude Opus 5.5 ea607c1a52 Stabilisation quick fixes: orderly close, visible version and update band, chat pop-ups on, Windows shaders and hwdec, render logs
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m4s
ci / updater-windows (push) Successful in 5m50s
- Close: hide the window, dispose every player, thumbnail job and the
  sound engine, leave, then close normally; Linux runner _exit (the
  NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
  down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
  never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
  Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
  silences the file-cache warning; a volume readout test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:01:44 +03:00
foxyzandClaude Opus 5.5 e537f9d5f8 Roadmap: restructure revised after review (three-way truth, step 0 seams, proto 16 once, your server and media identity earlier) and open decisions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:50:11 +03:00
foxyzandClaude Opus 5.5 cf59251449 Roadmap: P32 is mostly a Windows/others report
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:46:08 +03:00
foxyzandClaude Opus 5.5 ef562342e2 Roadmap: P34 test library
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:42:42 +03:00
foxyzandClaude Opus 5.5 3d81342725 Roadmap: stabilisation section with the agreed decisions and the numbered problem list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:30:59 +03:00
foxyzandClaude Opus 5.5 b949951ef9 Sounds play on flutter_soloud instead of three mpv players
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m3s
ci / updater-windows (push) Successful in 10m15s
SoundEngine (platform/audio) opens the device once (2 s after start,
or on the first sound), loads each synthesized sound into memory (no
temp files), plays overlapping voices and is disposed on window close,
before leaving the server. The SfxService interface and its callers
are unchanged; loudness matches the old mpv path (v^6). WAV only, so
no codec libraries are bundled and no build packages are needed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:18:39 +03:00
foxyzandClaude Opus 5.5 fd8064611a Player controls: one model, two skins (Standard, Minimal); conventional layout; controls settings
PlayerControlsModel holds the controls' state and actions once; the
Standard skin (our own, no more media_kit controls or private-state
reach-ins) and Minimal (the former uosc design, made the app's own and
credited) only draw it. One layout spec for both: play first, then
previous/next, volume, time; subtitles, audio, settings, chat,
fullscreen last; everything else in the settings menu. Settings ->
Player -> Controls: time display, size, hide delay, optional buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:03:15 +03:00
foxyzandClaude Opus 5.5 959eed38a4 CI: skip the Windows job on Release commits (release.yml needs the one Windows runner)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:05:06 +03:00
foxyz bcc6d4bac8 Release v1.2.0
ci / core (push) Successful in 31s
ci / server (push) Successful in 1m4s
release / linux (push) Successful in 3m44s
ci / updater-windows (push) Successful in 11m38s
release / windows (push) Successful in 5m24s
2026-10-13 01:29:32 +03:00
foxyzandClaude Opus 5.5 4526fe86d9 release.sh: notes via git log -n (head broke the pipe under pipefail past 20 commits)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:29:32 +03:00
foxyzandClaude Opus 5.5 8e82a1f7be server: lock file catches up with core's version
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:29:14 +03:00
foxyzandClaude Opus 5.5 4d74cee67d leaf_widgets from Gitea (v0.1.0) instead of a local path, so CI can build
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:29:08 +03:00
foxyzandClaude Opus 5.5 d4952db497 dev_release.sh: --minor / --major start a new dev line, later runs follow it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:21:46 +03:00
foxyzandClaude Opus 5.5 50b2b000a4 Links: yt-dlp's "No video formats found" reads as a sign-in/cookies hint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:18:00 +03:00
foxyzandClaude Opus 5.5 197fe113a1 Jellyfin: a watched episode leaves Continue (resume point cleared); watched at 70 %, or reaching the ending or last 15 % after 40 %
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:11:35 +03:00
foxyzandClaude Opus 5.5 7487b4deb1 Protocol 15: one shared session log on the server, chat never logged, Mark a problem
Every app streams its redacted diagnostic lines (server time, batched
every 10 s, gzip, buffered while offline) to POST /l/; the server merges
them with its own into session-YYYY-MM-DD.log in time order, tagged by
who. Opt-out in Settings > About; Mark a problem (Ctrl+Shift+B, the
player menus, About) writes a marker with an optional note. Copy
diagnostics can include the server's session log. Chat text never
reaches any log.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:41:06 +03:00
foxyzandClaude Opus 5.5 4ab37c55cf Sessions leave redacted logs; viewers wait for a member relay's source before opening it
Logs: one redaction pass (query strings to names, member tokens,
passwords, cookies, auth headers) for every line; daily files with size
and age caps in the app (hosted server included) and the dedicated
server (--log-dir); swaps, relay channels, per-member /r /m /j outcomes,
server fetches, mpv load errors, yt-dlp runs. Settings > About: Copy
diagnostics, Open logs folder.

Bilibili through someone else: the viewer opened /r/ before the source
dialled in; the server holds that request and mpv gives up after 5 s
("could not be opened"). Viewers now open a member relay once it is
live, the putter starts its source before its own player, and track
sizes are read in parallel.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:05:32 +03:00
foxyzandClaude Opus 5.5 572104f49e Schedule: "waiting · searched N min ago" and "release rejected" (with AnimeFlow's reason) from its new episode fields
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:55:56 +03:00
foxyzandClaude Opus 5.5 a407d3cbb0 Schedule: watched marks and progress on episodes, "waiting for release" instead of a Request for missing ones, air dates matched as Japan days
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:46:41 +03:00
foxyzandClaude Opus 5.5 1ec4fc8b13 Side-app use: copy/open links and titles everywhere, version on the Settings tab, known links preview instantly, Ctrl+V adds to Up next
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:50:49 +03:00
foxyzandClaude Opus 5.5 9572e8457d uosc timeline ported from uosc (hatching on the uncached part, line marker, remaining time, buffered label, diamonds); mouse wheel sets the volume anywhere on the video, with a volume readout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:50:49 +03:00
foxyzandClaude Opus 5.5 d8585fb78e Protocol 14: a warm relay preloads relayed Up next items for everyone
The server keeps one small relay (32 MiB ahead, 8 behind) for Up next's
first relayed item, keyed by its queue id at a URL that stays the same
after the swap: fetched by the server for server-fetch links, fed by
the adder's app for through-me links and files, by a member with an
account for member-passed Jellyfin items. Every app preloads from it;
the swap promotes it with its buffer. Dropped when the item stops
being first or its adder leaves. Measured switch: ~1.6 s cold, 20-40 ms
preloaded. ROADMAP gains the research item on server-side fetching of
member-resolved URLs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:53:29 +03:00
foxyzandClaude Opus 5.5 e52a7633a0 A fresh player for every media change (the frozen frame after a swap needed Ctrl+R); promotion and fresh players share one hand-over
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:08:34 +03:00
foxyzandClaude Opus 5.5 c3fe8b682d dev_release.sh: retry the upload up to 3 times
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:30:00 +03:00
foxyzandClaude Opus 5.5 1508d2f804 Jellyfin rows reload after watching: the Stopped report clears the server's cached lists
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:24:38 +03:00
foxyzandClaude Opus 5.5 86eb30f498 Dev publish: new archive before deleting the old, manifest last (a failed upload no longer empties the dev release)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:21:05 +03:00
foxyzandClaude Opus 5.5 ddd7a21195 Protocol 13: Up next preloads, so switching to it is instant
Every app gets the first Up next item ready itself (own Jellyfin plan,
direct links, guests via /j when state.relayNext says the server's
login can pass it on) and opens it in a hidden, muted, paused second
player; the swap promotes that player instead of opening cold, so its
buffer counts at once. Reports go out on open and when the buffer
reaches the gate's need. SwitchTrace times each phase. Measured in the
e2e harness: 1.5-3 s before, 35-103 ms with a preload. Relayed items
still open cold for everyone but their source (ROADMAP).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:15:16 +03:00
foxyzandClaude Opus 5.5 4275abe470 Up next control: the next item's picture and title in the bar, a preview card on hover
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:42:28 +03:00
foxyzandClaude Opus 5.5 cf2805d3bd Menus: one weight, balanced padding, focus shown only for keys, picker text lines up with its button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:36:51 +03:00
foxyzandClaude Opus 5.5 52f1c481a6 Window comes back at its last size, position and maximized state
Saved on resize, move, maximize and close; on start (and hot restart)
the normal size and maximized state come back everywhere, the position
on Windows and X11 when it still lands on a display (Wayland places
windows itself).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:29:23 +03:00
foxyzandClaude Opus 5.5 771b961b32 Player overlay as one piece, Up next always warm and on every source, Jellyfin never unmarks a watched episode
- Overlay: one layout for both designs (top bar with Up next as one of
  its buttons; one action band above the controls for the status pill,
  skips, next episode and end cards), one glass recipe (AppGlass) and
  one pill (FloatingPill); hovering any of them, or the open queue,
  holds the controls up.
- Up next: the first item (or the first continuation episode) is kept
  resolved on the app that puts it up, refreshed before it expires;
  Schedule and drop/paste can queue too.
- Jellyfin: WatchSession (core) counts real watched coverage; an
  episode is watched at 80 % or at its ending after half; a played one
  is re-marked after Playing (10.11 unmarks on open) and never gets a
  position; a peek leaves the old resume point; part-way resume points
  stay under 85 %.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 07:53:42 +03:00
foxyzandClaude Opus 5.5 6b10cae4e6 Protocol 12: Up next (a shared queue) and where the video comes from
Up next: a server-side queue anyone edits by item id (add at end or
next, move, remove, play now, skip); each item says who added it and
how it plays. At the real end the first item swaps in after the end
card's countdown, put up by whoever can (its adder for through-me links
and files, someone with access for Jellyfin, else anyone); items that
can't play are skipped with the reason. The next item's link is
resolved ahead. Greyed "Continues with" episodes below. A chip with the
controls opens it as a popover (leaf_widgets, local path dependency for
now); "Add to queue" next to Put it up everywhere.

Delivery: the server measures the source's rate, the media's bitrate
and each member's read rate; the members card shows a source line
(who passes it on, through what, keeping up or not, source left) and
each member's route and buffer. A slow source is told once per media.
A failed server fetch is announced to everyone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:40:26 +03:00
foxyzandClaude Opus 5.5 95cd668cfb One app menu style for every picker; links go Through me by default
- AppSelect / AppMenuButton (widgets/app_menu.dart): glass menu anchored
  to its button, check on the current item, keyboard and Esc; replaces
  the Material dropdowns in Settings, player settings, Jellyfin and the
  member menu. Material menus elsewhere get the same surface by theme.
- Link page: Through me is the main choice (you can't know which sites
  need cookies); Everyone / Server fetches it sit under "Other ways".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 05:58:18 +03:00
foxyzandClaude Opus 5.5 2a7b553597 Pills only with the controls, web links in their final layout at once, chat pop-ups when paused by default
- Next episode (known ending, else the last two minutes) and Skip ED
  show only while the controls are up, like Skip 1:30 (PillGate).
- A web link's name and wide cover slot show from the first state, so
  nothing flips when its thumbnail arrives.
- Chat pop-ups default to Only when paused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 05:13:50 +03:00
foxyzandClaude Opus 5.5 27b4ec2c96 Swap shows only the new media, no guessed endings, quieter screen
- A swap stops the previous media at once; buffer counts only for the
  media the player holds (client) and the current mediaId (server), so
  the old video can no longer start the new one.
- The automatic frozen-picture reload is gone (false alarms on still
  scenes); Reload video stays.
- The "Next episode" pill shows only from a known ending.
- A web link's thumbnail is its cover, under the video's own name.
- While playing, the unread chip stays off the picture; chat pop-ups
  can be All / Only when paused / Off.
- Server fetch failures say when the server has no cookies.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 04:31:14 +03:00
foxyzandClaude Opus 5.5 ab133dd82f Test builds: tool/dev_release.sh builds Linux here and publishes to a dev prerelease that dev builds update from
X.Y.Z-dev.N builds read the dev prerelease's manifest as well as the
stable one and take the newer, so a tester gets each test build through
the normal update and lands back on stable at the release.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 02:29:40 +03:00
foxyzandClaude Opus 5.5 1b0a3db439 Player: leave Bilibili's danmaku out of yt-dlp subtitles (it stalled playback)
The danmaku XML is served raw-deflate; ffmpeg fails to inflate it on
every read, logging a warning each time (millions, drained on the UI
thread) while the video waits on the track: a frame every few seconds.
mpv's hook now asks yt-dlp for sub-langs all,-danmaku.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 01:53:36 +03:00
foxyzandClaude Opus 5.5 6d388483ef CI: run on branch pushes only, not on release tags (release.yml builds those)
ci / core (push) Successful in 30s
ci / server (push) Successful in 57s
ci / updater-windows (push) Successful in 4m46s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 22:00:41 +03:00
foxyz bbecdcc4d8 Release v1.1.2
ci / core (push) Successful in 33s
release / linux (push) Successful in 4m28s
ci / updater-windows (push) Successful in 4m49s
ci / server (push) Successful in 58s
release / windows (push) Successful in 4m30s
2026-10-10 21:45:57 +03:00
foxyzandClaude Opus 5.5 f1ccf88b06 Roadmap: drop the link-token item (what a user pastes is theirs)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:45:57 +03:00
foxyzandClaude Opus 5.5 d3be13ecda Errors: refuse links the probe can't play (with Put it up anyway), plain error texts, and others see who can't play
report.error / state.members[].error (optional, no protocol bump): an
errored member is out of the ready gate until its player opens the media
or the media changes; others see "Bob can't play this: ..." and a mark
on the avatar; your own pill offers Retry (reload).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:29:41 +03:00
foxyzandClaude Opus 5.5 1b04e002c2 Player: mpv logs at warn (v only while probing the render mode), 4xx fails at once, load errors show
The session player asked libmpv for every v-level message all session and
media_kit drains them on the UI thread: a retry storm could freeze the
window. ffmpeg reconnects only on 5xx, bounded. A load that fails before
a duration is known reports once ('can't play this: HTTP error 403 ...').

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:12:00 +03:00
foxyzandClaude Opus 5.5 f23cc7b311 Schedule: remove the per-user follow (bookmark, Following filter, AnimeFlow follow calls)
Personal tracking will come from the user's AniList lists; AnimeFlow keeps
downloads, availability and requests only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:51:42 +03:00
foxyzandClaude Opus 5.5 473c82ec0a Schedule: AnimeFlow's AniList episode number wins outright (JoJo S6E4 no longer claims next week's ep 4)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:42:28 +03:00
foxyzandClaude Opus 5.5 e621b392af Dependencies: Flutter upgrade, file_picker 13, flutter_lints 6
ci / core (push) Successful in 28s
ci / server (push) Successful in 57s
ci / updater-windows (push) Successful in 6m20s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:16:45 +03:00
foxyzandClaude Opus 5.5 884f208330 Schedule: On Jellyfin only when the episode itself is there; Aired · not on Jellyfin yet otherwise
For shows AnimeFlow doesn't track, the app now looks the episode up in the
linked Jellyfin (one /Shows/{id}/Episodes per series, 3 min memo; TVDB
number via anilist_map offsets). No linked account: a neutral Aired.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:15:18 +03:00
foxyz cc45b86271 Release v1.1.1
ci / core (push) Successful in 28s
ci / server (push) Successful in 56s
release / windows (push) Successful in 4m33s
release / linux (push) Successful in 3m44s
ci / updater-windows (push) Successful in 4m25s
2026-10-10 01:01:28 +03:00
foxyzandClaude Opus 5.5 84c5cda668 CI (Windows): fetch git dependencies fresh; the host's cached fox_utils clone was stale
ci / core (push) Successful in 42s
ci / server (push) Successful in 1m17s
ci / updater-windows (push) Successful in 4m26s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:41:17 +03:00
foxyzandClaude Opus 5.5 bc96cb13d9 fox_utils 0.1.9: fixes the Windows build (broken since 1.0.1)
ci / core (push) Successful in 28s
ci / updater-windows (push) Failing after 43s
ci / server (push) Successful in 1m10s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:32:29 +03:00
foxyzandClaude Opus 5.5 f7f2f0cddd CI: show the verbose Windows build's error lines and tail
ci / core (push) Successful in 28s
ci / server (push) Successful in 55s
ci / updater-windows (push) Failing after 3m55s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:23:11 +03:00
foxyzandClaude Opus 5.5 05b06b1fc1 CI: capture the verbose Windows build through cmd (PowerShell 'Stop' aborted on stderr)
ci / core (push) Successful in 28s
ci / server (push) Successful in 58s
ci / updater-windows (push) Failing after 4m5s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:13:23 +03:00
foxyzandClaude Opus 5.5 748d58f036 CI: build Windows on every push; a failed Windows build prints the compiler errors
ci / core (push) Successful in 28s
ci / server (push) Successful in 57s
ci / updater-windows (push) Failing after 4m50s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:01:02 +03:00
foxyz 1fd4081461 Release v1.1.0
ci / updater-windows (push) Successful in 32s
ci / core (push) Successful in 27s
release / windows (push) Failing after 20s
ci / server (push) Successful in 54s
release / linux (push) Successful in 3m46s
2026-10-09 23:53:53 +03:00
foxyzandClaude Opus 5.5 2d39018a73 One updater for app and server: updater in core; watch-together-server --upgrade / --check-update; update.sh uses the server
The server's version is stamped like the app's (APP_VERSION) when packaged,
so it can compare against the manifest; --upgrade swaps the whole install
folder (app and server) and asks for a restart. update.sh/.bat no longer
need GTK.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:53:52 +03:00
foxyzandClaude Opus 5.5 059b7dd306 Solo: no idle unready, no party corner in fullscreen; a cancelled Invite returns to solo
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:39:48 +03:00
foxyzandClaude Opus 5.5 0115d54ab8 Strip shows the joined server's name (its --name via /health), the address until known
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:36:30 +03:00
foxyzandClaude Opus 5.5 fe5d6c3b3f Relay HLS/DASH-only pages as pieces tracks (protocol 11)
A track can be served as pieces: the server writes a VOD playlist whose
entries are its own piece URLs (segments, init maps, AES-128 keys; byte
ranges folded in; yt-dlp's DASH fragments become the same list). A piece
buffer per track fills like the byte buffer. Picks a single file, then a
split byte pair, then pieces. DRM, live, master playlists are refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:35:31 +03:00
foxyzandClaude Opus 5.5 05f9e794a9 Cookies: keep every site of an imported file (no site picker); only the cookies box takes drops on Settings
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:26:55 +03:00
foxyzandClaude Opus 5.5 75065f90cd Welcome band only for newcomers, with Don't show again
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:13:34 +03:00
foxyzandClaude Opus 5.5 e0db5cc655 Solo watching and a clearer offline start
Putting anything up offline starts a solo session: an in-app server bound
to 127.0.0.1 only, joined like hosting, so tracking, next episode and the
player all work. Invite friends re-hosts on the Host card's port and
password with the same media and position; Stop needs no confirmation.
Offline, the Library opens with a welcome band (Join a friend, Host, Watch
solo); without a Jellyfin account it leads with Files and Link, Jellyfin
is an optional card. Play buttons work offline.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:08:11 +03:00
foxyzandClaude Opus 5.5 8186fbb5d3 yt-dlp cookies: from a browser or a file (cookies.txt or extension JSON), per site, private; server --yt-dlp-cookies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 22:59:10 +03:00
foxyzandClaude Opus 5.5 8b81da4069 Protocol 11: sit out replaces kicking; nudge
Anyone can sit anyone out (host included); only you bring yourself back.
Out members stay in chat and the party, never block or count, and load no
media; a card with the live position and Join back (Space) replaces the
video. The mini player's x sits you out; optionally idle does too. Nudge:
the server forwards it to the target only (3/s, 20/min per sender); the
target hears the nudge sound, gets a toast and a taskbar attention
request. Kick, its messages, errors and dialog are gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:05:35 +03:00
foxyzandClaude Opus 5.5 dbfd351ee4 Relay picks the most compact video codec (HEVC, AV1, VP9, then h264)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:44:14 +03:00
foxyzandClaude Opus 5.5 a4be24a2a5 Sounds: three presets (Cosmic, Abyss, Wood & glass), chosen overall or per sound; nudge sound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:21:43 +03:00
foxyzandClaude Opus 5.5 b038706dff Protocol 11: split-track relay (YouTube video+audio), chunked upstream reads
Relayed media can carry 2-4 byte tracks (video, audio): yt-dlp picks a
split pair when no single-file format exists (h264 first), the source
channel serves each track, the server keeps a buffer per track (budget
split by size, 8 MiB floor) and viewers open an mpv edl:// of the track
URLs. Expired URLs re-resolve once for all tracks. Upstream GETs are cut
into <= http_chunk_size (10 MiB) ranges: YouTube throttles larger ones.
Live streams and DRM are refused; HLS/DASH pieces are a follow-up.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:59:41 +03:00
foxyzandClaude Opus 5.5 b2b77a6b3f Hot-restart guard comes from fox_utils 0.1.8 (shared with other media_kit apps)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:58:08 +03:00
foxyzandClaude Opus 5.5 d002ff6941 Linux debug: hot restart no longer crashes with live mpv players
Hot restart frees the old isolate's NativeCallables while mpv handles stay
alive; media_kit then quits them on the next start and mpv calls the dead
wakeup callback (SIGSEGV on the mpv 'core' thread). A debug-only runner
hook clears every live handle's wakeup callback on the engine's
on-pre-engine-restart signal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:53:07 +03:00
foxyzandClaude Opus 5.5 151ec95289 Show the app as Starsync (window titles, launcher entry, About, README); internals unchanged
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:47:35 +03:00
foxyzandClaude Opus 5.5 745717a4a0 yt-dlp for page links in every Link mode; app icon and Linux launcher entry
yt-dlp: a managed, checksum-verified, daily-updated yt-dlp in the app and
the dedicated server (--[no-]yt-dlp, --yt-dlp-dir). Pasted links are
probed: direct files stay links, pages are resolved for title, uploader,
duration and thumbnail. Everyone fetches it: mpv's ytdl hook on the
managed copy. I pass it on / the server fetches it: the best single-file
format, re-resolved once when its URL expires. Relay names never split
the /r/ path; viewers of server-fetched pages wait for the relay to go
live. No wire change.

Icon: two stars orbiting a play button (assets/icon/icon.svg, PNGs, the
Windows .ico). GTK app id moe.senkochan.watch_together; release builds
install their .desktop file and icons into ~/.local/share so Wayland
shows the icon; the window icon is set for X11. README shows the icon.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:21:22 +03:00
foxyzandClaude Opus 5.5 9ddd85de90 Esc steps out one level: chat, fullscreen, big player to mini, then ask to leave
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:41:38 +03:00
foxyzandClaude Opus 5.5 24fc137e4f No buffering rings at the end of short videos; links never guess an AniList show
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:23:43 +03:00
foxyzandClaude Opus 5.5 9a4b04672b Schedule: AniList entries split within a season (anilist_map, per-episode AniList id) count as on Jellyfin
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:12:43 +03:00
foxyz ff51d52fbb Release v1.0.1
ci / updater-windows (push) Successful in 47s
ci / core (push) Successful in 27s
ci / server (push) Successful in 45s
release / linux (push) Successful in 3m49s
release / windows (push) Failing after 5m53s
2026-10-09 08:18:29 +03:00
foxyzandClaude Opus 5.5 f2272d7980 Space never presses a focused button; chat toasts open the chat; plain wheel always scrolls the page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 07:52:48 +03:00
foxyzandClaude Opus 5.5 cf80bb2167 End of video plays out, no false 'loading' near/after the end; bigger status pill avatars; start card fits the mini
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 07:31:03 +03:00
foxyzandClaude Opus 5.5 8effa573a0 Protocol 10 presence gate, drop/paste anywhere, quick UI fixes
Ready gate: whoever is in the server while it is not playing counts (joining
while playing does not pause anyone); a swap counts everyone present and
keeps ready flags; the quorum rule is gone. Optional 'Unready when the
video changes'. No 'Skip 1:30' guess when the media has chapters.

Drag & drop and Ctrl+V anywhere (fox_utils): files, folders and links get a
small card asking how to open them. Files series start collapsed.

UI: Tab never moves focus and Space is always ready outside text fields;
chat focuses its field; unread badge on uosc and a chip in fullscreen;
people-only chat with an Activity toggle; skip pills show 5 s then with
the controls; volume up to 150%; own avatar same size as the party.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 07:06:48 +03:00
foxyzandClaude Opus 5.5 5f22be6c20 Roadmap: wishlist placed (ready gate, quick UI, drop/paste, Files, yt-dlp, AniList, ops)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:54:08 +03:00
foxyzandClaude Opus 5.5 740273745b Desktop: depend on fox_utils v0.1.7 (git) for drag & drop and clipboard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:32:22 +03:00
foxyzandClaude Opus 5.5 27b4e1dc0c Sounds: full volume by default; everyone ready is the bell alone
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:28:53 +03:00
foxyzandClaude Opus 5.5 fce392e425 Sounds: Japanese-house sound set in the app, layout demo removed
Eleven sounds for events that carry news (ready, unready, everyone ready,
join, leave, kick, new video, others' chat, idle warning, connection
lost/back); none for what the video already says. New voices: koto
(Karplus-Strong, bendable), furin chime, rin bowl, bamboo, hyoshigi,
shoji slide, in the Yo scale on D. Played by SynthSfx at the Settings
volume with per-sound switches and previews. The debug layout mock is
gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:23:22 +03:00
foxyzandClaude Opus 5.5 d8fd464e33 Sounds: synthesized sound set and a debug sound board
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:45:14 +03:00
265 changed files with 28808 additions and 11993 deletions

No files matched your search

+16 -2
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@@ -1,6 +1,9 @@
name: ci
on:
# Branches only: a release tag points at a commit CI already checked on
# main, and release.yml builds it.
push:
branches: ['**']
pull_request:
jobs:
@@ -40,6 +43,9 @@ jobs:
# The updater's Windows apply path (running exe parked as .old) only
# means something on real NTFS. Runner notes: see release.yml.
updater-windows:
# Not for a "Release v…" commit: release.yml builds it on the same
# (only) Windows runner, which this job would hold up.
if: ${{ !startsWith(github.event.head_commit.message, 'Release v') }}
runs-on: windows-latest
steps:
- name: Checkout
@@ -55,5 +61,13 @@ jobs:
run: powershell -NoProfile -ExecutionPolicy Bypass -File tool/setup_flutter_windows.ps1
- name: Updater tests
shell: powershell
working-directory: apps/desktop
run: flutter test test/updater_test.dart
working-directory: packages/core
run: |
dart pub get
if ($LASTEXITCODE) { exit 1 }
dart test test/updater_test.dart
# The release build, without publishing: a broken Windows build shows
# here, not only on a tag.
- name: Windows build
shell: powershell
run: powershell -NoProfile -ExecutionPolicy Bypass -File tool/package_windows.ps1
+1
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@@ -17,6 +17,7 @@ coverage/
# Build artifacts that should never be committed
*.tar.gz
*.zip
/dist/
app.*.symbols
app.*.map.json
+272 -80
View File
@@ -1,4 +1,8 @@
# watch-together
<p align="center">
<img src="apps/desktop/assets/icon/icon_256.png" width="128" height="128" alt="Starsync icon">
</p>
<h1 align="center">Starsync</h1>
Watch a video with friends, in sync, with the quality of a real mpv player.
Pick from your Jellyfin library, paste any direct video link, or pick a file on your own disk;
@@ -22,57 +26,100 @@ How it fits together: [docs/HOW-IT-WORKS.md](docs/HOW-IT-WORKS.md).
From the Releases page of this repo:
- Linux: `watch-together-<version>-linux-x64.tar.gz`. Extract, run
`watch_together`. Needs mpv's library installed (`mpv` or `libmpv2`).
`watch_together`. On start it adds itself to your app launcher (and its
icon), so the window shows its own icon on Wayland. Needs mpv's library installed (`mpv` or `libmpv2`).
- Windows: `watch-together-<version>-windows-x64.zip`. Extract, run
`watch_together.exe`. mpv is bundled. New and not yet tried on a real
Windows desktop; reports welcome.
Update from the app: when a newer version exists, an update indicator
appears in the strip at the top of the window and opens the update card. "Update and restart" downloads,
verifies, applies in place and restarts; the install folder must be writable
by you. Settings has Check now and an auto-check toggle. From a terminal:
`watch_together --upgrade`, or the shipped `update.sh` / `update.bat`. A
Update from the app: the app looks for a new version at start and every
few hours, and when one exists a band across the top of the window says so
(never over a playing video). "Update and restart" downloads,
verifies, applies in place and restarts; "Later" hides it until the next
check; the install folder must be writable by you. The version you run is
under the Settings tab. Settings has Check now and an auto-check toggle. From a terminal:
`./watch-together-server --upgrade` (no display needed, so it works on a
server box too), `watch_together --upgrade`, or the shipped `update.sh` /
`update.bat` (which run the first). Each updates the whole folder, app and
server; restart whichever is running to use the new version. A
release with a newer protocol is a required update: everyone on a server
must run the same protocol version, and a mismatch is refused with a message
telling you to update.
## Getting started
Three ways in, all at the top of the Library when you are not in a server.
None of them needs Jellyfin or an account.
- **Join a friend** (most people): your friend sends you an address and,
maybe, a password. See [Join](#join).
- **Host**: you have the video and friends watch it with you. See
[Host from the app](#host-from-the-app).
- **Watch solo**: just play something from the Library. It plays for you
alone, with everything a server has (Jellyfin progress, next episode,
skip buttons); nothing is reachable from outside this computer. Invite
friends in the strip turns it into a hosted server (the Host card's port
and password) and the video carries on from where it was; Stop ends it.
## The window
One window. Along the top, the strip: your avatar (click it for your
profile: name, picture with a crop editor, colour, and links to the
settings), the Library / Schedule / Settings tabs, and the party. Offline
the party side has Join and Host; in a server it shows everyone's avatar
the party side has Join a friend and Host; watching solo it says Solo,
with Invite friends and Stop; in a server it shows everyone's avatar
with a ring for their state (green ready, amber buffering, grey not ready,
dimmed reconnecting; a crown on whoever hosts, a tower on whoever
passes the video on). Click the avatars for the member list (force ready,
kick, "Copy invite address"; when you host it lists this computer's
dimmed reconnecting, dimmed with a moon sitting out; a crown on whoever
hosts, a tower on whoever passes the video on). Click the avatars for the
member list (force ready, Nudge, Sit out, "Copy invite address"; when you host it lists this computer's
network addresses with the port, and friends outside your network need
that port forwarded or a server they can all reach, like a VPS). Beside them the server and "ready n/m", the chat button with unread
count, and Leave. Empty strip space drags the window.
The player fills the window under the strip. Pick a tab and it shrinks to
a mini player in a corner: drag it anywhere and it snaps to the nearest
corner; double-click or ⤢ makes it big again, × stops watching (you stay in
the server, muted) and the strip's screen button brings it back. F or
corner; double-click or ⤢ makes it big again, × sits you out (below) and
× again closes it; the strip's screen button brings it back. F or
double-click on the picture goes fullscreen (the strip hides, the party
shows in a corner while paused, the window buttons sit in the player's top
bar while its controls are up), Esc leaves it. The controls show the
show's cover, title and episode top left (guests get the cover too); before
show's cover, title and episode top left (a web video: its thumbnail and
name; guests get the art too; right-click to copy the title, or the link
when you have it, or open it in the browser or Jellyfin); before
a video first plays, its banner fills the picture until playback starts.
One pill above the controls says what playback waits for ("Press Space
One pill bottom centre, just above the controls, says what playback waits for ("Press Space
when you're ready", "Waiting for Bob and Mika · 2/3 ready", "Bob is
loading…") or what went wrong, with Retry or Cancel when it helps. Chat and activity open in a panel on the right (chat button or
Tab); joins, leaves, chat and other news also pop up bottom left with the
person's avatar.
Tab), ready to type; it shows messages (select text to copy it, or
right-click for Copy message and, with a link in it, Copy link / Open in
browser), and its "Activity" toggle adds
joins, ready, seeks and the like between them. Joins, leaves, chat and
other news also pop up bottom left with the person's avatar; click a message to open the chat
(Settings → Notifications → Chat messages: All by default, or Only when
paused, or Off; messages always reach the chat, with their sound). Unread chat shows as a count on the chat
buttons and, in fullscreen with the controls hidden and the video paused,
as a small chip top right.
Your name and picture change for everyone in the server right away; the
colour is yours only.
**Sitting out.** Step away without leaving: Sit out (your profile, your
row in the member list, or × on the mini player) unloads the video on your
end, and nobody waits for you any more; you stay in chat. Anyone can sit
anyone out, the host too ("Alice sat you out" tells you who). The player
then shows the cover, title and where the others are; Join back (or Space)
loads the video there and readies you. Settings → Party & network → "When idle,
sit out instead of just unready" does it after 10 idle minutes.
**Nudge.** Nudge in the member list pokes someone, sitting out or not:
only they hear it (a sound, a pop-up, and the taskbar entry asks for
attention when the window is in the background).
## Host from the app
Host in the strip: set a port and an optional password (blank = anyone can
join), then Host. The app starts a server inside itself and joins it; you
are the host and nobody can kick you. Nothing is up yet: pick what to
are the host (the crown). Nothing is up yet: pick what to
watch in the Library tab (below) and put it up. Leaving or
closing the app stops the server. Friends need to reach your machine: open
the TCP port on your router (or use a LAN or VPN address). Friends open
@@ -83,10 +130,13 @@ disk. Nothing is uploaded or stored anywhere.
## Library
What to watch, from three sources (the switch at the top; Ctrl+V outside
a field pastes a link into Link):
What to watch, from three sources (the switch at the top). Drop a video,
a folder or a link anywhere on the window, or press Ctrl+V outside a
text field, and a small card asks how to open it (put it up, add it to
Up next, add the folder to Files, or fill Link).
- **Jellyfin**: your linked servers (see below). Library chips beside the
- **Jellyfin**: your linked servers (see below); with none linked it
points to Files and Link and offers Jellyfin as optional. Library chips beside the
switch, then one **Continue** row (what you were watching and what comes
next, one card per series, the one you watched most recently first;
series not touched for two months drop out) and **Latest in** each
@@ -98,15 +148,75 @@ a field pastes a link into Link):
details open on the right with "Put it up · S1E3", mark watched /
unwatched, remove from Continue and the episode list (click an episode
to choose it). Double-click a card or an episode to put it up at once.
- **Link**: paste an http(s) link. The preview shows what it is (title and
thumbnail for YouTube, else the file name); in a server, pick how the
Right-click a card or an episode to copy its title or open it in
Jellyfin's web page (the details panel has that button too).
- **Link**: paste an http(s) link: a video file, or a web page with a
video (YouTube, X, and whatever else yt-dlp knows). The preview shows
what it is (a page's title, uploader, length and thumbnail, else the
file name); in a server, pick how the
others get it (everyone fetches it, the server fetches it, or through
you). Your last 12 links are listed under it.
- **Files**: video folders you add on this computer, grouped by series,
or any file through Browse. The others stream it from you.
you). Your last 12 links are listed under it (right-click one to copy
or open it). A link seen before shows its preview at once, without
asking the site again. A link that does not
open here (needs cookies, 403, 404, not a video) says why and goes up
only with "Put it up anyway"; in the player, whoever cannot play it is
named ("Bob can't play this: Not allowed (403)") and nobody waits for them.
- **Files**: video folders you add on this computer, grouped by series
(click a series to list its episodes), or any file through Browse. The others stream it from you.
Put it up and the player opens. Offline the library browses but nothing
goes up until you join or host ("Join or host to watch together").
Put it up and the player opens. Not in a server, the buttons say Play
and it plays for you alone ([Watch solo](#getting-started)).
### Up next (the queue)
In a server (solo too), anything can wait its turn instead of going up
now: **Add to queue** on the Link page (in the way you picked), or
right-click a Jellyfin card or episode, a video in Files, a recent link
or an episode on the Schedule for **Add to queue** / **Play next**; the
Jellyfin details panel has a queue button (right-click it to play next),
and the card for a dropped or pasted video or link has both. A link is
checked first, like Put it up. Every app keeps the next item ready,
its first seconds already loaded, so skipping to it starts at once.
For a link passed on, a member's file or a link the server fetches,
the server starts getting the next item while the current one plays
(from the app of whoever added it, or by fetching the link itself), so
everyone has its start before it goes up; whoever added it keeps the
app open for that. Everyone shares one Up next and anyone can change it; what
you added stays when you leave.
In the player, Up next sits in the top bar, right of the title: the
next item's picture and title (or the next episode's). Rest the mouse on
it for a larger preview (who added it, its length, whether it is ready
to start); ⏭ plays it now, a click opens the queue: drag rows to reorder, hover a
row to play it now (▶) or remove it (×), right-click it for more (copy its
title or link, open it in the browser or in Jellyfin). To add, press
Ctrl+V with the queue open (a copied link or video file goes in at once,
its title and picture showing while it is checked), type one after
**+ Add link**, or drop a link or a video on it. When a video ends, a card shows
what is up next with a 10 s countdown (Cancel stops it on your screen)
and it plays; `>` or Shift+N plays it at once. Under the queue,
**Continues with** shows the next episodes of the Jellyfin series
playing (greyed: they play only once Up next is empty); **+** adds one,
**Clear** drops them for this episode.
A link you pass on ("through me") or a file of yours can only be played
by your app: if you left when its turn comes, it is skipped ("Skipped …:
Foxyz left"). A Jellyfin item needs someone with an account on that
server. Up next is kept by the server while it runs; restarting the
server empties it.
## Schedule
The week's airing anime, one column per day (AniList), each episode
marked with what the Jellyfin server has of it when AnimeFlow is
connected (Settings, Jellyfin & integrations): **on Jellyfin** (Put it
up, right-click to queue), **downloading**, **waiting for release**
(aired in Japan, AnimeFlow downloads it by itself once a release
appears; with when AnimeFlow last searched, or **release rejected** when
it found releases it won't take, the reason on hover), **failed**, **not monitored** (Request asks AnimeFlow for it),
or the time left until it airs. A show AnimeFlow does not follow can be asked for with **Request
series**. Episodes you already watched on Jellyfin carry a check on the
cover; one you started shows how far you got.
## Dedicated server
@@ -125,14 +235,37 @@ then everyone (you included) uses Join.
| `--name` | `server` | name reported by `/health` |
| `--media` | none | local file to serve as the starting video |
| `--advertise-host` | none | host put in file URLs instead of the one each viewer dialled |
| `--config` | none | YAML or JSON file with the same settings (`port`, `secret`, `name`, `mediaPath`, `advertiseHost`); replaces the flags |
| `--[no-]yt-dlp` | on | read web pages (YouTube, X, …) with yt-dlp when the server fetches a link |
| `--yt-dlp-dir` | next to the binary | writable folder for the server's yt-dlp (systemd: the unit's `StateDirectory`) |
| `--yt-dlp-cookies` | none | cookies.txt or cookie-extension JSON export for that yt-dlp (sites that refuse guests); copied into the yt-dlp folder at start, removed from it when not given. **An account login**: keep it private, use a throwaway account for YouTube |
| `--log-dir` | `logs` next to `--config`, else next to the binary (systemd: the unit's `StateDirectory`) | folder for the log files (`server-YYYY-MM-DD.log` and the session log `session-YYYY-MM-DD.log`, kept 7 days; passwords, tokens and cookies left out) |
| `--config` | none | YAML or JSON file with the same settings (`port`, `secret`, `name`, `mediaPath`, `advertiseHost`, `ytDlp`, `ytDlpDir`, `ytDlpCookies`); replaces the flags |
| `--upgrade` | | update the install folder to the latest release ([Install and update](#install-and-update)), then exit |
| `--check-update` | | print whether a newer release exists, then exit |
It prints `READY port=... name=...` once listening and stops cleanly on
Ctrl+C or SIGTERM. A dedicated server has no host: anyone can kick anyone.
Ctrl+C or SIGTERM. A dedicated server has no host.
To run it as a service, unpack the tarball to `/opt/watch-together` and use
[deploy/watch-together.service](deploy/watch-together.service) (copy it to
`/etc/systemd/system/`, edit the flags, `systemctl enable --now watch-together`).
Something not playing? Settings → About → **Copy diagnostics** puts the
app's recent log (passwords, tokens and cookies left out) on the
clipboard: paste it to whoever helps you, from both sides if you can.
While you are in a server, the app also sends its log to that server, which
merges everyone's lines and its own into one session log
(`session-YYYY-MM-DD.log` next to the server's logs; the hosting app keeps
it in its own logs folder), so a problem can be read afterwards from every
side. Chat is never logged anywhere, nor passwords, tokens and cookies.
When something goes wrong, press **Mark a problem** (Ctrl+Shift+B, also in
the player's ⚙ and Settings → About) and add a few words if you like: a
marker with your name goes in the session log at that moment. In a server,
Copy diagnostics can add the session log of the last 6 hours (any member
may read it). Don't want to share? Settings → About → **Share diagnostics
with the server** off: your log stays on your machine (the server only
notes that you don't share; a problem you mark still goes in).
## Join
Join in the strip. Servers you got into are listed first (up to 6), with
@@ -149,52 +282,80 @@ of help: Profile; Party & network (the Host card's default port and
password, recent servers with remove); Player (below); Jellyfin &
integrations (linked Jellyfin servers, below, the AnimeFlow connection:
"connected as <name>" with what you may do, or why not, and playing the
next episode automatically); Notifications & sounds (what pops up; there
is nothing to switch yet); Updates; Keyboard shortcuts (read-only); About
(the version).
next episode automatically); Notifications & sounds (what pops up; the sound
volume and sound set, and every sound with a preview, its own set and a switch); Updates; Keyboard shortcuts (read-only); About
(the version; resting the mouse on the Settings tab shows it too; and the
credits, e.g. that the Minimal player design is inspired by uosc).
Player settings live in the player: ⚙ at the right end of its controls
(both designs) opens them, and Settings → Player has the same ones (plus
the custom shader files). Player design: Standard or uosc (below);
progress line when hidden (on by default: a 2 px line at the bottom of
the video while the controls are hidden); upscaling shader (see below);
hardware decoding (auto, off or custom; the env var `SYNC_RELAY_HWDEC`
overrides it); in the player also the subtitle and audio track. Every
change applies right away.
Player settings live in the player too: ⚙ → Player settings, at the
right of its controls, and Settings → Player has the same ones (plus the
controls' layout and the custom shader files). Player design: Standard or
Minimal (below); progress line when hidden (on by default: a thin line at
the bottom of the video while the controls are hidden); upscaling shader
(see below); hardware decoding (auto, off or custom; auto is mpv's
`auto-copy` on Windows, `auto` elsewhere; the env var
`SYNC_RELAY_HWDEC` overrides it); in the player also the subtitle and
audio track. Settings → Player → Controls: time display (elapsed / total
or remaining), controls size (normal or large), hide the controls after
2, 3 or 5 s, and which optional buttons sit in the bar (chapter buttons,
subtitles, audio, chat; hidden ones are still in ⚙). Every change
applies right away.
Keys while the player fills the window: Space = ready / unready, Tab =
chat & activity, Left/Right = seek 10 s, Shift+Right = skip 1:30,
Anywhere in a server (unless you are typing): Space = ready / unready,
Tab = chat & activity (Tab never moves between buttons). Anywhere:
Ctrl+Shift+B = mark a problem in the session log. Keys while the
player fills the window: Left/Right = seek 10 s, Up/Down = volume, Shift+Right = skip 1:30,
PgUp/PgDn = previous / next chapter (as in mpv), F = fullscreen, Esc =
close the chat or fullscreen, else ask to leave, Ctrl+R = reload video,
close the chat, then fullscreen, then shrink the player to mini; from the
mini it asks to leave, Ctrl+R = reload video,
`<` / `>` or Shift+P / Shift+N = previous / next Jellyfin episode,
Ctrl+1..6 = Anime4K mode A, B, C, A+A, B+B, C+A, Ctrl+0 = shaders off.
Every seek, skip and chapter jump moves everyone.
Controls: the seek bar marks chapter starts with a diamond; hovering it
shows the time and the chapter title. The chapters button lists them
(current one checked; click to jump). "1:30" skips ahead 1:30. Audio and
Subtitles buttons (with the track count) list tracks as "Japanese · E-AC3
2.0 · title"; subtitles have Off.
Controls: both designs have the same buttons in the same places, only
the look differs. Bottom left: play / pause first (it is your ready, like
Space: ✓ while you are ready and the others are not), previous / next
episode (when there is one; next plays Up next first), previous / next
chapter (when the video has chapters), volume and the time (click it to
switch between elapsed / total and the time left). Bottom right:
Subtitles and Audio (with the track count; tracks listed as "Japanese ·
E-AC3 2.0 · title", subtitles with Off), ⚙, chat and fullscreen last.
Everything else is in ⚙: chapters (current one checked; click to jump),
Skip 1:30, upscaling shader, change video, copy link, reload video,
mark everyone ready, mark a problem, player settings and leave. The top
bar has the title, Up next and back to the library (in fullscreen: exit
fullscreen and the window buttons). Volume (scroll anywhere on the
video, hover the speaker, or Up/Down) goes to 150 % like mpv: past the
tick at 100 % the bar turns amber and mpv amplifies; a scroll or key
shows the volume for a moment. Lists and menus under the mouse scroll
as usual.
The uosc player design (⚙ → Player design, Standard by default,
switches right away): video controls modeled on mpv's uosc theme. A thick
timeline across the bottom shows the played part, the cached part ahead
(hatched), chapter starts as diamonds and the time; hovering it shows the
chapter title and the time there. With the controls hidden it stays as a
thin line (unless "Progress line when hidden" is off). Above it flat buttons: ≡ menu, Subtitles and Audio (with the
track count), the shader badge (the active Anime4K mode, e.g. "A HQ"),
ready, chapters, 1:30, previous / next episode, change video, volume, ⚙
and fullscreen; the title top left, chat and back-to-library top right. Keys and skip buttons work
the same.
Standard (the default): a seek bar that marks chapter starts with a
diamond (hovering it shows the time and the chapter title) over a row
of round buttons. Minimal (⚙ → Player settings → Player design, switches
right away): a translucent timeline across the bottom tints what has
played, stripes the part not downloaded yet, marks chapter starts with
dots (click one to jump), shows the elapsed time left and the total or
the time left right (click it to switch) and, while less than a minute
is buffered, the buffered seconds next to the position; hovering it shows
the time there and the chapter title. With the controls hidden it stays
as a thin line (unless "Progress line when hidden" is off). Its buttons
sit in two glass capsules above it. Minimal's timeline and controls are
inspired by [uosc](https://github.com/tomasklaen/uosc) by tomasklaen
(LGPL-2.1).
Skipping: during the opening a "Skip OP" button floats in the corner (it
Skipping: during the opening a "Skip OP" button shows bottom right, just
above the controls (it
jumps to the end of the opening), during the ending "Skip ED" (to the end
of the ending only; what comes after is yours to skip). The opening and
of the ending only; what comes after is yours to skip). "Skip OP" and
"Skip 1:30" show for 5 seconds when they come up, then only while the
controls are up (move the mouse); "Skip ED" and "Next episode" show only
while the controls are up. The opening and
ending come from Jellyfin's intro / outro segments when your Jellyfin has
them (needs a segment plugin, e.g. Intro Skipper), else from chapter names
(OP, Opening, Intro / ED, Ending, Credits, Outro). Without an opening, on
anything longer than 20 minutes, "Skip 1:30" floats there during the first
6 minutes.
(OP, Opening, Intro / ED, Ending, Credits, Outro). Without an opening or
any chapters, on anything longer than 20 minutes, "Skip 1:30" floats there
during the first 6 minutes.
## Ports
@@ -236,11 +397,14 @@ Watching:
directly with their own sign-in. Jellyfin tracks progress per account:
your watched state, Continue watching and resume point follow what you
saw (reported on start, every 10 s, on pause, resume, seek and track
change, and when it stops).
change, and when it stops). Watched means you actually played most of
it (or reached the ending after half), not where you stopped: opening
a watched episode to check a moment keeps it watched, and a quick peek
leaves no resume point.
- Friends without an account watch through the server: whoever put the
item up passes it on automatically, with their own sign-in, which never
leaves their computer (only the current item, only to people in the
session). They show "via host" in the member list (click the avatars). When the app hosts,
session). They show "via server" in the member list (click the avatars). When the app hosts,
or a dedicated server has its own login (`--jellyfin <file>`, see
[docs/ARCHITECTURE.md](docs/ARCHITECTURE.md), Jellyfin relay), the server
fetches it itself instead.
@@ -248,10 +412,11 @@ Watching:
"No Jellyfin account here for ..." with a button to link one; it plays as
soon as you are signed in.
Episodes: the ⏮ / ⏭ buttons next to the controls (or `<` / `>`,
Episodes: the ⏮ / ⏭ buttons next to play (or `<` / `>`,
Shift+P / Shift+N) put up the previous or next episode for everyone. From
the ending (when it is known, see Skipping above; else in the last two
minutes) a "Next episode" button floats in the corner. When an
minutes) a "Next episode" button floats in the corner while the controls
are up. When an
episode ends, a card shows what is next with Play next; with "Play the
next episode automatically" (Settings, on by default) it counts down 10 s
first, and Cancel stops it on your screen (seeking back stops it for
@@ -263,26 +428,53 @@ Your choice is remembered per series (and as a default) and the closest
match (language, then title, then codec and channels) is selected on the
next episode. This is per person; nobody else is affected.
"Change video" in the player's controls opens the Library tab (the player
⚙ → Change video in the player opens the Library tab (the player
goes mini): the library starts on the series you are watching with the
current season, else where you left it.
Anyone can put up a file from their own computer, also on a dedicated
server: it streams from your computer through the server to everyone (the
server keeps a few minutes in memory, so seeks and skipping the opening
are quick). Keep the app open while it plays. For a link you choose how
the others get it:
- Everyone fetches it (default): each app plays the link itself.
are quick). Keep the app open while it plays. A link goes up "Through
me": your computer opens it and passes it on, so it plays for everyone
whenever it plays for you (you can't tell ahead which sites want cookies,
and YouTube may start asking any day). Under "Other ways" there are two more:
- Everyone fetches it: each app plays the link itself.
- Server fetches it: the server downloads it once for everyone, for links
that are slow or blocked for some. The server must be able to reach it,
and it must have a password (an open server refuses: anyone could make
it fetch addresses only it can reach).
- Through me: your computer downloads it and passes it on, for links only
you can open.
The last two need a link to a video file (not a page like YouTube) and
never show the link to anyone. Your upload has to beat the video's
bitrate: a 25-minute 2 GB episode is about 11 Mbit/s.
Web pages work in all three: the app and the dedicated server each
download [yt-dlp](https://github.com/yt-dlp/yt-dlp) by themselves (checked
against the release's checksums, updated once a day; Settings → Player
shows its version and has "Update now"), so there is nothing to install.
Sites that refuse guests (Bilibili answers "HTTP Error 412", YouTube may
ask to sign in) need cookies: Settings → Player → yt-dlp → Cookies reads
them from a browser, or from a cookies.txt or a cookie extension's JSON
export (picked or dropped; every site in it is kept). They stay on this
computer and are used by its yt-dlp only (your own playback, "through
me", and a server you host). Cookies log yt-dlp in as you on those
sites: keep the file private, and for YouTube consider a throwaway
account (Google may flag accounts used with yt-dlp).
YouTube works in all three too, and so do pages and links that only
offer streaming playlists (HLS `.m3u8`, DASH `.mpd`, the HLS of X videos).
Through me and Server fetches it never show the link to anyone; they can't pass on live
streams or DRM-protected video (use "Everyone fetches it" for live).
Your upload has to beat the video's bitrate: a 25-minute 2 GB episode is
about 11 Mbit/s.
The member list (click the avatars) shows where the video comes from on
top: who passes it on, or that the server fetches it, everyone plays the
link, or everyone streams it from Jellyfin, with how many watch through
the server and, for a relay, how fast it arrives against what the video
needs (the bar's mark; past it is keeping up). It turns amber when the
source is too slow or reconnecting, red when it left (the others play
out what the server already has), and whoever passes it on is told once
when their upload is too slow. Each member's line says how they get it
("via server" with their speed, or "direct") after a dot for their
buffer: green enough to play on, amber low, red empty. A red dot on one
member while the source keeps up is their own connection.
## Video quality and shaders
@@ -292,9 +484,9 @@ affected. The app ships [Anime4K](https://github.com/bloc97/Anime4K) v4.0.1
C (480p), A+A, B+B, C+A, each as HQ (strong GPUs, GTX 1080 and up) or Fast
(the guide's low-end set). "Custom shaders" runs your own `.glsl` files.
Pick one with the ✨ button in the player's control bar (also in
Pick one with ⚙ → Upscaling shader in the player (also in
fullscreen) or Ctrl+0..6; the change applies live and is saved, so the next
session starts with it. The player's ⚙ and Settings → Player set it too,
session starts with it. ⚙ → Player settings and Settings → Player set it too,
with HQ or Fast (used by Ctrl+1..6); Settings → Player holds the custom
files. Shaders cost GPU time
every frame and need hardware video rendering: on media_kit's software
@@ -306,7 +498,7 @@ fails to load shows a toast and switches shaders off.
- "host offline - check address and port": wrong address, or the port is not open.
- "wrong server password": password mismatch.
- "host runs a different version": update the app on both sides.
- Picture frozen but sound fine: Ctrl+R reloads the video; the app also does it automatically.
- Picture frozen but sound fine: Ctrl+R reloads the video.
- Everyone waits at "waiting for X": X has not buffered 4 seconds yet or has not pressed Space.
- Windows: the build is new; if something is off there, say so.
+9
View File
@@ -0,0 +1,9 @@
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<rect x="8" y="8" width="240" height="240" rx="56" fill="url(#bg)"/>
<circle cx="128" cy="128" r="80" fill="none" stroke="#ffffff" stroke-opacity="0.10" stroke-width="6"/>
<path d="M205.27 107.29 A80 80 0 0 1 71.43 184.57" fill="none" stroke="url(#t2)" stroke-width="7" stroke-linecap="butt"/><path d="M50.73 148.71 A80 80 0 0 1 184.57 71.43" fill="none" stroke="url(#t1)" stroke-width="7" stroke-linecap="butt"/>
<path d="M110 96 L110 160 L162 128 Z" fill="#fff1d6" stroke="#fff1d6" stroke-width="16" stroke-linejoin="round"/>
<path d="M71.4 161.6 Q74.7 181.3 94.4 184.6 Q74.7 187.8 71.4 207.6 Q68.2 187.8 48.4 184.6 Q68.2 181.3 71.4 161.6 Z" fill="#f0795a"/>
<path d="M184.6 40.4 Q188.9 67.1 215.6 71.4 Q188.9 75.8 184.6 102.4 Q180.2 75.8 153.6 71.4 Q180.2 67.1 184.6 40.4 Z" fill="#ffc56b"/>
</svg>

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+7 -2
View File
@@ -2,6 +2,8 @@ import 'package:flutter/material.dart';
import 'src/screens/home/ui.dart';
import 'src/shell/app_shell.dart';
import 'src/widgets/app_keys.dart';
import 'src/widgets/app_menu.dart';
class WatchTogetherApp extends StatelessWidget {
const WatchTogetherApp({super.key});
@@ -10,8 +12,11 @@ class WatchTogetherApp extends StatelessWidget {
Widget build(BuildContext context) {
return MaterialApp(
title: appName,
theme: ThemeData.dark(),
home: const AppShell(),
// Material's own menus (the player's track menus, sort) wear the
// app menu's surface.
theme: AppMenuStyle.theme(ThemeData.dark()),
shortcuts: appShortcuts,
home: const AppKeys(child: AppShell()),
);
}
}
+27 -36
View File
@@ -1,16 +1,20 @@
import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:media_kit/media_kit.dart';
import 'package:sync_relay_core/core.dart';
import 'package:window_manager/window_manager.dart';
import 'app.dart';
import 'src/platform/app_log.dart';
import 'src/platform/app_shutdown.dart';
import 'src/platform/desktop_entry.dart';
import 'src/screens/home/ui.dart';
import 'src/session/app_events.dart' show UpdateAvailable;
import 'src/state/session_state.dart';
import 'src/state/settings.dart';
import 'src/update/updater.dart';
import 'src/update/update_controller.dart' show UpdateController, UpdatePhase, launchArgs;
Future<void> main(List<String> args) async {
launchArgs = List.unmodifiable(args);
@@ -37,47 +41,34 @@ Future<void> main(List<String> args) async {
),
);
WidgetsFlutterBinding.ensureInitialized();
await windowManager.ensureInitialized();
await windowManager.setPreventClose(true);
windowManager.addListener(_CloseGuard());
const windowOptions = WindowOptions(
size: Size(1280, 720),
minimumSize: Size(160, 90),
center: true,
backgroundColor: Color(0xFF000000),
titleBarStyle: TitleBarStyle.hidden,
title: appName,
);
windowManager.waitUntilReadyToShow(windowOptions, () async {
await windowManager.show();
await windowManager.focus();
});
await startAppLogging();
await Hive.initFlutter();
await AppSettings.instance.ensureLoaded();
// Close button / Alt+F4: the orderly close ([shutDownApp]), so others
// see "left", a hosted server shuts down and no player outlives the
// engine.
final ports = SessionState.instance.ports;
await ports.shell.start(title: appName, onCloseRequest: shutDownApp);
try {
await SessionState.instance.loadForm();
} catch (e, st) {
debugPrint('load connect form failed: $e\n$st');
}
MediaKit.ensureInitialized();
// yt-dlp for web page links: downloaded on first run, kept current.
ports.links.warmUp();
// Linux: the launcher entry and icon Wayland needs (release installs).
unawaited(installDesktopEntry());
// A found update is an event too (the band shows it).
final updates = UpdateController.instance;
updates.status.addListener(() {
final s = updates.status.value;
final version = s.manifest?.version;
if (s.phase == UpdatePhase.available && version != null) {
SessionState.instance.notifier.notify(UpdateAvailable(version));
}
});
runApp(const WatchTogetherApp());
}
/// Close button / Alt+F4: leave gracefully first (others see "left", a
/// hosted server shuts down), bounded so a hung socket can't keep the
/// window open.
class _CloseGuard with WindowListener {
bool _closing = false;
@override
Future<void> onWindowClose() async {
if (_closing) return;
_closing = true;
try {
await SessionState.instance.leave().timeout(const Duration(seconds: 2));
} catch (e) {
debugPrint('leave on close failed: $e');
}
await windowManager.destroy();
}
// The sound device opens once the window is up, not on the first sound.
Future.delayed(const Duration(seconds: 2), SessionState.instance.sfx.warmUp);
}
@@ -0,0 +1,136 @@
import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../jellyfin/track_prefs.dart' show MpvTrack;
import '../playback/media_marks.dart';
import '../shaders/shader_menu.dart';
import '../shell/mark_problem.dart';
import '../state/settings.dart';
import '../widgets/app_menu.dart';
import '../widgets/copy_open.dart';
import 'frame.dart';
import 'model/controls_layout.dart';
import 'model/controls_model.dart';
import 'player_settings.dart';
// The controls' menus, shared by both skins: the track and chapter lists
// and the ⚙ menu, all on the app's menu (`showAppMenu`), anchored on the
// button that opens them. Each keeps the controls up while open.
/// How many tracks of [type] there are.
int trackCount(List<MpvTrack> tracks, JellyfinStreamType type) => tracks.where((t) => t.type == type).length;
/// The audio or subtitle tracks ("Japanese · E-AC3 2.0 · title"), mpv's
/// selection checked; subtitles start with Off.
List<AppMenuItem<TrackPick>> trackMenuItems(JellyfinStreamType type, List<MpvTrack> tracks) {
final audio = type == JellyfinStreamType.audio;
final list = tracks.where((t) => t.type == type).toList();
return [
if (!audio)
AppMenuItem(
key: const ValueKey('track-off'),
value: (aid: null, sid: null, subtitlesOff: true),
label: 'Off',
checked: !list.any((t) => t.selected),
),
if (audio && list.isEmpty)
const AppMenuItem(value: (aid: null, sid: null, subtitlesOff: false), label: 'None', enabled: false),
for (final t in list)
AppMenuItem(
key: ValueKey('track-${t.type.name}-${t.id}'),
value: audio ? (aid: t.id, sid: null, subtitlesOff: false) : (aid: null, sid: t.id, subtitlesOff: false),
label: t.label,
checked: t.selected,
),
];
}
/// Chapters with their start times, the playing one checked.
List<AppMenuItem<MediaChapter>> chapterMenuItems(List<MediaChapter> chapters, int? current) => [
for (final c in chapters)
AppMenuItem(
key: ValueKey('chapter-${c.index}'),
value: c,
label: c.title.isEmpty ? 'Chapter ${c.index + 1}' : c.title,
hint: formatClock(c.start),
checked: c.index == current,
),
];
Future<T?> _menu<T>(BuildContext context, PlayerControlsModel model, List<AppMenuItem<T>> items) async {
model.menusOpen++;
try {
return await showAppMenu<T>(context, items: items);
} finally {
model.menusOpen--;
}
}
/// The audio or subtitle list; a pick is applied (and remembered).
Future<void> openTrackMenu(BuildContext context, PlayerControlsModel model, JellyfinStreamType type) async {
final pick = await _menu(context, model, trackMenuItems(type, model.tracks.peek()));
if (pick != null) model.pickTrack(pick);
}
/// The chapter list; a pick jumps there for everyone.
Future<void> openChapterMenu(BuildContext context, PlayerControlsModel model) async {
final pick = await _menu(context, model, chapterMenuItems(model.chapters.peek(), model.currentChapter.peek()));
if (pick != null) model.pickChapter(pick);
}
/// The ⚙ menu: every action that is not a bar button.
Future<void> openControlsMenu(BuildContext context, PlayerControlsModel model) async {
final s = AppSettings.instance;
final shader = shaderShortLabel(s.shaderPreset.peek(), s.shaderQuality.peek()) ?? 'Off';
final pick = await _menu(context, model, [
for (final a in model.menu())
AppMenuItem(
key: ValueKey('controls-menu-${a.name}'),
value: a,
label: a.label,
hint: a == ControlAction.shaders ? shader : a.hint,
),
]);
if (pick != null && context.mounted) await runControlAction(context, model, pick);
}
/// Runs a ⚙ menu action; [context] anchors what it opens next.
Future<void> runControlAction(BuildContext context, PlayerControlsModel model, ControlAction action) async {
switch (action) {
case ControlAction.chapters:
await openChapterMenu(context, model);
case ControlAction.subtitles:
await openTrackMenu(context, model, JellyfinStreamType.subtitle);
case ControlAction.audio:
await openTrackMenu(context, model, JellyfinStreamType.audio);
case ControlAction.skipForward:
model.skipForward();
case ControlAction.shaders:
model.menusOpen++;
try {
await ControlsFrame.holdWhile(
context,
() => showShaderMenu(context, renderMode: model.renderMode, onPick: model.pickShader),
);
} finally {
model.menusOpen--;
}
case ControlAction.chat:
model.toggleChat();
case ControlAction.changeVideo:
model.changeVideo();
case ControlAction.copyLink:
final link = model.link();
if (link != null) await copyToClipboard(link, done: 'Link copied');
case ControlAction.reload:
model.reload();
case ControlAction.markAllReady:
model.markAllReady();
case ControlAction.markProblem:
await ControlsFrame.holdWhile(context, () => showMarkProblem(context));
case ControlAction.playerSettings:
await showPlayerSettings(context, renderMode: model.renderMode);
case ControlAction.leave:
model.leave();
}
}
@@ -2,57 +2,74 @@ import 'dart:async';
import 'package:flutter/material.dart';
/// Follows whether media_kit's desktop controls around [child] are up,
/// by the same rule they use: up on mount and on any mouse movement,
/// down [hideAfter] later or when the mouse leaves. media_kit does not
/// expose its visibility; this lets the player draw a progress line while
/// they are down. Never takes input.
class ControlsHoverProbe extends StatefulWidget {
final ValueNotifier<bool> shown;
final Duration hideAfter;
final Widget child;
const ControlsHoverProbe({super.key, required this.shown, required this.hideAfter, required this.child});
/// What keeps the player's controls up besides the mouse on them: the
/// mouse on a floating element over the picture (a pill, a card, the
/// status pill: [ControlsHoldRegion]) or an open popover. While anything
/// holds, the controls stay up; on release they hide on their usual
/// countdown. Both skins follow it (through `ControlsFrame`).
class ControlsHold extends ChangeNotifier {
final _by = <Object>{};
bool _told = false;
bool _queued = false;
bool _disposed = false;
@override
State<ControlsHoverProbe> createState() => _ControlsHoverProbeState();
}
bool get held => _told;
class _ControlsHoverProbeState extends State<ControlsHoverProbe> {
Timer? _timer;
@override
void initState() {
super.initState();
// Not during this build: the line listening to [shown] may be built.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) _wake();
/// [who] holds ([on]) or lets go. Listeners hear it in a microtask, never
/// during a build or a dispose.
void set(Object who, bool on) {
if (on ? !_by.add(who) : !_by.remove(who)) return;
if (_queued) return;
_queued = true;
scheduleMicrotask(() {
_queued = false;
if (_disposed) return;
final now = _by.isNotEmpty;
if (now == _told) return;
_told = now;
notifyListeners();
});
}
@override
void dispose() {
_timer?.cancel();
_disposed = true;
super.dispose();
}
void _wake() {
widget.shown.value = true;
_timer?.cancel();
_timer = Timer(widget.hideAfter, _hide);
}
void _hide() {
_timer?.cancel();
if (mounted) widget.shown.value = false;
/// The mouse on [child] counts as the mouse on the controls: it holds
/// [hold] while it is there.
class ControlsHoldRegion extends StatefulWidget {
final ControlsHold? hold;
final Widget child;
const ControlsHoldRegion({super.key, required this.hold, required this.child});
@override
State<ControlsHoldRegion> createState() => _ControlsHoldRegionState();
}
class _ControlsHoldRegionState extends State<ControlsHoldRegion> {
@override
void didUpdateWidget(ControlsHoldRegion oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.hold != widget.hold) oldWidget.hold?.set(this, false);
}
@override
Widget build(BuildContext context) => MouseRegion(
opaque: false,
hitTestBehavior: HitTestBehavior.translucent,
onEnter: (_) => _wake(),
onHover: (_) => _wake(),
onExit: (_) => _hide(),
void dispose() {
widget.hold?.set(this, false);
super.dispose();
}
@override
Widget build(BuildContext context) {
final hold = widget.hold;
if (hold == null) return widget.child;
return MouseRegion(
onEnter: (_) => hold.set(this, true),
onExit: (_) => hold.set(this, false),
child: widget.child,
);
}
}
+216
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@@ -0,0 +1,216 @@
import 'dart:async';
import 'package:flutter/gestures.dart' show kPrimaryMouseButton;
import 'package:flutter/material.dart';
import 'controls_probe.dart' show ControlsHold;
// The frame both control skins live in: when the controls are up, and the
// double-click on the picture. Mouse movement shows them; [hideAfter]
// without any (or the mouse leaving) hides them and the cursor. Holds keep
// them up: a seek drag (no hover events arrive), an open menu (a route
// takes the mouse), and the session's [ControlsHold] (the mouse on a
// floating pill or card, the Up next popover).
class ControlsFrame extends StatefulWidget {
/// Draws the controls; [visible] false while they are hidden.
final Widget Function(BuildContext context, bool visible) builder;
final VoidCallback? onDoubleClick;
/// Bands at the top and bottom where a double-click is the bars', not
/// the picture's.
final double barTop;
final double barBottom;
final Duration hideAfter;
/// Follows whether the controls are up (for overlays outside them).
final ValueNotifier<bool>? shown;
/// Keeps them up while held.
final ControlsHold? holdBy;
const ControlsFrame({
super.key,
required this.builder,
this.onDoubleClick,
this.barTop = 0,
this.barBottom = 0,
this.hideAfter = const Duration(seconds: 3),
this.shown,
this.holdBy,
});
/// The frame around [context], for widgets that keep it up (a drag, a
/// menu).
static ControlsFrameState? maybeOf(BuildContext context) => context.findAncestorStateOfType<ControlsFrameState>();
/// Runs [open] (a menu, a popover) with the controls around [context]
/// held up, if there are any.
static Future<T> holdWhile<T>(BuildContext context, Future<T> Function() open) {
final frame = maybeOf(context);
return frame == null ? open() : frame.holdDuring(open);
}
/// The fade of the controls.
static const fade = Duration(milliseconds: 150);
@override
State<ControlsFrame> createState() => ControlsFrameState();
}
class ControlsFrameState extends State<ControlsFrame> {
bool _visible = true;
int _holds = 0;
bool _heldBy = false;
Timer? _timer;
bool get visible => _visible;
@override
void initState() {
super.initState();
widget.holdBy?.addListener(_holdByChanged);
// Not during this build: an overlay listening to [shown] may be built.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) widget.shown?.value = true;
});
_hideLater();
}
@override
void didUpdateWidget(ControlsFrame oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.holdBy != widget.holdBy) {
oldWidget.holdBy?.removeListener(_holdByChanged);
widget.holdBy?.addListener(_holdByChanged);
_holdByChanged();
}
if (oldWidget.hideAfter != widget.hideAfter && _visible) _hideLater();
}
@override
void dispose() {
widget.holdBy?.removeListener(_holdByChanged);
_timer?.cancel();
super.dispose();
}
void _holdByChanged() {
final on = widget.holdBy?.held ?? false;
if (on == _heldBy || !mounted) return;
_heldBy = on;
hold(on);
}
/// Show the controls and restart the hide countdown.
void wake() {
if (!_visible && mounted) {
setState(() => _visible = true);
widget.shown?.value = true;
}
_hideLater();
}
/// Keep the controls up while [on] (paired calls).
void hold(bool on) {
_holds = on ? _holds + 1 : (_holds - 1).clamp(0, 1 << 20);
wake();
}
/// Runs [open] (a menu) with the controls held up.
Future<T> holdDuring<T>(Future<T> Function() open) async {
hold(true);
try {
return await open();
} finally {
if (mounted) hold(false);
}
}
void _hideLater() {
_timer?.cancel();
_timer = Timer(widget.hideAfter, _hide);
}
void _hide() {
if (!mounted || _holds > 0 || !_visible) return;
setState(() => _visible = false);
widget.shown?.value = false;
}
@override
Widget build(BuildContext context) {
return MouseRegion(
cursor: _visible ? SystemMouseCursors.basic : SystemMouseCursors.none,
onEnter: (_) => wake(),
onHover: (_) => wake(),
onExit: (_) {
_timer?.cancel();
_hide();
},
child: Stack(
fit: StackFit.expand,
children: [
if (widget.onDoubleClick != null)
Positioned.fill(
child: DoubleClickListener(
onDoubleClick: widget.onDoubleClick!,
skipTop: _visible ? widget.barTop : 0,
skipBottom: _visible ? widget.barBottom : 0,
child: const ColoredBox(color: Color(0x00000000), child: SizedBox.expand()),
),
),
widget.builder(context, _visible),
],
),
);
}
}
/// Double-click on the picture (not on the bars) without joining the
/// gesture arena, so single clicks on buttons stay instant.
class DoubleClickListener extends StatefulWidget {
final VoidCallback onDoubleClick;
final double skipTop, skipBottom;
final Widget child;
const DoubleClickListener({
super.key,
required this.onDoubleClick,
this.skipTop = 0,
this.skipBottom = 0,
required this.child,
});
@override
State<DoubleClickListener> createState() => _DoubleClickListenerState();
}
class _DoubleClickListenerState extends State<DoubleClickListener> {
DateTime? _last;
Offset? _lastAt;
void _down(PointerDownEvent e) {
if (e.buttons != kPrimaryMouseButton) return;
final h = context.size?.height ?? 0;
final y = e.localPosition.dy;
if (y < widget.skipTop || y > h - widget.skipBottom) {
_last = null;
return;
}
final now = DateTime.now();
final last = _last, at = _lastAt;
if (last != null &&
at != null &&
now.difference(last) < const Duration(milliseconds: 400) &&
(e.localPosition - at).distance < 24) {
_last = null;
widget.onDoubleClick();
return;
}
_last = now;
_lastAt = e.localPosition;
}
@override
Widget build(BuildContext context) =>
Listener(behavior: HitTestBehavior.translucent, onPointerDown: _down, child: widget.child);
}
@@ -0,0 +1,250 @@
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../../queue/queue_ui.dart';
import '../../shell/now_playing_title.dart';
import '../../state/settings.dart';
import '../control_menus.dart';
import '../controls_probe.dart' show ControlsHold;
import '../frame.dart';
import '../model/controls_layout.dart';
import '../model/controls_model.dart';
import '../model/controls_prefs.dart';
import '../volume.dart';
import 'style.dart';
import 'timeline.dart';
// The Minimal skin (inspired by mpv's uosc): a timeline band across the
// bottom that carries the clock, and above it the buttons in two glass
// capsules, in the layout's order. Top: what plays, Up next and the window
// controls. Hidden, the band shrinks to a thin progress line (unless
// switched off).
class MinimalControls extends StatelessWidget {
final PlayerControlsModel model;
final bool visible;
final double scale;
final ControlsHold? hold;
final Widget? windowButtons;
const MinimalControls({
super.key,
required this.model,
required this.visible,
this.scale = 1,
this.hold,
this.windowButtons,
});
static const _rowGap = 8.0;
/// The button row's height at [scale] (a capsule).
static double rowHeight(double scale) => MinimalStyle.button * scale + 2 * MinimalStyle.capsulePad;
/// Buttons and timeline at [scale].
static double bottomHeight(double scale) => rowHeight(scale) + _rowGap + MinimalTimeline.heightFor(scale);
/// The top bar's height.
static const topHeight = 72.0;
@override
Widget build(BuildContext context) {
const fade = ControlsFrame.fade;
Widget shown(Widget child, {Key? key}) => IgnorePointer(
key: key,
ignoring: !visible,
child: AnimatedOpacity(duration: fade, opacity: visible ? 1 : 0, child: child),
);
return Stack(
children: [
Positioned(
left: 0,
right: 0,
top: 0,
child: shown(
key: const ValueKey('minimal-top'),
DecoratedBox(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0x99000000), Color(0x00000000)],
),
),
child: SizedBox(
height: topHeight + 24,
child: Padding(padding: const EdgeInsets.fromLTRB(16, 0, 10, 24), child: _top()),
),
),
),
),
Positioned(
left: 0,
right: 0,
bottom: 0,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
shown(
key: const ValueKey('minimal-buttons'),
Padding(
padding: const EdgeInsets.fromLTRB(12, 0, 12, _rowGap),
child: SizedBox(
height: rowHeight(scale),
child: SignalBuilder(
builder: (context) {
final s = model.snapshot.value;
final layout = model.bar.value;
// The clock lives on the timeline.
List<Widget> cluster(List<BarControl> cs) => [
for (final c in cs)
if (c != BarControl.time) _control(context, c, s),
];
return Row(
children: [
MinimalCapsule(scale: scale, children: cluster(layout.left)),
const Spacer(),
MinimalCapsule(scale: scale, children: cluster(layout.right)),
],
);
},
),
),
),
),
SignalBuilder(
builder: (context) {
final line = AppSettings.instance.progressLine.value;
return AnimatedOpacity(
key: const ValueKey('minimal-timeline-wrap'),
duration: fade,
opacity: visible || line ? 1 : 0,
child: MinimalTimeline(
position: model.position.value,
duration: model.duration.value,
buffered: model.buffered.value,
chapters: model.chapters.value,
expanded: visible,
remaining: model.settings.timeDisplay.value == TimeDisplay.remaining,
scale: scale,
onSeek: model.seek,
onToggleTime: model.toggleTimeDisplay,
),
);
},
),
],
),
),
],
);
}
Widget _top() {
final m = model;
return Row(
children: [
const Expanded(
child: Align(alignment: AlignmentDirectional.centerStart, child: NowPlayingTitle()),
),
UpNextButton(queue: m.queue, onPlayNextEpisode: m.playNextEpisode, look: UpNextLook.minimal, hold: hold),
const SizedBox(width: 4),
SignalBuilder(
builder: (context) {
final full = m.fullscreen.value;
return MinimalButton(
key: const ValueKey('minimal-collapse'),
icon: full ? Icons.fullscreen_exit_rounded : Icons.close_fullscreen_rounded,
tooltip: full ? 'Exit fullscreen (Esc)' : 'Back to the library (keeps playing)',
onPressed: full ? m.toggleFullscreen : m.collapse,
);
},
),
?windowButtons,
],
);
}
Widget _control(BuildContext context, BarControl c, ControlsSnapshot s) {
final m = model;
final key = ValueKey('control-${c.name}');
final enabled = controlEnabled(c, s);
Widget button(VoidCallback? onPressed, {int? badge, bool accent = false}) => MinimalButton(
key: key,
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: badge,
accent: accent,
scale: scale,
onPressed: enabled ? onPressed : null,
);
switch (c) {
case BarControl.playPause:
return Padding(
padding: EdgeInsets.only(right: 4 * scale),
child: button(m.togglePlay, accent: true),
);
case BarControl.previous:
return button(m.previous);
case BarControl.next:
return button(m.next);
case BarControl.chapterPrevious:
return button(() => m.stepChapter(-1));
case BarControl.chapterNext:
return button(() => m.stepChapter(1));
case BarControl.volume:
return SignalBuilder(
key: key,
builder: (context) => VolumeControl(
volume: m.volume.value,
onChanged: m.setVolume,
onToggleMute: m.toggleMute,
sliderColor: Theme.of(context).colorScheme.primary,
trackColor: MinimalStyle.dim.withValues(alpha: 0.4),
button: (context, i, color, tip, onPressed) =>
MinimalButton(icon: i, tooltip: tip, color: color, scale: scale, onPressed: onPressed),
),
);
case BarControl.time:
return const SizedBox.shrink();
case BarControl.subtitles || BarControl.audio:
final type = c == BarControl.audio ? JellyfinStreamType.audio : JellyfinStreamType.subtitle;
return SignalBuilder(
key: key,
builder: (context) => Builder(
builder: (context) => MinimalButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: trackCount(m.tracks.value, type),
scale: scale,
onPressed: () => openTrackMenu(context, m, type),
),
),
);
case BarControl.settings:
return Builder(
key: key,
builder: (context) => MinimalButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
scale: scale,
onPressed: () => openControlsMenu(context, m),
),
);
case BarControl.chat:
return SignalBuilder(
key: key,
builder: (context) => MinimalButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: m.unread.value,
scale: scale,
onPressed: m.toggleChat,
),
);
case BarControl.fullscreen:
return button(m.toggleFullscreen);
}
}
}
@@ -0,0 +1,186 @@
import 'package:flutter/material.dart';
import '../../widgets/app_menu.dart' show AppMenuStyle;
// The Minimal skin's look: the app's glass and accent (the theme's primary)
// on a thick timeline band, with soft rounded buttons in two glass capsules.
abstract final class MinimalStyle {
/// The timeline band (no blur: it spans the width over the picture).
static const band = Color(0xCC0E0E12);
/// The capsules holding the buttons: the player pills' glass.
static const capsule = AppMenuStyle.pillGlass;
static const hover = Color(0x1FFFFFFF);
static const text = Colors.white;
static const dim = Color(0xB3FFFFFF);
static const radius = 10.0;
static const fontSize = 13.0;
/// The tooltips and the timeline's hover tip.
static const tip = Color(0xEB18181C);
/// A button's box at scale 1.
static const button = 38.0;
/// The capsules' padding around the buttons.
static const capsulePad = 4.0;
}
/// The Minimal skin's tooltip: the app's dark glass colour, above.
class MinimalTooltip extends StatelessWidget {
final String message;
final Widget child;
const MinimalTooltip({super.key, required this.message, required this.child});
@override
Widget build(BuildContext context) {
if (message.isEmpty) return child;
return Tooltip(
message: message,
preferBelow: false,
verticalOffset: 28,
waitDuration: const Duration(milliseconds: 300),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
decoration: BoxDecoration(
color: MinimalStyle.tip,
borderRadius: BorderRadius.circular(8),
border: Border.all(color: AppMenuStyle.border, width: 0.5),
),
textStyle: const TextStyle(color: MinimalStyle.text, fontSize: 12),
child: child,
);
}
}
/// A Minimal button: a white icon on a rounded square that lights on hover
/// ([accent]: filled with the theme's primary, the play button), an
/// optional [label] and a count [badge]. Never takes focus.
class MinimalButton extends StatefulWidget {
final IconData icon;
final String tooltip;
final VoidCallback? onPressed;
final String? label;
final int? badge;
final bool accent;
final Color? color;
final double scale;
const MinimalButton({
super.key,
required this.icon,
required this.tooltip,
required this.onPressed,
this.label,
this.badge,
this.accent = false,
this.color,
this.scale = 1,
});
@override
State<MinimalButton> createState() => _MinimalButtonState();
}
class _MinimalButtonState extends State<MinimalButton> {
bool _hover = false;
@override
Widget build(BuildContext context) {
final w = widget;
final primary = Theme.of(context).colorScheme.primary;
final onPrimary = Theme.of(context).colorScheme.onPrimary;
final enabled = w.onPressed != null;
final size = MinimalStyle.button * w.scale;
final fg = !enabled
? MinimalStyle.dim.withValues(alpha: 0.35)
: w.accent
? onPrimary
: (w.color ?? MinimalStyle.text);
final bg = w.accent
? (_hover ? Color.lerp(primary, Colors.white, 0.18)! : primary)
: (_hover && enabled ? MinimalStyle.hover : Colors.transparent);
final badge = w.badge;
return MinimalTooltip(
message: w.tooltip,
child: MouseRegion(
cursor: enabled ? SystemMouseCursors.click : SystemMouseCursors.basic,
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: w.onPressed,
child: AnimatedContainer(
duration: const Duration(milliseconds: 120),
height: size,
constraints: BoxConstraints(minWidth: size),
padding: EdgeInsets.symmetric(horizontal: w.label == null ? 0 : 10 * w.scale),
decoration: BoxDecoration(
color: bg,
borderRadius: BorderRadius.circular(w.accent ? size / 2 : MinimalStyle.radius * w.scale),
),
child: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Stack(
clipBehavior: Clip.none,
children: [
Icon(w.icon, color: fg, size: (w.accent ? 26 : 22) * w.scale),
if (badge != null && badge > 0)
Positioned(
right: -7,
top: -5,
child: Container(
key: const ValueKey('minimal-badge'),
padding: const EdgeInsets.symmetric(horizontal: 4),
decoration: BoxDecoration(color: primary, borderRadius: BorderRadius.circular(999)),
child: Text(
'$badge',
style: TextStyle(color: onPrimary, fontSize: 9, height: 1.35, fontWeight: FontWeight.w700),
),
),
),
],
),
if (w.label != null) ...[
SizedBox(width: 6 * w.scale),
Text(
w.label!,
style: TextStyle(
color: fg,
fontSize: MinimalStyle.fontSize * w.scale,
fontFeatures: const [FontFeature.tabularFigures()],
),
),
],
],
),
),
),
),
);
}
}
/// A glass capsule around a row of Minimal buttons.
class MinimalCapsule extends StatelessWidget {
final List<Widget> children;
final double scale;
const MinimalCapsule({super.key, required this.children, this.scale = 1});
@override
Widget build(BuildContext context) {
final r = BorderRadius.circular(MinimalStyle.radius * scale + MinimalStyle.capsulePad);
return DecoratedBox(
decoration: BoxDecoration(
color: MinimalStyle.capsule,
borderRadius: r,
border: Border.all(color: AppMenuStyle.border, width: 0.5),
),
child: Padding(
padding: const EdgeInsets.all(MinimalStyle.capsulePad),
child: Row(mainAxisSize: MainAxisSize.min, spacing: 2, children: children),
),
);
}
}
@@ -0,0 +1,578 @@
import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../../playback/media_marks.dart';
import '../frame.dart';
import 'style.dart';
// The Minimal skin's timeline: a band across the bottom with the played
// part tinted in the accent and the position as a line, the part not
// downloaded yet striped, chapter starts as dots on the top edge (click one
// to jump), the elapsed time left and the total or the time left right,
// the buffered seconds by the position while under a minute, and a tip
// with the time (and the chapter title) under the mouse. Hidden, it shrinks
// to a thin progress line.
//
// Inspired by the timeline of uosc (github.com/tomasklaen/uosc, LGPL-2.1,
// by tomasklaen): the striped unbuffered part, the remaining time and the
// thin line when hidden come from there. The drawing, geometry and values
// here are our own.
/// Sizes at scale 1.
abstract final class MinimalTimelineSpec {
/// The band's height while the controls are up.
static const size = 36.0;
/// What is left of it while they are hidden.
static const lineSize = 3.0;
/// The position line.
static const lineWidth = 2.0;
static const fontSize = 15.0;
/// The times' inset from the ends.
static const inset = 12.0;
/// A chapter dot's radius (doubled-ish while hovered).
static const dot = 3.5;
/// The cache label shows while less than this is buffered ahead.
static const bufferedThreshold = Duration(seconds: 60);
/// Collapse / grow.
static const animation = Duration(milliseconds: 120);
}
/// Fraction of [total] at [d], 0..1 (0 without a duration).
double timelineFraction(Duration d, Duration total) {
final t = total.inMicroseconds;
if (t <= 0) return 0;
return (d.inMicroseconds / t).clamp(0.0, 1.0);
}
/// Where the part not downloaded yet starts (it runs to the end), as a
/// fraction; null when nothing known is missing. We know only the end of
/// mpv's cache ahead ([buffered]); a cache within half a second of the end
/// leaves nothing.
double? uncachedFrom({required Duration position, required Duration buffered, required Duration duration}) {
if (duration <= Duration.zero || buffered <= Duration.zero) return null;
final from = buffered > position ? buffered : position;
if (duration - from <= const Duration(milliseconds: 500)) return null;
return timelineFraction(from, duration);
}
/// The cache label by the position ("12s"): the seconds buffered ahead,
/// while under [MinimalTimelineSpec.bufferedThreshold] and the cache does
/// not reach the end.
String? cacheLabel({required Duration position, required Duration buffered, required Duration duration}) {
if (duration <= Duration.zero || buffered <= Duration.zero) return null;
if (duration - buffered <= const Duration(milliseconds: 500)) return null;
final ahead = buffered > position ? buffered - position : Duration.zero;
if (ahead >= MinimalTimelineSpec.bufferedThreshold) return null;
return '${(ahead.inMilliseconds / 1000).round()}s';
}
/// The band's height while it animates between hidden (0) and shown (1).
double minimalBandSize(double visibility, double scale) =>
MinimalTimelineSpec.lineSize +
((MinimalTimelineSpec.size * scale - MinimalTimelineSpec.lineSize) * visibility).roundToDouble();
/// The Minimal timeline. [expanded] false (the controls hidden) shrinks it,
/// animated, to the progress line. Seeks ([onSeek]) on press, on every drag
/// move and on release; a press on a hovered chapter dot jumps to that
/// chapter, one on the right-hand time switches it ([onToggleTime]).
class MinimalTimeline extends StatefulWidget {
final Duration position;
final Duration duration;
/// End of the cached range.
final Duration buffered;
final List<MediaChapter> chapters;
final bool expanded;
/// The right-hand time: the time left instead of the total.
final bool remaining;
final double scale;
final ValueChanged<Duration> onSeek;
final VoidCallback? onToggleTime;
const MinimalTimeline({
super.key,
required this.position,
required this.duration,
this.buffered = Duration.zero,
this.chapters = const [],
this.expanded = true,
this.remaining = true,
this.scale = 1,
required this.onSeek,
this.onToggleTime,
});
static double heightFor(double scale) => MinimalTimelineSpec.size * scale;
static const collapsedHeight = MinimalTimelineSpec.lineSize;
@override
State<MinimalTimeline> createState() => _MinimalTimelineState();
}
class _MinimalTimelineState extends State<MinimalTimeline> {
Offset? _hover;
bool _dragging = false;
double _dragFraction = 0;
Duration? _lastSent;
// A released seek, shown until the position catches up (else the line
// jumps back to the old position for a moment).
double? _pending;
Timer? _pendingTimer;
double get _scale => widget.scale;
Duration _at(double fraction) => widget.duration * fraction.clamp(0.0, 1.0);
void _send(Duration d) {
if (d == _lastSent) return;
_lastSent = d;
widget.onSeek(d);
}
void _drag(bool on) {
if (_dragging == on) return;
setState(() => _dragging = on);
ControlsFrame.maybeOf(context)?.hold(on);
}
void _settle(double fraction) {
_pending = fraction;
_pendingTimer?.cancel();
_pendingTimer = Timer(const Duration(seconds: 2), () {
if (mounted) setState(() => _pending = null);
});
}
@override
void didUpdateWidget(MinimalTimeline old) {
super.didUpdateWidget(old);
if (!widget.expanded && old.expanded) _hover = null;
final p = _pending;
if (p != null && widget.duration > Duration.zero) {
final off = (widget.position - _at(p)).abs();
if (off < const Duration(milliseconds: 1500)) {
_pending = null;
_pendingTimer?.cancel();
}
}
}
@override
void dispose() {
_pendingTimer?.cancel();
// A drag cut short by a rebuild must not keep the controls up.
if (_dragging) ControlsFrame.maybeOf(context)?.hold(false);
super.dispose();
}
double _dotRadius(bool hovered) => MinimalTimelineSpec.dot * _scale * (hovered ? 1.7 : 1);
/// The chapter whose dot is within reach of [at].
int? _hoveredChapter(double width, List<MediaChapter> marks, Offset? at) {
if (at == null || _dragging) return null;
final reach = _dotRadius(false) * 2.5;
int? best;
var bestD = double.infinity;
for (var i = 0; i < marks.length; i++) {
final cx = width * timelineFraction(marks[i].start, widget.duration);
final d = (Offset(cx, 0) - at).distance;
if (d <= reach && d < bestD) {
best = i;
bestD = d;
}
}
return best;
}
String? _rightText(Duration shown) {
final d = widget.duration;
if (d <= Duration.zero) return null;
if (!widget.remaining) return formatClock(d);
final left = d - shown;
return '-${formatClock(left.isNegative ? Duration.zero : left)}';
}
// The painter's text takes the app's font (a TextPainter does not
// inherit it).
String? _font;
TextStyle get _timeStyle => TextStyle(
fontFamily: _font,
color: MinimalStyle.text,
fontSize: MinimalTimelineSpec.fontSize * _scale,
height: 1,
fontWeight: FontWeight.w500,
fontFeatures: const [FontFeature.tabularFigures()],
);
/// Where the right-hand time sits (a press there switches it).
bool _onRightTime(Offset at, double width, String? text) {
if (text == null || widget.onToggleTime == null) return false;
final tp = TextPainter(
text: TextSpan(text: text, style: _timeStyle),
textDirection: TextDirection.ltr,
)..layout();
return at.dx >= width - MinimalTimelineSpec.inset * _scale - tp.width - 6;
}
@override
Widget build(BuildContext context) {
_font = DefaultTextStyle.of(context).style.fontFamily ?? Theme.of(context).textTheme.bodyMedium?.fontFamily;
return LayoutBuilder(
builder: (context, constraints) => TweenAnimationBuilder<double>(
tween: Tween(end: widget.expanded ? 1 : 0),
duration: MinimalTimelineSpec.animation,
builder: (context, visibility, _) => _band(context, constraints.maxWidth, visibility),
),
);
}
Widget _band(BuildContext context, double width, double visibility) {
final expanded = widget.expanded;
final duration = widget.duration;
final size = minimalBandSize(visibility, _scale);
final progress = _dragging ? _dragFraction : (_pending ?? timelineFraction(widget.position, duration));
final shown = _at(progress);
final marks = duration > Duration.zero ? widget.chapters : const <MediaChapter>[];
final hover = expanded ? _hover : null;
final hovered = _hoveredChapter(width, marks, hover);
final hoverFraction = hovered != null
? timelineFraction(marks[hovered].start, duration)
: (hover == null || duration <= Duration.zero || width <= 0 ? null : (hover.dx / width).clamp(0.0, 1.0));
final hoverAt = hoverFraction == null ? null : _at(hoverFraction);
final cursorX = hoverFraction == null ? null : width * hoverFraction;
final hoverChapter = hoverAt == null ? null : chapterIndexAt(widget.chapters, hoverAt);
final hoverTitle = hoverChapter == null ? '' : widget.chapters[hoverChapter].title;
// Text fades out before it would overflow the shrinking band.
final minText = MinimalTimelineSpec.fontSize * _scale;
final textOpacity = ((size - minText) / (minText / 2)).clamp(0.0, 1.0);
final right = _rightText(shown);
final primary = Theme.of(context).colorScheme.primary;
final painter = MinimalTimelinePainter(
progress: progress,
visibility: visibility,
accent: primary,
scale: _scale,
uncached: uncachedFrom(position: widget.position, buffered: widget.buffered, duration: duration),
chapters: [for (final c in marks) timelineFraction(c.start, duration)],
hoveredChapter: hovered,
hoverX: hovered == null ? cursorX : null,
textOpacity: textOpacity,
elapsed: duration > Duration.zero ? formatClock(shown) : null,
right: right,
cache: cacheLabel(position: widget.position, buffered: widget.buffered, duration: duration),
timeStyle: _timeStyle,
);
final bar = SizedBox(
key: const ValueKey('minimal-timeline'),
width: width,
height: size,
child: Stack(
clipBehavior: Clip.none,
children: [
Positioned.fill(
child: RepaintBoundary(child: CustomPaint(painter: painter)),
),
if (hoverAt != null && cursorX != null)
Positioned(
left: 0,
right: 0,
bottom: size + 8,
height: 120,
child: IgnorePointer(
child: CustomMultiChildLayout(
delegate: _TipLayout(x: cursorX),
children: [
LayoutId(
id: #tip,
child: _HoverTip(time: formatClock(hoverAt), chapter: hoverTitle, scale: _scale),
),
],
),
),
),
],
),
);
if (!expanded) return IgnorePointer(child: bar);
Offset clampTo(Offset p) => Offset(p.dx.clamp(0.0, width), p.dy);
return MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (e) => setState(() => _hover = clampTo(e.localPosition)),
onHover: (e) => setState(() => _hover = clampTo(e.localPosition)),
onExit: (_) {
if (!_dragging) setState(() => _hover = null);
},
child: Listener(
behavior: HitTestBehavior.opaque,
onPointerDown: (e) {
if (width <= 0) return;
final at = clampTo(e.localPosition);
if (_onRightTime(at, width, right)) {
widget.onToggleTime?.call();
return;
}
if (duration <= Duration.zero) return;
final chapter = _hoveredChapter(width, marks, at);
_lastSent = null;
if (chapter != null) {
_settle(timelineFraction(marks[chapter].start, duration));
_send(marks[chapter].start);
setState(() {});
return;
}
_pending = null;
_dragFraction = (at.dx / width).clamp(0.0, 1.0);
_drag(true);
_send(_at(_dragFraction));
},
onPointerMove: (e) {
if (!_dragging) return;
final at = clampTo(e.localPosition);
setState(() {
_hover = at;
_dragFraction = (at.dx / width).clamp(0.0, 1.0);
});
_send(_at(_dragFraction));
},
onPointerUp: (e) {
if (!_dragging) return;
_send(_at(_dragFraction));
_settle(_dragFraction);
final p = e.localPosition;
if (p.dx < 0 || p.dx > width || p.dy < 0 || p.dy > size) _hover = null;
_drag(false);
},
onPointerCancel: (_) => _drag(false),
child: bar,
),
);
}
}
class _HoverTip extends StatelessWidget {
final String time;
final String chapter;
final double scale;
const _HoverTip({required this.time, required this.chapter, required this.scale});
@override
Widget build(BuildContext context) {
return Container(
constraints: const BoxConstraints(maxWidth: 360),
padding: EdgeInsets.symmetric(horizontal: 10 * scale, vertical: 5 * scale),
decoration: BoxDecoration(
color: MinimalStyle.tip,
borderRadius: BorderRadius.circular(8),
border: Border.all(color: const Color(0x1FFFFFFF), width: 0.5),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
if (chapter.isNotEmpty)
Text(
chapter,
key: const ValueKey('minimal-hover-chapter'),
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(color: MinimalStyle.text, fontSize: 13 * scale, fontWeight: FontWeight.w600),
),
Text(
time,
key: const ValueKey('minimal-hover-time'),
style: TextStyle(
color: chapter.isEmpty ? MinimalStyle.text : MinimalStyle.dim,
fontSize: 13 * scale,
fontFeatures: const [FontFeature.tabularFigures()],
),
),
],
),
);
}
}
/// The hover tip centred on [x], kept inside the band's ends.
class _TipLayout extends MultiChildLayoutDelegate {
final double x;
_TipLayout({required this.x});
@override
void performLayout(Size size) {
const gap = 4.0;
final tip = layoutChild(#tip, BoxConstraints.loose(size));
final left = (x - tip.width / 2).clamp(gap, math.max(gap, size.width - gap - tip.width)).toDouble();
positionChild(#tip, Offset(left, size.height - tip.height));
}
@override
bool shouldRelayout(_TipLayout old) => old.x != x;
}
/// Paints the band: background, the played tint and the (white) position
/// line, the stripes over the part not downloaded, chapter marks, the
/// times, the hover line.
class MinimalTimelinePainter extends CustomPainter {
/// The playing position, 0..1.
final double progress;
/// 0 hidden .. 1 shown.
final double visibility;
final Color accent;
final double scale;
/// Start of the part not downloaded (to the end), as a fraction.
final double? uncached;
/// Chapter starts, as fractions.
final List<double> chapters;
final int? hoveredChapter;
final double? hoverX;
final double textOpacity;
final String? elapsed;
final String? right;
final String? cache;
final TextStyle timeStyle;
const MinimalTimelinePainter({
required this.progress,
this.visibility = 1,
this.accent = Colors.white,
this.scale = 1,
this.uncached,
this.chapters = const [],
this.hoveredChapter,
this.hoverX,
this.textOpacity = 1,
this.elapsed,
this.right,
this.cache,
this.timeStyle = const TextStyle(fontSize: MinimalTimelineSpec.fontSize),
});
/// x of the position line's centre.
double lineX(double width) {
final lw = MinimalTimelineSpec.lineWidth * scale;
return (width * progress).clamp(lw / 2, math.max(lw / 2, width - lw / 2));
}
@override
void paint(Canvas canvas, Size size) {
final w = size.width, h = size.height;
final x = lineX(w);
final band = Offset.zero & size;
// The band, darker as it grows; hidden, a faint track.
canvas.drawRect(band, Paint()..color = Color.lerp(const Color(0x40FFFFFF), MinimalStyle.band, visibility)!);
// Played: an accent tint, solid once the band is a line.
canvas.drawRect(
Rect.fromLTRB(0, 0, x, h),
Paint()..color = accent.withValues(alpha: 0.28 + 0.72 * (1 - visibility)),
);
_stripes(canvas, w, h);
_chapters(canvas, w, h);
if (visibility > 0) {
final lw = MinimalTimelineSpec.lineWidth * scale;
canvas.drawRect(
Rect.fromLTRB(x - lw / 2, 0, x + lw / 2, h),
Paint()..color = Colors.white.withValues(alpha: visibility),
);
}
if (textOpacity > 0) _times(canvas, w, h, x);
final hx = hoverX;
if (hx != null) {
canvas.drawRect(Rect.fromLTRB(hx - 0.5, 0, hx + 0.5, h), Paint()..color = Colors.white.withValues(alpha: 0.45));
}
}
/// Thin 45° stripes over the part not downloaded yet.
void _stripes(Canvas canvas, double w, double h) {
final from = uncached;
if (from == null) return;
final ax = (w * from).floorToDouble();
if (ax >= w) return;
final period = 7.0 * scale;
canvas.save();
canvas.clipRect(Rect.fromLTRB(ax, 0, w, h));
final paint = Paint()
..color = Colors.white.withValues(alpha: 0.10 + 0.08 * (1 - visibility))
..strokeWidth = 1.5 * scale;
for (var c = (ax / period).floorToDouble() * period - h; c <= w; c += period) {
canvas.drawLine(Offset(c, h), Offset(c + h, 0), paint);
}
canvas.restore();
}
void _chapters(Canvas canvas, double w, double h) {
final cut = Paint()..color = Colors.black.withValues(alpha: 0.55);
for (final f in chapters) {
if (f <= 0) continue;
final cx = w * f;
canvas.drawRect(Rect.fromLTRB(cx - 0.5, 0, cx + 0.5, h), cut);
}
if (visibility <= 0) return;
final r = MinimalTimelineSpec.dot * scale * visibility;
void dot(double f, double radius, Color fill) {
final c = Offset(w * f, 0);
canvas.drawCircle(c, radius + 1, Paint()..color = Colors.black.withValues(alpha: 0.7));
canvas.drawCircle(c, radius, Paint()..color = fill);
}
// Not at 0: the band's start says that already.
for (var i = 0; i < chapters.length; i++) {
if (i != hoveredChapter && chapters[i] > 0) dot(chapters[i], r, Colors.white.withValues(alpha: 0.9));
}
final hv = hoveredChapter;
if (hv != null && hv < chapters.length) dot(chapters[hv], r * 1.7, accent);
}
TextPainter _text(String s, TextStyle style) => TextPainter(
text: TextSpan(text: s, style: style),
textDirection: TextDirection.ltr,
)..layout();
/// White text with a soft shadow, so it reads over the accent tint too.
void _label(Canvas canvas, String s, TextStyle style, Offset at) {
final o = textOpacity;
_text(
s,
style.copyWith(
color: (style.color ?? Colors.white).withValues(alpha: o),
shadows: [Shadow(color: Colors.black.withValues(alpha: 0.8 * o), blurRadius: 3)],
),
).paint(canvas, at);
}
void _times(Canvas canvas, double w, double h, double lineX) {
final inset = MinimalTimelineSpec.inset * scale;
final fs = timeStyle.fontSize ?? MinimalTimelineSpec.fontSize;
final cy = h / 2;
final e = elapsed, r = right;
final ew = e == null ? 0.0 : _text(e, timeStyle).width;
final rw = r == null ? 0.0 : _text(r, timeStyle).width;
final c = cache;
if (c != null) {
final cs = timeStyle.copyWith(fontSize: fs * 0.8, color: MinimalStyle.dim);
final cw = _text(c, cs).width;
const margin = 6.0;
var x = lineX + margin;
final minX = inset + margin + ew, maxX = w - inset - margin - rw;
if (x < minX) {
x = minX;
} else if (x + cw > maxX) {
x = maxX - cw;
}
_label(canvas, c, cs, Offset(x, cy - fs * 0.4));
}
if (e != null) _label(canvas, e, timeStyle, Offset(inset, cy - fs / 2));
if (r != null) _label(canvas, r, timeStyle, Offset(w - inset - rw, cy - fs / 2));
}
@override
bool shouldRepaint(MinimalTimelinePainter old) => true;
}
@@ -0,0 +1,235 @@
import 'package:flutter/material.dart' show IconData, Icons;
import '../../playback/media_marks.dart' show formatClock;
import 'controls_prefs.dart';
// The controls layout, defined once for both skins: which controls the
// bottom bar has, in which order, which actions sit in the ⚙ menu instead,
// and their icons, tooltips and labels. Pure: everything here is a
// function of a [ControlsSnapshot] and the user's choices, so tests cover
// it without a player.
/// What playback does as this viewer sees it. In a server "play" is being
/// ready: the video plays once everyone is.
enum PlayState {
/// The video plays (the button pauses: you go unready).
playing,
/// You are ready; the others are not yet (the button unreadies you).
waiting,
/// You are not ready (the button readies you).
paused,
/// The media ended.
finished,
}
/// A control in the bottom bar.
enum BarControl {
playPause,
/// Previous episode.
previous,
/// Up next's first item, else the next episode.
next,
chapterPrevious,
chapterNext,
volume,
time,
subtitles,
audio,
/// ⚙: everything that is not a bar button.
settings,
chat,
fullscreen,
}
/// An action in the ⚙ menu.
enum ControlAction {
chapters('Chapters…', null),
subtitles('Subtitles…', null),
audio('Audio…', null),
skipForward('Skip 1:30', 'Shift+Right'),
shaders('Upscaling shader…', 'Ctrl+0…6'),
chat('Chat & activity', 'Tab'),
changeVideo('Change video', null),
copyLink('Copy link', null),
reload('Reload video', 'Ctrl+R'),
markAllReady('Mark everyone ready', null),
markProblem('Mark a problem', 'Ctrl+Shift+B'),
playerSettings('Player settings…', null),
leave('Leave server', null);
final String label;
final String? hint;
const ControlAction(this.label, this.hint);
}
/// The bar's order, left cluster then right cluster. The play button is
/// always first and fullscreen always last; controls that do not apply
/// (no episode, no chapters) or that the user hid are left out, the rest
/// keep their order.
abstract final class ControlsLayout {
static const left = [
BarControl.playPause,
BarControl.previous,
BarControl.next,
BarControl.chapterPrevious,
BarControl.chapterNext,
BarControl.volume,
BarControl.time,
];
static const right = [
BarControl.subtitles,
BarControl.audio,
BarControl.settings,
BarControl.chat,
BarControl.fullscreen,
];
/// The ⚙ menu's order.
static const menu = ControlAction.values;
}
/// What the layout depends on, at one moment.
class ControlsSnapshot {
final PlayState play;
/// The previous episode's label; null: none.
final String? previousLabel;
/// Up next's first item's title, else the next episode's label; null:
/// nothing next.
final String? nextLabel;
/// [nextLabel] is Up next (not an episode).
final bool nextIsUpNext;
final bool hasChapters;
/// The media's length is known (seeks and skips make sense).
final bool hasDuration;
/// Watching alone (no one to mark ready).
final bool solo;
/// A link to copy (`SessionCoordinator.currentLink`).
final bool hasLink;
final bool fullscreen;
final bool chatOpen;
const ControlsSnapshot({
this.play = PlayState.paused,
this.previousLabel,
this.nextLabel,
this.nextIsUpNext = false,
this.hasChapters = false,
this.hasDuration = false,
this.solo = false,
this.hasLink = false,
this.fullscreen = false,
this.chatOpen = false,
});
}
/// The bar's two clusters for [s], in [ControlsLayout] order.
({List<BarControl> left, List<BarControl> right}) barControls(ControlsSnapshot s, Set<OptionalControl> hidden) {
bool on(BarControl c) => switch (c) {
BarControl.previous => s.previousLabel != null,
BarControl.next => s.nextLabel != null,
BarControl.chapterPrevious || BarControl.chapterNext => s.hasChapters && !hidden.contains(OptionalControl.chapters),
BarControl.subtitles => !hidden.contains(OptionalControl.subtitles),
BarControl.audio => !hidden.contains(OptionalControl.audio),
BarControl.chat => !hidden.contains(OptionalControl.chat),
_ => true,
};
return (
left: [
for (final c in ControlsLayout.left)
if (on(c)) c,
],
right: [
for (final c in ControlsLayout.right)
if (on(c)) c,
],
);
}
/// The ⚙ menu for [s]: every action that applies, minus those the bar
/// already shows.
List<ControlAction> menuActions(ControlsSnapshot s, Set<OptionalControl> hidden) => [
for (final a in ControlsLayout.menu)
if (switch (a) {
ControlAction.chapters => s.hasChapters,
ControlAction.subtitles => hidden.contains(OptionalControl.subtitles),
ControlAction.audio => hidden.contains(OptionalControl.audio),
ControlAction.skipForward => s.hasDuration,
ControlAction.chat => hidden.contains(OptionalControl.chat),
ControlAction.copyLink => s.hasLink,
ControlAction.markAllReady => !s.solo,
_ => true,
})
a,
];
/// Whether a bar control does something now (a skin dims it otherwise).
bool controlEnabled(BarControl c, ControlsSnapshot s) => switch (c) {
BarControl.chapterPrevious || BarControl.chapterNext => s.hasChapters && s.hasDuration,
BarControl.previous => s.previousLabel != null,
BarControl.next => s.nextLabel != null,
_ => true,
};
/// The icon of a bar control (volume and the clock draw their own).
IconData controlIcon(BarControl c, ControlsSnapshot s) => switch (c) {
BarControl.playPause => switch (s.play) {
PlayState.playing => Icons.pause_rounded,
// Ready: the check says so; a click unreadies.
PlayState.waiting => Icons.check_rounded,
PlayState.finished => Icons.replay_rounded,
PlayState.paused => Icons.play_arrow_rounded,
},
BarControl.previous => Icons.skip_previous_rounded,
BarControl.next => Icons.skip_next_rounded,
BarControl.chapterPrevious => Icons.chevron_left_rounded,
BarControl.chapterNext => Icons.chevron_right_rounded,
BarControl.volume => Icons.volume_up_rounded,
BarControl.time => Icons.schedule_rounded,
BarControl.subtitles => Icons.subtitles_outlined,
BarControl.audio => Icons.graphic_eq_rounded,
BarControl.settings => Icons.settings_outlined,
BarControl.chat => s.chatOpen ? Icons.chat_bubble_rounded : Icons.chat_bubble_outline_rounded,
BarControl.fullscreen => s.fullscreen ? Icons.fullscreen_exit_rounded : Icons.fullscreen_rounded,
};
/// The tooltip of a bar control, with its key.
String controlTooltip(BarControl c, ControlsSnapshot s) => switch (c) {
BarControl.playPause => switch (s.play) {
PlayState.playing => 'Pause for everyone (Space)',
PlayState.waiting => 'Ready, waiting for the others (Space: not ready)',
PlayState.paused => s.solo ? 'Play (Space)' : 'Ready: play when everyone is (Space)',
PlayState.finished => 'Ready (Space)',
},
BarControl.previous => 'Previous: ${s.previousLabel ?? ''} (< or Shift+P)',
BarControl.next => '${s.nextIsUpNext ? 'Up next' : 'Next'}: ${s.nextLabel ?? ''} (> or Shift+N)',
BarControl.chapterPrevious => 'Previous chapter (PgUp)',
BarControl.chapterNext => 'Next chapter (PgDn)',
BarControl.volume => 'Volume (scroll, ↑ / ↓)',
BarControl.time => 'Elapsed / remaining (click to switch)',
BarControl.subtitles => 'Subtitles',
BarControl.audio => 'Audio',
BarControl.settings => 'Settings and more',
BarControl.chat => 'Chat & activity (Tab)',
BarControl.fullscreen => s.fullscreen ? 'Exit fullscreen (F, Esc)' : 'Fullscreen (F)',
};
/// The bar's clock: "6:00 / 24:00", or the time left ("-18:00"); "0:00"
/// parts while the length is unknown.
String clockText(Duration position, Duration duration, TimeDisplay display) {
if (display == TimeDisplay.remaining && duration > Duration.zero) {
final left = duration - position;
return '-${formatClock(left.isNegative ? Duration.zero : left)}';
}
return '${formatClock(position)} / ${formatClock(duration)}';
}
@@ -0,0 +1,214 @@
import 'package:flutter/foundation.dart';
import 'package:signals/signals_flutter.dart';
import '../../jellyfin/track_prefs.dart' show MpvTrack;
import '../../playback/media_marks.dart';
import '../../playback/playback_controller.dart';
import '../../queue/queue_controller.dart';
import '../../session/session_coordinator.dart';
import '../../shaders/shader_presets.dart';
import '../../state/session_state.dart';
import '../../state/settings.dart';
import '../player_settings.dart' show applyShaderChoice;
import '../volume.dart' as vol;
import 'controls_layout.dart';
/// A track pick from a track menu: audio id, subtitle id, or off.
typedef TrackPick = ({int? aid, int? sid, bool subtitlesOff});
/// The player controls, independent of how they look: what the controls
/// show (state, as signals) and what they do (actions), wired to the
/// session once. Both skins only draw this and call its actions, so a
/// control added here shows in both. Built by the session player per
/// mount; [fullscreen], [chatOpen] and [unread] are the shell's, passed in.
class PlayerControlsModel {
final SessionCoordinator coord;
final ReadonlySignal<bool> fullscreen;
final ReadonlySignal<bool> chatOpen;
final ReadonlySignal<int> unread;
final VoidCallback _toggleFullscreen;
final VoidCallback _toggleChat;
final VoidCallback _changeVideo;
final VoidCallback _collapse;
final VoidCallback _leave;
PlayerControlsModel({
required this.coord,
required this.fullscreen,
required this.chatOpen,
required this.unread,
required VoidCallback onToggleFullscreen,
required VoidCallback onToggleChat,
required VoidCallback onChangeVideo,
required VoidCallback onCollapse,
required VoidCallback onLeave,
}) : _toggleFullscreen = onToggleFullscreen,
_toggleChat = onToggleChat,
_changeVideo = onChangeVideo,
_collapse = onCollapse,
_leave = onLeave;
PlaybackController get playback => coord.playback;
QueueController get queue => coord.queue;
AppSettings get settings => AppSettings.instance;
// ---------------------------------------------------------------- state
ReadonlySignal<Duration> get position => playback.position;
ReadonlySignal<Duration> get duration => playback.duration;
/// End of the cached range ahead of the position.
ReadonlySignal<Duration> get buffered => playback.buffered;
ReadonlySignal<List<MediaChapter>> get chapters => playback.chapters;
ReadonlySignal<int?> get currentChapter => playback.currentChapter;
ReadonlySignal<List<MpvTrack>> get tracks => playback.tracks;
/// 0..`maxVolume`.
ReadonlySignal<double> get volume => playback.volume;
ReadonlySignal<SkipOffer?> get skipOffer => coord.skipOffer;
ReadonlySignal<RenderMode> get renderMode => playback.renderMode;
/// Play / pause as the session sees it ([PlayState]).
late final Computed<PlayState> play = computed(() {
final r = coord.serverState.value;
final self = coord.selfMember.value;
return switch (r?.transport) {
'playing' => PlayState.playing,
'finished' => PlayState.finished,
_ => (self?.ready ?? false) && (self?.inSet ?? false) ? PlayState.waiting : PlayState.paused,
};
});
/// Everything the layout depends on (not the position: that changes
/// four times a second and only the timeline needs it).
late final Computed<ControlsSnapshot> snapshot = computed(() {
final items = queue.items.value;
final next = coord.nextEpisode.value;
return ControlsSnapshot(
play: play.value,
previousLabel: coord.previousEpisode.value?.label,
nextLabel: items.isNotEmpty ? items.first.title : next?.label,
nextIsUpNext: items.isNotEmpty,
hasChapters: chapters.value.isNotEmpty,
hasDuration: duration.value > Duration.zero,
solo: SessionState.instance.solo.value,
// Not a signal: read again whenever the state changes.
hasLink: coord.serverState.value != null && coord.currentLink() != null,
fullscreen: fullscreen.value,
chatOpen: chatOpen.value,
);
});
/// The bar's clusters, in the layout's order.
late final Computed<({List<BarControl> left, List<BarControl> right})> bar = computed(
() => barControls(snapshot.value, settings.hiddenControls.value),
);
/// What the ⚙ menu lists now.
List<ControlAction> menu() => menuActions(snapshot.peek(), settings.hiddenControls.peek());
/// Ticks on each wheel / key volume step: the skins flash the volume.
final volumeFlash = ValueNotifier(0);
/// A menu of the controls is open (the player's Esc closes it).
int menusOpen = 0;
void dispose() => volumeFlash.dispose();
// -------------------------------------------------------------- actions
/// Space: ready / not ready (being ready is "play" in a server).
void togglePlay() => coord.toggleReady();
/// A seek bar's press or drag; through `player.seek`, the user-seek
/// path, so everyone follows.
void seek(Duration to) => playback.player.seek(to);
/// Arrow keys: ±[secs], relative to a seek still in flight.
void nudge(double secs) => coord.nudge(secs);
/// +1:30 for everyone.
void skipForward() => coord.skipForward();
/// A skip pill (Skip OP / ED / 1:30).
void skip(SkipOffer offer) => coord.skip(offer);
/// PgDn (+1) / PgUp (-1). False when there is no chapter to go to.
bool stepChapter(int delta) => coord.stepChapter(delta);
void pickChapter(MediaChapter c) => coord.seekTo(c.start.inMicroseconds / 1e6);
/// Up next's first item, else the next episode. False when neither.
bool next() {
if (queue.items.peek().isNotEmpty) {
queue.skip();
return true;
}
if (coord.nextEpisode.peek() == null) return false;
coord.playNextEpisode();
return true;
}
/// The previous episode. False without one.
bool previous() {
if (coord.previousEpisode.peek() == null) return false;
coord.playPreviousEpisode();
return true;
}
void playNextEpisode() => coord.playNextEpisode();
void setVolume(double v) => playback.player.setVolume(v.clamp(0.0, vol.maxVolume));
/// One volume step up (+1) or down (-1) from the wheel or ↑ / ↓;
/// flashes the volume readout.
void stepVolume(int step) {
setVolume(vol.stepVolume(volume.peek(), step * vol.volumeStep));
volumeFlash.value++;
}
double _beforeMute = 100;
/// The speaker: mute, or back to the volume before.
void toggleMute() {
final v = volume.peek();
if (v > 0) {
_beforeMute = v;
setVolume(0);
} else {
setVolume(_beforeMute <= 0 ? 100 : _beforeMute);
}
}
void pickTrack(TrackPick p) => coord.selectTrack(aid: p.aid, sid: p.sid, subtitlesOff: p.subtitlesOff);
/// Saved as the choice and applied live; a null quality keeps the
/// saved one.
void pickShader(ShaderPreset preset, ShaderQuality? quality) => applyShaderChoice(preset, quality);
void toggleTimeDisplay() => settings.setTimeDisplay(settings.timeDisplay.peek().toggled);
void toggleFullscreen() => _toggleFullscreen();
void toggleChat() {
coord.markInput();
_toggleChat();
}
void changeVideo() => _changeVideo();
/// Back to the library (keeps playing in the mini player).
void collapse() => _collapse();
/// Asks before leaving the server.
void leave() => _leave();
void reload() {
coord.markInput();
coord.reloadVideo();
}
void markAllReady() => coord.forcePlayAll();
String? link() => coord.currentLink();
}
@@ -0,0 +1,64 @@
// The player controls' user choices (Settings → Player, stored in
// `AppSettings`). Plain values: the layout spec and both skins read them.
/// The controls' look. Both skins draw the same controls model in the same
/// order ([ControlsLayout]); only the look differs.
enum ControlsSkin {
/// Material-style bar: a seek bar over a row of round icon buttons.
standard('Standard'),
/// The app's own timeline skin (inspired by mpv's uosc): a thick band
/// with the buffered part, chapters and times, flat glass buttons.
minimal('Minimal');
final String label;
const ControlsSkin(this.label);
/// A stored name; the old `mpvControls` flag (true: the uosc design)
/// when there is none.
static ControlsSkin fromStored(Object? name, {Object? legacyMpvControls}) {
for (final s in values) {
if (s.name == name) return s;
}
return legacyMpvControls == true ? minimal : standard;
}
}
/// The bar's clock: "6:00 / 24:00" or the time left ("-18:00").
enum TimeDisplay {
elapsed('Elapsed / total'),
remaining('Remaining');
final String label;
const TimeDisplay(this.label);
TimeDisplay get toggled => this == elapsed ? remaining : elapsed;
}
/// Bar and button size.
enum ControlsSize {
normal('Normal', 1.0),
large('Large', 1.25);
final String label;
final double scale;
const ControlsSize(this.label, this.scale);
}
/// Bar buttons the user may hide; hidden ones are still in ⚙.
enum OptionalControl {
chapters('Chapter buttons', 'Previous / next chapter (PgUp / PgDn)'),
subtitles('Subtitles', 'The subtitle track list'),
audio('Audio', 'The audio track list'),
chat('Chat', 'Chat & activity (Tab)');
final String label;
final String help;
const OptionalControl(this.label, this.help);
}
/// The auto-hide delays offered (seconds).
const controlsHideChoices = [2, 3, 5];
/// The default auto-hide delay (seconds).
const defaultControlsHideSecs = 3;
@@ -8,13 +8,15 @@ import '../jellyfin/track_prefs.dart' show MpvTrack;
import '../playback/playback_controller.dart' show PlaybackController, RenderMode;
import '../shaders/shader_presets.dart';
import '../state/session_state.dart';
import '../shell/mark_problem.dart';
import '../shell/motion.dart';
import '../state/settings.dart';
import 'uosc/buttons.dart';
import 'uosc/controls.dart';
import '../widgets/app_menu.dart';
import 'frame.dart';
import 'model/controls_prefs.dart';
// Everything about the player, defined once: the rows of the ⚙ card in
// both control designs and of Settings → Player. Each row reads and
// Everything about the player, defined once: the rows of the player
// settings card (⚙ → Player settings, both skins) and of Settings → Player. Each row reads and
// writes [AppSettings] and applies to a running player right away.
/// One setting: a label, one line of help under it, the control at the
@@ -56,29 +58,16 @@ class SettingRow extends StatelessWidget {
}
}
DropdownButton<T> _dropdown<T>({
AppSelect<T> _dropdown<T>({
required Key key,
required T value,
required List<(T, String)> items,
required ValueChanged<T> onChanged,
bool expanded = false,
}) =>
DropdownButton<T>(
key: key,
value: value,
isExpanded: expanded,
underline: const SizedBox.shrink(),
borderRadius: BorderRadius.circular(10),
items: [
for (final (v, label) in items)
DropdownMenuItem(value: v, child: Text(label, maxLines: 1, overflow: TextOverflow.ellipsis)),
],
onChanged: (v) {
if (v != null) onChanged(v);
},
);
AppSelect<T>(key: key, value: value, items: items, onChanged: onChanged, expanded: expanded);
/// Standard (our bars over media_kit's controls) or uosc. Live.
/// The controls' skin: Standard or Minimal. Live.
class PlayerDesignSetting extends StatelessWidget {
const PlayerDesignSetting({super.key});
@@ -88,12 +77,100 @@ class PlayerDesignSetting extends StatelessWidget {
return SignalBuilder(
builder: (context) => SettingRow(
label: 'Player design',
help: 'uosc is modeled on mpv: a thick timeline with chapters and what is cached',
control: _dropdown<bool>(
help: 'Minimal has a thick timeline with chapters and what is downloaded yet',
control: _dropdown<ControlsSkin>(
key: const ValueKey('player-design'),
value: s.mpvControls.value,
items: const [(false, 'Standard'), (true, 'uosc')],
onChanged: s.setMpvControls,
value: s.controlsSkin.value,
items: [for (final k in ControlsSkin.values) (k, k.label)],
onChanged: s.setControlsSkin,
),
),
);
}
}
/// The bar's clock: elapsed / total or the time left. Live.
class TimeDisplaySetting extends StatelessWidget {
const TimeDisplaySetting({super.key});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(
builder: (context) => SettingRow(
label: 'Time display',
help: 'Also switched by a click on the time',
control: _dropdown<TimeDisplay>(
key: const ValueKey('time-display'),
value: s.timeDisplay.value,
items: [for (final t in TimeDisplay.values) (t, t.label)],
onChanged: s.setTimeDisplay,
),
),
);
}
}
/// Normal or large bar and buttons. Live.
class ControlsSizeSetting extends StatelessWidget {
const ControlsSizeSetting({super.key});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(
builder: (context) => SettingRow(
label: 'Controls size',
help: 'Large makes the bar and its buttons a quarter bigger',
control: _dropdown<ControlsSize>(
key: const ValueKey('controls-size'),
value: s.controlsSize.value,
items: [for (final z in ControlsSize.values) (z, z.label)],
onChanged: s.setControlsSize,
),
),
);
}
}
/// How long the controls stay up without mouse movement. Live.
class HideDelaySetting extends StatelessWidget {
const HideDelaySetting({super.key});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(
builder: (context) => SettingRow(
label: 'Hide the controls after',
help: 'Without mouse movement over the video',
control: _dropdown<int>(
key: const ValueKey('controls-hide'),
value: s.controlsHideSecs.value,
items: [for (final secs in controlsHideChoices) (secs, '$secs s')],
onChanged: s.setControlsHideSecs,
),
),
);
}
}
/// One optional bar button on or off (off: it is still in ⚙). Live.
class BarButtonSetting extends StatelessWidget {
final OptionalControl control;
const BarButtonSetting({super.key, required this.control});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(
builder: (context) => SettingRow(
label: control.label,
help: control.help,
control: Switch(
key: ValueKey('bar-${control.name}'),
value: !s.hiddenControls.value.contains(control),
onChanged: (on) => s.setControlShown(control, on),
),
),
);
@@ -307,7 +384,20 @@ class TrackSetting extends StatelessWidget {
}
}
/// The player rows of Settings → Player and the ⚙ card, in order.
/// The controls' own choices (Settings → Player → Controls).
List<Widget> controlsSettingRows() => [
const TimeDisplaySetting(),
const ControlsSizeSetting(),
const HideDelaySetting(),
const Padding(
padding: EdgeInsets.only(top: 10, bottom: 2),
child: Text('Buttons in the bar (hidden ones stay in ⚙)', style: TextStyle(fontWeight: FontWeight.w600)),
),
for (final c in OptionalControl.values) BarButtonSetting(control: c),
];
/// The player rows of Settings → Player and the player settings card, in
/// order.
List<Widget> playerSettingRows({ReadonlySignal<RenderMode>? renderMode}) => [
const PlayerDesignSetting(),
const ProgressLineSetting(),
@@ -315,7 +405,8 @@ List<Widget> playerSettingRows({ReadonlySignal<RenderMode>? renderMode}) => [
const HwdecSetting(),
];
/// The ⚙ card: every player setting, plus the running player's tracks.
/// The player settings card: every player setting, plus the running
/// player's tracks.
class PlayerSettingsCard extends StatelessWidget {
final ReadonlySignal<RenderMode>? renderMode;
/// Show the audio / subtitle pickers (a player is running).
@@ -324,19 +415,18 @@ class PlayerSettingsCard extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Material(
// The app's glass, like the Up next popover and the menus.
return AppGlass(
key: const ValueKey('player-settings-card'),
elevation: 12,
borderRadius: BorderRadius.circular(16),
child: SizedBox(
width: 420,
child: Padding(
padding: const EdgeInsets.fromLTRB(18, 14, 18, 10),
padding: const EdgeInsets.fromLTRB(16, 12, 16, 10),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Text('Player', style: TextStyle(fontWeight: FontWeight.w700, fontSize: 16)),
const Text('Player', style: TextStyle(fontWeight: FontWeight.w600, fontSize: 14)),
const SizedBox(height: 4),
...playerSettingRows(renderMode: renderMode),
if (tracks) ...[
@@ -345,10 +435,17 @@ class PlayerSettingsCard extends StatelessWidget {
const TrackSetting(type: JellyfinStreamType.audio),
],
const SizedBox(height: 4),
Text(
'Custom shader files: Settings → Player',
Row(
children: [
Expanded(
child: Text(
'Controls layout and custom shaders: Settings → Player',
style: TextStyle(color: Theme.of(context).colorScheme.onSurfaceVariant, fontSize: 12),
),
),
const MarkProblemButton(),
],
),
],
),
),
@@ -357,51 +454,14 @@ class PlayerSettingsCard extends StatelessWidget {
}
}
/// Opens the ⚙ card over the player, near the controls' right end. The
/// uosc controls stay up while it is open.
Future<void> showPlayerSettings(BuildContext context, {ReadonlySignal<RenderMode>? renderMode}) {
Future<void> open() => showPopover<void>(
/// Opens the player settings card over the player, near the controls'
/// right end; the controls stay up while it is open.
Future<void> showPlayerSettings(BuildContext context, {ReadonlySignal<RenderMode>? renderMode}) =>
ControlsFrame.holdWhile(
context,
() => showPopover<void>(
context,
at: const Alignment(0.96, 0.5),
child: PlayerSettingsCard(renderMode: renderMode),
),
);
final controls = UoscControls.maybeOf(context);
return controls == null ? open() : controls.holdDuring(open);
}
/// ⚙ in the standard controls' bottom bar.
class PlayerSettingsButton extends StatelessWidget {
final FocusNode? focusNode;
final ReadonlySignal<RenderMode>? renderMode;
const PlayerSettingsButton({super.key, this.focusNode, this.renderMode});
@override
Widget build(BuildContext context) {
return IconButton(
key: const ValueKey('player-settings'),
focusNode: focusNode,
tooltip: 'Player settings',
color: Colors.white,
iconSize: 20,
visualDensity: VisualDensity.compact,
icon: const Icon(Icons.tune),
onPressed: () => showPlayerSettings(context, renderMode: renderMode),
);
}
}
/// ⚙ in the uosc controls' button row.
class UoscPlayerSettingsButton extends StatelessWidget {
final ReadonlySignal<RenderMode>? renderMode;
const UoscPlayerSettingsButton({super.key, this.renderMode});
@override
Widget build(BuildContext context) {
return UoscButton(
key: const ValueKey('uosc-player-settings'),
icon: Icons.tune_rounded,
tooltip: 'Player settings',
onPressed: () => showPlayerSettings(context, renderMode: renderMode),
);
}
}
@@ -0,0 +1,83 @@
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import '../state/settings.dart';
import 'controls_probe.dart' show ControlsHold;
import 'frame.dart';
import 'minimal/minimal_controls.dart';
import 'model/controls_model.dart';
import 'model/controls_prefs.dart';
import 'standard/standard_controls.dart';
// The session's controls: one [ControlsFrame] (when they are up) around the
// skin the settings pick, both drawing the same [PlayerControlsModel].
// Skin, size and the hide delay follow the settings live.
/// The bottom controls' height in [skin] at [size] (the player's floating
/// pills sit just above it).
double controlsBottomHeight(ControlsSkin skin, ControlsSize size) => switch (skin) {
ControlsSkin.standard => StandardControls.bottomHeight(size.scale),
ControlsSkin.minimal => MinimalControls.bottomHeight(size.scale),
};
/// The top bar's height in [skin].
double controlsTopHeight(ControlsSkin skin) => switch (skin) {
ControlsSkin.standard => StandardControls.topHeight,
ControlsSkin.minimal => MinimalControls.topHeight,
};
class SessionControls extends StatelessWidget {
final PlayerControlsModel model;
/// Follows whether the controls are up.
final ValueNotifier<bool> shown;
final ControlsHold hold;
final VoidCallback onDoubleClick;
final Widget? windowButtons;
const SessionControls({
super.key,
required this.model,
required this.shown,
required this.hold,
required this.onDoubleClick,
this.windowButtons,
});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(
builder: (context) {
final skin = s.controlsSkin.value;
final size = s.controlsSize.value;
final scale = size.scale;
return ControlsFrame(
// A new frame per skin: each starts up, like a fresh mount.
key: ValueKey(skin),
shown: shown,
holdBy: hold,
hideAfter: Duration(seconds: s.controlsHideSecs.value),
onDoubleClick: onDoubleClick,
barTop: controlsTopHeight(skin),
barBottom: controlsBottomHeight(skin, size),
builder: (context, visible) => switch (skin) {
ControlsSkin.standard => StandardControls(
model: model,
visible: visible,
scale: scale,
hold: hold,
windowButtons: windowButtons,
),
ControlsSkin.minimal => MinimalControls(
model: model,
visible: visible,
scale: scale,
hold: hold,
windowButtons: windowButtons,
),
},
);
},
);
}
}
@@ -0,0 +1,229 @@
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../../playback/media_marks.dart';
import '../frame.dart';
// The Standard skin's seek bar: a Material-style track with the played and
// buffered parts, chapter marks and a hover tip.
/// The seek bar: played / buffered track, a diamond at each chapter start
/// (not the one at 0), and on hover the time with the chapter title above
/// it. Like media_kit's bar it reports a seek on every drag move and on
/// release ([onSeek]); the session routes those through the user-seek path
/// (debounced, everyone follows).
class ChapterSeekBar extends StatefulWidget {
final Duration position;
final Duration duration;
final Duration buffer;
final List<MediaChapter> chapters;
final ValueChanged<Duration> onSeek;
/// The bar's height (its hit area); the track is centred in it.
final double height;
const ChapterSeekBar({
super.key,
required this.position,
required this.duration,
this.buffer = Duration.zero,
this.chapters = const [],
required this.onSeek,
this.height = ChapterSeekBar.defaultHeight,
});
static const defaultHeight = 28.0;
@override
State<ChapterSeekBar> createState() => _ChapterSeekBarState();
}
class _ChapterSeekBarState extends State<ChapterSeekBar> {
double? _hoverX;
bool _dragging = false;
double _dragFraction = 0;
double _fraction(Duration d) {
final total = widget.duration.inMicroseconds;
if (total <= 0) return 0;
return (d.inMicroseconds / total).clamp(0.0, 1.0);
}
Duration _at(double fraction) => widget.duration * fraction.clamp(0.0, 1.0);
// A drag sends no hover events: the controls are held up through it.
void _drag(bool on) {
if (_dragging == on) return;
setState(() => _dragging = on);
ControlsFrame.maybeOf(context)?.hold(on);
}
@override
void dispose() {
if (_dragging) ControlsFrame.maybeOf(context)?.hold(false);
super.dispose();
}
void _seekTo(double x, double width) {
if (widget.duration <= Duration.zero || width <= 0) return;
_dragFraction = (x / width).clamp(0.0, 1.0);
widget.onSeek(_at(_dragFraction));
}
@override
Widget build(BuildContext context) {
final primary = Theme.of(context).colorScheme.primary;
return LayoutBuilder(
builder: (context, constraints) {
final width = constraints.maxWidth;
final active = _hoverX != null || _dragging;
final barHeight = active ? 5.0 : 3.0;
final played = _dragging ? _dragFraction : _fraction(widget.position);
final mid = widget.height / 2;
final hoverX = _hoverX;
final hoverAt = hoverX == null || width <= 0 ? null : _at(hoverX / width);
final hoverChapter = hoverAt == null ? null : chapterIndexAt(widget.chapters, hoverAt);
final hoverTitle = hoverChapter == null ? '' : widget.chapters[hoverChapter].title;
return MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (e) => setState(() => _hoverX = e.localPosition.dx.clamp(0, width)),
onHover: (e) => setState(() => _hoverX = e.localPosition.dx.clamp(0, width)),
onExit: (_) => setState(() => _hoverX = null),
child: Listener(
behavior: HitTestBehavior.opaque,
onPointerDown: (e) {
_dragFraction = width <= 0 ? 0 : (e.localPosition.dx / width).clamp(0.0, 1.0);
_drag(true);
},
onPointerMove: (e) {
setState(() => _hoverX = e.localPosition.dx.clamp(0, width));
_seekTo(e.localPosition.dx, width);
},
onPointerUp: (e) {
_seekTo(e.localPosition.dx, width);
_drag(false);
},
onPointerCancel: (_) => _drag(false),
child: SizedBox(
key: const ValueKey('seek-bar'),
width: width,
height: widget.height,
child: Stack(
clipBehavior: Clip.none,
children: [
Positioned(
left: 0,
right: 0,
top: mid - barHeight / 2,
height: barHeight,
child: Container(color: Colors.white24),
),
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: width * _fraction(widget.buffer),
child: Container(color: Colors.white24),
),
if (hoverX != null && !_dragging)
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: hoverX,
child: Container(color: Colors.white24),
),
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: width * played,
child: Container(color: primary),
),
for (final c in widget.chapters)
if (c.start > Duration.zero && widget.duration > Duration.zero)
Positioned(
key: ValueKey('chapter-mark-${c.index}'),
left: width * _fraction(c.start) - 4,
top: mid - 4,
width: 8,
height: 8,
child: IgnorePointer(
child: Transform.rotate(
angle: math.pi / 4,
child: Container(
margin: const EdgeInsets.all(1),
decoration: BoxDecoration(
color: Colors.white,
border: Border.all(color: Colors.black54, width: 0.8),
),
),
),
),
),
if (active)
Positioned(
left: width * played - 6,
top: mid - 6,
width: 12,
height: 12,
child: IgnorePointer(
child: DecoratedBox(
decoration: BoxDecoration(color: primary, shape: BoxShape.circle),
),
),
),
if (hoverAt != null)
Positioned(
// Kept clear of the window edges (the tip is centred).
left: hoverX!.clamp(math.min(60.0, width / 2), math.max(width - 60, width / 2)),
bottom: widget.height - 2,
child: IgnorePointer(
child: FractionalTranslation(
translation: const Offset(-0.5, 0),
child: _HoverTip(title: hoverTitle, time: formatClock(hoverAt)),
),
),
),
],
),
),
),
);
},
);
}
}
class _HoverTip extends StatelessWidget {
final String title;
final String time;
const _HoverTip({required this.title, required this.time});
@override
Widget build(BuildContext context) {
return Container(
constraints: const BoxConstraints(maxWidth: 320),
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
decoration: BoxDecoration(color: Colors.black.withValues(alpha: 0.8), borderRadius: BorderRadius.circular(6)),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
if (title.isNotEmpty)
Text(
title,
key: const ValueKey('seek-hover-chapter'),
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: const TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.w600),
),
Text(
time,
key: const ValueKey('seek-hover-time'),
style: const TextStyle(color: Colors.white70, fontSize: 11),
),
],
),
);
}
}
@@ -0,0 +1,340 @@
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../../queue/queue_ui.dart';
import '../../shell/now_playing_title.dart';
import '../../state/settings.dart';
import '../control_menus.dart';
import '../controls_probe.dart' show ControlsHold;
import '../frame.dart';
import '../model/controls_layout.dart';
import '../model/controls_model.dart';
import '../volume.dart';
import 'seek_bar.dart';
// The Standard skin: Material-style bars over the picture. Top: what plays,
// Up next and the window controls; bottom: the seek bar (chapter marks,
// hover time) over a row of round icon buttons in the layout's order.
// Hidden, a thin progress line stays (unless switched off).
class StandardControls extends StatelessWidget {
final PlayerControlsModel model;
final bool visible;
final double scale;
final ControlsHold? hold;
/// Right of the top bar's own buttons (the window buttons in fullscreen).
final Widget? windowButtons;
const StandardControls({
super.key,
required this.model,
required this.visible,
this.scale = 1,
this.hold,
this.windowButtons,
});
/// The top bar: room for the cover (2:3, 60 px tall).
static const topHeight = 72.0;
static const _rowHeight = 56.0;
/// The bottom bar (seek bar and buttons) at [scale].
static double bottomHeight(double scale) => (_rowHeight + ChapterSeekBar.defaultHeight) * scale;
@override
Widget build(BuildContext context) {
const fade = ControlsFrame.fade;
Widget bar(Widget child) => IgnorePointer(
ignoring: !visible,
child: AnimatedOpacity(duration: fade, opacity: visible ? 1 : 0, child: child),
);
// No button here takes focus (Space is the ready key); the top bar's
// Up next keeps its own (its popover has a text field).
return Stack(
children: [
Positioned(
left: 0,
right: 0,
top: 0,
child: bar(
DecoratedBox(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0x99000000), Color(0x00000000)],
),
),
child: SizedBox(
key: const ValueKey('standard-top'),
height: topHeight,
child: Padding(padding: const EdgeInsets.only(left: 16, right: 8), child: _top()),
),
),
),
),
Positioned(
left: 0,
right: 0,
bottom: 0,
child: bar(
DecoratedBox(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0x00000000), Color(0xB3000000)],
),
),
child: Padding(
padding: EdgeInsets.only(top: 24 * scale),
child: SizedBox(
key: const ValueKey('standard-bottom'),
height: bottomHeight(scale),
child: Column(
children: [
Padding(
padding: const EdgeInsets.symmetric(horizontal: 16),
child: SignalBuilder(
builder: (context) => ChapterSeekBar(
position: model.position.value,
duration: model.duration.value,
buffer: model.buffered.value,
chapters: model.chapters.value,
height: ChapterSeekBar.defaultHeight * scale,
onSeek: model.seek,
),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8),
child: ExcludeFocus(
child: SignalBuilder(
builder: (context) {
final s = model.snapshot.value;
final layout = model.bar.value;
return Row(
key: const ValueKey('standard-buttons'),
children: [
for (final c in layout.left) _control(context, c, s),
const Spacer(),
for (final c in layout.right) _control(context, c, s),
],
);
},
),
),
),
),
],
),
),
),
),
),
),
// Hidden: the thin progress line.
Positioned(
left: 0,
right: 0,
bottom: 0,
child: IgnorePointer(
child: SignalBuilder(
builder: (context) {
if (visible || !AppSettings.instance.progressLine.value) return const SizedBox.shrink();
final d = model.duration.value, p = model.position.value;
final v = d.inMilliseconds == 0 ? 0.0 : (p.inMilliseconds / d.inMilliseconds).clamp(0.0, 1.0);
return LinearProgressIndicator(
key: const ValueKey('progress-line-standard'),
value: v,
minHeight: 2,
backgroundColor: Colors.transparent,
);
},
),
),
),
],
);
}
Widget _top() {
final m = model;
return Row(
children: [
const Expanded(child: NowPlayingTitle()),
UpNextButton(queue: m.queue, onPlayNextEpisode: m.playNextEpisode, look: UpNextLook.standard, hold: hold),
SignalBuilder(
builder: (context) {
final full = m.fullscreen.value;
return ExcludeFocus(
child: _IconButton(
key: const ValueKey('standard-collapse'),
icon: full ? Icons.fullscreen_exit_rounded : Icons.close_fullscreen_rounded,
tooltip: full ? 'Exit fullscreen (Esc)' : 'Back to the library (keeps playing)',
onPressed: full ? m.toggleFullscreen : m.collapse,
),
);
},
),
?windowButtons,
],
);
}
Widget _control(BuildContext context, BarControl c, ControlsSnapshot s) {
final m = model;
final key = ValueKey('control-${c.name}');
final enabled = controlEnabled(c, s);
Widget icon(VoidCallback? onPressed, {int badge = 0, double size = 24, Color? color}) => _IconButton(
key: key,
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: badge,
size: size * scale,
color: color,
onPressed: enabled ? onPressed : null,
);
switch (c) {
case BarControl.playPause:
final waiting = s.play == PlayState.waiting;
return icon(m.togglePlay, size: 30, color: waiting ? Theme.of(context).colorScheme.primary : null);
case BarControl.previous:
return icon(m.previous);
case BarControl.next:
return icon(m.next);
case BarControl.chapterPrevious:
return icon(() => m.stepChapter(-1));
case BarControl.chapterNext:
return icon(() => m.stepChapter(1));
case BarControl.volume:
return SignalBuilder(
key: key,
builder: (context) => VolumeControl(
volume: m.volume.value,
onChanged: m.setVolume,
onToggleMute: m.toggleMute,
button: (context, i, color, tip, onPressed) =>
_IconButton(icon: i, tooltip: tip, color: color, size: 24 * scale, onPressed: onPressed),
),
);
case BarControl.time:
return SignalBuilder(
key: key,
builder: (context) => _Clock(
text: clockText(m.position.value, m.duration.value, m.settings.timeDisplay.value),
tooltip: controlTooltip(c, s),
scale: scale,
onPressed: m.toggleTimeDisplay,
),
);
case BarControl.subtitles || BarControl.audio:
final type = c == BarControl.audio ? JellyfinStreamType.audio : JellyfinStreamType.subtitle;
return SignalBuilder(
key: key,
builder: (context) => Builder(
builder: (context) => _IconButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: trackCount(m.tracks.value, type),
size: 22 * scale,
onPressed: () => openTrackMenu(context, m, type),
),
),
);
case BarControl.settings:
return Builder(
key: key,
builder: (context) => _IconButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
size: 22 * scale,
onPressed: () => openControlsMenu(context, m),
),
);
case BarControl.chat:
return SignalBuilder(
key: key,
builder: (context) => _IconButton(
icon: controlIcon(c, s),
tooltip: controlTooltip(c, s),
badge: m.unread.value,
size: 22 * scale,
onPressed: m.toggleChat,
),
);
case BarControl.fullscreen:
return icon(m.toggleFullscreen, size: 26);
}
}
}
/// A round white icon button with an optional count badge (the Material
/// look of media_kit's bar).
class _IconButton extends StatelessWidget {
final IconData icon;
final String tooltip;
final VoidCallback? onPressed;
final int badge;
final double size;
final Color? color;
const _IconButton({
super.key,
required this.icon,
required this.tooltip,
required this.onPressed,
this.badge = 0,
this.size = 24,
this.color,
});
@override
Widget build(BuildContext context) {
final scheme = Theme.of(context).colorScheme;
return IconButton(
tooltip: tooltip,
iconSize: size,
color: color ?? Colors.white,
disabledColor: Colors.white38,
onPressed: onPressed,
icon: Badge(
isLabelVisible: badge > 0,
backgroundColor: scheme.primary,
textColor: scheme.onPrimary,
label: Text('$badge'),
child: Icon(icon),
),
);
}
}
/// The clock: "6:00 / 24:00" or "-18:00"; a click switches.
class _Clock extends StatelessWidget {
final String text;
final String tooltip;
final double scale;
final VoidCallback onPressed;
const _Clock({required this.text, required this.tooltip, required this.scale, required this.onPressed});
@override
Widget build(BuildContext context) {
return Tooltip(
message: tooltip,
waitDuration: const Duration(milliseconds: 500),
child: TextButton(
style: TextButton.styleFrom(
foregroundColor: Colors.white,
padding: EdgeInsets.symmetric(horizontal: 10 * scale),
tapTargetSize: MaterialTapTargetSize.shrinkWrap,
),
onPressed: onPressed,
child: Text(
text,
style: TextStyle(fontSize: 14 * scale, fontFeatures: const [FontFeature.tabularFigures()]),
),
),
);
}
}
@@ -1,334 +0,0 @@
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../../jellyfin/track_prefs.dart' show MpvTrack;
import '../../playback/media_marks.dart';
import '../../playback/playback_controller.dart' show RenderMode;
import '../../screens/session/player_controls.dart' show TrackPick;
import '../../shaders/shader_menu.dart';
import '../../shaders/shader_presets.dart';
import '../../state/settings.dart';
import 'controls.dart';
import 'menu.dart';
import 'style.dart';
/// Flat uosc button: a white icon (optionally a [label] beside it and a
/// small count [badge] in the corner), a faint highlight on hover, a dark
/// tooltip. Never takes focus (the session's keys are global).
class UoscButton extends StatefulWidget {
final IconData icon;
final String tooltip;
final VoidCallback? onPressed;
final String? label;
final int? badge;
/// Tint for an "on" state (ready, shaders on).
final Color? color;
const UoscButton({
super.key,
required this.icon,
required this.tooltip,
required this.onPressed,
this.label,
this.badge,
this.color,
});
@override
State<UoscButton> createState() => _UoscButtonState();
}
class _UoscButtonState extends State<UoscButton> {
bool _hover = false;
@override
Widget build(BuildContext context) {
final w = widget;
final color = w.onPressed == null ? UoscStyle.dim.withValues(alpha: 0.4) : (w.color ?? UoscStyle.text);
final badge = w.badge;
return UoscTooltip(
message: w.tooltip,
child: MouseRegion(
cursor: w.onPressed == null ? SystemMouseCursors.basic : SystemMouseCursors.click,
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: w.onPressed,
child: Container(
height: UoscControls.buttonRowHeight,
constraints: const BoxConstraints(minWidth: UoscControls.buttonRowHeight),
padding: EdgeInsets.symmetric(horizontal: w.label == null ? 0 : 8),
decoration: BoxDecoration(
color: _hover && w.onPressed != null ? UoscStyle.hover : Colors.transparent,
borderRadius: BorderRadius.circular(UoscStyle.radius),
),
child: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Stack(
clipBehavior: Clip.none,
children: [
Icon(w.icon, color: color, size: 22),
if (badge != null && badge > 0)
Positioned(
right: -8,
bottom: -5,
child: Container(
key: const ValueKey('uosc-badge'),
padding: const EdgeInsets.symmetric(horizontal: 3),
decoration: BoxDecoration(
color: UoscStyle.text,
borderRadius: BorderRadius.circular(3),
),
child: Text('$badge',
style: const TextStyle(
color: Colors.black, fontSize: 9, height: 1.3, fontWeight: FontWeight.w700)),
),
),
],
),
if (w.label != null) ...[
const SizedBox(width: 6),
Text(w.label!, style: TextStyle(color: color, fontSize: UoscStyle.fontSize)),
],
],
),
),
),
),
);
}
}
/// Badge-style text button ("HQ" in uosc): a small outlined box with a
/// short label, filled when [active].
class UoscBadgeButton extends StatefulWidget {
final String text;
final String tooltip;
final bool active;
final VoidCallback onPressed;
const UoscBadgeButton({
super.key,
required this.text,
required this.tooltip,
required this.active,
required this.onPressed,
});
@override
State<UoscBadgeButton> createState() => _UoscBadgeButtonState();
}
class _UoscBadgeButtonState extends State<UoscBadgeButton> {
bool _hover = false;
@override
Widget build(BuildContext context) {
final w = widget;
return UoscTooltip(
message: w.tooltip,
child: MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: w.onPressed,
child: Container(
height: UoscControls.buttonRowHeight,
padding: const EdgeInsets.symmetric(horizontal: 6),
decoration: BoxDecoration(
color: _hover ? UoscStyle.hover : Colors.transparent,
borderRadius: BorderRadius.circular(UoscStyle.radius),
),
alignment: Alignment.center,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 5, vertical: 1),
decoration: BoxDecoration(
color: w.active ? UoscStyle.text : Colors.transparent,
border: Border.all(color: w.active ? UoscStyle.text : UoscStyle.dim, width: 1.4),
borderRadius: BorderRadius.circular(3),
),
child: Text(w.text,
style: TextStyle(
color: w.active ? Colors.black : UoscStyle.dim,
fontSize: 11,
fontWeight: FontWeight.w800,
letterSpacing: 0.3)),
),
),
),
),
);
}
}
/// Volume: click mutes / unmutes, the wheel steps 5 %.
class UoscVolumeButton extends StatefulWidget {
/// 0..100.
final double volume;
final ValueChanged<double> onChanged;
const UoscVolumeButton({super.key, required this.volume, required this.onChanged});
@override
State<UoscVolumeButton> createState() => _UoscVolumeButtonState();
}
class _UoscVolumeButtonState extends State<UoscVolumeButton> {
double _beforeMute = 100;
@override
Widget build(BuildContext context) {
final v = widget.volume;
final icon = v <= 0 ? Icons.volume_off_rounded : (v < 50 ? Icons.volume_down_rounded : Icons.volume_up_rounded);
return Listener(
onPointerSignal: (e) {
if (e is PointerScrollEvent && e.scrollDelta.dy != 0) {
widget.onChanged((v + (e.scrollDelta.dy < 0 ? 5 : -5)).clamp(0.0, 100.0));
}
},
child: UoscButton(
key: const ValueKey('uosc-volume'),
icon: icon,
tooltip: 'Volume ${v.round()} % (scroll to change)',
onPressed: () {
if (v > 0) {
_beforeMute = v;
widget.onChanged(0);
} else {
widget.onChanged(_beforeMute <= 0 ? 100 : _beforeMute);
}
},
),
);
}
}
/// Subtitles or audio: the icon with the track count; the menu lists the
/// tracks (mpv's selection active).
class UoscTracksButton extends StatelessWidget {
final JellyfinStreamType type;
final List<MpvTrack> tracks;
final void Function(TrackPick pick) onPick;
final ValueChanged<bool>? onMenuOpen;
const UoscTracksButton({super.key, required this.type, required this.tracks, required this.onPick, this.onMenuOpen});
@override
Widget build(BuildContext context) {
final audio = type == JellyfinStreamType.audio;
final count = tracks.where((t) => t.type == type).length;
return UoscButton(
key: ValueKey(audio ? 'uosc-audio' : 'uosc-subtitles'),
icon: audio ? Icons.graphic_eq_rounded : Icons.subtitles_outlined,
tooltip: audio ? 'Audio' : 'Subtitles',
badge: count,
onPressed: () async {
onMenuOpen?.call(true);
final pick = await showUoscMenu<TrackPick>(context,
title: audio ? 'Audio' : 'Subtitles', items: trackMenuItems(type, tracks));
onMenuOpen?.call(false);
if (pick != null) onPick(pick);
},
);
}
}
/// Chapters: the list with start times, the playing one active; a pick
/// jumps there. Nothing without chapters.
class UoscChaptersButton extends StatelessWidget {
final List<MediaChapter> chapters;
final int? current;
final Duration duration;
final ValueChanged<MediaChapter> onPick;
final ValueChanged<bool>? onMenuOpen;
const UoscChaptersButton({
super.key,
required this.chapters,
required this.current,
required this.duration,
required this.onPick,
this.onMenuOpen,
});
@override
Widget build(BuildContext context) {
if (chapters.isEmpty) return const SizedBox.shrink();
return UoscButton(
key: const ValueKey('uosc-chapters'),
icon: Icons.bookmarks_outlined,
tooltip: 'Chapters (PgUp / PgDn)',
onPressed: () async {
onMenuOpen?.call(true);
final pick = await showUoscMenu<MediaChapter>(context,
title: 'Chapters', items: chapterMenuItems(chapters, current, duration));
onMenuOpen?.call(false);
if (pick != null) onPick(pick);
},
);
}
}
/// Shaders as uosc's quality badge: the active Anime4K preset ("A HQ"),
/// "4K" dimmed when off. Opens the shader menu.
class UoscShaderButton extends StatelessWidget {
final ReadonlySignal<RenderMode> renderMode;
final void Function(ShaderPreset preset, ShaderQuality? quality) onPick;
final ValueChanged<bool>? onMenuOpen;
const UoscShaderButton({super.key, required this.renderMode, required this.onPick, this.onMenuOpen});
@override
Widget build(BuildContext context) {
final s = AppSettings.instance;
return SignalBuilder(builder: (context) {
final preset = s.shaderPreset.value;
final quality = s.shaderQuality.value;
final short = shaderShortLabel(preset, quality);
return Builder(
builder: (context) => UoscBadgeButton(
key: const ValueKey('uosc-shaders'),
text: short ?? '4K',
active: short != null,
tooltip: short == null
? 'Shaders: off (Ctrl+1..6)'
: 'Shaders: ${shaderLabel(preset, quality)} (Ctrl+0 off)',
onPressed: () {
final controls = UoscControls.maybeOf(context);
Future<void> open() =>
showShaderMenu(context, renderMode: renderMode, onPick: onPick, onMenuOpen: onMenuOpen);
controls == null ? open() : controls.holdDuring(open);
},
),
);
});
}
}
/// One entry of the ≡ menu.
typedef UoscAction = ({String title, String? hint, VoidCallback run});
/// ≡: the session's actions as a menu.
class UoscMainMenuButton extends StatelessWidget {
final List<UoscAction> actions;
final ValueChanged<bool>? onMenuOpen;
const UoscMainMenuButton({super.key, required this.actions, this.onMenuOpen});
@override
Widget build(BuildContext context) {
return UoscButton(
key: const ValueKey('uosc-menu-button'),
icon: Icons.menu_rounded,
tooltip: 'Menu',
onPressed: () async {
onMenuOpen?.call(true);
final pick = await showUoscMenu<UoscAction>(context, items: [
for (final a in actions) UoscMenuItem(value: a, title: a.title, hint: a.hint),
]);
onMenuOpen?.call(false);
pick?.run();
},
);
}
}
@@ -1,254 +0,0 @@
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import '../../state/settings.dart';
// The mpv-style (uosc) controls frame: a full-width timeline at the
// bottom with a row of flat buttons above it, the title top left and a
// corner widget top right.
// Mouse movement shows them; after [UoscControls.hideAfter] without any
// they fade out, the timeline shrinks to a 2 px line (gone when "Progress
// line when hidden" is off) and the cursor hides. Our own frame: no
// media_kit controls state to reach into.
class UoscControls extends StatefulWidget {
/// The timeline; [expanded] is false while the controls are hidden.
final Widget Function(BuildContext context, bool expanded) timeline;
/// Buttons left and right of the row above the timeline.
final List<Widget> left;
final List<Widget> right;
/// Top-right corner (chat, back to the library), shown with the controls.
final Widget? top;
/// Top left (what is playing), shown with the controls; gets the width
/// [top] leaves.
final Widget? topLeft;
final VoidCallback? onDoubleTap;
final Duration hideAfter;
const UoscControls({
super.key,
required this.timeline,
this.left = const [],
this.right = const [],
this.top,
this.topLeft,
this.onDoubleTap,
this.hideAfter = const Duration(seconds: 3),
});
static const buttonRowHeight = 40.0;
/// The controls around [context], for widgets that need them kept up
/// (a timeline drag, an open menu).
static UoscControlsState? maybeOf(BuildContext context) =>
context.findAncestorStateOfType<UoscControlsState>();
@override
State<UoscControls> createState() => UoscControlsState();
}
class UoscControlsState extends State<UoscControls> {
bool _visible = true;
int _holds = 0;
Timer? _timer;
bool get visible => _visible;
@override
void initState() {
super.initState();
_hideLater();
}
@override
void dispose() {
_timer?.cancel();
super.dispose();
}
/// Show the controls and restart the hide countdown.
void wake() {
if (!_visible && mounted) setState(() => _visible = true);
_hideLater();
}
/// Keep the controls up while [on] (paired calls): a drag sends no
/// hover events and a menu route takes the mouse.
void hold(bool on) {
_holds = on ? _holds + 1 : (_holds - 1).clamp(0, 1 << 20);
wake();
}
/// Runs [open] (a menu) with the controls held up.
Future<T> holdDuring<T>(Future<T> Function() open) async {
hold(true);
try {
return await open();
} finally {
if (mounted) hold(false);
}
}
void _hideLater() {
_timer?.cancel();
_timer = Timer(widget.hideAfter, _hide);
}
void _hide() {
if (!mounted || _holds > 0 || !_visible) return;
setState(() => _visible = false);
}
@override
Widget build(BuildContext context) {
final visible = _visible;
const fade = Duration(milliseconds: 150);
return MouseRegion(
cursor: visible ? SystemMouseCursors.basic : SystemMouseCursors.none,
onEnter: (_) => wake(),
onHover: (_) => wake(),
onExit: (_) {
_timer?.cancel();
_hide();
},
child: Stack(
children: [
Positioned.fill(
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onDoubleTap: widget.onDoubleTap,
),
),
Positioned(
left: 0,
right: 0,
bottom: 0,
height: 160,
child: IgnorePointer(
child: AnimatedOpacity(
duration: fade,
opacity: visible ? 1 : 0,
child: const DecoratedBox(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0x00000000), Color(0x8C000000)],
),
),
),
),
),
),
if (widget.topLeft != null)
Positioned(
left: 0,
right: 0,
top: 0,
height: 120,
child: IgnorePointer(
child: AnimatedOpacity(
duration: fade,
opacity: visible ? 1 : 0,
child: const DecoratedBox(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0x8C000000), Color(0x00000000)],
),
),
),
),
),
),
if (widget.top != null || widget.topLeft != null)
Positioned(
top: 0,
left: 0,
right: 0,
child: IgnorePointer(
key: const ValueKey('uosc-top'),
ignoring: !visible,
child: AnimatedOpacity(
duration: fade,
opacity: visible ? 1 : 0,
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 12, 16, 0),
child: widget.topLeft == null
? const SizedBox.shrink()
: Align(alignment: AlignmentDirectional.centerStart, child: widget.topLeft),
),
),
?widget.top,
],
),
),
),
),
Positioned(
left: 0,
right: 0,
bottom: 0,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
IgnorePointer(
key: const ValueKey('uosc-buttons'),
ignoring: !visible,
child: AnimatedOpacity(
duration: fade,
opacity: visible ? 1 : 0,
child: Padding(
padding: const EdgeInsets.fromLTRB(6, 0, 6, 4),
child: SizedBox(
height: UoscControls.buttonRowHeight,
child: Row(children: [...widget.left, const Spacer(), ...widget.right]),
),
),
),
),
// Hidden: the collapsed timeline is the progress line,
// unless the player settings turn it off.
SignalBuilder(
builder: (context) {
final line = AppSettings.instance.progressLine.value;
return AnimatedOpacity(
key: const ValueKey('uosc-timeline-wrap'),
duration: fade,
opacity: visible || line ? 1 : 0,
child: widget.timeline(context, visible),
);
},
),
],
),
),
],
),
);
}
}
/// The session's controls: the standard ones ([material]) or, with the
/// "Player design" setting on uosc, the uosc ones ([mpv]). Switches live
/// when the setting changes.
class SessionControlsSwitch extends StatelessWidget {
final WidgetBuilder material;
final WidgetBuilder mpv;
const SessionControlsSwitch({super.key, required this.material, required this.mpv});
@override
Widget build(BuildContext context) {
return SignalBuilder(
builder: (context) =>
AppSettings.instance.mpvControls.value ? mpv(context) : material(context),
);
}
}
@@ -1,249 +0,0 @@
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../../jellyfin/track_prefs.dart' show MpvTrack;
import '../../playback/media_marks.dart';
import '../../screens/session/player_controls.dart' show TrackPick;
import 'controls.dart';
import 'style.dart';
/// One row of a uosc menu: [title], a dim [hint] on the right (a time, a
/// key), [active] = the current one (highlighted).
class UoscMenuItem<T> {
final T value;
final String title;
final String? hint;
final bool active;
final bool enabled;
const UoscMenuItem({
required this.value,
required this.title,
this.hint,
this.active = false,
this.enabled = true,
});
}
/// A flat dark menu over the controls, above the widget of [context] (the
/// button that opens it), with an optional [title] row. Resolves to the
/// picked value, or null when dismissed (click outside, Esc). Keeps the
/// controls up while open.
Future<T?> showUoscMenu<T>(
BuildContext context, {
String? title,
required List<UoscMenuItem<T>> items,
}) {
final navigator = Navigator.of(context);
final overlay = navigator.overlay!.context.findRenderObject() as RenderBox;
final box = context.findRenderObject() as RenderBox;
final anchor = Rect.fromPoints(
box.localToGlobal(Offset.zero, ancestor: overlay),
box.localToGlobal(box.size.bottomRight(Offset.zero), ancestor: overlay),
);
Future<T?> open() => navigator.push<T>(_UoscMenuRoute<T>(anchor: anchor, title: title, items: items));
final controls = UoscControls.maybeOf(context);
return controls == null ? open() : controls.holdDuring(open);
}
class _UoscMenuRoute<T> extends PopupRoute<T> {
final Rect anchor;
final String? title;
final List<UoscMenuItem<T>> items;
_UoscMenuRoute({required this.anchor, required this.title, required this.items});
@override
Color? get barrierColor => null;
@override
bool get barrierDismissible => true;
@override
String? get barrierLabel => 'Close menu';
@override
Duration get transitionDuration => Duration.zero;
@override
Widget buildPage(BuildContext context, Animation<double> animation, Animation<double> secondaryAnimation) {
return LayoutBuilder(builder: (context, constraints) {
const width = 360.0;
final screen = constraints.biggest;
final left = anchor.left.clamp(8.0, math.max(8.0, screen.width - width - 8));
final maxHeight = math.max(120.0, anchor.top - 16);
return Stack(
children: [
Positioned(
left: left.toDouble(),
bottom: screen.height - anchor.top + 6,
width: math.min(width, screen.width - 16),
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: maxHeight),
child: UoscMenuPanel<T>(
title: title,
items: items,
onPick: (v) => Navigator.of(context).pop(v),
),
),
),
],
);
});
}
}
/// The menu's panel alone (tests pump it without a route).
class UoscMenuPanel<T> extends StatefulWidget {
final String? title;
final List<UoscMenuItem<T>> items;
final ValueChanged<T> onPick;
const UoscMenuPanel({super.key, this.title, required this.items, required this.onPick});
static const rowHeight = 36.0;
@override
State<UoscMenuPanel<T>> createState() => _UoscMenuPanelState<T>();
}
class _UoscMenuPanelState<T> extends State<UoscMenuPanel<T>> {
// Long lists open on the current row.
late final _scroll = ScrollController(
initialScrollOffset: math.max(0, widget.items.indexWhere((i) => i.active) - 3) * UoscMenuPanel.rowHeight);
@override
void dispose() {
_scroll.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final title = widget.title;
return Material(
key: const ValueKey('uosc-menu'),
color: UoscStyle.panel,
borderRadius: BorderRadius.circular(UoscStyle.radius * 2),
clipBehavior: Clip.antiAlias,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
if (title != null)
Container(
height: 34,
alignment: Alignment.center,
decoration: const BoxDecoration(border: Border(bottom: BorderSide(color: Color(0x22FFFFFF)))),
child: Text(title,
style: const TextStyle(color: UoscStyle.dim, fontSize: UoscStyle.fontSize, fontWeight: FontWeight.w600)),
),
Flexible(
child: ListView.builder(
shrinkWrap: true,
padding: const EdgeInsets.all(4),
controller: _scroll,
itemCount: widget.items.length,
itemExtent: UoscMenuPanel.rowHeight,
itemBuilder: (context, i) => _Row<T>(item: widget.items[i], onPick: widget.onPick),
),
),
],
),
);
}
}
class _Row<T> extends StatefulWidget {
final UoscMenuItem<T> item;
final ValueChanged<T> onPick;
const _Row({super.key, required this.item, required this.onPick});
@override
State<_Row<T>> createState() => _RowState<T>();
}
class _RowState<T> extends State<_Row<T>> {
bool _hover = false;
@override
Widget build(BuildContext context) {
final item = widget.item;
final color = item.active
? UoscStyle.fill
: _hover && item.enabled
? UoscStyle.hover
: Colors.transparent;
final textColor = item.enabled ? UoscStyle.text : UoscStyle.dim.withValues(alpha: 0.4);
return MouseRegion(
cursor: item.enabled ? SystemMouseCursors.click : SystemMouseCursors.basic,
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: GestureDetector(
key: ValueKey('uosc-menu-item-${item.title}'),
behavior: HitTestBehavior.opaque,
onTap: item.enabled ? () => widget.onPick(item.value) : null,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 10),
decoration: BoxDecoration(color: color, borderRadius: BorderRadius.circular(UoscStyle.radius)),
child: Row(
children: [
Expanded(
child: Text(item.title,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
color: textColor,
fontSize: UoscStyle.fontSize,
fontWeight: item.active ? FontWeight.w600 : FontWeight.normal)),
),
if (item.hint != null) ...[
const SizedBox(width: 12),
Text(item.hint!,
style: TextStyle(
color: item.active ? UoscStyle.text : UoscStyle.dim,
fontSize: 12,
fontFeatures: const [FontFeature.tabularFigures()])),
],
],
),
),
),
);
}
}
/// Chapters with their start times, the playing one active.
List<UoscMenuItem<MediaChapter>> chapterMenuItems(List<MediaChapter> chapters, int? current, Duration duration) {
final withHours = duration >= const Duration(hours: 1);
return [
for (final c in chapters)
UoscMenuItem(
value: c,
title: c.title.isEmpty ? 'Chapter ${c.index + 1}' : c.title,
hint: formatUoscTime(c.start, withHours: withHours),
active: c.index == current,
),
];
}
/// The audio or subtitle tracks ("Japanese · E-AC3 2.0 · title"), mpv's
/// selection active; subtitles start with Off.
List<UoscMenuItem<TrackPick>> trackMenuItems(JellyfinStreamType type, List<MpvTrack> tracks) {
final audio = type == JellyfinStreamType.audio;
final list = tracks.where((t) => t.type == type).toList();
return [
if (!audio)
UoscMenuItem(
value: (aid: null, sid: null, subtitlesOff: true),
title: 'Off',
active: !list.any((t) => t.selected),
),
for (final t in list)
UoscMenuItem(
value: audio ? (aid: t.id, sid: null, subtitlesOff: false) : (aid: null, sid: t.id, subtitlesOff: false),
title: t.label,
hint: '#${t.id}',
active: t.selected,
),
];
}
@@ -1,79 +0,0 @@
import 'package:flutter/material.dart';
// Look of the experimental mpv-style controls, after the uosc theme as the
// owner runs it: flat black panels, white icons, a muted blue fill.
abstract final class UoscStyle {
/// Timeline background and the boxes on it.
static const bar = Color(0xCC000000);
/// Played part of the timeline; also the active menu row.
static const fill = Color(0xFF4C6A8E);
/// Menus and tooltips.
static const panel = Color(0xF0101010);
static const hover = Color(0x24FFFFFF);
static const text = Colors.white;
static const dim = Color(0xA6FFFFFF);
static const radius = 4.0;
static const fontSize = 13.0;
}
/// uosc's clock: "01:51", "1:02:03" style but zero-padded ("01:02:03")
/// once [withHours] (the media is an hour or longer).
String formatUoscTime(Duration d, {bool withHours = false}) {
final t = d.isNegative ? Duration.zero : d;
String two(int n) => n.toString().padLeft(2, '0');
final h = t.inHours, m = t.inMinutes % 60, s = t.inSeconds % 60;
return withHours || h > 0 ? '${two(h)}:${two(m)}:${two(s)}' : '${two(m)}:${two(s)}';
}
/// Dark rounded hover tip ("Subtitles"), shown above its child.
class UoscTooltip extends StatelessWidget {
final String message;
final Widget child;
const UoscTooltip({super.key, required this.message, required this.child});
@override
Widget build(BuildContext context) {
if (message.isEmpty) return child;
return Tooltip(
message: message,
preferBelow: false,
verticalOffset: 26,
waitDuration: const Duration(milliseconds: 250),
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
decoration: BoxDecoration(
color: UoscStyle.panel,
borderRadius: BorderRadius.circular(UoscStyle.radius),
),
textStyle: const TextStyle(color: UoscStyle.text, fontSize: 12),
child: child,
);
}
}
/// A small dark box with one line of text (the timeline's times, the
/// hover chapter title).
class UoscBox extends StatelessWidget {
final String text;
final Color color;
final TextStyle style;
const UoscBox(
this.text, {
super.key,
this.color = UoscStyle.panel,
this.style = const TextStyle(color: UoscStyle.text, fontSize: UoscStyle.fontSize),
});
@override
Widget build(BuildContext context) {
return Container(
constraints: const BoxConstraints(maxWidth: 360),
padding: const EdgeInsets.symmetric(horizontal: 7, vertical: 3),
decoration: BoxDecoration(color: color, borderRadius: BorderRadius.circular(UoscStyle.radius)),
child: Text(text,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: style.copyWith(fontFeatures: const [FontFeature.tabularFigures()])),
);
}
}
@@ -1,287 +0,0 @@
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../../playback/media_marks.dart';
import 'controls.dart';
import 'style.dart';
/// Fraction of [total] at [d], 0..1 (0 without a duration).
double timelineFraction(Duration d, Duration total) {
final t = total.inMicroseconds;
if (t <= 0) return 0;
return (d.inMicroseconds / t).clamp(0.0, 1.0);
}
/// The cached-ahead part of a timeline of [size]: from the playing
/// position to the end of mpv's cache. Null when nothing is cached ahead.
Rect? cacheRect(Size size, {required Duration position, required Duration buffered, required Duration duration}) {
final from = timelineFraction(position, duration) * size.width;
final to = timelineFraction(buffered, duration) * size.width;
if (to - from < 0.5) return null;
return Rect.fromLTRB(from, 0, to, size.height);
}
/// The hatching of [r]: 45° strokes from bottom-left to top-right,
/// [spacing] apart along x, across all of [r] (the painter clips them).
/// The first starts half a step in, so none just grazes the corner.
List<(Offset, Offset)> hatchLines(Rect r, {double spacing = 6}) {
if (r.isEmpty || spacing <= 0) return const [];
final h = r.height;
return [
for (var x = r.left - h + spacing / 2; x < r.right; x += spacing) (Offset(x, r.bottom), Offset(x + h, r.top)),
];
}
/// The uosc timeline: full width, elapsed part filled, the cached range
/// ahead hatched, chapter starts as white diamonds on the top edge, the
/// current time in a box at the left and the duration at the right.
/// Hover shows the chapter title over the hover time. When the controls
/// hide ([expanded] false) it shrinks to a thin line with chapter ticks.
/// Like the media_kit bar it reports a seek on every drag move and on
/// release ([onSeek]); the session sends those through the user-seek path.
class UoscTimeline extends StatefulWidget {
final Duration position;
final Duration duration;
/// End of the cached range ([PlaybackController.buffered]).
final Duration buffered;
final List<MediaChapter> chapters;
final bool expanded;
final ValueChanged<Duration> onSeek;
const UoscTimeline({
super.key,
required this.position,
required this.duration,
this.buffered = Duration.zero,
this.chapters = const [],
this.expanded = true,
required this.onSeek,
});
static const height = 30.0;
static const collapsedHeight = 2.0;
@override
State<UoscTimeline> createState() => _UoscTimelineState();
}
class _UoscTimelineState extends State<UoscTimeline> {
double? _hoverX;
bool _dragging = false;
double _dragFraction = 0;
Duration _at(double fraction) => widget.duration * fraction.clamp(0.0, 1.0);
void _seekTo(double x, double width) {
if (widget.duration <= Duration.zero || width <= 0) return;
_dragFraction = (x / width).clamp(0.0, 1.0);
widget.onSeek(_at(_dragFraction));
}
void _drag(bool on) {
if (_dragging == on) return;
setState(() => _dragging = on);
UoscControls.maybeOf(context)?.hold(on);
}
@override
void didUpdateWidget(UoscTimeline old) {
super.didUpdateWidget(old);
if (!widget.expanded && old.expanded) _hoverX = null;
}
@override
void dispose() {
// A drag cut short by a rebuild must not keep the controls up.
if (_dragging) UoscControls.maybeOf(context)?.hold(false);
super.dispose();
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(builder: (context, constraints) {
final width = constraints.maxWidth;
final expanded = widget.expanded;
final h = expanded ? UoscTimeline.height : UoscTimeline.collapsedHeight;
final played = _dragging ? _dragFraction : timelineFraction(widget.position, widget.duration);
final hoverX = expanded ? _hoverX : null;
final hoverAt = hoverX == null || width <= 0 ? null : _at(hoverX / width);
final hoverChapter = hoverAt == null ? null : chapterIndexAt(widget.chapters, hoverAt);
final hoverTitle = hoverChapter == null ? '' : widget.chapters[hoverChapter].title;
final withHours = widget.duration >= const Duration(hours: 1);
final marks = [
for (final c in widget.chapters)
if (c.start > Duration.zero && widget.duration > Duration.zero) c,
];
final bar = SizedBox(
key: const ValueKey('uosc-timeline'),
width: width,
height: h,
child: Stack(
clipBehavior: Clip.none,
children: [
Positioned.fill(
child: CustomPaint(
painter: UoscTimelinePainter(
played: played,
cache: (size) => cacheRect(size,
position: widget.position, buffered: widget.buffered, duration: widget.duration),
cacheKey: (widget.position, widget.buffered, widget.duration),
hoverX: _dragging ? null : hoverX,
hatched: expanded,
),
),
),
for (final c in marks)
if (expanded)
Positioned(
key: ValueKey('uosc-chapter-${c.index}'),
left: width * timelineFraction(c.start, widget.duration) - 4,
top: -4,
width: 8,
height: 8,
child: IgnorePointer(
child: Transform.rotate(
angle: math.pi / 4,
child: Container(
margin: const EdgeInsets.all(1.2),
decoration: BoxDecoration(
color: Colors.white,
border: Border.all(color: Colors.black54, width: 0.6),
),
),
),
),
)
else
Positioned(
key: ValueKey('uosc-chapter-tick-${c.index}'),
left: width * timelineFraction(c.start, widget.duration) - 1,
top: -2,
width: 2,
height: h + 2,
child: const IgnorePointer(child: ColoredBox(color: Colors.white70)),
),
if (expanded) ...[
Positioned(
left: 4,
top: 0,
bottom: 0,
child: IgnorePointer(
child: Center(
child: UoscBox(formatUoscTime(_at(played), withHours: withHours),
key: const ValueKey('uosc-time'), color: UoscStyle.bar),
),
),
),
Positioned(
right: 4,
top: 0,
bottom: 0,
child: IgnorePointer(
child: Center(
child: UoscBox(formatUoscTime(widget.duration, withHours: withHours),
key: const ValueKey('uosc-duration'), color: UoscStyle.bar),
),
),
),
],
if (hoverAt != null)
Positioned(
// Kept clear of the window edges (the tip is centred).
left: hoverX!.clamp(math.min(60.0, width / 2), math.max(width - 60, width / 2)),
bottom: h + 8,
child: IgnorePointer(
child: FractionalTranslation(
translation: const Offset(-0.5, 0),
child: Column(
mainAxisSize: MainAxisSize.min,
spacing: 4,
children: [
if (hoverTitle.isNotEmpty) UoscBox(hoverTitle, key: const ValueKey('uosc-hover-chapter')),
UoscBox(formatUoscTime(hoverAt, withHours: withHours),
key: const ValueKey('uosc-hover-time')),
],
),
),
),
),
],
),
);
if (!expanded) return IgnorePointer(child: bar);
return MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (e) => setState(() => _hoverX = e.localPosition.dx.clamp(0, width)),
onHover: (e) => setState(() => _hoverX = e.localPosition.dx.clamp(0, width)),
onExit: (_) => setState(() => _hoverX = null),
child: Listener(
behavior: HitTestBehavior.opaque,
onPointerDown: (e) {
_dragFraction = width <= 0 ? 0 : (e.localPosition.dx / width).clamp(0.0, 1.0);
_drag(true);
},
onPointerMove: (e) {
setState(() => _hoverX = e.localPosition.dx.clamp(0, width));
_seekTo(e.localPosition.dx, width);
},
onPointerUp: (e) {
_seekTo(e.localPosition.dx, width);
_drag(false);
},
onPointerCancel: (_) => _drag(false),
child: bar,
),
);
});
}
}
/// Background, cached range (hatched, or a faint band when collapsed),
/// the played part and the hover line.
class UoscTimelinePainter extends CustomPainter {
final double played;
final Rect? Function(Size size) cache;
/// What [cache] depends on (repaint when it changes).
final Object cacheKey;
final double? hoverX;
final bool hatched;
const UoscTimelinePainter({
required this.played,
required this.cache,
required this.cacheKey,
this.hoverX,
this.hatched = true,
});
@override
void paint(Canvas canvas, Size size) {
final all = Offset.zero & size;
canvas.drawRect(all, Paint()..color = UoscStyle.bar);
final c = cache(size);
if (c != null) {
if (hatched) {
canvas.save();
canvas.clipRect(c);
final stroke = Paint()
..color = const Color(0x40FFFFFF)
..strokeWidth = 1.5;
for (final (a, b) in hatchLines(c)) {
canvas.drawLine(a, b, stroke);
}
canvas.restore();
} else {
canvas.drawRect(c, Paint()..color = const Color(0x40FFFFFF));
}
}
canvas.drawRect(Rect.fromLTWH(0, 0, size.width * played, size.height), Paint()..color = UoscStyle.fill);
final x = hoverX;
if (x != null) {
canvas.drawRect(Rect.fromLTWH(x - 0.5, 0, 1, size.height), Paint()..color = Colors.white70);
}
}
@override
bool shouldRepaint(UoscTimelinePainter old) =>
old.played != played || old.cacheKey != cacheKey || old.hoverX != hoverX || old.hatched != hatched;
}
+328
View File
@@ -0,0 +1,328 @@
import 'dart:async';
import 'package:flutter/foundation.dart' show ValueListenable;
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import '../playback/playback_controller.dart' show PlaybackController;
import '../widgets/app_menu.dart' show AppGlass;
/// The player's top volume (mpv's `volume-max`): past 100 % mpv amplifies.
const maxVolume = PlaybackController.maxVolume * 1.0;
/// The part of the volume bar above 100 %.
const boostColor = Color(0xFFFFB74D);
/// One wheel notch or arrow key.
const volumeStep = 5.0;
/// [volume] moved by [delta] (wheel, keys), kept within 0..[maxVolume].
double stepVolume(double volume, double delta) => (volume + delta).clamp(0.0, maxVolume);
/// Turns wheel deltas into volume steps: a mouse notch (a big delta) is
/// one step, small smooth-scroll deltas add up to one. Mostly horizontal
/// scrolls (Shift+wheel, sideways pans) are no steps.
class WheelSteps {
// Flutter makes a notch 53 px on Linux, 60 on Windows (3 lines).
static const _notch = 50.0;
double _sum = 0;
/// Whether [e] is a vertical scroll (the only kind that steps).
static bool vertical(PointerSignalEvent e) =>
e is PointerScrollEvent && e.scrollDelta.dy != 0 && e.scrollDelta.dy.abs() > e.scrollDelta.dx.abs();
/// +1 louder (wheel up), -1 quieter, 0 not a step yet.
int take(PointerScrollEvent e) {
final dy = e.scrollDelta.dy;
if (dy.abs() >= _notch) {
_sum = 0;
return dy < 0 ? 1 : -1;
}
if (_sum != 0 && _sum.sign != dy.sign) _sum = 0;
_sum += dy;
if (_sum.abs() < _notch) return 0;
final step = _sum < 0 ? 1 : -1;
_sum = 0;
return step;
}
/// Claims [e] if it is a vertical scroll that nothing under the mouse
/// claimed first (a list, a menu), then calls [onStep] per step.
void handle(PointerSignalEvent e, ValueChanged<int> onStep) {
if (!vertical(e)) return;
GestureBinding.instance.pointerSignalResolver.register(e, (event) {
final step = take(event as PointerScrollEvent);
if (step != 0) onStep(step);
});
}
}
/// The wheel anywhere over [child] steps the volume ([onStep]: +1 / -1),
/// unless something under the mouse scrolls (it claims the event first)
/// or [enabled] is off.
class VolumeWheel extends StatefulWidget {
final ValueChanged<int> onStep;
final bool enabled;
final Widget child;
const VolumeWheel({super.key, required this.onStep, this.enabled = true, required this.child});
@override
State<VolumeWheel> createState() => _VolumeWheelState();
}
class _VolumeWheelState extends State<VolumeWheel> {
final _steps = WheelSteps();
@override
Widget build(BuildContext context) => Listener(
onPointerSignal: (e) {
if (widget.enabled) _steps.handle(e, widget.onStep);
},
child: widget.child,
);
}
/// Shows [builder] for a second after each [trigger] tick (a wheel or
/// key volume step), fading in and out; ignores the mouse.
class VolumeFlash extends StatefulWidget {
final ValueListenable<int> trigger;
final WidgetBuilder builder;
const VolumeFlash({super.key, required this.trigger, required this.builder});
/// How long the readout stays after the last step.
static const hold = Duration(seconds: 1);
@override
State<VolumeFlash> createState() => _VolumeFlashState();
}
class _VolumeFlashState extends State<VolumeFlash> {
bool _on = false;
Timer? _timer;
@override
void initState() {
super.initState();
widget.trigger.addListener(_flash);
}
@override
void didUpdateWidget(VolumeFlash old) {
super.didUpdateWidget(old);
if (old.trigger != widget.trigger) {
old.trigger.removeListener(_flash);
widget.trigger.addListener(_flash);
}
}
@override
void dispose() {
widget.trigger.removeListener(_flash);
_timer?.cancel();
super.dispose();
}
void _flash() {
if (!mounted) return;
setState(() => _on = true);
_timer?.cancel();
_timer = Timer(VolumeFlash.hold, () {
if (mounted) setState(() => _on = false);
});
}
@override
Widget build(BuildContext context) => IgnorePointer(
child: AnimatedOpacity(
duration: const Duration(milliseconds: 150),
opacity: _on ? 1 : 0,
child: _on || _timer != null ? widget.builder(context) : const SizedBox.shrink(),
),
);
}
/// The volume readout for [VolumeFlash] (both skins): a glass pill
/// (the player's pill look) with the icon, a [VolumeBar] and the
/// percentage.
class VolumeReadout extends StatelessWidget {
final double volume;
const VolumeReadout({super.key, required this.volume});
@override
Widget build(BuildContext context) {
final v = volume.clamp(0.0, maxVolume);
return AppGlass.pill(
key: const ValueKey('volume-readout'),
child: Padding(
padding: const EdgeInsets.fromLTRB(12, 4, 14, 4),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(volumeIcon(v), size: 20, color: v > 100 ? boostColor : Colors.white),
const SizedBox(width: 8),
VolumeBar(volume: v, onChanged: (_) {}, width: 96),
const SizedBox(width: 10),
SizedBox(
width: 44,
child: Text(
'${v.round()} %',
textAlign: TextAlign.right,
style: const TextStyle(color: Colors.white, fontSize: 13, fontFeatures: [FontFeature.tabularFigures()]),
),
),
],
),
),
);
}
}
/// A thin volume track over 0..[maxVolume]: filled up to the volume, the
/// part above 100 % in [boostColor], a tick at 100 %. Click or drag sets
/// it.
class VolumeBar extends StatelessWidget {
final double volume;
final ValueChanged<double> onChanged;
final double width;
final Color color;
final Color trackColor;
const VolumeBar({
super.key,
required this.volume,
required this.onChanged,
this.width = 64,
this.color = Colors.white,
this.trackColor = Colors.white30,
});
@override
Widget build(BuildContext context) {
void at(double x) => onChanged((x / width * maxVolume).clamp(0.0, maxVolume).roundToDouble());
return GestureDetector(
behavior: HitTestBehavior.opaque,
onTapDown: (e) => at(e.localPosition.dx),
onHorizontalDragUpdate: (e) => at(e.localPosition.dx),
child: SizedBox(
width: width,
height: 24,
child: CustomPaint(painter: _VolumePainter(volume.clamp(0.0, maxVolume), color, trackColor)),
),
);
}
}
class _VolumePainter extends CustomPainter {
final double volume;
final Color color, trackColor;
_VolumePainter(this.volume, this.color, this.trackColor);
@override
void paint(Canvas canvas, Size size) {
final y = size.height / 2;
double x(double v) => size.width * v / maxVolume;
final line = Paint()
..strokeWidth = 3
..strokeCap = StrokeCap.round;
canvas.drawLine(Offset(0, y), Offset(size.width, y), line..color = trackColor);
final full = x(100);
canvas.drawLine(
Offset(full, y - 5),
Offset(full, y + 5),
Paint()
..color = trackColor
..strokeWidth = 1.5,
);
if (volume > 0) canvas.drawLine(Offset(0, y), Offset(x(volume.clamp(0, 100)), y), line..color = color);
if (volume > 100) canvas.drawLine(Offset(full, y), Offset(x(volume), y), line..color = boostColor);
canvas.drawCircle(Offset(x(volume), y), 5, Paint()..color = volume > 100 ? boostColor : color);
}
@override
bool shouldRepaint(_VolumePainter old) => old.volume != volume || old.color != color || old.trackColor != trackColor;
}
/// The speaker icon for [volume].
IconData volumeIcon(double volume) =>
volume <= 0 ? Icons.volume_off_rounded : (volume < 50 ? Icons.volume_down_rounded : Icons.volume_up_rounded);
/// Builds a skin's button for the [VolumeControl].
typedef VolumeButtonBuilder = Widget Function(
BuildContext context,
IconData icon,
Color? color,
String tooltip,
VoidCallback onPressed,
);
/// The bar's volume, in both skins: the skin's speaker button (click
/// mutes / unmutes), a [VolumeBar] sliding out on hover, the wheel on it
/// stepping [volumeStep] (claimed, so the player's wheel skips it).
class VolumeControl extends StatefulWidget {
/// 0..[maxVolume].
final double volume;
final ValueChanged<double> onChanged;
final VoidCallback onToggleMute;
final VolumeButtonBuilder button;
final Color sliderColor;
final Color trackColor;
final double sliderWidth;
const VolumeControl({
super.key,
required this.volume,
required this.onChanged,
required this.onToggleMute,
required this.button,
this.sliderColor = Colors.white,
this.trackColor = Colors.white30,
this.sliderWidth = 72,
});
@override
State<VolumeControl> createState() => _VolumeControlState();
}
class _VolumeControlState extends State<VolumeControl> {
final _steps = WheelSteps();
bool _hover = false;
@override
Widget build(BuildContext context) {
final v = widget.volume;
return MouseRegion(
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: Listener(
onPointerSignal: (e) => _steps.handle(e, (step) => widget.onChanged(stepVolume(v, step * volumeStep))),
child: Row(
key: const ValueKey('volume-control'),
mainAxisSize: MainAxisSize.min,
children: [
widget.button(
context,
volumeIcon(v),
v > 100 ? boostColor : null,
'Volume ${v.round()} % (scroll, ↑ / ↓)',
widget.onToggleMute,
),
AnimatedSize(
duration: const Duration(milliseconds: 150),
child: _hover
? Padding(
padding: const EdgeInsets.only(left: 4, right: 8),
child: VolumeBar(
key: const ValueKey('volume-bar'),
volume: v,
onChanged: widget.onChanged,
width: widget.sliderWidth,
color: widget.sliderColor,
trackColor: widget.trackColor,
),
)
: const SizedBox.shrink(),
),
],
),
),
);
}
}
+25 -2
View File
@@ -33,15 +33,36 @@ const _timeout = Duration(seconds: 20);
int _running = 0;
final _waiting = <Completer<void>>[];
final _inFlight = <String, Future<Thumbnail?>>{};
final _players = <Player>{};
bool _closed = false;
/// App close: no new thumbnails, running ones stop at their next check
/// and dispose their player. Players still up after [deadline] are
/// disposed here, so no mpv outlives the engine.
Future<void> cancelAllThumbnails({
Duration deadline = const Duration(milliseconds: 800),
}) async {
_closed = true;
try {
await Future.wait(_inFlight.values.toList()).timeout(deadline);
} catch (_) {}
for (final p in _players.toList()) {
_players.remove(p);
try {
await p.dispose().timeout(deadline);
} catch (_) {}
}
}
/// The cached or freshly made thumbnail of the video at [path], or null
/// when it can't be made (not a video, unreadable, timed out, cancelled).
/// Never throws. [cancelled] is checked while queued and before the
/// expensive steps: a scrolled-away tile returns null without decoding.
Future<Thumbnail?> thumbnailFor(String path, {bool Function()? cancelled}) {
if (_closed) return Future.value(null);
final existing = _inFlight[path];
if (existing != null) return existing;
final f = _thumbnailFor(path, cancelled ?? () => false).catchError((
final f = _thumbnailFor(path, () => _closed || (cancelled?.call() ?? false)).catchError((
Object e,
StackTrace st,
) {
@@ -136,6 +157,7 @@ Future<Thumbnail?> _generate(
bufferSize: 4 << 20,
),
);
_players.add(player);
try {
final mpv = player.platform as NativePlayer;
for (final (k, v) in [
@@ -176,6 +198,7 @@ Future<Thumbnail?> _generate(
}
return null;
} finally {
await player.dispose();
// [cancelAllThumbnails] may have taken it already.
if (_players.remove(player)) await player.dispose();
}
}
+23 -22
View File
@@ -10,9 +10,6 @@ import 'thumb.dart';
// The Files page's rows and cards: a series header, an episode row (also
// used for Recent), a loose-video card, and the empty states.
/// Shown on play controls while there is nobody to watch with.
const offlinePlayHint = 'Join or host to watch';
/// What a play control is doing right now.
enum PlayState { idle, starting, playing }
@@ -28,14 +25,14 @@ String parentName(String path) => baseName(File(path).parent.path);
/// Cleaned title of a loose video: `Title (2019)`.
String cleanTitle(ParsedName p) => p.year == null ? p.series : '${p.series} (${p.year})';
/// Disabled with [offlinePlayHint] when [onTap] is null because offline.
Widget _offlineTip(bool offline, Widget child) =>
offline ? Tooltip(message: offlinePlayHint, child: child) : child;
class SeriesHeader extends StatelessWidget {
final SeriesGroup group;
final ThumbCache thumbs;
const SeriesHeader({super.key, required this.group, required this.thumbs});
/// Its episodes are listed below; [onTap] opens or closes them.
final bool expanded;
final VoidCallback? onTap;
const SeriesHeader(
{super.key, required this.group, required this.thumbs, this.expanded = true, this.onTap});
@override
Widget build(BuildContext context) {
@@ -49,7 +46,12 @@ class SeriesHeader extends StatelessWidget {
?first.parsed.group,
].join(' · ');
return Padding(
padding: const EdgeInsets.only(top: 18, bottom: 4),
padding: const EdgeInsets.only(top: 14),
child: InkWell(
onTap: onTap,
borderRadius: BorderRadius.circular(10),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 4),
child: Row(
children: [
ClipRRect(
@@ -76,8 +78,17 @@ class SeriesHeader extends StatelessWidget {
],
),
),
if (onTap != null)
AnimatedRotation(
turns: expanded ? 0.5 : 0,
duration: const Duration(milliseconds: 200),
child: Icon(Icons.expand_more, color: scheme.onSurfaceVariant),
),
const SizedBox(width: 8),
],
),
),
),
);
}
}
@@ -92,9 +103,8 @@ class FileRow extends StatelessWidget {
final String? size;
final PlayState state;
final ThumbCache thumbs;
/// Null disables the row ([offline] adds the reason as a tooltip).
/// Null disables the row.
final VoidCallback? onTap;
final bool offline;
final bool indent;
final Widget? trailing;
const FileRow({
@@ -106,7 +116,6 @@ class FileRow extends StatelessWidget {
required this.state,
required this.thumbs,
required this.onTap,
required this.offline,
this.indent = true,
this.trailing,
});
@@ -130,9 +139,7 @@ class FileRow extends StatelessWidget {
builder: (context, t, _) {
final duration = durationText(t);
final meta = [?duration, ?size].join(' · ');
return _offlineTip(
offline,
Material(
return Material(
color: playing ? scheme.primary.withValues(alpha: 0.08) : Colors.transparent,
borderRadius: BorderRadius.circular(10),
child: InkWell(
@@ -188,7 +195,6 @@ class FileRow extends StatelessWidget {
),
),
),
),
);
},
);
@@ -205,14 +211,12 @@ class VideoCard extends StatelessWidget {
final PlayState state;
final ThumbCache thumbs;
final VoidCallback? onTap;
final bool offline;
const VideoCard({
super.key,
required this.video,
required this.state,
required this.thumbs,
required this.onTap,
required this.offline,
});
@override
@@ -224,9 +228,7 @@ class VideoCard extends StatelessWidget {
path: video.path,
builder: (context, t, _) {
final duration = durationText(t);
return _offlineTip(
offline,
InkWell(
return InkWell(
onTap: onTap,
borderRadius: BorderRadius.circular(12),
child: Column(
@@ -283,7 +285,6 @@ class VideoCard extends StatelessWidget {
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 12)),
],
),
),
);
},
);
+111 -51
View File
@@ -1,11 +1,13 @@
import 'dart:async';
import 'dart:io';
import 'package:file_picker/file_picker.dart';
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import '../../shell/motion.dart';
import '../../platform/ports/folder_access.dart';
import '../../state/session_state.dart';
import '../../widgets/app_menu.dart';
import '../folder_store.dart';
import '../name_parser.dart';
import '../scanner.dart';
@@ -17,7 +19,8 @@ export 'thumb.dart' show ThumbnailLoader;
// The Files source: watched folders on the left (chips on top when
// narrow), the open one on the right grouped into series and loose
// videos, or Recent. A folder is scanned when first opened and on Rescan;
// scans are kept for the app session. Playing goes through [onPlay].
// scans are kept for the app session. Series start collapsed; the ones
// opened stay open for the app session. Playing goes through [onPlay].
/// Below this width the sidebar turns into chips above the list.
const filesNarrowWidth = 700.0;
@@ -26,26 +29,41 @@ const filesNarrowWidth = 700.0;
final _scans = <String, FolderScan>{};
final _running = <String, Future<FolderScan>>{};
String? _lastOpen;
/// Series opened this session, by `folder\nseries key`.
final _expanded = <String>{};
final _showRequests = ValueNotifier(0);
/// Forgets the session's scans and the open folder.
FolderAccess get _folders => SessionState.instance.ports.folders;
/// Opens [dir] (null: Recent) in the Files page: now if one is showing,
/// else when it next opens.
void showFilesFolder(String? dir) {
_lastOpen = dir;
_showRequests.value++;
}
/// Forgets the session's scans, open series and the open folder.
@visibleForTesting
void resetFilesPageSession() {
_scans.clear();
_running.clear();
_expanded.clear();
_lastOpen = null;
}
class FilesPage extends StatefulWidget {
/// In a session: false disables playing (browsing still works).
final bool online;
/// Nobody else watches (offline or solo): no relay notice.
final bool solo;
/// The file will stream from this computer through the server.
final bool relayed;
/// Plays [path] in the session; returns an error text, or null.
final Future<String?> Function(String path) onPlay;
/// Adds [path] to Up next (right-click on a video); null: no server.
final Future<String?> Function(String path, {bool next})? onAddToQueue;
final String? nowPlayingPath;
/// Defaults to [thumbnailFor].
final ThumbnailLoader? thumbnails;
/// Defaults to [scanFolder].
/// Defaults to [FolderAccess.scan].
final Future<FolderScan> Function(String dir)? scan;
/// Defaults to [FolderStore.instance].
final FolderStore? store;
@@ -55,9 +73,10 @@ class FilesPage extends StatefulWidget {
const FilesPage({
super.key,
required this.online,
this.solo = false,
required this.relayed,
required this.onPlay,
this.onAddToQueue,
this.nowPlayingPath,
this.thumbnails,
this.scan,
@@ -73,22 +92,21 @@ class FilesPage extends StatefulWidget {
/// A scan grouped for display, made once per scan.
class _Library {
final GroupedVideos grouped;
/// Series rows in order: a header (video null), then its episodes and
/// extras.
final List<(SeriesGroup, VideoFile?)> rows;
final int subtitleFiles;
_Library(FolderScan scan)
: grouped = groupBySeries(scan.videos),
rows = [],
subtitleFiles = {for (final l in scan.subtitles.values) ...l}.length {
for (final g in grouped.series) {
rows.add((g, null));
for (final v in [...g.episodes, ...g.extras]) {
rows.add((g, v));
}
}
}
subtitleFiles = {for (final l in scan.subtitles.values) ...l}.length;
/// Series rows in order: a header (video null), then, for the series
/// [open] says, its episodes and extras.
List<(SeriesGroup, VideoFile?)> rows(bool Function(SeriesGroup g) open) => [
for (final g in grouped.series) ...[
(g, null),
if (open(g))
for (final v in [...g.episodes, ...g.extras]) (g, v),
],
];
}
final _libraries = Expando<_Library>();
@@ -107,6 +125,7 @@ class _FilesPageState extends State<FilesPage> {
@override
void initState() {
super.initState();
_showRequests.addListener(_shown);
_store.ensureLoaded().then((_) {
if (!mounted) return;
final open = _open;
@@ -118,7 +137,15 @@ class _FilesPageState extends State<FilesPage> {
});
}
Future<FolderScan> _runScan(String dir) => (widget.scan ?? scanFolder)(dir);
@override
void dispose() {
_showRequests.removeListener(_shown);
super.dispose();
}
void _shown() => _select(_lastOpen);
Future<FolderScan> _runScan(String dir) => (widget.scan ?? _folders.scan)(dir);
void _select(String? dir) {
setState(() {
@@ -152,7 +179,7 @@ class _FilesPageState extends State<FilesPage> {
String? dir;
try {
dir = await (widget.pickFolder ??
() => FilePicker.getDirectoryPath(dialogTitle: 'Add a folder with videos'))();
() => _folders.pickFolder(dialogTitle: 'Add a folder with videos'))();
} catch (e) {
_showError('Folder dialog unavailable (${e.runtimeType})');
}
@@ -172,12 +199,8 @@ class _FilesPageState extends State<FilesPage> {
}
static Future<String?> _pickVideo() async {
final files = await FilePicker.pickFiles(
dialogTitle: 'Pick a video',
type: FileType.custom,
allowedExtensions: videoExtensions.toList(),
);
return files.isEmpty ? null : files.first.path;
final files = await _folders.pickFiles(dialogTitle: 'Pick a video', extensions: videoExtensions.toList());
return files.firstOrNull;
}
void _removeFolder(String dir) {
@@ -187,7 +210,7 @@ class _FilesPageState extends State<FilesPage> {
}
Future<void> _play(String path) async {
if (!widget.online || _starting != null) return;
if (_starting != null) return;
setState(() {
_starting = path;
_error = null;
@@ -216,7 +239,36 @@ class _FilesPageState extends State<FilesPage> {
? PlayState.playing
: PlayState.idle;
VoidCallback? _tapOf(String path) => widget.online ? () => _play(path) : null;
VoidCallback _tapOf(String path) => () => _play(path);
/// Right-click on a video ([context]: its tile): Put it up, Add to
/// queue, Play next.
Future<void> _menu(BuildContext context, String path) async {
final add = widget.onAddToQueue;
if (add == null) return;
final pick = await showAppMenu<int>(context, items: [
AppMenuItem(value: 0, label: widget.solo ? 'Play' : 'Put it up'),
const AppMenuItem(value: 1, label: 'Add to queue'),
const AppMenuItem(value: 2, label: 'Play next'),
]);
if (pick == null || !mounted) return;
if (pick == 0) return _play(path);
String? error;
try {
error = await add(path, next: pick == 2);
} catch (e) {
error = '$e';
}
if (error != null) _showError(error);
}
/// [child] with the right-click menu (when there is a server).
Widget _menuable(String path, Widget child) => widget.onAddToQueue == null
? child
: KeyedSubtree(
key: ValueKey('menu:$path'),
child: Builder(
builder: (context) => GestureDetector(onSecondaryTap: () => _menu(context, path), child: child)));
@override
Widget build(BuildContext context) => LayoutBuilder(
@@ -244,9 +296,7 @@ class _FilesPageState extends State<FilesPage> {
},
);
Widget _browseButton(Widget Function(VoidCallback? onPressed) build) => widget.online
? build(_browse)
: Tooltip(message: offlinePlayHint, child: build(null));
Widget _browseButton(Widget Function(VoidCallback? onPressed) build) => build(_browse);
Widget _sidebar(BuildContext context, List<String> folders, String? open) {
final scheme = Theme.of(context).colorScheme;
@@ -325,7 +375,7 @@ class _FilesPageState extends State<FilesPage> {
final top = <Widget>[
_header(context, open),
if (narrow) _chips(folders, open),
if (widget.online && widget.relayed) const _RelayNotice(),
if (!widget.solo && widget.relayed) const _RelayNotice(),
AnimatedSize(
duration: easeTime,
curve: ease,
@@ -450,15 +500,16 @@ class _FilesPageState extends State<FilesPage> {
itemCount: recent.length,
itemBuilder: (context, i) {
final path = recent[i];
return _RecentRow(
return _menuable(
path,
_RecentRow(
key: ValueKey(path),
path: path,
state: _stateOf(path),
thumbs: _thumbs,
onTap: _tapOf(path),
offline: !widget.online,
onRemove: () => _store.removeRecent(path),
);
));
},
),
];
@@ -477,6 +528,8 @@ class _FilesPageState extends State<FilesPage> {
if (scan.truncated) 'stopped after $maxScannedFiles files',
].join(' · ');
final loose = lib.grouped.loose;
String seriesId(SeriesGroup g) => '$dir\n${g.key}';
final rows = lib.rows((g) => _expanded.contains(seriesId(g)));
return [
SliverToBoxAdapter(
child: Wrap(
@@ -535,7 +588,7 @@ class _FilesPageState extends State<FilesPage> {
),
if (scan.videos.isEmpty)
SliverToBoxAdapter(
child: Directory(dir).existsSync()
child: _folders.folderExists(dir)
? const FilesEmpty(
Icons.search_off,
'No videos here',
@@ -547,15 +600,25 @@ class _FilesPageState extends State<FilesPage> {
'It may have been moved, renamed or be on a drive that is not connected.',
),
),
// Series: files whose names carry an episode number.
// Series: files whose names carry an episode number; a header
// click opens or closes its episodes.
SliverList.builder(
itemCount: lib.rows.length,
itemCount: rows.length,
itemBuilder: (context, i) {
final (group, v) = lib.rows[i];
final (group, v) = rows[i];
if (v == null) {
return SeriesHeader(key: ValueKey('series:${group.key}'), group: group, thumbs: _thumbs);
final id = seriesId(group);
return SeriesHeader(
key: ValueKey('series:${group.key}'),
group: group,
thumbs: _thumbs,
expanded: _expanded.contains(id),
onTap: () => setState(() => _expanded.contains(id) ? _expanded.remove(id) : _expanded.add(id)),
);
}
return FileRow(
return _menuable(
v.path,
FileRow(
key: ValueKey(v.path),
path: v.path,
title: v.parsed.label.isEmpty ? v.parsed.series : v.parsed.label,
@@ -564,8 +627,7 @@ class _FilesPageState extends State<FilesPage> {
state: _stateOf(v.path),
thumbs: _thumbs,
onTap: _tapOf(v.path),
offline: !widget.online,
);
));
},
),
// Everything else (movies, clips) as a thumbnail grid.
@@ -594,14 +656,15 @@ class _FilesPageState extends State<FilesPage> {
itemCount: loose.length,
itemBuilder: (context, i) {
final v = loose[i];
return VideoCard(
return _menuable(
v.path,
VideoCard(
key: ValueKey(v.path),
video: v,
state: _stateOf(v.path),
thumbs: _thumbs,
onTap: _tapOf(v.path),
offline: !widget.online,
);
));
},
);
}),
@@ -617,7 +680,6 @@ class _RecentRow extends StatefulWidget {
final PlayState state;
final ThumbCache thumbs;
final VoidCallback? onTap;
final bool offline;
final VoidCallback onRemove;
const _RecentRow({
super.key,
@@ -625,7 +687,6 @@ class _RecentRow extends StatefulWidget {
required this.state,
required this.thumbs,
required this.onTap,
required this.offline,
required this.onRemove,
});
@@ -639,7 +700,7 @@ class _RecentRowState extends State<_RecentRow> {
@override
void initState() {
super.initState();
File(widget.path).stat().then((s) {
_folders.stat(widget.path).then((s) {
if (mounted) setState(() => _stat = s);
}, onError: (Object _) {});
}
@@ -658,7 +719,6 @@ class _RecentRowState extends State<_RecentRow> {
state: widget.state,
thumbs: widget.thumbs,
onTap: missing ? null : widget.onTap,
offline: widget.offline && !missing,
indent: false,
trailing: IconButton(
tooltip: 'Remove from recent',
+20 -3
View File
@@ -8,8 +8,6 @@ import 'package:hive_ce/hive.dart';
import 'package:sync_relay_core/core.dart';
import '../screens/home/picked_media.dart';
import '../screens/home/ui.dart' show appName;
import '../update/updater.dart' show appVersion;
// Linked Jellyfin servers, one account per ServerId, in their own Hive box.
//
@@ -196,6 +194,13 @@ class JellyfinAccounts extends ChangeNotifier {
JellyfinAccount? account(String serverId) =>
_accounts.where((a) => a.serverId == serverId).firstOrNull;
/// [itemId]'s page in the web UI of linked server [serverId] ("Open in
/// Jellyfin"); null when that server is not linked here.
String? webUrlOf(String serverId, String itemId) {
final a = account(serverId);
return a == null ? null : jellyfinWebUrl(a.baseUrl, itemId, serverId: serverId);
}
/// The chosen default, else the first linked server.
JellyfinAccount? get defaultAccount =>
(_defaultServerId == null ? null : account(_defaultServerId!)) ?? _accounts.firstOrNull;
@@ -215,7 +220,8 @@ class JellyfinAccounts extends ChangeNotifier {
String get deviceId => _deviceId;
JellyfinClientInfo get clientInfo => JellyfinClientInfo(
client: appName,
// The old name on purpose: Jellyfin lists devices under it.
client: 'Watch Together',
device: deviceName ?? _hostname(),
deviceId: _deviceId.isEmpty ? 'unknown' : _deviceId,
version: appVersion,
@@ -544,6 +550,17 @@ class JellyfinAccounts extends ChangeNotifier {
/// Drops cached browse results (refresh button, after a pick).
void invalidate(String serverId) => _clearMemo(serverId);
final _watched = StreamController<String>.broadcast();
/// Server ids whose watched state this app just changed (a stop report):
/// their cached lists are gone, and browse views reload.
Stream<String> get watched => _watched.stream;
void watchedChanged(String serverId) {
_clearMemo(serverId);
_watched.add(serverId);
}
@override
void dispose() {
_disposed = true;
@@ -6,6 +6,8 @@ import 'package:sync_relay_core/core.dart';
import 'accounts.dart';
import 'format.dart';
import '../widgets/app_menu.dart';
import '../widgets/copy_open.dart';
/// One level of the library browser's back stack.
sealed class BrowseRoute {
@@ -156,7 +158,14 @@ class BrowseController extends ChangeNotifier {
final JellyfinAccounts accounts;
/// Clock for the Continue row's age cut-off (tests pin it).
final DateTime Function() now;
BrowseController(this.accounts, {this.now = DateTime.now});
BrowseController(this.accounts, {this.now = DateTime.now}) {
// Back from watching: the rows show what was just watched.
_watchedSub = accounts.watched.listen((id) {
if (!_disposed && id == serverId) dataChanged();
});
}
late final StreamSubscription<String> _watchedSub;
String? _serverId;
List<BrowseRoute> _stack = const [HomeRoute()];
@@ -258,10 +267,19 @@ class BrowseController extends ChangeNotifier {
@override
void dispose() {
_disposed = true;
unawaited(_watchedSub.cancel());
super.dispose();
}
}
/// An item's title to copy: an episode with its series ("Show · Name").
String jellyfinCopyTitle(JellyfinItem item) {
final series = item.seriesName;
return item.kind == JellyfinItemKind.episode && series != null && series.isNotEmpty
? '$series · ${item.name}'
: item.name;
}
/// What every browser page needs, provided by [JellyfinBrowser].
class BrowseScope extends InheritedWidget {
final JellyfinAccounts accounts;
@@ -274,6 +292,9 @@ class BrowseScope extends InheritedWidget {
final ValueChanged<JellyfinItem> onSelect;
/// Double-click: put it up (a series: its next episode).
final ValueChanged<JellyfinItem> onPutUp;
/// Adds it to Up next (with next: right after what plays); null: no
/// server (the cards' menu then only copies and opens).
final void Function(JellyfinItem item, {bool next})? onAddToQueue;
/// Home shows the library chips itself (the Library tab has them in its
/// header instead).
final bool libraryStrip;
@@ -287,6 +308,7 @@ class BrowseScope extends InheritedWidget {
required this.selectedItemId,
required this.onSelect,
required this.onPutUp,
this.onAddToQueue,
this.libraryStrip = true,
required super.child,
});
@@ -296,6 +318,33 @@ class BrowseScope extends InheritedWidget {
void onOpen(BrowseRoute route) => controller.open(route);
/// Right-click on a card ([context]: the card): Put it up, Add to queue,
/// Play next (playable, in a server), Copy title, Open in Jellyfin.
Future<void> cardMenu(BuildContext context, JellyfinItem item) async {
final queue = isSelectable(item) ? onAddToQueue : null;
final pick = await showAppMenu<int>(context, items: [
if (queue != null) ...const [
AppMenuItem(value: 0, label: 'Put it up'),
AppMenuItem(value: 1, label: 'Add to queue'),
AppMenuItem(value: 2, label: 'Play next'),
],
const AppMenuItem(value: 3, label: ReuseText.copyTitle),
const AppMenuItem(value: 4, label: ReuseText.openInJellyfin),
]);
switch (pick) {
case 0:
onPutUp(item);
case 1:
queue!(item);
case 2:
queue!(item, next: true);
case 3:
await copyToClipboard(jellyfinCopyTitle(item), done: 'Title copied');
case 4:
await openLink(jellyfinWebUrl(client.baseUrl, item.id, serverId: account.serverId));
}
}
/// Cached browse call on this server.
Future<T> load<T>(String key, Future<T> Function(JellyfinClient c) fn) =>
accounts.cached(account.serverId, key, () => fn(client));
@@ -30,6 +30,8 @@ class JellyfinBrowser extends StatefulWidget {
final JellyfinSelection? selected;
final ValueChanged<JellyfinSelection> onSelect;
final ValueChanged<JellyfinSelection> onPutUp;
/// Right-click on a card: Add to queue / Play next; null: no server.
final void Function(JellyfinSelection item, {bool next})? onAddToQueue;
final VoidCallback? onOpenIntegrations;
final Duration searchDebounce;
/// Opens here instead of the remembered location (the series of the
@@ -43,6 +45,7 @@ class JellyfinBrowser extends StatefulWidget {
required this.accounts,
required this.onSelect,
required this.onPutUp,
this.onAddToQueue,
this.controller,
this.selected,
this.onOpenIntegrations,
@@ -221,6 +224,10 @@ class _JellyfinBrowserState extends State<JellyfinBrowser> {
selectedItemId: sel != null && sel.serverId == account.serverId ? sel.itemId : null,
onSelect: (item) => widget.onSelect(JellyfinSelection(account.serverId, item.id, item)),
onPutUp: (item) => widget.onPutUp(JellyfinSelection(account.serverId, item.id, item)),
onAddToQueue: widget.onAddToQueue == null
? null
: (item, {next = false}) =>
widget.onAddToQueue!(JellyfinSelection(account.serverId, item.id, item), next: next),
libraryStrip: widget.libraryStrip,
child: Focus(
onKeyEvent: _onKey,
+1
View File
@@ -186,6 +186,7 @@ class _MediaCardState extends State<MediaCard> {
focusColor: Colors.transparent,
hoverColor: Colors.transparent,
onTap: () => _tap(scope),
onSecondaryTap: () => scope.cardMenu(context, item),
onHover: (h) => setState(() => _hover = h),
onFocusChange: (f) => setState(() => _focus = f),
child: Column(
@@ -2,6 +2,8 @@ import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart';
import '../shell/motion.dart';
import '../widgets/app_menu.dart';
import '../widgets/copy_open.dart';
import 'accounts.dart';
import 'browse_scope.dart';
import 'cards.dart' show doubleClickTime, kindIcon;
@@ -32,26 +34,30 @@ typedef _Data = ({
});
/// The selected card's details, at the right of the library: banner,
/// title, meta, "Put it up · S1E3" (a disabled Play with [offlineHint]
/// offline), mark watched / unwatched, remove from Continue, overview and,
/// title, meta, "Put it up · S1E3" ("Play · S1E3" when watching
/// [solo]), mark watched / unwatched, remove from Continue, overview and,
/// for a series or an episode, the episode list (click picks which
/// episode goes up, double-click puts it up). Reloads when the
/// [controller]'s data version moves.
class JellyfinDetailsPanel extends StatefulWidget {
final BrowseController controller;
final JellyfinSelection selection;
/// Null when online; else why nothing can go up.
final String? offlineHint;
/// Nobody else watches (offline or solo): the button says Play.
final bool solo;
/// Puts [item] (playable) up; returns an error text, or null when sent.
final Future<String?> Function(JellyfinSelection item) onPutUp;
/// Adds [item] to Up next (with next: right after what plays); null: no
/// server, no queue actions.
final Future<String?> Function(JellyfinSelection item, {bool next})? onAddToQueue;
final VoidCallback onClose;
const JellyfinDetailsPanel({
super.key,
required this.controller,
required this.selection,
required this.onPutUp,
this.onAddToQueue,
required this.onClose,
this.offlineHint,
this.solo = false,
});
@override
@@ -104,7 +110,7 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
_cached('episodes:$seriesId:$seasonId', (c) => c.episodes(seriesId, seasonId: seasonId));
Future<void> _putUp(JellyfinItem target) async {
if (_busy || widget.offlineHint != null) return;
if (_busy) return;
setState(() {
_busy = true;
_error = null;
@@ -122,6 +128,55 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
});
}
Future<void> _queue(JellyfinItem target, {bool next = false}) async {
final add = widget.onAddToQueue;
if (add == null || _busy) return;
setState(() {
_busy = true;
_error = null;
});
String? error;
try {
error = await add(JellyfinSelection(_serverId, target.id, target), next: next);
} catch (e) {
error = '$e';
}
if (!mounted) return;
setState(() {
_busy = false;
_error = error;
});
}
/// Right-click on an episode ([context]: its row): Put it up, Add to
/// queue, Play next (in a server), Copy title, Open in Jellyfin.
Future<void> _episodeMenu(BuildContext context, JellyfinItem e) async {
final queue = widget.onAddToQueue != null;
if (queue) setState(() => _targetId = e.id);
final client = _client;
final pick = await showAppMenu<int>(context, items: [
if (queue) ...[
AppMenuItem(value: 0, label: widget.solo ? 'Play' : 'Put it up'),
const AppMenuItem(value: 1, label: 'Add to queue'),
const AppMenuItem(value: 2, label: 'Play next'),
],
const AppMenuItem(value: 3, label: ReuseText.copyTitle),
if (client != null) const AppMenuItem(value: 4, label: ReuseText.openInJellyfin),
]);
switch (pick) {
case 0:
await _putUp(e);
case 1:
await _queue(e);
case 2:
await _queue(e, next: true);
case 3:
await copyToClipboard(jellyfinCopyTitle(e), done: 'Title copied');
case 4:
await openLink(jellyfinWebUrl(client!.baseUrl, e.id, serverId: _serverId));
}
}
/// Runs a watched-state change, then lets every row reload.
Future<void> _change(Future<void> Function(JellyfinClient c) action) async {
final c = _client;
@@ -253,14 +308,8 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
if (shown.communityRating != null) '★ ${shown.communityRating!.toStringAsFixed(1)}',
if (!isSeries && shown.userData.played) 'Watched',
].join(' · ');
final hint = widget.offlineHint;
final label = playable == null
? (hint == null ? 'Put it up' : 'Play')
: hint != null
? 'Play'
: isSeries
? 'Put it up · ${playable.episodeLabel ?? playable.name}'
: 'Put it up';
final verb = widget.solo ? 'Play' : 'Put it up';
final label = playable != null && isSeries ? '$verb · ${playable.episodeLabel ?? playable.name}' : verb;
final inContinue = playable != null &&
(playable.userData.isResumable || _c.continueKeys.contains(continueKey(playable)));
final left = playable == null ? null : timeLeft(playable);
@@ -307,12 +356,22 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
children: [
FilledButton.icon(
key: const ValueKey('details-put-up'),
onPressed: playable == null || hint != null || _busy ? null : () => _putUp(playable),
onPressed: playable == null || _busy ? null : () => _putUp(playable),
icon: _busy
? const SizedBox.square(dimension: 16, child: CircularProgressIndicator(strokeWidth: 2))
: const Icon(Icons.play_arrow),
label: Text(label, overflow: TextOverflow.ellipsis),
),
if (playable != null && widget.onAddToQueue != null)
GestureDetector(
onSecondaryTap: _busy ? null : () => _queue(playable, next: true),
child: IconButton(
key: const ValueKey('details-add-queue'),
onPressed: _busy ? null : () => _queue(playable),
tooltip: 'Add to queue (right-click: play next)',
icon: const Icon(Icons.playlist_add_rounded),
),
),
if (playable != null)
IconButton(
key: const ValueKey('details-watched'),
@@ -334,14 +393,21 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
onPressed: () => _c.open(SeriesRoute(d.series!, seasonId: seasonId)),
icon: const Icon(Icons.open_in_new),
),
if (client != null)
IconButton(
key: const ValueKey('details-open-jellyfin'),
tooltip: ReuseText.openInJellyfin,
onPressed: () => openLink(jellyfinWebUrl(client.baseUrl, shown.id, serverId: _serverId)),
icon: const Icon(Icons.open_in_browser_rounded),
),
],
),
if (hint != null || _error != null) ...[
if (_error != null) ...[
const SizedBox(height: 6),
Text(
_error ?? hint!,
_error!,
key: const ValueKey('details-hint'),
style: t.bodySmall?.copyWith(color: _error != null ? scheme.error : Colors.grey),
style: t.bodySmall?.copyWith(color: scheme.error),
),
],
if (isSeries && playable != null) ...[
@@ -398,18 +464,14 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
children: [
const Expanded(child: Text('Episodes', style: TextStyle(fontWeight: FontWeight.w600))),
if (seasons.length > 1)
DropdownButton<String>(
Flexible(
child: AppSelect<String?>(
key: const ValueKey('details-season'),
value: seasonId,
isDense: true,
underline: const SizedBox.shrink(),
borderRadius: BorderRadius.circular(10),
items: [
for (final s in seasons)
DropdownMenuItem(value: s.id, child: Text(s.name, overflow: TextOverflow.ellipsis)),
],
items: [for (final s in seasons) (s.id, s.name)],
onChanged: (id) => setState(() => _seasonId = id),
),
),
],
);
}
@@ -422,10 +484,12 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
return Material(
color: isTarget ? scheme.primary.withValues(alpha: 0.10) : Colors.transparent,
borderRadius: BorderRadius.circular(8),
child: InkWell(
// The row's own context: its menu opens at the row.
child: Builder(builder: (context) => InkWell(
key: ValueKey('details-episode-${e.id}'),
borderRadius: BorderRadius.circular(8),
onTap: () => _tapEpisode(e),
onSecondaryTap: () => _episodeMenu(context, e),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 4),
child: Row(
@@ -470,7 +534,7 @@ class _JellyfinDetailsPanelState extends State<JellyfinDetailsPanel> {
],
),
),
),
)),
);
}
}
+7 -6
View File
@@ -3,6 +3,7 @@ import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart';
import '../state/settings.dart';
import '../widgets/app_menu.dart';
import 'browse_scope.dart';
import 'cards.dart';
import 'home_rows.dart';
@@ -184,18 +185,18 @@ class _LatestRow extends StatelessWidget {
onPressed: () => scope.onOpen(LibraryRoute(view, sort: 'added')),
child: const Text('Show all'),
),
PopupMenuButton<void>(
AppMenuButton<bool>(
key: ValueKey('latest-menu-${view.id}'),
tooltip: 'Row options',
icon: const Icon(Icons.more_vert, size: 18),
itemBuilder: (context) => [
CheckedPopupMenuItem(
items: () => [
AppMenuItem(
key: const ValueKey('hide-rereleases'),
value: !hide,
checked: hide,
onTap: () => AppSettings.instance.setHideReReleases(!hide),
child: const Text('Hide re-releases in Latest'),
label: 'Hide re-releases in Latest',
),
],
onSelected: AppSettings.instance.setHideReReleases,
),
],
),
@@ -7,26 +7,31 @@ import 'browser.dart';
import 'sign_in_panel.dart';
/// The Library's Jellyfin source: the library browser once a server is
/// linked, else an inline add-server panel.
/// linked, else [empty] (default: an inline add-server panel).
class JellyfinPickerSource extends StatefulWidget {
final JellyfinAccounts accounts;
final BrowseController? controller;
final JellyfinSelection? selected;
final ValueChanged<JellyfinSelection> onSelect;
final ValueChanged<JellyfinSelection> onPutUp;
final void Function(JellyfinSelection item, {bool next})? onAddToQueue;
final VoidCallback? onOpenIntegrations;
final BrowseStart? start;
final bool libraryStrip;
/// Shown while no server is linked.
final WidgetBuilder? empty;
const JellyfinPickerSource({
super.key,
this.start,
required this.accounts,
required this.onSelect,
required this.onPutUp,
this.onAddToQueue,
this.controller,
this.selected,
this.onOpenIntegrations,
this.libraryStrip = true,
this.empty,
});
@override
@@ -49,6 +54,7 @@ class _JellyfinPickerSourceState extends State<JellyfinPickerSource> {
if (!a.loaded) {
return const Center(child: CircularProgressIndicator(strokeWidth: 2));
}
if (a.isEmpty && widget.empty != null) return widget.empty!(context);
if (a.isEmpty) return _LinkFirst(accounts: a, onOpenIntegrations: widget.onOpenIntegrations);
return JellyfinBrowser(
key: const ValueKey('media-jellyfin'),
@@ -57,6 +63,7 @@ class _JellyfinPickerSourceState extends State<JellyfinPickerSource> {
selected: widget.selected,
onSelect: widget.onSelect,
onPutUp: widget.onPutUp,
onAddToQueue: widget.onAddToQueue,
onOpenIntegrations: widget.onOpenIntegrations,
start: widget.start,
libraryStrip: widget.libraryStrip,
+88 -8
View File
@@ -1,4 +1,5 @@
import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:sync_relay_core/core.dart';
@@ -24,6 +25,14 @@ class PlayerSnapshot {
/// go out one after another; a failure is logged and handed to [onError]
/// (the session shows one quiet toast) and never touches playback. A 401
/// calls [onUnauthorized] and ends reporting.
///
/// Watched or not is [WatchSession]'s rule, not Jellyfin's position
/// percentages (see ARCHITECTURE.md "Jellyfin in a session"): an item
/// played before ([playedBefore]) stays played (re-marked after Playing,
/// Progress without a position, Stopped without one, then marked played
/// again); otherwise Progress leaves the position out past
/// [_noPositionFrom] of the runtime so Jellyfin cannot mark it played on
/// its own, and Stopped carries what the rule says.
class JellyfinProgressReporter {
final JellyfinClient client;
final String itemId;
@@ -34,20 +43,41 @@ class JellyfinProgressReporter {
final void Function(Object error)? onError;
final VoidCallback? onUnauthorized;
/// What this viewer watched of the item while it was open here.
final WatchSession watch;
JellyfinProgressReporter({
required this.client,
required this.itemId,
required this.source,
required this.playSessionId,
bool playedBefore = false,
int resumeTicksBefore = 0,
this.interval = const Duration(seconds: 10),
this.onError,
this.onUnauthorized,
this.onStopped,
DateTime Function()? clock,
}) : _clock = clock ?? DateTime.now;
}) : _clock = clock ?? DateTime.now,
_keepPlayed = playedBefore,
_runtime = (source.runTimeTicks ?? 0) / jellyfinTicksPerSecond,
watch = WatchSession(
playedBefore: playedBefore, resumeBefore: resumeTicksBefore / jellyfinTicksPerSecond);
/// Past this share of the runtime Progress carries no position: Jellyfin
/// marks an item played past its "max resume" share (90 % by default).
static const _noPositionFrom = 0.85;
/// After Stopped (and a mark played) went out: the item's watched
/// state on the server may differ from what lists show.
final void Function()? onStopped;
Future<void> _chain = Future.value();
bool _playing = false;
bool _dead = false;
bool _keepPlayed;
double _runtime;
double? _endingStart;
PlayerSnapshot? _last;
DateTime? _lastAt;
DateTime? _lastSentAt;
@@ -55,13 +85,23 @@ class JellyfinProgressReporter {
/// Between [start] and [stop].
bool get active => _playing && !_dead;
/// The item counts as played here (before, or by the rule at a stop).
bool get keepsPlayed => _keepPlayed;
/// The player's duration (used when Jellyfin gave no runtime) and where
/// the ending starts (Outro segment / ED chapter), seconds.
void timeline({double duration = 0, double? endingStart}) {
if ((source.runTimeTicks ?? 0) <= 0 && duration > 0) _runtime = duration;
_endingStart = endingStart;
}
/// The report body for [s]: ticks, pause, and mpv's aid/sid mapped to
/// Jellyfin stream indices (-1 = subtitles off).
JellyfinPlaybackReport reportFor(PlayerSnapshot s) => JellyfinPlaybackReport(
JellyfinPlaybackReport reportFor(PlayerSnapshot s, {bool withPosition = true}) => JellyfinPlaybackReport(
itemId: itemId,
mediaSourceId: source.id,
playSessionId: playSessionId,
positionTicks: (s.position * jellyfinTicksPerSecond).round(),
positionTicks: withPosition ? _ticks(s.position) : null,
isPaused: s.paused,
audioStreamIndex: s.aid == null
? null
@@ -71,13 +111,24 @@ class JellyfinProgressReporter {
: source.jellyfinIndexForMpvTrack(JellyfinStreamType.subtitle, s.sid!),
);
static int _ticks(double secs) => (secs * jellyfinTicksPerSecond).round();
/// Progress may carry the position: not for a played item, not without
/// a runtime and not near the end (either would let Jellyfin decide).
bool _progressPosition(double position) =>
!_keepPlayed && _runtime > 0 && position < _noPositionFrom * _runtime;
/// Playing: once the media is open. Again after [stop] (played to the
/// end, then someone seeked back) starts reporting anew.
/// end, then someone seeked back) starts reporting anew. A played item
/// is marked played again right after (Jellyfin up to 10.11 clears it
/// on Playing).
void start(PlayerSnapshot s) {
if (_playing || _dead) return;
_playing = true;
_mark(s);
watch.sample(s.position, playing: !s.paused, at: _clock());
_send('Playing', () => client.reportPlaybackStart(reportFor(s)));
if (_keepPlayed) _send('played', () => client.markPlayed(itemId));
}
/// Progress when due (see the class doc).
@@ -85,6 +136,7 @@ class JellyfinProgressReporter {
if (!_playing || _dead) return;
final last = _last, lastAt = _lastAt, sentAt = _lastSentAt;
final now = _clock();
watch.sample(s.position, playing: !s.paused, at: now);
var due = force || last == null || lastAt == null || sentAt == null;
if (!due) {
final elapsed = now.difference(lastAt).inMilliseconds / 1000;
@@ -99,16 +151,44 @@ class JellyfinProgressReporter {
_lastAt = now;
if (!due) return;
_lastSentAt = now;
_send('Progress', () => client.reportPlaybackProgress(reportFor(s)));
final report = reportFor(s, withPosition: _progressPosition(s.position));
_send('Progress', () => client.reportPlaybackProgress(report));
}
/// Stopped (swap, leave, kick, window close, played to the end).
/// Stopped (swap, leave, kick, window close, played to the end), as
/// [WatchSession.verdict] says: played (or kept played) -> no position,
/// then marked played; a peek -> the resume point from before; part way
/// -> the position, held under [_noPositionFrom] of the runtime.
/// Completes when it and everything before it went out.
Future<void> stop(PlayerSnapshot s) {
if (!_playing || _dead) return _chain;
_playing = false;
_send('Stopped', () => client.reportPlaybackStopped(reportFor(s)));
return _chain;
watch.sample(s.position, playing: !s.paused, at: _clock());
final v = _keepPlayed
? const WatchVerdict(WatchOutcome.keepPlayed)
: watch.verdict(runtime: _runtime, endingStart: _endingStart);
debugPrint('jellyfin $itemId: $v (covered ${watch.covered.round()} s of ${_runtime.round()} s)');
final int? ticks;
switch (v.outcome) {
case WatchOutcome.played || WatchOutcome.keepPlayed:
_keepPlayed = true;
ticks = null;
case WatchOutcome.peek:
ticks = _ticks(watch.resumeBefore);
case WatchOutcome.partial:
final at = v.resumeAt ?? s.position;
ticks = _ticks(_runtime > 0 ? math.min(at, _noPositionFrom * _runtime) : at);
}
final report = JellyfinPlaybackReport(
itemId: itemId, mediaSourceId: source.id, playSessionId: playSessionId, positionTicks: ticks);
_send('Stopped', () => client.reportPlaybackStopped(report));
if (ticks == null) {
_send('played', () => client.markPlayed(itemId));
// Marking played keeps a resume point Progress left (Continue would
// still list it, "3 min left"): clear it.
_send('resume cleared', () => client.clearResumePosition(itemId));
}
return _chain = _chain.then((_) => onStopped?.call());
}
void _mark(PlayerSnapshot s) {
@@ -375,6 +375,7 @@ class _EpisodeTileState extends State<EpisodeTile> {
key: ValueKey('episode-${e.id}'),
focusColor: Colors.transparent,
onTap: () => _tap(scope),
onSecondaryTap: () => scope.cardMenu(context, widget.episode),
onHover: (h) => setState(() => _hover = h),
onFocusChange: (f) => setState(() => _focus = f),
child: Padding(
@@ -318,10 +318,11 @@ Future<({EpisodeLink? previous, EpisodeLink? next})> findAdjacentEpisodes(OwnPla
}
}
/// When the floating "Next episode" pill appears: at [endingStart] (the
/// Where the "Next episode" pill's window starts: at [endingStart] (the
/// ED: Jellyfin Outro segment or ED-titled chapter, see `endingRange`)
/// when one is known inside [runtime], else the last two minutes of
/// [runtime] (all of it for shorter media).
/// [runtime] (all of it for shorter media). The pill shows only while the
/// controls are up (`PillGate`), so a guessed window costs nothing.
Duration nextPromptStart(JellyfinItem? item, Duration runtime, {Duration? endingStart}) {
if (endingStart != null && endingStart > Duration.zero && endingStart < runtime) {
return endingStart;
@@ -332,13 +333,13 @@ Duration nextPromptStart(JellyfinItem? item, Duration runtime, {Duration? ending
/// Who performs the auto-advance swap, so several counting clients do not
/// swap twice: the lowest member id among members that play the item with
/// their own account (`jf[serverId] == true`, not stale). Only what every
/// their own account (`jf[serverId] == true`, not stale, not out). Only what every
/// client sees in `state` decides (who put the item up is not in it: a
/// late joiner never saw that swap), so all clients agree.
String? autoAdvanceSwapper(List<MemberView> members, String serverId) {
final eligible = [
for (final m in members)
if (!m.stale && m.jf[serverId] == true) m
if (!m.stale && !m.out && m.jf[serverId] == true) m
];
if (eligible.isEmpty) return null;
eligible.sort((a, b) => compareMemberIds(a.id, b.id));
+106
View File
@@ -0,0 +1,106 @@
import 'dart:async';
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:path_provider/path_provider.dart';
import 'package:sync_relay_core/core.dart';
import '../screens/home/ui.dart' show appName, displayVersion;
import '../state/session_state.dart';
// The app's log on disk (<app support>/logs/app-YYYY-MM-DD.log; core's
// logging.dart writes, rotates and redacts it), debugPrint routed into it,
// and the "Copy diagnostics" text of Settings → About.
final _appLog = createLogger('app');
/// The logs folder, once [startAppLogging] ran.
String? appLogDir;
/// Opens the log files and routes `debugPrint` and uncaught errors into
/// the log. Needs Flutter's binding (path_provider).
Future<void> startAppLogging() async {
try {
final base = await getApplicationSupportDirectory();
final dir = '${base.path}${Platform.pathSeparator}logs';
if (startLogFiles(dir) != null) appLogDir = dir;
} catch (e) {
_appLog.warning('no log files: $e');
}
// Everything the app prints for diagnosis lands in the file too (the
// log's console output replaces the print).
debugPrint = (String? message, {int? wrapWidth}) {
if (message == null || message.isEmpty) return;
final bad = RegExp(r'fail|error|crash|exception', caseSensitive: false).hasMatch(message);
bad ? _appLog.warning(message) : _appLog.info(message);
};
PlatformDispatcher.instance.onError = (error, stack) {
_appLog.severe('uncaught: $error', error, stack);
return false;
};
_appLog.info('$appName ${displayVersion()} on ${Platform.operatingSystem} '
'${Platform.operatingSystemVersion}, pid $pid, Dart ${Platform.version.split(' ').first}');
}
/// The text "Copy diagnostics" gives: versions, then the last [since] of
/// the app log (its hosted server's records included), already redacted;
/// with [sessionLog], the server's session log of the same hours after it
/// (every member's shared lines and the server's, merged).
Future<String> diagnosticsText({Duration since = const Duration(hours: 6), bool sessionLog = false}) async {
final b = StringBuffer()
..writeln('$appName ${displayVersion()}')
..writeln('OS: ${Platform.operatingSystem} ${Platform.operatingSystemVersion}')
..writeln('Dart: ${Platform.version.split(' ').first}');
try {
final mpv = await SessionState.instance.coordinator.playback.mpvVersion().timeout(const Duration(seconds: 2));
b.writeln('mpv: ${mpv ?? 'no player yet'}');
} catch (_) {
b.writeln('mpv: unknown');
}
try {
final y = await SessionState.instance.ports.links.ytDlp.timeout(const Duration(seconds: 2));
final cookies = y.cookies.read(count: false);
b.writeln('yt-dlp: ${y.version ?? 'not ready'}${y.lastError == null ? '' : ' (${y.lastError})'}, '
'cookies: ${cookies == null ? 'none' : 'set'}');
} catch (_) {
b.writeln('yt-dlp: unknown');
}
final files = logFiles;
b.writeln('Log: ${files?.currentPath ?? 'none (console only)'}');
b.writeln('--- last ${since.inHours} h of the log ---');
b.write(files?.recent(since) ?? '');
if (sessionLog) {
final server = await SessionState.instance.coordinator.sessionLog(hours: since.inHours);
b
..writeln()
..writeln("--- last ${since.inHours} h of the server's session log ---")
..write(server ?? "(none: the server keeps no session log, or it couldn't be reached)");
}
return redactLog(b.toString());
}
/// Saves [text] next to the logs as `diagnostics-<time>.txt`; its path,
/// or null when it could not be written.
Future<String?> saveDiagnostics(String text) async {
final dir = appLogDir;
if (dir == null) return null;
final t = DateTime.now();
String two(int n) => n.toString().padLeft(2, '0');
final path = '$dir${Platform.pathSeparator}diagnostics-${t.year}${two(t.month)}${two(t.day)}-'
'${two(t.hour)}${two(t.minute)}${two(t.second)}.txt';
try {
// Older ones go after the log files' week.
for (final e in Directory(dir).listSync()) {
if (e is File &&
e.uri.pathSegments.last.startsWith('diagnostics-') &&
t.difference(e.statSync().modified) > const Duration(days: 7)) {
e.deleteSync();
}
}
await File(path).writeAsString(text);
return path;
} catch (e) {
_appLog.warning('cannot save diagnostics: $e');
return null;
}
}
@@ -0,0 +1,68 @@
import 'dart:async';
import 'dart:io';
import 'package:flutter/foundation.dart';
import '../files/thumbnails.dart';
import '../state/session_state.dart';
// The one way out of the app (close button, Alt+F4, Update and restart).
// Order matters: every mpv player goes before the engine does (a live one
// calls a dead Dart callback), then the network goodbye, then the window
// closes through the platform's normal path so the engine is torn down
// inside the message loop. The runners end the process right after
// (`linux/runner/main.cc`, `windows/runner/main.cpp`).
bool _shuttingDown = false;
/// True once [shutDownApp] started.
bool get shuttingDown => _shuttingDown;
/// Hides the window, releases every player and the sound device, leaves
/// (others see "left", a hosted server stops), runs [beforeQuit], then
/// closes the window. Every step is bounded; a second call does nothing.
Future<void> shutDownApp({Future<void> Function()? beforeQuit}) async {
if (_shuttingDown) return;
_shuttingDown = true;
final session = SessionState.instance;
final shell = session.ports.shell;
final total = Stopwatch()..start();
await _step('window save', shell.saveWindow(), const Duration(milliseconds: 500));
await _step('hide', shell.hide(), const Duration(milliseconds: 500));
await Future.wait([
_step('players', session.coordinator.releasePlayers(), const Duration(seconds: 3)),
_step('thumbnails', cancelAllThumbnails(), const Duration(milliseconds: 1500)),
_step('sounds', session.sfx.dispose(), const Duration(milliseconds: 500)),
]);
// Windows: media_kit_video frees a player's video output on a thread of
// its own after dispose returns; it must be done before the engine
// stops, or the plugin's teardown waits on it for good.
if (Platform.isWindows) await Future.delayed(const Duration(milliseconds: 300));
// Jellyfin stop report, last diagnostics, the goodbye, then the hosted
// server: 3 s in all.
await _step('leave', session.leave(), const Duration(milliseconds: 2500));
await _step('server stop', session.stopServer(), const Duration(milliseconds: 500));
if (beforeQuit != null) await _step('before quit', beforeQuit(), const Duration(seconds: 3));
debugPrint('close: ready to quit after ${total.elapsedMilliseconds} ms');
await shell.quit();
// The engine stops with the window, so this only fires when the close
// did not go through. A kill, not exit(): no exit handlers (NVIDIA's
// EGL one segfaults, Windows DLL detach can hang).
Timer(const Duration(seconds: 3), () {
debugPrint('close: the window did not close; ending the process');
Process.killPid(pid, ProcessSignal.sigkill);
});
}
Future<void> _step(String what, Future<void>? f, Duration limit) async {
if (f == null) return;
final sw = Stopwatch()..start();
try {
await f.timeout(limit);
} on TimeoutException {
debugPrint('close: $what did not finish in ${limit.inMilliseconds} ms');
} catch (e) {
debugPrint('close: $what failed: $e');
}
if (sw.elapsedMilliseconds > 200) debugPrint('close: $what took ${sw.elapsedMilliseconds} ms');
}
@@ -0,0 +1,133 @@
import 'dart:async';
import 'dart:typed_data';
import 'package:flutter_soloud/flutter_soloud.dart';
import 'package:sync_relay_core/core.dart';
final _log = createLogger('sound');
/// What [SoundEngine] needs from an audio library: [SoLoudBackend] in the
/// app, a fake in tests. A sound handle is whatever [load] returns.
abstract class AudioBackend {
Future<void> init();
/// Decodes [wav] (a whole WAV file) into memory under [name].
Future<Object> load(String name, Uint8List wav);
/// Starts one voice of [sound] at [volume] (linear gain, 0..1); voices
/// overlap.
void play(Object sound, double volume);
Future<void> unload(Object sound);
Future<void> deinit();
}
/// flutter_soloud (SoLoud mixing into miniaudio's output device).
class SoLoudBackend implements AudioBackend {
SoLoud get _s => SoLoud.instance;
@override
Future<void> init() => _s.init();
@override
Future<Object> load(String name, Uint8List wav) => _s.loadMem(name, wav);
@override
void play(Object sound, double volume) => _s.play(sound as AudioSource, volume: volume);
@override
Future<void> unload(Object sound) => _s.disposeSource(sound as AudioSource);
@override
Future<void> deinit() => _s.deinitAsync();
}
/// The app's short in-memory sounds. The audio device opens on [warmUp] or
/// the first [play]; if it can't (no device, a broken driver) the engine
/// logs once and every play is silently dropped. Each sound is loaded once
/// per slot from the WAV bytes its renderer gives; a new key in a slot
/// replaces (and frees) what the slot held.
class SoundEngine {
final AudioBackend _backend;
SoundEngine({AudioBackend? backend}) : _backend = backend ?? SoLoudBackend();
Future<bool>? _ready;
var _disposed = false;
/// Per slot: the loaded key and its sound (null: failed to load).
final Map<String, (String, Future<Object?>)> _slots = {};
/// Load names are unique: SoLoud hands back the old sound for a name it
/// already holds, which would defeat a re-render.
var _loads = 0;
/// Opens the audio device now, so the first sound has no wait.
Future<bool> warmUp() => _ready ??= _init();
Future<bool> _init() async {
if (_disposed) return false;
try {
await _backend.init();
return true;
} catch (e) {
_log.warning('no sounds: audio init failed: $e');
return false;
}
}
/// Plays the sound of [slot] at [volume] (linear gain). [key] names what
/// [wav] renders: the same key reuses the loaded sound; another key, or
/// [fresh], renders and loads it again.
Future<void> play(String slot, String key, Future<Uint8List> Function() wav,
{required double volume, bool fresh = false}) async {
if (_disposed || volume <= 0) return;
if (!await warmUp() || _disposed) return;
var held = _slots[slot];
if (held == null || held.$1 != key || fresh) {
if (held != null) unawaited(_unload(held.$2));
held = (key, _load(key, wav));
_slots[slot] = held;
}
final sound = await held.$2;
if (sound == null) {
// Retry on the next play.
if (identical(_slots[slot], held)) _slots.remove(slot);
return;
}
if (_disposed || !identical(_slots[slot], held)) return;
try {
_backend.play(sound, volume.clamp(0.0, 1.0));
} catch (e) {
_log.warning('sound $key: $e');
}
}
Future<Object?> _load(String key, Future<Uint8List> Function() wav) async {
try {
return await _backend.load('$key#${_loads++}', await wav());
} catch (e) {
_log.warning('sound $key: $e');
return null;
}
}
Future<void> _unload(Future<Object?> sound) async {
try {
final s = await sound;
if (s != null && !_disposed) await _backend.unload(s);
} catch (e) {
_log.fine('unload: $e');
}
}
/// Frees every sound and closes the audio device. Plays after it are
/// dropped.
Future<void> dispose() async {
if (_disposed) return;
_disposed = true;
_slots.clear();
final ready = _ready;
if (ready == null || !await ready) return;
try {
// Deinit frees the loaded sounds with the engine.
await _backend.deinit();
} catch (e) {
_log.warning('audio deinit: $e');
}
}
}
@@ -0,0 +1,19 @@
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
/// The runner's window channel (linux/runner/my_application.cc,
/// windows/runner/flutter_window.cpp).
const _window = MethodChannel('starsync/window');
/// Asks the desktop to point at the app's window (taskbar flash, urgency
/// hint) when it is not focused; nothing when it is. The runner clears it
/// once the window gets focus. Quietly nothing where the runner lacks it.
Future<void> requestWindowAttention() async {
try {
await _window.invokeMethod<void>('attention');
} on MissingPluginException {
// Tests, other platforms.
} catch (e) {
debugPrint('window attention: $e');
}
}
@@ -0,0 +1,40 @@
import 'dart:io';
import 'package:file_picker/file_picker.dart';
import '../../files/scanner.dart';
import '../ports/folder_access.dart';
import '../ports/url_opener.dart';
/// [FolderAccess] on a desktop file system: file_picker's dialogs, the
/// [scanFolder] walk, the file manager through [UrlOpener].
class DesktopFolders implements FolderAccess {
final UrlOpener urls;
const DesktopFolders(this.urls);
@override
Future<String?> pickFolder({required String dialogTitle}) => FilePicker.getDirectoryPath(dialogTitle: dialogTitle);
@override
Future<List<String>> pickFiles({required String dialogTitle, required List<String> extensions}) async {
final files = await FilePicker.pickFiles(
dialogTitle: dialogTitle,
type: FileType.custom,
allowedExtensions: extensions,
);
return [for (final f in files) ?f.path];
}
@override
Future<FolderScan> scan(String dir) => scanFolder(dir);
@override
bool folderExists(String dir) => Directory(dir).existsSync();
@override
Future<FileStat> stat(String path) => File(path).stat();
// The file manager opens a folder path the way a browser opens a link.
@override
Future<bool> reveal(String dir) => urls.open(Uri.directory(dir).toString());
}
@@ -0,0 +1,17 @@
import '../../playback/yt_dlp_app.dart';
import '../ports/ports.dart';
import 'desktop_folders.dart';
import 'desktop_shell.dart';
import 'desktop_urls.dart';
/// The desktop's [Ports].
Ports desktopPorts() {
const urls = DesktopUrls();
return Ports(
shell: DesktopShell(),
urls: urls,
folders: const DesktopFolders(urls),
links: AppYtDlp.instance,
notifications: const NoSystemNotifications(),
);
}
@@ -0,0 +1,133 @@
import 'dart:async';
import 'package:flutter/widgets.dart';
import 'package:fox_utils/fox_utils.dart' show ClipboardX, DesktopDropX, DropTarget;
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:window_manager/window_manager.dart';
import '../../state/settings.dart' show settingsBoxName;
import 'attention.dart';
import '../ports/shell_port.dart';
import 'window_memory.dart';
/// [ShellPort] on Linux and Windows: window_manager for the window,
/// [WindowMemory] for its size and place, the runner's channel for
/// attention, fox_utils for drops and the clipboard.
class DesktopShell implements ShellPort {
WindowMemory? _memory;
@override
Future<void> start({required String title, required Future<void> Function() onCloseRequest}) async {
await windowManager.ensureInitialized();
await windowManager.setPreventClose(true);
final memory = _memory = WindowMemory(Hive.isBoxOpen(settingsBoxName) ? Hive.box(settingsBoxName) : null);
windowManager.addListener(_CloseGuard(onCloseRequest));
final windowOptions = WindowOptions(
size: memory.size,
minimumSize: const Size(160, 90),
center: !memory.hasPosition,
backgroundColor: const Color(0xFF000000),
titleBarStyle: TitleBarStyle.hidden,
title: title,
);
unawaited(windowManager.waitUntilReadyToShow(windowOptions, () async {
await memory.restore();
await windowManager.show();
await windowManager.focus();
}));
}
@override
Future<void> setFullScreen(bool on) => windowManager.setFullScreen(on);
@override
Future<void> minimize() => windowManager.minimize();
@override
Future<bool> isMaximized() => windowManager.isMaximized();
@override
Future<void> maximize() => windowManager.maximize();
@override
Future<void> unmaximize() => windowManager.unmaximize();
@override
void Function() watchMaximized(void Function(bool maximized) onChange) {
final l = _MaximizeWatch(onChange);
windowManager.addListener(l);
return () => windowManager.removeListener(l);
}
@override
Future<void> startDragging() => windowManager.startDragging();
@override
Future<void> requestClose() => windowManager.close();
@override
Future<void> saveWindow() async => _memory?.save();
@override
Future<void> hide() => windowManager.hide();
@override
Future<void> quit() async {
try {
await windowManager.setPreventClose(false);
await windowManager.close();
} catch (e) {
debugPrint('window close failed: $e');
await windowManager.destroy();
}
}
@override
Future<void> requestAttention() => requestWindowAttention();
@override
Future<Paste> readPaste() async {
var files = const <String>[];
String? text;
try {
files = await ClipboardX.readFiles();
} catch (_) {}
if (files.isEmpty) {
try {
text = await ClipboardX.readText();
} catch (_) {}
}
return (files: files, text: text);
}
@override
Widget dropTarget({
Key? key,
bool enable = true,
VoidCallback? onEnter,
VoidCallback? onExit,
required void Function(List<String> paths, Offset at) onDrop,
required Widget child,
}) =>
DropTarget(
key: key,
enable: enable,
onDragEntered: onEnter == null ? null : (_) => onEnter(),
onDragExited: onExit == null ? null : (_) => onExit(),
onDragDone: (d) => onDrop(DesktopDropX.pathsOf(d.files), d.localPosition),
child: child,
);
}
/// Close button / Alt+F4 run the orderly close instead.
class _CloseGuard with WindowListener {
final Future<void> Function() onClose;
_CloseGuard(this.onClose);
@override
void onWindowClose() => unawaited(onClose());
}
class _MaximizeWatch with WindowListener {
final void Function(bool) onChange;
_MaximizeWatch(this.onChange);
@override
void onWindowMaximize() => onChange(true);
@override
void onWindowUnmaximize() => onChange(false);
}
@@ -0,0 +1,26 @@
import 'dart:io';
import '../ports/url_opener.dart';
/// [UrlOpener] without url_launcher: `xdg-open`, `open` or Windows'
/// `url.dll` handler.
class DesktopUrls implements UrlOpener {
const DesktopUrls();
@override
Future<bool> open(String url) async {
try {
final ProcessResult r;
if (Platform.isWindows) {
r = await Process.run('rundll32', ['url.dll,FileProtocolHandler', url]);
} else if (Platform.isMacOS) {
r = await Process.run('open', [url]);
} else {
r = await Process.run('xdg-open', [url]);
}
return r.exitCode == 0;
} catch (_) {
return false;
}
}
}
@@ -0,0 +1,106 @@
import 'dart:async';
import 'dart:io';
import 'dart:ui';
import 'package:flutter/foundation.dart';
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:screen_retriever/screen_retriever.dart';
import 'package:window_manager/window_manager.dart';
/// The window's size, position and maximized state across restarts (and
/// hot restarts), in the settings box. The size and position kept are
/// the normal (unmaximized) ones; fullscreen is never saved or restored.
/// Wayland lets no app place its own window, so there only the size and
/// maximized state come back (the compositor decides the position).
class WindowMemory with WindowListener {
static const _key = 'windowBounds';
static const defaultSize = Size(1280, 720);
// Null when the settings box failed to open: defaults, nothing saved.
final Box? _box;
Timer? _save;
WindowMemory(this._box);
static bool get _canPlace => !(Platform.isLinux && Platform.environment['WAYLAND_DISPLAY'] != null);
Map? get _saved => _box?.get(_key) is Map ? _box!.get(_key) as Map : null;
/// The size to open at: the last normal size, else [defaultSize].
Size get size {
final s = _saved;
final w = s?['w'], h = s?['h'];
return w is num && h is num && w >= 160 && h >= 90 ? Size(w.toDouble(), h.toDouble()) : defaultSize;
}
/// Whether a saved position exists to place the window at (else center).
bool get hasPosition => _canPlace && _saved?['x'] is num && _saved?['y'] is num;
/// After the window shows: back to the saved position when it still
/// lands on a connected display, maximized when it was; then listens.
Future<void> restore() async {
final s = _saved;
try {
if (s != null && hasPosition) {
final rect = Offset((s['x'] as num).toDouble(), (s['y'] as num).toDouble()) & size;
if (await _onSomeDisplay(rect)) {
await windowManager.setPosition(rect.topLeft);
} else {
await windowManager.center();
}
}
if (s?['max'] == true) await windowManager.maximize();
} catch (e) {
debugPrint('window restore failed: $e');
}
windowManager.addListener(this);
}
// At least a 100×50 corner of the title area on a display's visible area.
static Future<bool> _onSomeDisplay(Rect r) async {
final grip = Rect.fromLTWH(r.left, r.top, r.width.clamp(0, 100).toDouble(), 50);
for (final d in await screenRetriever.getAllDisplays()) {
final area = (d.visiblePosition ?? Offset.zero) & (d.visibleSize ?? d.size);
if (area.overlaps(grip)) return true;
}
return false;
}
void _later() {
_save?.cancel();
_save = Timer(const Duration(milliseconds: 400), () => unawaited(save()));
}
/// Writes the current state now (also on close).
Future<void> save() async {
_save?.cancel();
final box = _box;
if (box == null) return;
try {
if (await windowManager.isFullScreen() || await windowManager.isMinimized()) return;
final max = await windowManager.isMaximized();
final s = Map<String, Object?>.of((_saved ?? const {}).cast<String, Object?>());
s['max'] = max;
if (!max) {
final b = await windowManager.getBounds();
s['w'] = b.width;
s['h'] = b.height;
if (_canPlace) {
s['x'] = b.left;
s['y'] = b.top;
}
}
await box.put(_key, s);
} catch (e) {
debugPrint('window save failed: $e');
}
}
@override
void onWindowResized() => _later();
@override
void onWindowMoved() => _later();
@override
void onWindowMaximize() => _later();
@override
void onWindowUnmaximize() => _later();
}
@@ -0,0 +1,53 @@
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:sync_relay_core/core.dart' show findInstallRoot;
/// The app's id: GTK's application id, so the Wayland `app_id` the
/// compositor matches to [desktopFileName] for the window's icon.
const appId = 'moe.senkochan.watch_together';
const desktopFileName = '$appId.desktop';
/// Linux release installs (an unpacked tarball) carry no launcher entry, so
/// Wayland shows a generic icon. On start: write the `.desktop` file into
/// `~/.local/share/applications` (Exec = this binary) and the icon into
/// the hicolor theme, only when something changed (a moved install, a new
/// icon). Never in debug runs; failures only log.
Future<void> installDesktopEntry({String? executable, String? dataHome, String? home}) async {
if (!Platform.isLinux || kDebugMode) return;
try {
final exe = executable ?? Platform.resolvedExecutable;
final root = findInstallRoot(exe, windows: false);
if (root == null) return;
final share = dataHome ?? Platform.environment['XDG_DATA_HOME'] ??
'${home ?? Platform.environment['HOME']}/.local/share';
final icons = '${root.path}/data/flutter_assets/assets/icon';
for (final size in const [16, 32, 48, 64, 128, 256, 512]) {
final src = File('$icons/icon_$size.png');
if (!src.existsSync()) continue;
final dst = File('$share/icons/hicolor/${size}x$size/apps/$appId.png');
if (dst.existsSync() && dst.lengthSync() == src.lengthSync()) continue;
await dst.parent.create(recursive: true);
await src.copy(dst.path);
}
final entry = desktopEntryText(exe);
final file = File('$share/applications/$desktopFileName');
if (file.existsSync() && file.readAsStringSync() == entry) return;
await file.parent.create(recursive: true);
await file.writeAsString(entry);
} catch (e) {
debugPrint('desktop entry: $e');
}
}
@visibleForTesting
String desktopEntryText(String exe) => '''[Desktop Entry]
Type=Application
Name=Starsync
Comment=Watch videos in sync with friends
Exec="$exe"
Icon=$appId
StartupWMClass=$appId
Categories=AudioVideo;Video;Player;Network;
Terminal=false
''';
@@ -0,0 +1,28 @@
import 'dart:io' show FileStat;
import '../../files/scanner.dart' show FolderScan;
/// The user's folders and files: picking them, listing videos, looking a
/// path up. Paths for now; a platform without them (Android's tree URIs)
/// brings its own implementation.
abstract interface class FolderAccess {
/// The system folder dialog; null when cancelled.
Future<String?> pickFolder({required String dialogTitle});
/// The system file dialog limited to [extensions]; the picked paths
/// (empty when cancelled).
Future<List<String>> pickFiles({required String dialogTitle, required List<String> extensions});
/// The videos under [dir] (see [FolderScan]); never throws.
Future<FolderScan> scan(String dir);
/// Whether the folder [dir] exists.
bool folderExists(String dir);
/// Size and dates of [path]; throws when it is gone.
Future<FileStat> stat(String path);
/// Shows the folder [dir] in the file manager; false when nothing
/// opened it.
Future<bool> reveal(String dir);
}
@@ -0,0 +1,21 @@
import 'package:sync_relay_core/core.dart' show LinkProbe, YtDlp;
/// Web page links: what they are and how they play, through the app's
/// yt-dlp (a process on desktop).
abstract interface class LinkResolver {
/// The yt-dlp behind it (relaying a link, cookies, the hosted server's
/// shared folder).
Future<YtDlp> get ytDlp;
/// Gets it ready in the background (download on first run, updates).
void warmUp();
/// mpv's `ytdl-raw-options` (sub languages, cookies).
Future<String> mpvRawOptions();
/// What [url] is, remembered for a while ([keep]); [fresh] asks again.
Future<LinkProbe> probe(String url, {Duration keep, bool fresh});
/// [url] no longer needs keeping longer than usual.
void release(String url);
}
@@ -0,0 +1,28 @@
import 'folder_access.dart';
import 'link_resolver.dart';
import 'shell_port.dart';
import 'system_notifications.dart';
import 'url_opener.dart';
export 'folder_access.dart';
export 'link_resolver.dart';
export 'shell_port.dart';
export 'system_notifications.dart';
export 'url_opener.dart';
/// The platform as the app sees it: one set, made in the composition
/// root ([SessionState]) and handed on from there.
class Ports {
final ShellPort shell;
final UrlOpener urls;
final FolderAccess folders;
final LinkResolver links;
final SystemNotifications notifications;
const Ports({
required this.shell,
required this.urls,
required this.folders,
required this.links,
required this.notifications,
});
}
@@ -0,0 +1,54 @@
import 'package:flutter/widgets.dart';
/// What the clipboard holds for a paste: its files, else its text.
typedef Paste = ({List<String> files, String? text});
/// The app window and what the desktop hands it (drops, pastes). The
/// desktop implementation wraps window_manager and fox_utils
/// ([DesktopShell]); another platform brings its own.
abstract interface class ShellPort {
/// Before the first frame: the window shown at its remembered size and
/// place; a close request (close button, Alt+F4) runs [onCloseRequest]
/// instead of closing.
Future<void> start({required String title, required Future<void> Function() onCloseRequest});
Future<void> setFullScreen(bool on);
Future<void> minimize();
Future<bool> isMaximized();
Future<void> maximize();
Future<void> unmaximize();
/// Calls [onChange] whenever the window is maximized or restored;
/// returns the call that stops it.
void Function() watchMaximized(void Function(bool maximized) onChange);
/// Moves the window with the pointer (a press on the title area).
Future<void> startDragging();
/// Asks to close the window: the same path as the close button.
Future<void> requestClose();
/// The way out: remembers the window, hides it ([hide]), and later
/// closes it for good ([quit]).
Future<void> saveWindow();
Future<void> hide();
Future<void> quit();
/// Points the desktop at the window when it is not focused (taskbar
/// flash, urgency hint); nothing when it is.
Future<void> requestAttention();
/// The clipboard's files, else its text (Ctrl+V outside a text field).
Future<Paste> readPaste();
/// [child] taking dropped files ([onDrop]: their paths and where they
/// landed); [enable] off lets drops through.
Widget dropTarget({
Key? key,
bool enable = true,
VoidCallback? onEnter,
VoidCallback? onExit,
required void Function(List<String> paths, Offset at) onDrop,
required Widget child,
});
}
@@ -0,0 +1,14 @@
/// Notifications outside the window (the desktop's notification center,
/// Android's shade). The policy that uses them comes with the Notifier.
abstract interface class SystemNotifications {
/// Shows [title] / [body]; replaces the one with the same [tag].
Future<void> show({required String title, required String body, String tag = ''});
}
/// Shows nothing (desktop today).
class NoSystemNotifications implements SystemNotifications {
const NoSystemNotifications();
@override
Future<void> show({required String title, required String body, String tag = ''}) async {}
}
@@ -0,0 +1,6 @@
/// Opens links outside the app.
abstract interface class UrlOpener {
/// Opens [url] with the system's handler (a browser for web links, the
/// file manager for a `file:` folder); false when nothing opened it.
Future<bool> open(String url);
}
@@ -1,120 +0,0 @@
import 'dart:typed_data';
/// FNV-1a over a 15x15 grid of RGB(A) pixels in the central half of an
/// image. Used on a small capture of what the compositor shows: the
/// centre is video, the edges carry the (changing) control overlays.
int hashCenterPixels(ByteData rgba, int width, int height) {
var x = 0x811c9dc5;
if (width <= 0 || height <= 0) return x;
for (var gy = 1; gy < 16; gy++) {
for (var gx = 1; gx < 16; gx++) {
final px = (width * (0.25 + 0.5 * gx / 16)).floor();
final py = (height * (0.25 + 0.5 * gy / 16)).floor();
final o = (py * width + px) * 4;
if (o + 3 > rgba.lengthInBytes) continue;
for (var c = 0; c < 3; c++) {
x = ((x ^ rgba.getUint8(o + c)) * 0x01000193) & 0xffffffff;
}
}
}
return x;
}
/// FNV-1a over ~4k bytes spread evenly across a raw frame (mpv
/// `screenshot-raw`); dimension-agnostic, enough to tell frames apart.
int hashSpread(Uint8List bytes) {
var x = 0x811c9dc5;
if (bytes.isEmpty) return x;
final step = bytes.length <= 4096 ? 1 : bytes.length ~/ 4096;
for (var i = 0; i < bytes.length; i += step) {
x = ((x ^ bytes[i]) * 0x01000193) & 0xffffffff;
}
return x;
}
/// One sample of player state, taken about once a second.
class FrameSample {
final DateTime at;
final double position;
/// Fingerprint of the picture currently shown on screen; null when it
/// cannot be captured (no view, hidden window, headless).
final int? frames;
/// Playing, not buffering, rate > 0, video track present, window
/// visible. Anything else disarms the watchdog.
final bool eligible;
const FrameSample({
required this.at,
required this.position,
required this.frames,
required this.eligible,
});
}
/// Detects a frozen picture: position advances normally but the shown
/// picture stands still for [stallAfter]. Seeks (position jumps), pauses,
/// buffering and missing captures all reset the stall clock. A hit is a
/// suspicion only — a still scene looks the same — so the caller confirms
/// it against the decoder and calls [dismiss] when it was a still scene.
/// Fires at most once until the picture is seen moving again for
/// [rearmAfter], so a player that stays (or soon gets) frozen after a
/// reload does not reload in a loop. [reset] keeps that latch.
class FrameWatchdog {
static const stallAfter = Duration(seconds: 3);
static const rearmAfter = Duration(seconds: 10);
FrameSample? _last;
DateTime? _stallSince;
DateTime? _healthySince;
bool _fired = false;
void reset() {
_last = null;
_stallSince = null;
_healthySince = null;
}
/// The last hit was a still scene: re-arm, but wait a full
/// [stallAfter] before suspecting again.
void dismiss() {
_fired = false;
_stallSince = null;
}
/// Returns true exactly when a freeze is suspected.
bool feed(FrameSample s) {
final last = _last;
_last = s;
if (!s.eligible || s.frames == null || last == null ||
!last.eligible || last.frames == null) {
_stallSince = null;
_healthySince = null;
return false;
}
if (s.frames != last.frames) {
_stallSince = null;
_healthySince ??= last.at;
if (s.at.difference(_healthySince!) >= rearmAfter) _fired = false;
return false;
}
_healthySince = null;
final wall = s.at.difference(last.at).inMilliseconds / 1000.0;
final moved = s.position - last.position;
// Normal playback only: a jump (seek) or a standstill (stall, the
// position itself stuck) is not a frozen picture.
final normal = wall > 0 && moved > wall * 0.5 && moved < wall * 2 + 0.5;
if (!normal) {
_stallSince = null;
return false;
}
_stallSince ??= last.at;
if (_fired) return false;
if (s.at.difference(_stallSince!) >= stallAfter) {
_fired = true;
_stallSince = null;
return true;
}
return false;
}
}
@@ -243,18 +243,20 @@ const _skipTail = Duration(seconds: 1);
/// The skip pill at [position]: inside the opening "Skip OP" (to its end),
/// inside the ending "Skip ED" (to its end only: what follows, preview or
/// more episode, is the viewer's call). Without any opening info on media
/// longer than [fallbackMinDuration], "Skip 1:30" during the first
/// [fallbackWindow]. Null otherwise.
/// longer than [fallbackMinDuration] and without chapters ([chaptered]: a
/// chaptered file without an OP chapter has none on purpose), "Skip 1:30"
/// during the first [fallbackWindow]. Null otherwise.
SkipOffer? skipOfferAt({
required Duration position,
required Duration duration,
required SkipRange? opening,
required SkipRange? ending,
bool chaptered = false,
}) {
bool inside(SkipRange r) => position >= r.start && position < r.end - _skipTail;
if (opening != null && inside(opening)) return SkipOffer(SkipKind.opening, opening.end);
if (ending != null && inside(ending)) return SkipOffer(SkipKind.ending, ending.end);
if (opening == null && duration > fallbackMinDuration && position < fallbackWindow) {
if (opening == null && !chaptered && duration > fallbackMinDuration && position < fallbackWindow) {
final to = position + fallbackSkip;
return SkipOffer(SkipKind.fixed, to < duration ? to : duration);
}
@@ -1,12 +1,14 @@
import 'dart:async';
import 'dart:ffi' show Int8;
import 'dart:io';
import 'package:flutter/foundation.dart' show listEquals;
import 'package:ffi/ffi.dart' show StringUtf8Pointer, malloc;
import 'package:flutter/foundation.dart' show listEquals, mapEquals;
import 'package:flutter/widgets.dart';
import 'package:media_kit/media_kit.dart';
import 'package:media_kit_video/media_kit_video.dart';
import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import 'package:sync_relay_core/core.dart' show JellyfinStreamType, LogThrottle, createLogger;
import '../jellyfin/track_prefs.dart' show MpvTrack;
import '../shaders/shader_assets.dart';
@@ -14,32 +16,35 @@ import '../shaders/shader_presets.dart';
import '../state/settings.dart';
import '../sync/state_diff.dart';
import '../sync/user_seek.dart';
import 'frame_watchdog.dart';
import 'media_marks.dart';
import 'yt_dlp_app.dart' show AppYtDlp, ytdlFormat;
/// Owns one mpv [Player] (and its [VideoController]) per session: created
/// Owns the session's mpv [Player] (and its [VideoController]): created
/// by [init] on join, released by [dispose] on leave, swapped by
/// [recreate] for "Reload video". Never reuse a player across sessions —
/// a GPU-side freeze sticks to the player, not to the widget.
/// [recreate] for "Reload video" and by [openUrl] for every new media (a
/// promoted preload or a fresh player). Never reuse a player for other
/// media — a GPU-side freeze sticks to the player, not to the widget.
class PlaybackController {
/// Read-ahead target: about two minutes rides out short outages and
/// makes skipping an intro instant.
static const readAheadSecs = 150;
/// Forward demuxer cache. Holds [readAheadSecs] up to ~14 Mbit/s (a
/// 1.4 GB / 24 min file is ~8); higher bitrates get less time. In RAM:
/// media_kit sets cache-on-disk but no cache-dir, so mpv falls back.
/// `cache-on-disk=no` (media_kit sets it on but no cache-dir, so mpv
/// fell back to RAM anyway, warning "Failed to create file cache." per
/// open).
static const maxBytes = 256 * 1024 * 1024;
/// Back buffer (media_kit sets it to bufferSize too): enough for a short
/// seek back without holding another 256 MiB.
static const maxBackBytes = 64 * 1024 * 1024;
/// mpv's `volume-max` (its default is 130): the volume controls go
/// this far, past 100 % amplified.
static const maxVolume = 150;
SyncPlayer? _player;
VideoController? _video;
Timer? _watchTimer;
bool _probing = false;
final FrameWatchdog _watchdog = FrameWatchdog();
StreamSubscription<PlayerLog>? _logSub;
final List<StreamSubscription<Duration>> _timeSubs = [];
final List<StreamSubscription<Object?>> _timeSubs = [];
String _chapterJson = '';
// `glsl-shaders` as last set on the current player ('' = none).
String _shaders = '';
@@ -54,12 +59,53 @@ class PlaybackController {
/// otherwise, so no texture outlives its player.
final alive = signal(false);
/// Called once when the watchdog sees a frozen picture.
void Function()? onFrozen;
/// mpv's yt-dlp hook could not open the current link (its error text).
void Function(String error)? onYtdlError;
/// Fingerprint of the picture on screen, installed by the video view
/// (`ShownFrameProbe.sample`). Without it the watchdog stays idle.
Future<int?> Function()? shownFrame;
/// The current media failed to load (the HTTP error when there was one,
/// e.g. a CDN's 403), at most once per [openUrl].
void Function(String error)? onLoadError;
// Per opened media: the last HTTP error ffmpeg logged, and whether a
// load error was reported.
String? _httpError;
bool _loadErrorSent = false;
/// mpv's log level for this app. media_kit drains mpv's log on the UI
/// thread one line at a time, so a chatty level (ffmpeg retrying a
/// refused request logs every attempt) can starve the UI: warnings and
/// errors only, except while the video output starts ([video]), when
/// the render-mode probe needs mpv's verbose GL init lines.
static const logLevel = 'warn';
/// Points mpv's yt-dlp hook at [path] (the app's managed copy) for web
/// page links, at most 1080p, once per player; its cookies
/// (`ytdl-raw-options`) whenever they changed.
Future<void> useYtDlp(String path) async {
final p = _player;
if (p == null) return;
try {
_ytdlPath = path;
final dynamic platform = p.platform;
if (!identical(p, _ytdlSetOn)) {
await platform?.setProperty('script-opts', 'ytdl_hook-ytdl_path=$path');
await platform?.setProperty('ytdl-format', ytdlFormat);
_ytdlSetOn = p;
_ytdlRaw = '';
}
final raw = await AppYtDlp.instance.mpvRawOptions();
if (raw != _ytdlRaw && identical(p, _player)) {
await platform?.setProperty('ytdl-raw-options', raw);
_ytdlRaw = raw;
}
} catch (e) {
debugPrint('yt-dlp path not set: $e');
}
}
Player? _ytdlSetOn;
String _ytdlRaw = '';
String? _ytdlPath;
Player get player => _player!;
@@ -105,6 +151,9 @@ class PlaybackController {
/// `demuxer-cache-time`, media_kit's `buffer`), in 250 ms steps.
final buffered = signal(Duration.zero);
/// The player's volume, 0..[maxVolume] (media_kit's `volume`).
final volume = signal(100.0);
/// The opening ([openingRange]: Intro segment, else an OP-titled
/// chapter) and the ending ([endingRange]: Outro, else ED-titled).
late final Computed<SkipRange?> opening =
@@ -128,6 +177,8 @@ class PlaybackController {
final existing = _video;
if (existing != null) return existing;
final hwdec = _hwdecOverride;
_logRenderEnv();
_requestLog(player, 'v'); // back to [logLevel] by _detectRenderMode
// media_kit's video output sets hwdec itself on attach ('auto' unless
// configured), which used to override SYNC_RELAY_HWDEC.
final video = _video = VideoController(
@@ -146,26 +197,27 @@ class PlaybackController {
return AppSettings.instance.hwdec.peek();
}
Future<void> init() async {
if (_player != null) return;
_player = SyncPlayer(
SyncPlayer _newPlayer({required int bufferSize, required MPVLogLevel logLevel}) => SyncPlayer(
configuration: PlayerConfiguration(
bufferSize: maxBytes,
bufferSize: bufferSize,
libass: true,
vo: Platform.environment['SYNC_RELAY_VO'],
// Verbose: the render-mode probe needs mpv's GL init lines.
logLevel: MPVLogLevel.v,
logLevel: logLevel,
))
..onUserSeek = (d) => onUserSeek?.call(d);
Future<void> init() async {
if (_player != null) return;
_player = _newPlayer(bufferSize: maxBytes, logLevel: MPVLogLevel.warn); // see [logLevel]
_held = false;
_shaders = '';
renderMode.value = RenderMode.unknown;
shaderNotice.value = null;
_logSub = _player!.stream.log.listen(_onLog);
_watchMarks(_player!);
await _pinBufferProps();
await _pin('volume-max', '$maxVolume');
await applyShaders();
_watchdog.reset();
_watchTimer = Timer.periodic(const Duration(seconds: 1), (_) => _watch());
generation.value++;
alive.value = true;
}
@@ -183,9 +235,9 @@ class PlaybackController {
}
}
Future<void> _pin(String property, String value) async {
Future<void> _pin(String property, String value, [Player? on]) async {
try {
final dynamic platform = player.platform;
final dynamic platform = (on ?? player).platform;
await platform?.setProperty(property, value);
final got = '${await platform?.getProperty(property)}';
if (!pinMatches(value, got)) {
@@ -198,18 +250,40 @@ class PlaybackController {
}
}
Future<void> _pinBufferProps() async {
pinMismatches.clear();
await _pin('demuxer-readahead-secs', '$readAheadSecs');
await _pin('cache-secs', '$readAheadSecs');
await _pin('demuxer-max-bytes', '$maxBytes');
await _pin('demuxer-max-back-bytes', '$maxBackBytes');
Future<void> _pinBufferProps([Player? on, int ahead = maxBytes, int back = maxBackBytes]) async {
if (on == null) pinMismatches.clear();
await _pin('demuxer-readahead-secs', '$readAheadSecs', on);
await _pin('cache-secs', '$readAheadSecs', on);
await _pin('demuxer-max-bytes', '$ahead', on);
await _pin('demuxer-max-back-bytes', '$back', on);
await _pin('cache-on-disk', 'no', on);
final hwdec = _hwdecOverride;
if (hwdec != null) {
await _pin('hwdec', hwdec);
await _pin('hwdec', hwdec, on);
}
await _pin('stream-lavf-o', streamLavfOptions, on);
}
/// ffmpeg's HTTP options (mpv `stream-lavf-o`, comma form): reconnect
/// after a dropped connection, also on a streamed (growing) relay
/// response, and a server error (5xx) while connecting; a refused request
/// (4xx) fails at once. At most 3 tries per read, 4 s apart at most.
static const streamLavfOptions = 'reconnect_streamed=1,reconnect_on_http_error=5xx,'
'reconnect_delay_max=4,reconnect_max_retries=3';
// mpv_request_log_messages on [p]'s handle (media_kit has no API for it).
static void _requestLog(Player p, String level) {
try {
final dynamic platform = p.platform;
final name = level.toNativeUtf8();
try {
platform.mpv.mpv_request_log_messages(platform.ctx, name.cast<Int8>());
} finally {
malloc.free(name);
}
} catch (e) {
debugPrint('mpv log level $level not set: $e');
}
await _pin('stream-lavf-o',
'reconnect_streamed=1,reconnect_on_http_error=1,reconnect_delay_max=4');
}
/// Puts the saved shader choice (Settings, Ctrl+0..6, shader button) on
@@ -240,13 +314,12 @@ class PlaybackController {
}
if (!identical(p, _player)) return;
if (problem != null) paths = const [];
final value = joinShaderPaths(paths);
if (value != _shaders || problem != null) {
final got = await setShaderValue(value);
if (joinShaderPaths(paths) != _shaders || problem != null) {
final took = await setShaderPaths(paths);
if (!identical(p, _player)) return;
if (problem == null && got != value) {
if (problem == null && !took) {
problem = 'mpv did not take them';
await setShaderValue('');
await setShaderPaths(const []);
}
}
if (problem != null) {
@@ -256,20 +329,23 @@ class PlaybackController {
}
}
/// Sets mpv `glsl-shaders` on the current player and returns the
/// read-back (null on error).
/// Sets mpv `glsl-shaders` to [paths] on the current player; true when
/// mpv's read-back is that list ([shaderListMatches]: old mpv prints it
/// joined with ',').
@visibleForTesting
Future<String?> setShaderValue(String value) async {
Future<bool> setShaderPaths(List<String> paths) async {
final value = joinShaderPaths(paths);
try {
final dynamic platform = player.platform;
await platform?.setProperty('glsl-shaders', value);
final got = '${await platform?.getProperty('glsl-shaders')}';
_shaders = got;
if (got != value) debugPrint('glsl-shaders=$value not applied: "$got"');
return got;
final took = shaderListMatches(paths, got);
_shaders = took ? value : got;
if (!took) debugPrint('glsl-shaders=$value not applied: "$got"');
return took;
} catch (e, st) {
debugPrint('glsl-shaders=$value failed: $e\n$st');
return null;
return false;
}
}
@@ -294,7 +370,35 @@ class PlaybackController {
// an error there while shaders are on is a shader that failed to load
// or compile (mpv then renders without it).
void _onLog(PlayerLog log) {
_toAppLog(log);
if (log.prefix == 'ytdl_hook' && (log.level == 'error' || log.level == 'fatal')) {
final text = log.text.trim().replaceFirst(RegExp(r'^ERROR:\s*'), '');
if (text.isNotEmpty) {
_loadErrorSent = true;
onYtdlError?.call(text);
}
return;
}
// ffmpeg logs through one mpv instance per process (the first one
// alive), so the HTTP status is a bonus, not a given.
if (log.prefix == 'ffmpeg') {
final http = RegExp(r'HTTP error \d{3}.*').firstMatch(log.text);
if (http != null) _httpError = http[0]!.trim();
return;
}
// Nothing playable opened (a track of mpv's yt-dlp EDL refused, ...).
if (!_loadErrorSent && _loadFailed(log, duration.peek())) {
_loadErrorSent = true;
final http = _httpError;
_mpvLog.warning('cannot open the media: [${log.prefix}] ${log.text.trim()}'
'${http == null ? ' (no HTTP error logged; a request that timed out after 5 s looks like this)' : ' ($http)'}');
onLoadError?.call(http == null ? 'the video stream could not be opened' : 'the video server answered $http');
return;
}
if (log.prefix != 'libmpv_render') return;
// Which GL the video output got (verbose, heard only during the
// render-mode probe): kept in the app log.
if (_glInfo.hasMatch(log.text)) _mpvLog.info('render: [libmpv_render] ${log.text.trim()}');
if (log.text.contains('suspected software renderer')) {
_setRenderMode(RenderMode.softwareGl);
} else if (log.text.startsWith('GL_VERSION') &&
@@ -307,12 +411,84 @@ class PlaybackController {
_shaders = '';
_shaderOp = _shaderOp.then((_) async {
if (!identical(p, _player)) return;
await setShaderValue('');
await setShaderPaths(const []);
_turnShadersOff('Shaders failed in mpv (${log.text}) — turned off');
});
}
}
// mpv's warnings and errors (the session player's; ffmpeg's through
// whichever player logs them) go to the app log, a few per kind at a
// time: a refused request makes ffmpeg retry and warn on every try.
static final _mpvLog = createLogger('mpv');
static final _mpvThrottle = LogThrottle(burst: 5);
// mpv's GL init lines (`GL_VENDOR='...'`, `Detected desktop OpenGL 4.6.`).
static final _glInfo =
RegExp(r'^\s*(GL_(VENDOR|RENDERER|VERSION|SHADING_LANGUAGE_VERSION)=|Detected (GLES|desktop OpenGL))');
// Once per app start: what decides how media_kit and mpv render (the
// display server, Flutter's and Mesa's overrides). Not secrets.
static bool _renderEnvLogged = false;
static void _logRenderEnv() {
if (_renderEnvLogged || !Platform.isLinux) return;
_renderEnvLogged = true;
const names = [
'XDG_SESSION_TYPE',
'WAYLAND_DISPLAY',
'DISPLAY',
'GDK_BACKEND',
'FLUTTER_LINUX_RENDERER',
'LIBGL_ALWAYS_SOFTWARE',
'__EGL_VENDOR_LIBRARY_FILENAMES',
];
final env = Platform.environment;
_mpvLog.info('render env: ${[for (final n in names) '$n=${env[n] ?? '-'}'].join(' ')}');
}
// Once per player, after its first frame: the decoder mpv picked; the
// first time per app start also mpv's and ffmpeg's versions.
static bool _versionsLogged = false;
Player? _frameLoggedFor;
Future<void> _logFirstFrame(Player p, int? width) async {
if (width == null || width <= 0 || identical(p, _frameLoggedFor)) return;
_frameLoggedFor = p;
try {
final dynamic platform = p.platform;
final current = await platform?.getProperty('hwdec-current');
final wanted = await platform?.getProperty('hwdec');
_mpvLog.info('render: first frame ${p.state.width}x${p.state.height}, '
'hwdec-current=${'$current'.isEmpty ? 'no' : current} (hwdec=$wanted), mode ${renderMode.peek().name}');
if (!_versionsLogged) {
_versionsLogged = true;
_mpvLog.info('render: ${await platform?.getProperty('mpv-version')}, '
'ffmpeg ${await platform?.getProperty('ffmpeg-version')}');
}
} catch (e) {
debugPrint('first frame info: $e');
}
}
static void _toAppLog(PlayerLog log, {String player = ''}) {
final level = log.level;
if (level != 'warn' && level != 'error' && level != 'fatal') return;
final text = log.text.trim();
if (text.isEmpty) return;
final pass = _mpvThrottle.allow('$player${log.prefix} $level ${text.length > 40 ? text.substring(0, 40) : text}');
if (pass == null) return;
final line = '$pass$player[${log.prefix}] $text';
level == 'warn' ? _mpvLog.info(line) : _mpvLog.warning(line);
}
/// [log] says the media could not be opened: before a [duration] is
/// known, mpv's fatal "nothing to play" or a demuxer error, or a yt-dlp
/// hook error.
static bool _loadFailed(PlayerLog log, Duration duration) {
if (log.prefix == 'ytdl_hook') return log.level == 'error' || log.level == 'fatal';
return duration == Duration.zero &&
((log.prefix == 'cplayer' && log.level == 'fatal') || (log.prefix == 'demux' && log.level == 'error'));
}
void _setRenderMode(RenderMode mode) {
renderMode.value = mode;
lastRenderMode.value = mode;
@@ -324,111 +500,92 @@ class PlaybackController {
Future<void> _detectRenderMode(Player p, VideoController video) async {
try {
await video.platform.future;
await Future.delayed(const Duration(milliseconds: 1500));
} catch (_) {
return;
} finally {
if (identical(p, _player)) _requestLog(p, logLevel);
}
await Future.delayed(const Duration(milliseconds: 1500));
if (!identical(p, _player) || renderMode.peek() != RenderMode.unknown) {
if (!identical(p, _player)) return;
final mode = renderMode.peek();
if (mode != RenderMode.unknown) {
_mpvLog.info('render: ${mode.name} (${mode == RenderMode.gpu ? 'OpenGL on the GPU' : 'OpenGL on the CPU'})');
return;
}
_setRenderMode(RenderMode.software);
debugPrint('video output: software rendering (no GL init logged)');
_mpvLog.info("render: software (no GL init logged: media_kit's own fallback; "
'its reason is on stderr, "media_kit: VideoOutput: ..." when run from a terminal)');
if (_shaders.isNotEmpty) {
_notice('Shaders have no effect: video uses software rendering');
}
}
/// Fingerprint of the decoder's current frame (mpv `screenshot-raw`,
/// off-thread); null without video.
Future<int?> _sourceFrame(Player p) async {
/// `mpv-version` and `ffmpeg-version` of the session player, for
/// diagnostics; null when there is no player.
Future<String?> mpvVersion() async {
final p = _player;
if (p == null) return null;
try {
final raw = await p.screenshot(format: null);
return raw == null || raw.isEmpty ? null : hashSpread(raw);
final dynamic platform = p.platform;
return '${await platform?.getProperty('mpv-version')}, ffmpeg ${await platform?.getProperty('ffmpeg-version')}';
} catch (_) {
return null;
}
}
/// A suspected freeze is real only if mpv's own frames still move: a
/// still scene looks frozen on screen too.
Future<bool> _sourceMoving(Player p) async {
final a = await _sourceFrame(p);
await Future.delayed(const Duration(milliseconds: 500));
if (!identical(p, _player) || !p.state.playing) return false;
final b = await _sourceFrame(p);
return a != null && b != null && a != b;
}
static bool get _windowVisible {
try {
final s = WidgetsBinding.instance.lifecycleState;
return s == null ||
s == AppLifecycleState.resumed ||
s == AppLifecycleState.inactive;
} catch (_) {
return false;
}
}
Future<void> _watch() async {
final p = _player;
final probe = shownFrame;
// Only meaningful once the video view is up.
if (p == null || _video == null || probe == null || _probing) return;
_probing = true;
try {
final frames = await probe();
if (!identical(p, _player)) return;
final s = p.state;
final eligible = s.playing &&
!s.buffering &&
!s.completed &&
s.rate > 0 &&
(s.width ?? 0) > 0 &&
_windowVisible;
final fired = _watchdog.feed(FrameSample(
at: DateTime.now(),
position: positionSecs,
frames: frames,
eligible: eligible,
));
if (fired) {
if (await _sourceMoving(p) && identical(p, _player)) {
debugPrint('video watchdog: picture stuck while mpv frames move');
onFrozen?.call();
} else {
_watchdog.dismiss();
}
}
} finally {
_probing = false;
}
}
/// Opens [url] paused. [headers] go with every request for it (mpv
/// `http-header-fields`): a Jellyfin token travels there, not in the URL.
Future<void> openUrl(String url, {Map<String, String>? headers}) async {
if (!_ready) return;
/// Each media gets its own player: when [preload] holds the same [url]
/// and [headers], that player becomes this one (true: promoted, its
/// buffer comes along); else a player that already held media is
/// replaced by a fresh one first ([onFreshPlayer] once it is up), unless
/// [keepPlayer] (the same media again, e.g. after a reconnect).
Future<bool> openUrl(String url,
{Map<String, String>? headers, bool keepPlayer = false, void Function()? onFreshPlayer}) async {
if (!_ready) return false;
final pre = _pre;
if (pre != null && pre.matches(url, headers)) {
if (await _promote(pre)) return true;
}
if (_held && !keepPlayer && await _freshPlayer()) onFreshPlayer?.call();
if (!_ready) return false;
try {
_held = true;
_chapterJson = '';
_httpError = null;
_loadErrorSent = false;
chapters.value = const [];
tracks.value = const [];
buffered.value = Duration.zero;
// An empty map, not null: media_kit caches headers per URI.
await player.open(Media(url, httpHeaders: headers ?? const {}), play: false);
return false;
} catch (e, st) {
debugPrint('open ${Uri.tryParse(url)?.replace(query: '') ?? 'media'} failed: $e\n$st');
rethrow;
}
}
// Position / duration from media_kit's streams; chapter-list and
// Position, duration and volume from media_kit's streams; chapter-list and
// track-list observed in mpv (read back as JSON).
void _watchMarks(SyncPlayer p) {
volume.value = p.state.volume;
_timeSubs.add(p.stream.volume.listen((v) => volume.value = v));
_timeSubs.add(p.stream.position.listen((d) {
// At the end the bar shows full: mpv's last position is the last
// frame's start (and the 250 ms steps round down), short of duration.
if (p.state.completed && duration.value > Duration.zero) {
position.value = duration.value;
return;
}
final ms = d.inMilliseconds;
position.value = Duration(milliseconds: ms - ms % 250);
}));
_timeSubs.add(p.stream.completed.listen((done) {
if (done && duration.value > Duration.zero) position.value = duration.value;
}));
_timeSubs.add(p.stream.width.listen((w) => _logFirstFrame(p, w)));
unawaited(_logFirstFrame(p, p.state.width)); // a promoted preload has one already
_timeSubs.add(p.stream.buffer.listen((d) {
final ms = d.inMilliseconds;
buffered.value = Duration(milliseconds: ms - ms % 250);
@@ -575,10 +732,9 @@ class PlaybackController {
/// Release the player. The view drops its texture first ([alive] goes
/// false, one frame passes), then mpv is torn down.
Future<void> dispose() async {
await dropPreload();
final p = _player;
if (p == null) return;
_watchTimer?.cancel();
_watchTimer = null;
await _logSub?.cancel();
_logSub = null;
for (final sub in _timeSubs) {
@@ -587,6 +743,7 @@ class PlaybackController {
_timeSubs.clear();
_player = null;
_video = null;
_held = false;
alive.value = false;
_clearMarks();
await _settleUi();
@@ -595,6 +752,24 @@ class PlaybackController {
} catch (_) {}
}
/// App close: every mpv this controller holds goes before the engine
/// does (a live one calls back into a dead isolate): the preload, the
/// session player and the one still retiring, each bounded by [each].
/// A player an open in flight brought up meanwhile goes too.
Future<void> disposeAll({Duration each = const Duration(milliseconds: 1500)}) async {
Future<void> bounded(Future<void> f) => f.timeout(each).catchError((Object _) {});
for (var round = 0; round < 2; round++) {
final pre = _pre;
_pre = null;
await Future.wait([
if (pre != null) bounded(_disposePreload(pre)),
bounded(_retiring),
bounded(dispose()),
]);
if (_player == null && _pre == null) return;
}
}
// Two frames: one may already be mid-build when [alive] flips. Then
// the length of a route pop (the fullscreen route holds its own `Video`
// and leaves animated). Bounded, since a hidden window renders no
@@ -609,6 +784,246 @@ class PlaybackController {
} catch (_) {}
}
// ------------------------------------------------------------ preload
//
// A second, hidden player holding what plays next (Up next's first
// item), open paused at its start and muted, with a small cache: its
// first seconds are in before anyone asks. [openUrl] for the same URL
// promotes it to the session player (see ARCHITECTURE.md "Getting
// ready"). One at a time.
/// Preloading on (env `SYNC_RELAY_PRELOAD=0` turns it off; tests set it).
bool preloadEnabled = Platform.environment['SYNC_RELAY_PRELOAD'] != '0';
/// The preload's forward cache: its first seconds and the container's
/// index, at little memory. Raised to [maxBytes] when promoted.
static const preloadBytes = 48 * 1024 * 1024;
static const _preloadBackBytes = 8 * 1024 * 1024;
_Preload? _pre;
/// The URL preloaded now (null: none).
String? get preloadUrl => _pre?.url;
/// Opens [url] in the hidden preload player (replacing any other), and
/// completes once [need] seconds are buffered or the whole media is:
/// true, false when it failed (or was dropped or replaced meanwhile).
/// The same [url] and [headers] again is the same preload unless
/// [fresh]. [ytdlPath]: mpv's yt-dlp hook for web pages.
Future<bool> preload(String url,
{Map<String, String>? headers, String? ytdlPath, double need = 4, bool fresh = false}) async {
if (!preloadEnabled || !_ready) return false;
final had = _pre;
if (had != null && had.matches(url, headers) && !had.failed && !fresh) return had.ready.future;
// Set before any await: a second call for the same URL finds it.
_pre = null;
if (had != null) unawaited(_disposePreload(had));
final p = _newPlayer(bufferSize: preloadBytes, logLevel: MPVLogLevel.error);
final pre = _pre = _Preload(p, url, headers ?? const {});
pre.logSub = p.stream.log.listen((log) {
// ffmpeg logs through one mpv per process: the first one, and once
// that is gone (a promotion disposes it) the next one created, which
// can be this preload. Its HTTP errors still name the session's.
if (log.prefix == 'ffmpeg') return _onLog(log);
_toAppLog(log, player: 'preload ');
if (_loadFailed(log, p.state.duration)) pre.fail();
});
try {
await _pinBufferProps(p, preloadBytes, _preloadBackBytes);
await _pin('volume-max', '$maxVolume', p);
await _pin('mute', 'yes', p);
final path = ytdlPath ?? _ytdlPath;
if (path != null) {
pre.ytdlRaw = await _setYtdl(p, path);
pre.ytdl = true;
}
// With a view up, its own video output: mpv decodes (media_kit
// starts players with vid=no) and the first frame is there.
if (_video != null) {
pre.video = VideoController(p, configuration: VideoControllerConfiguration(hwdec: _hwdecOverride));
await pre.video!.platform.future;
}
if (!identical(_pre, pre)) {
pre.fail();
return false;
}
await p.open(Media(url, httpHeaders: headers ?? const {}), play: false);
if (!pre.opened.isCompleted) pre.opened.complete();
} catch (e) {
debugPrint('preload failed: $e');
pre.fail();
return false;
}
unawaited(_watchPreload(pre, need));
return pre.ready.future;
}
Future<void> _watchPreload(_Preload pre, double need) async {
final end = DateTime.now().add(const Duration(seconds: 60));
while (identical(_pre, pre) && !pre.failed && DateTime.now().isBefore(end)) {
final st = pre.player.state;
final secs = st.duration.inMilliseconds / 1000;
final buffered = (st.buffer - st.position).inMilliseconds / 1000;
if (secs > 0 && (buffered >= need || st.buffer.inMilliseconds / 1000 >= secs - 0.5)) {
if (!pre.ready.isCompleted) pre.ready.complete(true);
return;
}
await Future.delayed(const Duration(milliseconds: 200));
}
if (!pre.ready.isCompleted) pre.ready.complete(false);
}
/// Drops the preload (nothing to get ready, or something else is).
Future<void> dropPreload() async {
final pre = _pre;
if (pre == null) return;
_pre = null;
await _disposePreload(pre);
}
Future<void> _disposePreload(_Preload pre) async {
pre.fail();
await pre.logSub?.cancel();
try {
await pre.player.dispose();
} catch (_) {}
}
/// [pre] becomes the session player ([_adopt]); the full cache pins
/// replace its small ones.
Future<bool> _promote(_Preload pre) async {
await pre.opened.future;
final old = _player;
if (!identical(_pre, pre) || old == null) return false;
_pre = null;
if (pre.failed) {
unawaited(_disposePreload(pre));
return false;
}
await pre.logSub?.cancel();
if (!pre.ready.isCompleted) pre.ready.complete(true);
final p = pre.player;
await _adopt(p, pre.video, ytdl: pre.ytdl, ytdlRaw: pre.ytdlRaw);
try {
await _pin('mute', 'no', p);
await _pinBufferProps(p);
} catch (e) {
debugPrint('promoted player settings: $e');
}
return true;
}
// The current player has had media opened in it (one fresh from [init]
// has not, so the first open after join or Reload video uses it).
bool _held = false;
// The last replaced player until it is disposed: a fresh player waits
// for it, so at most one old player lingers.
Future<void> _retiring = Future.value();
/// Replaces the current player with a fresh one set up like [init]'s
/// (pins, hwdec, volume, yt-dlp hook, shaders, observers), its video
/// output ready before the view swaps to it when the view is up. True
/// once it is the session player.
Future<bool> _freshPlayer() async {
await _retiring;
final old = _player;
if (old == null) return false;
final p = _newPlayer(bufferSize: maxBytes, logLevel: MPVLogLevel.warn); // see [logLevel]
VideoController? video;
var ytdl = false, ytdlRaw = '';
try {
pinMismatches.clear();
await _pinBufferProps(p);
await _pin('volume-max', '$maxVolume', p);
final path = _ytdlPath;
if (path != null) {
ytdlRaw = await _setYtdl(p, path);
ytdl = true;
}
// The view is up: the new output is created (and its texture
// registered) before the view swaps, so the old picture stays until
// then. Created by the view instead while the render mode is not
// known yet, so the probe hears its GL init ([video]).
if (_video != null && renderMode.peek() != RenderMode.unknown) {
video = VideoController(p, configuration: VideoControllerConfiguration(hwdec: _hwdecOverride));
await video.platform.future;
}
} catch (e) {
debugPrint('fresh player setup: $e');
}
// Disposed or reloaded meanwhile: that player stays.
if (!identical(old, _player)) {
try {
await p.dispose();
} catch (_) {}
return false;
}
await _adopt(p, video, ytdl: ytdl, ytdlRaw: ytdlRaw);
return true;
}
/// mpv's yt-dlp hook on [p] (see [useYtDlp]); returns the raw options set.
static Future<String> _setYtdl(Player p, String path) async {
final dynamic platform = p.platform;
await platform?.setProperty('script-opts', 'ytdl_hook-ytdl_path=$path');
await platform?.setProperty('ytdl-format', ytdlFormat);
final raw = await AppYtDlp.instance.mpvRawOptions();
await platform?.setProperty('ytdl-raw-options', raw);
return raw;
}
/// [p] becomes the session player (a promoted preload or a fresh
/// player): log, marks and track observers move over, the view swaps to
/// its video output ([generation]), volume and shaders carry over, and
/// the old player is paused and disposed once the view let go of its
/// texture (as in [dispose]).
Future<void> _adopt(SyncPlayer p, VideoController? video, {required bool ytdl, String ytdlRaw = ''}) async {
final old = _player!;
final volume = old.state.volume;
await _logSub?.cancel();
for (final sub in _timeSubs) {
await sub.cancel();
}
_timeSubs.clear();
_player = p;
_video = video;
_held = true;
_ytdlSetOn = ytdl ? p : null;
_ytdlRaw = ytdlRaw;
_chapterJson = '';
_httpError = null;
_loadErrorSent = false;
_shaders = '';
final at = p.state.position.inMilliseconds;
position.value = Duration(milliseconds: at - at % 250);
duration.value = p.state.duration;
final ms = p.state.buffer.inMilliseconds;
buffered.value = Duration(milliseconds: ms - ms % 250);
chapters.value = const [];
tracks.value = const [];
_logSub = p.stream.log.listen(_onLog);
_requestLog(p, logLevel);
_watchMarks(p);
generation.value++;
// Normally stopped already (the coordinator leaves the previous
// media first): never two sounds at once.
unawaited(old.pause().catchError((_) {}));
try {
await p.setVolume(volume);
} catch (e) {
debugPrint('new player volume: $e');
}
unawaited(applyShaders());
unawaited(_refreshTracks());
_retiring = () async {
await _settleUi();
try {
await old.dispose();
} catch (_) {}
}();
}
Future<void> stop() async {
if (!_ready) return;
try {
@@ -641,3 +1056,27 @@ bool pinMatches(String wanted, String got) {
final a = double.tryParse(wanted), b = double.tryParse(got);
return a != null && b != null && a == b;
}
class _Preload {
final SyncPlayer player;
final String url;
final Map<String, String> headers;
VideoController? video;
StreamSubscription<PlayerLog>? logSub;
/// Completes once the media is handed to mpv (or the preload failed).
final opened = Completer<void>();
bool ytdl = false;
String ytdlRaw = '';
bool failed = false;
final ready = Completer<bool>();
_Preload(this.player, this.url, this.headers);
bool matches(String url, Map<String, String>? headers) =>
url == this.url && mapEquals(headers ?? const {}, this.headers);
void fail() {
failed = true;
if (!ready.isCompleted) ready.complete(false);
if (!opened.isCompleted) opened.complete();
}
}
@@ -0,0 +1,96 @@
import 'dart:async';
import 'dart:io';
import 'package:path_provider/path_provider.dart';
import 'package:sync_relay_core/core.dart';
import '../platform/ports/link_resolver.dart';
/// mpv's `ytdl-format` for links every player opens itself.
const ytdlFormat = 'bv*[height<=1080]+ba/b';
/// yt-dlp's `--sub-langs` for mpv's hook (its default is `all`), without
/// Bilibili's danmaku: an XML comment feed served raw-deflate, which
/// ffmpeg fails to inflate on every read (a warning each time) while the
/// video waits on it.
const ytdlSubLangs = 'all,-danmaku';
/// The app's yt-dlp (see [YtDlp]): in the app-support folder, shared with
/// the hosted server. [probe] remembers what pasted links are for a while,
/// so the Link preview and the swap ask once.
class AppYtDlp implements LinkResolver {
static final instance = AppYtDlp();
/// [ytDlp]: a given one (tests); default in the app-support folder.
AppYtDlp([YtDlp? ytDlp]) : _ytDlp = ytDlp == null ? null : Future.value(ytDlp);
Future<YtDlp>? _ytDlp;
@override
Future<YtDlp> get ytDlp => _ytDlp ??= () async {
final base = await getApplicationSupportDirectory();
return YtDlp(dir(base.path));
}();
static String dir(String appSupport) => '$appSupport${Platform.pathSeparator}yt-dlp';
/// Gets yt-dlp ready in the background (download on first run, a daily
/// update check afterwards).
@override
void warmUp() => unawaited(ytDlp.then((y) => y.ensure()).catchError((_) => null));
/// mpv's `ytdl-raw-options`: [ytdlSubLangs] and the cookies in the
/// yt-dlp folder (see [YtDlpCookies]).
@override
Future<String> mpvRawOptions() async {
const subs = 'sub-langs=%${ytdlSubLangs.length}%$ytdlSubLangs';
try {
final cookies = (await ytDlp).cookies.mpvRawOptions();
return cookies.isEmpty ? subs : '$subs,$cookies';
} catch (_) {
return subs;
}
}
final _probes = <String, ({DateTime at, DateTime until, Future<LinkProbe> f})>{};
static const _probeTtl = Duration(minutes: 10);
/// What [url] is, from memory while it is kept (10 minutes from when it
/// was probed; [keep] keeps it longer, for Up next's first item, which
/// is probed again before that runs out). [fresh] probes again: the
/// remembered result stays until the new one is in, and stays when the
/// new one fails.
@override
Future<LinkProbe> probe(String url, {Duration keep = _probeTtl, bool fresh = false}) {
final now = DateTime.now();
_probes.removeWhere((_, v) => now.isAfter(v.until));
final hit = _probes[url];
if (hit != null && !fresh) {
final longer = hit.at.add(keep);
if (longer.isAfter(hit.until)) _probes[url] = (at: hit.at, until: longer, f: hit.f);
return hit.f;
}
final f = ytDlp.then((y) => probeLink(Uri.parse(url), ytDlp: y));
final until = now.add(keep);
if (hit == null) {
_probes[url] = (at: now, until: until, f: f);
f.catchError((Object _) {
if (_probes[url]?.f == f) _probes.remove(url);
return LinkProbe.file(Uri(), -1);
});
} else {
f.then<void>((_) {
_probes[url] = (at: now, until: until, f: f);
}, onError: (Object _) {});
}
return f;
}
/// [url] no longer needs keeping longer: back to the usual 10 minutes.
@override
void release(String url) {
final hit = _probes[url];
if (hit == null) return;
final usual = hit.at.add(_probeTtl);
if (usual.isBefore(hit.until)) _probes[url] = (at: hit.at, until: usual, f: hit.f);
}
}
@@ -0,0 +1,802 @@
import 'dart:async';
import 'dart:convert';
import 'dart:io';
import 'dart:math';
import 'package:flutter/foundation.dart';
import 'package:signals/signals_flutter.dart';
import 'package:sync_relay_core/core.dart';
import '../files/name_parser.dart';
import '../files/thumbnails.dart';
import '../jellyfin/accounts.dart';
import '../jellyfin/format.dart' show pickFor;
import '../jellyfin/session_media.dart';
import '../screens/home/picked_media.dart';
import '../session/app_events.dart' show AddedToUpNext;
import '../session/media_art.dart';
import '../session/session_coordinator.dart';
import '../state/settings.dart';
import '../sync/avatar_cache.dart';
import 'queue_logic.dart';
// Up next on this client (see ARCHITECTURE.md "Up next"): the server's
// queue as signals, adding to it (probed, with a picture), the end-of-media
// countdown for its first item, putting an item up when this app is the
// one that can, and keeping that item ready.
/// The end-of-media card for the first Up next item. [secondsLeft] null:
/// no countdown here (auto-advance off, cancelled, or another app puts
/// it up), the card offers Play now only.
class UpNextCountdown {
final int mediaId;
final QueueItem item;
final int? secondsLeft;
const UpNextCountdown({required this.mediaId, required this.item, this.secondsLeft});
}
/// The first item's readiness on this app.
enum WarmState { idle, warming, ready, failed }
class QueueController {
final SessionCoordinator coord;
QueueController(this.coord);
/// Queued items' pictures by hash, from `/i/`.
late final PictureCache thumbs = PictureCache(coord.sync,
route: 'i', keep: RelayConstants.maxQueueItems + 8, live: (s) => [for (final q in s.queue) q.thumb]);
/// Up next, in order (empty when nothing is queued or not in a server).
late final Computed<List<QueueItem>> items =
computed(() => coord.serverState.value?.queue ?? const <QueueItem>[]);
final countdown = signal<UpNextCountdown?>(null);
/// The first item's id and how ready it is here (null: nothing to get
/// ready on this app).
final warm = signal<({String id, WarmState state})?>(null);
/// The natural continuation of what plays: the next episodes of the
/// Jellyfin series (not queued; shown greyed under Up next).
final continuation = signal<List<EpisodeLink>>(const []);
/// The mediaId whose continuation was cleared here.
final _hiddenFor = signal(-1);
/// The queue popover is open: the Up next button holds the controls up.
final popoverOpen = signal(false);
// What adder-only items stand for, by their key (a link passed on from
// here, a file here). Never leaves this app.
final Map<String, ({PickedMedia pick, DateTime at})> _local = {};
final Map<String, DateTime> _performing = {};
final Set<String> _skipped = {};
int _cancelledFor = -1;
Timer? _timer;
bool _attached = false;
String _continuationFor = '';
final _random = Random.secure();
String get _me => coord.sync.memberId;
void attach() {
if (_attached) return;
_attached = true;
coord.sync.states.listen(_onState);
effect(() {
final next = coord.nextEpisode.value;
final plan = coord.jellyfinPlan.value;
unawaited(_loadContinuation(next, plan));
});
// The continuation and the state decide what to get ready; the media
// playing having started (or sitting out) lets the preload go.
effect(() {
shownContinuation.value;
coord.settledMediaId.value;
coord.selfOut.value;
final r = coord.serverState.value;
untracked(() => _warm(r));
});
}
// ------------------------------------------------------------- adding
/// Adds [pick] to Up next (at the end, or with [next] right after what
/// plays). A link is probed first and refused like Put it up when it
/// will not play. Returns an error text, or null when sent.
Future<String?> add(PickedMedia pick, {bool next = false}) async {
coord.markInput();
if (coord.serverState.peek() == null) return 'not in a server';
if (items.peek().length >= RelayConstants.maxQueueItems) {
return 'Up next is full (${RelayConstants.maxQueueItems} items)';
}
final ({QueueItem item, Uint8List? thumb}) built;
try {
final b = await _build(pick);
if (b is String) return b;
built = b as ({QueueItem item, Uint8List? thumb});
} catch (e) {
return "couldn't add it: $e";
}
final item = built.item;
if (item.key.isNotEmpty) _local[item.key] = (pick: pick, at: DateTime.now());
final thumb = built.thumb;
coord.sync.sendQueue(QueueIntent.add(item, next: next, thumb: thumb == null ? '' : base64Encode(thumb)));
coord.notify(AddedToUpNext(item.title));
return null;
}
/// A continuation episode becomes an Up next item.
Future<String?> promote(EpisodeLink e) => add(e.pick);
/// The item, or an error text.
Future<Object> _build(PickedMedia pick) async {
switch (pick) {
case JellyfinMedia():
final accounts = coord.jellyfin;
if (accounts.account(pick.serverId) == null) return 'that Jellyfin server is not linked any more';
if (accounts.statusOf(pick.serverId) == JellyfinAccountStatus.expired) {
return 'Jellyfin sign-in expired — reconnect it in Settings → Jellyfin & integrations';
}
final client = accounts.clientFor(pick.serverId);
final thumb = client == null ? null : await _jellyfinThumb(client, pick.itemId);
return (
item: QueueItem(
media: mediaForPick(pick),
how: QueueHow.jellyfin,
title: pick.title,
sub: pick.subtitle,
duration: (pick.runtime?.inMilliseconds ?? 0) / 1000,
),
thumb: thumb,
);
case FileMedia(:final path):
final file = File(path);
if (!await file.exists()) return 'file not found — check the path';
final name = pick.label;
final parsed = parseReleaseName(name);
final shot = await thumbnailFor(path);
Uint8List? thumb;
if (shot != null) {
try {
final bytes = await File(shot.imagePath).readAsBytes();
if (bytes.length <= RelayConstants.maxPosterBytes) thumb = bytes;
} catch (_) {}
}
final ep = [
if (parsed.season != null) 'S${parsed.season}',
if (parsed.episode != null) 'E${parsed.episode}',
].join();
return (
item: QueueItem(
media: HelloMedia(name: name, size: await file.length(), duration: 0),
how: QueueHow.file,
title: parsed.series.trim().isEmpty ? name : parsed.series.trim(),
sub: ep,
duration: (shot?.duration.inMilliseconds ?? 0) / 1000,
key: _newKey(),
),
thumb: thumb,
);
case LinkMedia(:final url, :final anyway):
// Alone, a link plays direct: there is nobody to pass it on to.
final relay = coord.solo ? LinkRelay.direct : pick.relay;
final linked = await mediaForLink(coord.jellyfin, url);
final ref = linked.jellyfin;
if (ref != null) {
return (
item: QueueItem(
media: HelloMedia(name: linked.name, size: 0, duration: 0, jellyfin: ref),
how: QueueHow.jellyfin,
title: ref.title.isEmpty ? linked.name : ref.title,
sub: ref.subtitle ?? '',
duration: ref.runtimeSecs ?? 0),
thumb: null,
);
}
LinkProbe? probe;
String? probeError;
try {
probe = await coord.ytDlp.probe(url).timeout(const Duration(seconds: 45));
} catch (e) {
probeError = '$e';
}
final problem = probe == null ? playErrorText(probeError ?? '') : probe.problem;
if (problem != null && !anyway) return problem;
if (relay == LinkRelay.me) {
if (probe == null) return problem ?? "couldn't reach the site";
final relayProblem = probe.relayProblem;
if (relayProblem != null) return relayProblem;
}
if (relay == LinkRelay.server && !coord.serverHasPassword) return 'server fetch needs a server password';
if (relay == LinkRelay.server && probe != null && probe.isPage && probe.info != null) {
final relayProblem = probe.relayProblem;
if (relayProblem != null) return relayProblem;
}
final uri = Uri.tryParse(url) ?? Uri();
final info = probe?.info;
final title = probe?.title ?? linked.name;
final site = info == null
? uri.host
: (info.uploader.isNotEmpty ? info.uploader : (info.extractor.isNotEmpty ? info.extractor : uri.host));
final thumbUrl = info?.thumbnail == null ? null : Uri.tryParse(info!.thumbnail!);
final thumb = thumbUrl == null ? null : (await thumbnailArt(thumbUrl))?.poster;
final how = switch (relay) {
LinkRelay.direct => QueueHow.direct,
LinkRelay.server => QueueHow.server,
LinkRelay.me => QueueHow.through,
};
return (
item: QueueItem(
media: HelloMedia(
name: title,
size: 0,
duration: 0,
url: how == QueueHow.through ? null : url,
relay: how == QueueHow.server ? const MediaRelay(fetch: true) : null),
how: how,
title: title,
sub: site,
duration: info?.duration ?? 0,
key: how == QueueHow.through ? _newKey() : '',
),
thumb: thumb,
);
}
}
String _newKey() => [for (var i = 0; i < 12; i++) _random.nextInt(256).toRadixString(16).padLeft(2, '0')].join();
/// A wide picture of a Jellyfin item: an episode's own still, else the
/// item's (or series') thumb or backdrop, else its poster.
Future<Uint8List?> _jellyfinThumb(JellyfinClient client, String itemId) async {
try {
final item = await client.item(itemId).timeout(const Duration(seconds: 10));
final ref = (item.kind == JellyfinItemKind.episode ? item.ownImage(JellyfinImageType.primary) : null) ??
item.image(JellyfinImageType.thumb) ??
item.image(JellyfinImageType.backdrop) ??
item.image(JellyfinImageType.primary);
if (ref == null) return null;
return await fetchImage(
client.imageUrl(ref, maxWidth: 480, quality: 80), client.authHeaders, RelayConstants.maxPosterBytes);
} catch (e) {
debugPrint('queue: no Jellyfin picture for $itemId: $e');
return null;
}
}
/// [item]'s link as this app may hand it out (Copy link, Open in
/// browser): a link everyone opens (it is in the state), or a link this
/// app passes on (its adder). Null otherwise: a server-fetched link stays
/// with the server, another member's passed-on link with them.
String? linkOf(QueueItem item) => switch (item.how) {
QueueHow.direct => item.media.url,
QueueHow.through when item.by == _me => switch (_local[item.key]?.pick) {
LinkMedia(:final url) => url,
_ => null,
},
_ => null,
};
/// [item]'s page on its Jellyfin server, when that server is linked here.
String? jellyfinPageOf(QueueItem item) {
final ref = item.media.jellyfin;
return ref == null ? null : coord.jellyfin.webUrlOf(ref.serverId, ref.itemId);
}
// ------------------------------------------------------------ editing
void move(String id, int to) {
coord.markInput();
coord.sync.sendQueue(QueueIntent.move(id, to));
}
void remove(String id) {
coord.markInput();
coord.sync.sendQueue(QueueIntent.remove(id));
}
/// Plays [id] now: this app puts it up when it is the one that can,
/// else it asks the server, and the app that can puts it up.
void playNow(String id) {
coord.markInput();
final r = coord.serverState.peek();
final item = r?.queue.where((q) => q.id == id).firstOrNull;
if (r == null || item == null) return;
if (queuePerformer(item, r.members).id == _me) {
_perform(item);
} else {
coord.sync.sendQueue(QueueIntent.play(id));
}
}
/// Plays the first Up next item now.
void skip() {
final first = items.peek().firstOrNull;
if (first != null) playNow(first.id);
}
/// Cancel on the end-of-media card: no countdown here for this media.
void cancelCountdown() {
final c = countdown.peek();
_timer?.cancel();
_timer = null;
if (c == null) return;
_cancelledFor = c.mediaId;
countdown.value = UpNextCountdown(mediaId: c.mediaId, item: c.item);
}
/// "Clear": hides the continuation of what plays now (and its next
/// episode does not come up by itself).
void clearContinuation() {
final id = coord.serverState.peek()?.mediaId;
if (id != null) _hiddenFor.value = id;
if (coord.autoAdvance.peek() != null) coord.cancelAutoAdvance();
}
/// The continuation applies to [mediaId]: nothing is queued and it was
/// not cleared.
bool continuationShown(int mediaId) =>
(coord.serverState.peek()?.queue.isEmpty ?? true) && _hiddenFor.peek() != mediaId;
/// [continuation] unless cleared for the media playing.
late final Computed<List<EpisodeLink>> shownContinuation = computed(() {
final id = coord.serverState.value?.mediaId;
return id != null && _hiddenFor.value == id ? const <EpisodeLink>[] : continuation.value;
});
// --------------------------------------------------------- per state
void _onState(StateBroadcast r) {
_lastState = r;
_prune(r);
final queue = r.queue;
final play = r.queuePlay;
if (play != null) {
final item = queue.where((q) => q.id == play).firstOrNull;
if (item != null) _bringUp(item, r);
}
final finished = r.transport == 'finished';
if (queue.isNotEmpty && r.media == null) {
// Nothing up yet: the first item goes up at once.
_bringUp(queue.first, r);
} else if (finished && queue.isNotEmpty) {
_atEnd(r);
} else {
if (countdown.peek() != null) _stopCountdown();
if (!finished) _cancelledFor = -1;
}
_warm(r);
}
/// Forgets what no longer matters: performing marks after a minute (a
/// swap that never landed may be tried again), local picks no longer
/// queued.
void _prune(StateBroadcast r) {
final now = DateTime.now();
_performing.removeWhere((_, at) => now.difference(at) > const Duration(minutes: 1));
final keys = {for (final q in r.queue) q.key};
_local.removeWhere((k, v) => !keys.contains(k) && now.difference(v.at) > const Duration(minutes: 1));
final ids = {for (final q in r.queue) q.id};
_skipped.removeWhere((id) => !ids.contains(id));
}
/// [item] should go up now: by this app when it is the one that can;
/// nobody can: the lowest member takes it off with the reason.
void _bringUp(QueueItem item, StateBroadcast r) {
final perf = queuePerformer(item, r.members);
if (perf.id == null) {
final why = perf.why;
if (why != null && queueJanitor(r.members) == _me && _skipped.add(item.id)) {
coord.sync.sendQueue(QueueIntent.remove(item.id, why: why));
}
return;
}
if (perf.id == _me) _perform(item);
}
/// The media finished with Up next waiting: the card, and with
/// auto-advance on the countdown, for its first item.
void _atEnd(StateBroadcast r) {
// Up next goes before the next episode, even one already counting.
if (coord.autoAdvance.peek() != null) coord.cancelAutoAdvance();
final head = r.queue.first;
final perf = queuePerformer(head, r.members);
if (perf.id == null && perf.why != null) {
// Taken off by [_bringUp]'s rule; the next state shows the next one.
_bringUp(head, r);
return;
}
final c = countdown.peek();
if (c != null && c.mediaId == r.mediaId) {
if (c.item.id != head.id || c.item.thumb != head.thumb) {
countdown.value = UpNextCountdown(mediaId: c.mediaId, item: head, secondsLeft: c.secondsLeft);
}
return;
}
final auto = AppSettings.instance.autoAdvance.peek() && _cancelledFor != r.mediaId;
countdown.value = UpNextCountdown(mediaId: r.mediaId, item: head, secondsLeft: auto ? autoAdvanceSecs : null);
_timer?.cancel();
_timer = auto ? Timer.periodic(const Duration(seconds: 1), (_) => _tick()) : null;
}
void _tick() {
final c = countdown.peek();
final r = coord.serverState.peek();
final left = c?.secondsLeft;
if (c == null || left == null || r == null || r.mediaId != c.mediaId || r.transport != 'finished') {
_stopCountdown();
return;
}
if (left > 1) {
countdown.value = UpNextCountdown(mediaId: c.mediaId, item: c.item, secondsLeft: left - 1);
return;
}
_timer?.cancel();
_timer = null;
_cancelledFor = c.mediaId;
countdown.value = UpNextCountdown(mediaId: c.mediaId, item: c.item);
// Decided on the latest state: only the app that can puts it up.
final head = r.queue.firstOrNull;
if (head != null && queuePerformer(head, r.members).id == _me) _perform(head);
}
void _stopCountdown() {
_timer?.cancel();
_timer = null;
countdown.value = null;
}
/// Puts [item] up from here (once per item while it is in flight).
/// When it cannot play after all, it is taken off with the reason.
void _perform(QueueItem item) {
if (_performing.containsKey(item.id)) return;
_performing[item.id] = DateTime.now();
unawaited(() async {
String? error;
try {
error = await _swapTo(item);
} catch (e) {
error = '$e';
}
if (error != null) {
debugPrint('queue: ${item.id} cannot go up: $error');
coord.sync.sendQueue(QueueIntent.remove(item.id, why: "couldn't play it ($error)"));
}
}());
}
Future<String?> _swapTo(QueueItem item) async {
switch (item.how) {
case QueueHow.jellyfin:
final ref = item.media.jellyfin;
final pick = ref == null ? null : pickForRef(coord.jellyfin, ref);
if (pick == null) return 'no Jellyfin account here for it';
coord.swapJellyfin(pick, queueId: item.id);
return null;
case QueueHow.direct:
final url = item.media.url;
if (url == null) return 'no link';
// Each viewer opens it: one computer's probe does not decide.
return coord.swapLink(url, relay: LinkRelay.direct, anyway: true, queueId: item.id);
case QueueHow.server:
coord.swapQueued(HelloMedia(name: item.title, size: 0, duration: 0, relay: const MediaRelay(fetch: true)),
item.id,
art: thumbs.bytesFor(item.thumb));
return null;
case QueueHow.through:
case QueueHow.file:
final local = _local[item.key];
if (local == null) return "it isn't on this computer any more";
// Only this app can pass it on, and a member sitting out has
// nothing open: back first.
if (coord.selfOut.peek()) coord.joinBack();
return coord.swapPicked(local.pick, queueId: item.id);
}
}
// ------------------------------------------------------------ warming
/// How long a warm result is kept, when it is resolved again, and when a
/// failed one is tried again.
static const _warmKeep = Duration(minutes: 35);
static const _warmRefresh = Duration(minutes: 30);
static const _warmRetry = Duration(minutes: 2);
String _warmKey = '';
String? _warmUrl;
Timer? _warmTimer;
int _warmGen = 0;
// What the preload player should hold once the media playing has
// started (null: nothing); [_preloadFresh]: open it again (a link's
// refresh).
({String url, Map<String, String>? headers})? _preloadWant;
bool _preloadFresh = false;
String _preloadKey = '';
bool _preloadBusy = false;
bool _preloadOk = true;
int _preloadGen = 0;
StateBroadcast? _lastState;
bool _ownAccount(String serverId) =>
coord.jellyfin.account(serverId) != null && coord.jellyfin.statusOf(serverId) != JellyfinAccountStatus.expired;
/// What this app gets ready: Up next's first item, else (Up next empty)
/// the first continuation episode (only here when this app plays the
/// series with its own account). Every app does, each its own copy (see
/// [_WarmTarget]); while sitting out only the probe of a link this app
/// puts up (its swap reads it). Null: nothing.
_WarmTarget? _warmTarget(StateBroadcast? r) {
final t = _warmTargetHere(r);
if (t == null || !coord.selfOut.peek()) return t;
return t.probe == null ? null : _WarmTarget(t.id, probe: t.probe);
}
_WarmTarget? _warmTargetHere(StateBroadcast? r) {
if (r == null) return null;
final head = r.queue.firstOrNull;
if (head != null) {
final performer = queuePerformer(head, r.members).id == _me;
final local = _local[head.key]?.pick;
// The server's warm relay of the item, once bytes can flow: what
// everyone without their own copy preloads.
final relay = head.media.relay;
final warmUrl = relay != null && relay.live ? coord.warmRelayUrl(head, relay) : null;
switch (head.how) {
case QueueHow.jellyfin:
final ref = head.media.jellyfin;
if (ref == null) return null;
if (_ownAccount(ref.serverId)) return _WarmTarget(head.id, ref: ref);
// No account here: the server's login passes it on (`/j`), else
// the warm relay a member with an account feeds.
final open = r.relayNext ? coord.jellyfinRelayUrl(ref) : warmUrl;
return open == null ? null : _WarmTarget(head.id, open: open);
case QueueHow.direct:
final url = head.media.url;
if (url == null) return null;
return _WarmTarget(head.id, probe: performer ? url : null, open: url);
case QueueHow.through:
// Only its adder has the link (and feeds the warm relay).
if (!performer) return warmUrl == null ? null : _WarmTarget(head.id, open: warmUrl);
final url = local is LinkMedia ? local.url : null;
return _WarmTarget(head.id, probe: url, open: url);
case QueueHow.file:
if (!performer) return warmUrl == null ? null : _WarmTarget(head.id, open: warmUrl);
// The host's own file plays from its `/m` URL once it is up.
return _WarmTarget(head.id, open: local is FileMedia && coord.hostFile == null ? local.path : null);
case QueueHow.server:
// The server fetches it into its warm relay; everyone preloads that.
if (warmUrl != null) return _WarmTarget(head.id, open: warmUrl);
return performer ? _WarmTarget(head.id) : null;
}
}
final next = shownContinuation.peek().firstOrNull;
if (next == null) return null;
return _WarmTarget('next:${next.item.id}', ref: mediaForPick(next.pick).jellyfin);
}
/// Keeps the one item that plays next ready on this app, so a skip or
/// the end of what plays starts it at once: a link probed when this app
/// puts it up (`AppYtDlp.probe`, kept while it stays first), a Jellyfin
/// item resolved with this app's account
/// ([SessionCoordinator.warmJellyfin]), and then opened in the hidden
/// preload player ([SessionCoordinator.preloadMedia]) once the media
/// playing has started. Done as soon as it is first, again before that
/// runs out, dropped when it is no longer first.
void _warm(StateBroadcast? r) {
_feedWarm(r);
final t = _warmTarget(r);
final key = t?.key ?? '';
if (key != _warmKey) {
_dropWarm(r);
_warmKey = key;
if (t == null) {
if (warm.peek() != null) warm.value = null;
} else if (t.empty) {
warm.value = (id: t.id, state: WarmState.ready);
} else {
warm.value = (id: t.id, state: WarmState.warming);
_resolveWarm(t, fresh: false);
}
}
_syncPreload(r);
}
// The warm relay this app feeds (`<queue id>|<token>`), started once.
String _fedWarm = '';
/// Feeds the server's warm relay of Up next's first item from here when
/// it names this member as its source (a link passed on, a file), or a
/// Jellyfin item this app puts up with its own account when the server
/// asks for a source; see [SessionCoordinator.feedWarm]. The server
/// drops the relay (and with it the source) once the item is no longer
/// first.
void _feedWarm(StateBroadcast? r) {
final head = r?.queue.firstOrNull;
final relay = head?.media.relay;
if (r == null || head == null || relay == null || relay.fetch) return;
final key = '${head.id}|${coord.sync.token}';
if (key == _fedWarm) return;
switch (head.how) {
case QueueHow.through:
case QueueHow.file:
if (relay.source != _me) return;
final pick = _local[head.key]?.pick;
if (pick is FileMedia) {
_fedWarm = key;
coord.feedWarm(head.id, RelayMedia.single(FileRelayBytes(File(pick.path))));
} else if (pick is LinkMedia) {
_fedWarm = key;
unawaited(() async {
try {
// The probe [_resolveWarm] keeps: no second yt-dlp run.
final probe = await coord.ytDlp.probe(pick.url, keep: _warmKeep).timeout(const Duration(seconds: 60));
final y = await coord.ytDlp.ytDlp;
if (_fedWarm != key) return;
coord.feedWarm(head.id, LinkRelayMedia(Uri.parse(pick.url), ytDlp: y, probe: probe));
} catch (e) {
debugPrint('queue: feeding ${head.id}: $e');
}
}());
}
case QueueHow.jellyfin:
final ref = head.media.jellyfin;
if (ref == null || (relay.source.isNotEmpty && relay.source != _me)) return;
if (queuePerformer(head, r.members).id != _me) return;
// Resolved with this app's account by [_resolveWarm].
final w = coord.warmJellyfin;
if (w == null || !sameJellyfinItem(w.ref, ref)) return;
_fedWarm = key;
coord.feedWarm(
head.id, RelayMedia.single(HttpRelayBytes(Uri.parse(w.plan.url), headers: w.plan.headers)));
case QueueHow.direct:
case QueueHow.server:
return;
}
}
void _dropWarm(StateBroadcast? r) {
_warmTimer?.cancel();
_warmTimer = null;
_warmGen++;
_preloadWant = null;
final url = _warmUrl;
_warmUrl = null;
if (url != null) coord.ytDlp.release(url);
// Kept while it is what just went up: that open takes it.
final w = coord.warmJellyfin;
if (w != null && !sameJellyfinItem(w.ref, refOfStateMedia(r?.media))) coord.warmJellyfin = null;
}
void _resolveWarm(_WarmTarget t, {required bool fresh}) {
final gen = ++_warmGen;
unawaited(() async {
var ok = true;
({String url, Map<String, String>? headers})? open;
try {
final probe = t.probe, ref = t.ref, url = t.open;
if (probe != null) {
_warmUrl = probe;
final p = await coord.ytDlp.probe(probe, keep: _warmKeep, fresh: fresh).timeout(const Duration(seconds: 60));
ok = p.problem == null;
}
if (ref != null) {
final plan = await resolveJellyfinRef(coord.jellyfin, ref, relay: false, relayUrl: null);
if (gen != _warmGen) return;
ok = plan is OwnPlay;
if (plan is OwnPlay) {
coord.warmJellyfin = (ref: ref, plan: plan, until: DateTime.now().add(_warmKeep));
open = (url: plan.url, headers: plan.headers);
_feedWarm(coord.serverState.peek());
}
} else if (url != null && ok) {
open = (url: url, headers: null);
}
} catch (e) {
ok = false;
debugPrint('queue: getting ${t.id} ready: $e');
}
if (gen != _warmGen) return;
_preloadWant = ok ? open : null;
// A refresh opens a link again (a page's stream URLs expire); the
// same Jellyfin stream stays as it is.
_preloadFresh = fresh && ok && t.ref == null && open != null;
final waits = ok && open != null && coord.playback.preloadEnabled;
warm.value = (id: t.id, state: !ok ? WarmState.failed : (waits ? WarmState.warming : WarmState.ready));
_syncPreload(coord.serverState.peek());
_warmTimer = Timer(ok ? _warmRefresh : _warmRetry, () => _resolveWarm(t, fresh: true));
}());
}
/// Puts [_preloadWant] in the preload player, or drops what it holds;
/// only once the media playing has started (its own open goes first,
/// and a preload a swap is about to take is never replaced before), at
/// once while sitting out (nothing preloads then).
void _syncPreload(StateBroadcast? r) {
// The newest state seen here: the coordinator's lags behind while the
// same `state` is still being handed to it.
final seen = _lastState;
if (r == null || (seen != null && seen.mediaId > r.mediaId)) r = seen;
if (r == null) return;
final out = coord.selfOut.peek();
if (!out && r.media != null && coord.settledMediaId.peek() != r.mediaId) return;
final want = out ? null : _preloadWant;
final playback = coord.playback;
if (want == null) {
_preloadKey = '';
_preloadGen++;
if (playback.preloadUrl != null) unawaited(playback.dropPreload());
return;
}
if (!playback.preloadEnabled) return;
final key = '${want.url}|${want.headers}';
final fresh = _preloadFresh;
// Asked for already: in flight, there, or failed (tried again with the
// next refresh). One that went away (Reload video) is asked again.
if (!fresh && key == _preloadKey && (_preloadBusy || !_preloadOk || playback.preloadUrl == want.url)) return;
_preloadFresh = false;
_preloadKey = key;
_preloadBusy = true;
final gen = ++_preloadGen;
final id = warm.peek()?.id;
unawaited(coord.preloadMedia(want.url, headers: want.headers, fresh: fresh).then((ok) {
if (gen != _preloadGen) return;
_preloadBusy = false;
_preloadOk = ok;
// A preload that fails leaves the usual open: nothing to say.
if (!ok) debugPrint('queue: preload of $id failed');
final w = warm.peek();
if (w != null && w.id == id && w.state == WarmState.warming) {
warm.value = (id: w.id, state: WarmState.ready);
}
}));
}
// -------------------------------------------------------- continuation
/// The next few episodes after the one playing (own account only).
Future<void> _loadContinuation(EpisodeLink? next, JellyfinPlan? plan) async {
if (next == null || plan is! OwnPlay) {
_continuationFor = '';
if (continuation.peek().isNotEmpty) continuation.value = const [];
return;
}
final key = '${plan.account.serverId}/${next.item.id}';
if (key == _continuationFor) return;
_continuationFor = key;
continuation.value = [next];
final seriesId = next.item.seriesId;
if (seriesId == null) return;
try {
final list = await coord.jellyfin.cached(
plan.account.serverId, 'episodes:$seriesId', () => plan.client.episodes(seriesId));
if (_continuationFor != key) return;
final more = [next];
var at = next.item;
while (more.length < 4) {
final after = episodeAfter(list, at.id);
if (after == null) break;
more.add(EpisodeLink(after, pickFor(plan.account, after)));
at = after;
}
continuation.value = more;
} catch (e) {
debugPrint('queue: continuation of $seriesId: $e');
}
}
}
/// What [QueueController] gets ready for one item on this app: [probe] a
/// link (the app that puts it up), resolve [ref] with this app's own
/// account, and preload [open] (or the resolved stream). None of it:
/// nothing to do here, and it is ready ([empty]).
class _WarmTarget {
final String id;
final String? probe;
final JellyfinRef? ref;
final String? open;
const _WarmTarget(this.id, {this.probe, this.ref, this.open});
bool get empty => probe == null && ref == null && open == null;
String get key => '$id|$probe|$open|${ref?.serverId}/${ref?.itemId}/${ref?.mediaSourceId}';
}
@@ -0,0 +1,76 @@
import 'package:sync_relay_core/core.dart';
import '../jellyfin/session_media.dart' show compareMemberIds;
// Who puts an Up next item up. Pure: only what every client sees in
// `state` decides, so all clients agree without a wire message (like the
// Jellyfin auto-advance swapper).
/// Who puts [item] up: [id] a member id; null with [why] when nobody here
/// can (the item is skipped), null without [why] when nobody is around
/// right now (nothing happens).
typedef QueuePerformer = ({String? id, String? why});
/// - A link passed on by its adder, or the adder's file: only the adder
/// (their app has the file, the cookies). Gone: skipped.
/// - Jellyfin: the adder when it plays that server with its own account,
/// else the lowest member id that does (`jf[serverId] == true`, not
/// stale, not sitting out). Nobody: skipped.
/// - A link everyone opens, or one the server fetches: the adder when
/// present (not stale or sitting out), else the lowest such member id.
QueuePerformer queuePerformer(QueueItem item, List<MemberView> members) {
MemberView? adder;
for (final m in members) {
if (m.id == item.by) adder = m;
}
bool active(MemberView m) => !m.stale && !m.out;
if (item.how.adderOnly) {
if (adder == null) return (id: null, why: '${_name(item)} left');
return (id: adder.id, why: null);
}
final ref = item.media.jellyfin;
if (item.how == QueueHow.jellyfin && ref != null) {
bool can(MemberView m) => active(m) && m.jf[ref.serverId] == true;
if (adder != null && can(adder)) return (id: adder.id, why: null);
final id = autoAdvanceLowest(members.where(can));
return id == null ? (id: null, why: 'nobody here has that Jellyfin server') : (id: id, why: null);
}
if (adder != null && active(adder)) return (id: adder.id, why: null);
return (id: autoAdvanceLowest(members.where(active)), why: null);
}
String _name(QueueItem item) => item.byName.isEmpty ? 'who added it' : item.byName;
/// The lowest member id of [members] ("m2" before "m10"), or null.
String? autoAdvanceLowest(Iterable<MemberView> members) {
final ids = [for (final m in members) m.id]..sort(compareMemberIds);
return ids.isEmpty ? null : ids.first;
}
/// Who takes an item nobody can put up off the queue (`remove` with why):
/// the lowest member id that is not stale.
String? queueJanitor(List<MemberView> members) => autoAdvanceLowest(members.where((m) => !m.stale));
/// How [item] plays, in a few words for its row: "through Foxyz" (you:
/// "through you"), "server fetches", "everyone fetches", "Jellyfin",
/// "Foxyz's file".
String queueHowLabel(QueueItem item, {required String selfId}) {
final mine = item.by == selfId && selfId.isNotEmpty;
final who = mine ? 'you' : _name(item);
return switch (item.how) {
QueueHow.through => 'through $who',
QueueHow.file => mine ? 'your file' : "$who's file",
QueueHow.server => 'server fetches',
QueueHow.direct => 'everyone fetches',
QueueHow.jellyfin => 'Jellyfin',
};
}
/// "1:23:45" / "23:45" for [secs]; empty when unknown.
String queueClock(double secs) {
if (secs <= 0) return '';
final s = secs.round();
final h = s ~/ 3600, m = (s % 3600) ~/ 60, r = s % 60;
String two(int v) => v.toString().padLeft(2, '0');
return h > 0 ? '$h:${two(m)}:${two(r)}' : '$m:${two(r)}';
}
File diff suppressed because it is too large. Load diff
@@ -6,7 +6,6 @@ import 'dart:ui' show Color;
import 'package:path_provider/path_provider.dart';
import 'package:sync_relay_core/core.dart';
import '../update/updater.dart' show appVersion;
// AniList airing schedule (public GraphQL, no login): every episode airing
// in a time range, with covers, banners and popularity; and a title search
+37 -14
View File
@@ -5,7 +5,6 @@ import 'dart:io';
import 'package:sync_relay_core/core.dart';
import '../jellyfin/accounts.dart';
import '../update/updater.dart' show appVersion;
// AnimeFlow app API: what the media server tracks, has, downloads and was
// asked for. Authenticated with the user's own Jellyfin access token
@@ -148,13 +147,17 @@ class AnimeFlowLibraryItem {
final String name;
/// Set when AnimeFlow tracks it.
final int? seriesId;
/// AniList entry per TVDB season.
/// AniList entry per TVDB season (the first, when a season spans more).
final Map<int, int> anilistIds;
/// Every AniList entry per season with its episode run (`anilist_map`):
/// a season AniList splits (one cour as two entries) has several rows.
final List<AniListRun> anilistMap;
const AnimeFlowLibraryItem({
required this.jellyfinSeriesId,
required this.name,
this.seriesId,
this.anilistIds = const {},
this.anilistMap = const [],
});
static AnimeFlowLibraryItem fromJson(Map j) => AnimeFlowLibraryItem(
@@ -165,15 +168,38 @@ class AnimeFlowLibraryItem {
for (final e in ((j['anilist_ids'] as Map?) ?? const {}).entries)
if (int.tryParse('${e.key}') case final season? when _int(e.value) != null) season: _int(e.value)!,
},
anilistMap: [
for (final r in (j['anilist_map'] as List?) ?? const [])
if (r is Map && _int(r['season']) != null && _int(r['anilist_id']) != null)
AniListRun(
season: _int(r['season'])!,
anilistId: _int(r['anilist_id'])!,
firstEpisode: _int(r['first_episode']) ?? 1,
offset: _int(r['offset']) ?? 0,
),
],
);
}
/// One AniList entry's run within a TVDB season: TVDB episode e (from
/// [firstEpisode] to the next run of that season) is AniList episode
/// e - [offset].
class AniListRun {
final int season;
final int anilistId;
final int firstEpisode;
final int offset;
const AniListRun({required this.season, required this.anilistId, this.firstEpisode = 1, this.offset = 0});
}
class AnimeFlowEpisode {
/// 0 = specials.
final int season;
final int episode;
final int? absolute;
final String? title;
/// Date-only: midnight Japan time of the broadcast day. Compare it as a
/// Japan day (`sameAirDay` in schedule_model.dart), never a local one.
final DateTime? airDate;
/// The AniList entry of this episode's season (one AnimeFlow series may
/// span several AniList entries).
@@ -184,8 +210,11 @@ class AnimeFlowEpisode {
final EpisodeStatus status;
/// 0..1, only while downloading.
final double? progress;
/// Only when failed.
/// Why it failed; for a missing one with rejected releases, a
/// ready-to-show sentence ("2 release(s) found, rejected: …").
final String? reason;
/// Last search for a monitored, not yet downloaded episode.
final DateTime? lastSearchedAt;
const AnimeFlowEpisode({
required this.season,
@@ -198,6 +227,7 @@ class AnimeFlowEpisode {
required this.status,
this.progress,
this.reason,
this.lastSearchedAt,
});
static AnimeFlowEpisode fromJson(Map j) => AnimeFlowEpisode(
@@ -206,11 +236,14 @@ class AnimeFlowEpisode {
absolute: _int(j['absolute']),
title: _str(j['episode_title']),
airDate: _time(j['air_date']),
anilistId: _int(j['anilist_id']),
// The episode's own entry (a split season rolls into its sequel),
// else the series' one.
anilistId: _int(j['episode_anilist_id']) ?? _int(j['anilist_id']),
anilistEpisode: _int(j['anilist_episode']),
status: EpisodeStatus.parse(j['status']),
progress: (j['progress'] as num?)?.toDouble(),
reason: _str(j['reason']),
lastSearchedAt: _time(j['last_searched_at']),
);
}
@@ -222,7 +255,6 @@ class AnimeFlowScheduleItem {
final int? anidbId;
final int? tvdbId;
final String? jellyfinSeriesId;
final bool followed;
const AnimeFlowScheduleItem({
required this.episode,
@@ -231,7 +263,6 @@ class AnimeFlowScheduleItem {
this.anidbId,
this.tvdbId,
this.jellyfinSeriesId,
this.followed = false,
});
static AnimeFlowScheduleItem fromJson(Map j) => AnimeFlowScheduleItem(
@@ -241,7 +272,6 @@ class AnimeFlowScheduleItem {
anidbId: _int(j['anidb_id']),
tvdbId: _int(j['tvdb_id']),
jellyfinSeriesId: _str(j['jellyfin_series_id']),
followed: j['followed'] == true,
);
}
@@ -270,7 +300,6 @@ class AnimeFlowSeries {
final String? jellyfinSeriesId;
final SeriesState state;
final bool monitored;
final bool followed;
final int episodesTotal;
final int episodesAvailable;
final DateTime? nextAirDate;
@@ -286,7 +315,6 @@ class AnimeFlowSeries {
this.jellyfinSeriesId,
this.state = SeriesState.releasing,
this.monitored = false,
this.followed = false,
this.episodesTotal = 0,
this.episodesAvailable = 0,
this.nextAirDate,
@@ -302,7 +330,6 @@ class AnimeFlowSeries {
jellyfinSeriesId: _str(j['jellyfin_series_id']),
state: SeriesState.parse(j['state']),
monitored: j['monitored'] == true,
followed: j['followed'] == true,
episodesTotal: _int(j['episodes_total']) ?? 0,
episodesAvailable: _int(j['episodes_available']) ?? 0,
nextAirDate: _time(j['next_air_date']),
@@ -658,10 +685,6 @@ class AnimeFlowClient {
return AnimeFlowSeries.fromJson(j is Map ? j : const {});
}
/// Follow (or unfollow) a series [view].
Future<void> setFollowed(int seriesId, bool followed) =>
_call(followed ? 'PUT' : 'DELETE', '/series/$seriesId/follow');
/// Titles that can be requested [request].
Future<List<AnimeFlowSearchHit>> search(String q) async => [
for (final h in _items(await _call('GET', '/search', query: {'q': q}))) AnimeFlowSearchHit.fromJson(h),
+193 -29
View File
@@ -12,14 +12,25 @@ enum ScheduleStatus {
available,
downloading,
upcoming,
/// AnimeFlow's `missing`: aired, monitored, no release grabbed yet;
/// AnimeFlow grabs it by itself once one appears (nothing to request).
/// Also an aired episode of a tracked series AnimeFlow has no row for.
missing,
failed,
/// AnimeFlow does not monitor it: the only status worth a Request.
unmonitored,
/// AnimeFlow does not track this series (or is unreachable).
notTracked,
/// Not tracked by AnimeFlow, but the series is on Jellyfin (`/library`):
/// the episode may be there; Put it up finds out.
inLibrary;
/// Not tracked by AnimeFlow, the series is on Jellyfin (`/library`) and
/// so is the episode ([confirmOnJellyfin]; [matchSchedule] alone sets
/// it from the series).
inLibrary,
/// Not tracked, the series is on Jellyfin, the episode aired but is not
/// there yet.
notOnJellyfin,
/// Not tracked, the series is on Jellyfin, the episode aired; whether
/// it is there is unknown (no linked account, lookup failed).
aired;
static ScheduleStatus of(EpisodeStatus s) => switch (s) {
EpisodeStatus.available => available,
@@ -37,17 +48,26 @@ class ScheduleEntry {
final ScheduleStatus status;
/// 0..1 while downloading.
final double? progress;
/// Why it failed.
/// Why it failed, or (missing) why the releases found were rejected.
final String? reason;
/// AnimeFlow's last search for it (missing).
final DateTime? lastSearchedAt;
/// AnimeFlow tracks the series.
final bool tracked;
final bool followed;
/// AnimeFlow's series id (follow, requests).
/// AnimeFlow's series id (requests).
final int? seriesId;
/// The AnimeFlow season of the matched episode (requests).
/// The AnimeFlow season of the matched episode (requests); untracked
/// on Jellyfin: the TVDB season of the AniList entry.
final int? season;
/// The TVDB episode number in [season]: tracked, AnimeFlow's own;
/// untracked on Jellyfin, AniList episode + the `anilist_map` run's
/// offset.
final int? jellyfinEpisode;
/// Play target once available.
final String? jellyfinSeriesId;
/// This user's progress on the Jellyfin episode ([confirmOnJellyfin]);
/// null when it is not on Jellyfin or was not looked up.
final EpisodeWatch? watch;
/// The series is on Jellyfin (tracked or not).
bool get onJellyfin => jellyfinSeriesId != null;
@@ -56,13 +76,29 @@ class ScheduleEntry {
required this.status,
this.progress,
this.reason,
this.lastSearchedAt,
this.tracked = false,
this.followed = false,
this.seriesId,
this.season,
this.jellyfinEpisode,
this.jellyfinSeriesId,
this.watch,
});
ScheduleEntry copyWith({ScheduleStatus? status, EpisodeWatch? watch}) => ScheduleEntry(
airing: airing,
status: status ?? this.status,
progress: progress,
reason: reason,
lastSearchedAt: lastSearchedAt,
tracked: tracked,
seriesId: seriesId,
season: season,
jellyfinEpisode: jellyfinEpisode,
jellyfinSeriesId: jellyfinSeriesId,
watch: watch ?? this.watch,
);
@override
String toString() => 'ScheduleEntry(${airing.anilistId}#${airing.episode} $status)';
}
@@ -73,16 +109,63 @@ ScheduleEntry untrackedEntry(Airing a, DateTime now) => ScheduleEntry(
status: a.airingAt.isAfter(now) ? ScheduleStatus.upcoming : ScheduleStatus.notTracked,
);
String _day(DateTime d) {
final l = d.toLocal();
return '${l.year}-${l.month}-${l.day}';
/// This user's state of a Jellyfin episode (its `UserData`).
class EpisodeWatch {
final bool played;
/// 0..1: the resume point of a partly watched episode (0 = none).
final double progress;
const EpisodeWatch({this.played = false, this.progress = 0});
@override
bool operator ==(Object other) => other is EpisodeWatch && other.played == played && other.progress == progress;
@override
int get hashCode => Object.hash(played, progress);
@override
String toString() => 'EpisodeWatch(${played ? 'played' : '$progress'})';
}
/// One episode Jellyfin has of a series, as the schedule needs it.
class JellyfinEpisodeRef {
final int season;
final int episode;
/// Jellyfin's date-only premiere date.
final DateTime? premiere;
final EpisodeWatch watch;
const JellyfinEpisodeRef(this.season, this.episode, {this.premiere, this.watch = const EpisodeWatch()});
}
// Air dates (AnimeFlow's `air_date`, Jellyfin's premiere date) are
// date-only: the Japanese broadcast day, sent as midnight Japan time (or
// midnight UTC by older servers). Both land on the right day read as a
// Japan (UTC+9, no DST) calendar day, never as a local one: midnight JST
// is the evening before in Europe and America.
const _jst = Duration(hours: 9);
/// The Japan calendar day of [t].
DateTime _jstDay(DateTime t) {
final j = t.toUtc().add(_jst);
return DateTime.utc(j.year, j.month, j.day);
}
String _dayKey(DateTime d) => '${d.year}-${d.month}-${d.day}';
/// The Japan days whose air date fits a broadcast at [airingAt]: its own
/// and, for a late-night slot (before 05:00 JST, "25:30"), the evening
/// before, which listings often give.
List<DateTime> _airDays(DateTime airingAt) {
final j = airingAt.toUtc().add(_jst);
final d = DateTime.utc(j.year, j.month, j.day);
return [d, if (j.hour < 5) DateTime.utc(j.year, j.month, j.day - 1)];
}
/// The date-only [airDate] is the broadcast day of [airingAt] (see
/// [_airDays]).
bool sameAirDay(DateTime airDate, DateTime airingAt) => _airDays(airingAt).contains(_jstDay(airDate));
class _SeriesRef {
final int seriesId;
final String? jellyfinSeriesId;
bool followed;
_SeriesRef(this.seriesId, this.jellyfinSeriesId, this.followed);
_SeriesRef(this.seriesId, this.jellyfinSeriesId);
}
/// Merges AniList [airings] with AnimeFlow's [schedule] rows and tracked
@@ -98,51 +181,66 @@ List<ScheduleEntry> matchSchedule(
DateTime? now,
}) {
final at = now ?? DateTime.now();
// AniList id -> (Jellyfin series, its TVDB season) from /library.
final lib = <int, (String, int)>{};
// AniList id -> (Jellyfin series, its TVDB season, TVDB - AniList
// episode offset) from /library.
final lib = <int, (String, int, int)>{};
for (final item in library) {
if (item.jellyfinSeriesId.isEmpty) continue;
for (final r in item.anilistMap) {
lib[r.anilistId] ??= (item.jellyfinSeriesId, r.season, r.offset);
}
for (final e in item.anilistIds.entries) {
lib[e.value] ??= (item.jellyfinSeriesId, e.key);
lib[e.value] ??= (item.jellyfinSeriesId, e.key, 0);
}
}
final refs = <int, _SeriesRef>{};
for (final s in series) {
final id = s.anilistId;
if (id != null) refs[id] ??= _SeriesRef(s.seriesId, s.jellyfinSeriesId, s.followed);
if (id != null) refs[id] ??= _SeriesRef(s.seriesId, s.jellyfinSeriesId);
}
// AnimeFlow's AniList episode number wins outright: TVDB numbering runs
// on across split entries (JoJo S6E4 is "2nd & 3rd STAGE" ep 3), so a TVDB
// or absolute number, or an air day, is only a guess for AniList entries
// AnimeFlow gives no AniList numbers for.
final byAni = <String, AnimeFlowScheduleItem>{};
final byEp = <String, AnimeFlowScheduleItem>{};
final byAbs = <String, AnimeFlowScheduleItem>{};
final byDay = <String, AnimeFlowScheduleItem>{};
final numbered = <int>{};
for (final it in schedule) {
final e = it.episode, id = e.anilistId;
if (id == null) continue;
final ref = refs[id] ??= _SeriesRef(it.seriesId, it.jellyfinSeriesId, it.followed);
if (it.followed) ref.followed = true;
// AnimeFlow's AniList episode number first: TVDB numbering can run on
// across split cours.
if (e.anilistEpisode != null) byEp.putIfAbsent('$id#${e.anilistEpisode}', () => it);
refs[id] ??= _SeriesRef(it.seriesId, it.jellyfinSeriesId);
if (e.anilistEpisode != null) {
numbered.add(id);
byAni.putIfAbsent('$id#${e.anilistEpisode}', () => it);
}
byEp.putIfAbsent('$id#${e.episode}', () => it);
if (e.absolute != null) byAbs.putIfAbsent('$id#${e.absolute}', () => it);
if (e.airDate != null) byDay.putIfAbsent('$id@${_day(e.airDate!)}', () => it);
if (e.airDate != null) byDay.putIfAbsent('$id@${_dayKey(_jstDay(e.airDate!))}', () => it);
}
return [
for (final a in airings)
() {
final id = a.anilistId;
final ref = refs[id];
final it = byEp['$id#${a.episode}'] ?? byAbs['$id#${a.episode}'] ?? byDay['$id@${_day(a.airingAt)}'];
final it = numbered.contains(id)
? byAni['$id#${a.episode}']
: byEp['$id#${a.episode}'] ??
byAbs['$id#${a.episode}'] ??
_airDays(a.airingAt).map((d) => byDay['$id@${_dayKey(d)}']).nonNulls.firstOrNull;
if (it != null) {
final e = it.episode;
return ScheduleEntry(
airing: a,
status: ScheduleStatus.of(e.status),
progress: e.status == EpisodeStatus.downloading ? e.progress : null,
reason: e.status == EpisodeStatus.failed ? e.reason : null,
reason: e.status == EpisodeStatus.failed || e.status == EpisodeStatus.missing ? e.reason : null,
lastSearchedAt: e.lastSearchedAt,
tracked: true,
followed: it.followed || (ref?.followed ?? false),
seriesId: it.seriesId,
season: e.season,
jellyfinEpisode: e.episode,
jellyfinSeriesId: it.jellyfinSeriesId ?? ref?.jellyfinSeriesId ?? lib[id]?.$1,
);
}
@@ -153,6 +251,7 @@ List<ScheduleEntry> matchSchedule(
airing: a,
status: a.airingAt.isAfter(at) ? ScheduleStatus.upcoming : ScheduleStatus.inLibrary,
season: onJf.$2,
jellyfinEpisode: a.episode + onJf.$3,
jellyfinSeriesId: onJf.$1,
);
}
@@ -160,7 +259,6 @@ List<ScheduleEntry> matchSchedule(
airing: a,
status: a.airingAt.isAfter(at) ? ScheduleStatus.upcoming : ScheduleStatus.missing,
tracked: true,
followed: ref.followed,
seriesId: ref.seriesId,
jellyfinSeriesId: ref.jellyfinSeriesId ?? lib[id]?.$1,
);
@@ -168,6 +266,46 @@ List<ScheduleEntry> matchSchedule(
];
}
/// The episodes [confirmOnJellyfin] looks up: on Jellyfin, untracked
/// ([ScheduleStatus.inLibrary]) or available through AnimeFlow.
bool needsJellyfinLookup(ScheduleEntry e) =>
e.jellyfinSeriesId != null && (e.status == ScheduleStatus.inLibrary || e.status == ScheduleStatus.available);
/// Checks [matchSchedule]'s entries against the episodes Jellyfin has:
/// [episodes] maps a Jellyfin series id to its episodes. An
/// [ScheduleStatus.inLibrary] one found stays inLibrary, absent becomes
/// [ScheduleStatus.notOnJellyfin], a series missing from [episodes] (not
/// looked up) [ScheduleStatus.aired]. Found episodes (inLibrary or
/// available) get this user's [ScheduleEntry.watch]: (season, episode),
/// else the one premiered that day.
List<ScheduleEntry> confirmOnJellyfin(List<ScheduleEntry> entries, Map<String, List<JellyfinEpisodeRef>> episodes) => [
for (final e in entries)
if (!needsJellyfinLookup(e))
e
else
switch ((episodes[e.jellyfinSeriesId], e.status)) {
(null, ScheduleStatus.inLibrary) => e.copyWith(status: ScheduleStatus.aired),
(null, _) => e,
(final have?, _) => switch (_episodeOf(have, e)) {
final x? => e.copyWith(watch: x.watch),
null when e.status == ScheduleStatus.inLibrary => e.copyWith(status: ScheduleStatus.notOnJellyfin),
null => e,
},
},
];
JellyfinEpisodeRef? _episodeOf(List<JellyfinEpisodeRef> have, ScheduleEntry e) {
final byNumber = have.where((x) => x.season == e.season && x.episode == e.jellyfinEpisode).firstOrNull;
if (byNumber != null || !e.tracked) return byNumber;
// AnimeFlow's numbering missed (specials, renumbered seasons): the
// episode premiered that day, when only one did.
return have.where((x) => x.premiere != null && sameAirDay(x.premiere!, e.airing.airingAt)).singleOrNull;
}
/// The episodes Jellyfin has of a series, as the linked account sees
/// them; null when it cannot tell (no linked account for that server).
typedef JellyfinEpisodeLookup = Future<List<JellyfinEpisodeRef>?> Function(String jellyfinSeriesId);
/// One loaded window. Errors are display text; [entries] is empty only
/// when AniList failed with nothing cached.
class ScheduleSnapshot {
@@ -203,12 +341,16 @@ class ScheduleSnapshot {
/// Loads AniList and AnimeFlow for a window and merges them.
class ScheduleRepository {
ScheduleRepository({required this.aniList, this.animeFlow, DateTime Function()? now})
ScheduleRepository({required this.aniList, this.animeFlow, this.jellyfinEpisodes, DateTime Function()? now})
: _now = now ?? DateTime.now;
final AniListClient aniList;
/// Null = not configured (AniList only).
final AnimeFlowClient? animeFlow;
/// Confirms "on Jellyfin" and this user's watched state per episode
/// ([confirmOnJellyfin]); null = never confirmed (aired entries read
/// [ScheduleStatus.aired], nothing shows as watched).
final JellyfinEpisodeLookup? jellyfinEpisodes;
final DateTime Function() _now;
/// Last week's Monday 00:00 local .. 4 weeks later.
@@ -233,7 +375,8 @@ class ScheduleRepository {
final flow = await flowF;
final airings = [...ani.airings]..sort((a, b) => a.airingAt.compareTo(b.airingAt));
final entries = flow.error == null
? matchSchedule(airings, schedule: flow.schedule, series: flow.series, library: flow.library, now: now)
? await _confirm(
matchSchedule(airings, schedule: flow.schedule, series: flow.series, library: flow.library, now: now))
: [for (final a in airings) untrackedEntry(a, now)];
return ScheduleSnapshot(
from: start,
@@ -246,6 +389,27 @@ class ScheduleRepository {
);
}
/// Looks up the episodes of every series an entry on Jellyfin is on
/// ([needsJellyfinLookup]), in parallel, one request per series; a
/// failed or impossible lookup leaves that series out.
Future<List<ScheduleEntry>> _confirm(List<ScheduleEntry> entries) async {
final lookup = jellyfinEpisodes;
final ids = {
for (final e in entries)
if (needsJellyfinLookup(e)) e.jellyfinSeriesId!,
};
final found = <String, List<JellyfinEpisodeRef>>{};
if (lookup != null) {
await Future.wait([
for (final id in ids)
lookup(id).then((eps) {
if (eps != null) found[id] = eps;
}, onError: (_) {}),
]);
}
return confirmOnJellyfin(entries, found);
}
Future<({AnimeFlowMe? me, List<AnimeFlowScheduleItem> schedule, List<AnimeFlowSeries> series, List<AnimeFlowLibraryItem> library, Object? error})>
_animeFlow(DateTime from, DateTime to, bool force) async {
final c = animeFlow;
@@ -1,7 +1,7 @@
import 'package:sync_relay_core/core.dart';
import '../../jellyfin/accounts.dart';
import '../../jellyfin/format.dart' show pickFor;
import '../../jellyfin/format.dart' show pickFor, progressOf;
import '../../screens/home/picked_media.dart';
import '../anilist.dart';
import '../animeflow.dart';
@@ -47,14 +47,9 @@ String friendlyError(Object e) => switch (e) {
_ => '$e',
};
bool _sameDay(DateTime a, DateTime b) {
final x = a.toLocal(), y = b.toLocal();
return x.year == y.year && x.month == y.month && x.day == y.day;
}
/// AnimeFlow's episode for [e] (its season and numbering), from the
/// series detail: same AniList id and episode, else absolute number, else
/// the same air day. Null when the entry is not tracked or nothing fits.
/// the same air day ([sameAirDay]). Null when the entry is not tracked or nothing fits.
Future<AnimeFlowEpisode?> flowEpisodeFor(AnimeFlowClient client, ScheduleEntry e) async {
final id = e.seriesId;
if (id == null) return null;
@@ -63,7 +58,7 @@ Future<AnimeFlowEpisode?> flowEpisodeFor(AnimeFlowClient client, ScheduleEntry e
final mine = eps.where((x) => x.anilistId == null || x.anilistId == a.anilistId).toList();
return mine.where((x) => x.anilistId == a.anilistId && x.episode == a.episode).firstOrNull ??
mine.where((x) => x.absolute == a.episode).firstOrNull ??
mine.where((x) => x.airDate != null && _sameDay(x.airDate!, a.airingAt)).firstOrNull;
mine.where((x) => x.airDate != null && sameAirDay(x.airDate!, a.airingAt)).firstOrNull;
}
/// The (season, episode) AnimeFlow uses for [e]; falls back to the
@@ -78,7 +73,7 @@ Future<({int season, int episode})> flowNumbering(AnimeFlowClient? client, Sched
}
}
if (ep != null) return (season: ep.season, episode: ep.episode);
return (season: e.season ?? 1, episode: e.airing.episode);
return (season: e.season ?? 1, episode: e.jellyfinEpisode ?? e.airing.episode);
}
/// The AniDB id of an untracked AniList entry, from AnimeFlow's search:
@@ -112,6 +107,37 @@ JellyfinAccount? jellyfinAccountFor(JellyfinAccounts accounts, AnimeFlowClient?
return accounts.defaultAccount;
}
/// The episodes Jellyfin has of [jellyfinSeriesId] (numbers, premiere
/// date, this user's watched state), seen by the account AnimeFlow's ids
/// belong to ([jellyfinAccountFor]): the user's own; null without a
/// linked account. One request per series, memoised a few minutes
/// ([JellyfinAccounts.cached]; a stop report drops it,
/// [JellyfinAccounts.watched]).
Future<List<JellyfinEpisodeRef>?> jellyfinScheduleEpisodes(
JellyfinAccounts accounts,
AnimeFlowClient? flow,
String jellyfinSeriesId,
) async {
await accounts.ensureLoaded(validate: false);
final account = jellyfinAccountFor(accounts, flow);
final client = account == null ? null : accounts.clientFor(account.serverId);
if (account == null || client == null) return null;
return accounts.cached(
account.serverId,
'schedule-episodes:$jellyfinSeriesId',
() async => [
for (final x in await client.episodes(jellyfinSeriesId))
if (x.parentIndexNumber != null && x.indexNumber != null)
JellyfinEpisodeRef(
x.parentIndexNumber!,
x.indexNumber!,
premiere: x.premiereDate,
watch: EpisodeWatch(played: x.userData.played, progress: x.userData.played ? 0 : progressOf(x)),
),
],
);
}
/// The Jellyfin episode of an available [e] as a media pick. Throws
/// [ScheduleActionException] (or a client error) when it cannot be found.
Future<JellyfinMedia> resolveJellyfinEpisode(JellyfinAccounts accounts, AnimeFlowClient? flow, ScheduleEntry e) async {
@@ -134,7 +160,7 @@ Future<JellyfinMedia> resolveJellyfinEpisode(JellyfinAccounts accounts, AnimeFlo
final a = e.airing;
final item =
eps.where((x) => x.parentIndexNumber == n.season && x.indexNumber == n.episode).firstOrNull ??
eps.where((x) => x.premiereDate != null && _sameDay(x.premiereDate!, a.airingAt)).singleOrNull ??
eps.where((x) => x.premiereDate != null && sameAirDay(x.premiereDate!, a.airingAt)).singleOrNull ??
eps.where((x) => x.indexNumber == a.episode).singleOrNull;
if (item == null) {
throw ScheduleActionException('Episode ${a.episode} of ${a.title} is not on Jellyfin yet');
@@ -4,17 +4,17 @@ import 'package:flutter/material.dart';
import '../schedule_model.dart';
// One day of the Schedule board and its airing cards: cover poster on the
// left (air time on it, download progress under it), title, episode and
// status on the right, one full-width action below. Compact mode is a
// slim row.
// left (air time on it, download progress or this user's watch progress
// under it, a check once watched), title, episode and status on the
// right, one full-width action below. Compact mode is a slim row.
/// What a card's action does, decided by the page.
enum CardAction {
none,
putUp,
/// Available, but not in a server: shown disabled with a hint.
playOffline,
/// Available, nobody else watching (offline or solo): plays it here.
play,
request,
requestSeries,
requested,
@@ -35,8 +35,29 @@ String countdownText(DateTime at, DateTime now) {
return 'in ${d.inMinutes}m';
}
/// Aired, tracked, no release yet: AnimeFlow downloads it by itself.
bool _waiting(ScheduleEntry e, DateTime now) =>
e.status == ScheduleStatus.missing ||
(e.status == ScheduleStatus.upcoming && e.tracked && !e.airing.airingAt.isAfter(now));
const waitingHint = 'Aired in Japan; downloads automatically when a release appears';
String _ago(DateTime t, DateTime now) {
final m = now.difference(t).inMinutes;
return m < 1 ? 'just now' : m < 60 ? '$m min ago' : '${m ~/ 60} h ago';
}
/// Status line: text, colour, icon.
(String, Color, IconData) statusBadge(ScheduleEntry e, DateTime now) => switch (e.status) {
(String, Color, IconData) statusBadge(ScheduleEntry e, DateTime now) => _waiting(e, now)
? e.reason != null
// Releases exist but AnimeFlow rejected them (the hint says why).
? ('release rejected', Colors.orangeAccent, Icons.block)
: (
e.lastSearchedAt == null ? 'waiting for release' : 'waiting · searched ${_ago(e.lastSearchedAt!, now)}',
Colors.amber.shade200,
Icons.hourglass_top,
)
: switch (e.status) {
ScheduleStatus.available => ('on Jellyfin', Colors.greenAccent, Icons.check_circle),
ScheduleStatus.downloading => (
e.progress == null ? 'downloading' : 'downloading ${(e.progress! * 100).round()}%',
@@ -44,13 +65,26 @@ String countdownText(DateTime at, DateTime now) {
Icons.downloading,
),
ScheduleStatus.upcoming => (countdownText(e.airing.airingAt, now), Colors.amber, Icons.schedule),
ScheduleStatus.missing => ('missing', Colors.orangeAccent, Icons.report_gmailerrorred),
ScheduleStatus.failed => ('failed${e.reason == null ? '' : ' · ${e.reason}'}', Colors.redAccent, Icons.error_outline),
ScheduleStatus.missing => ('waiting for release', Colors.amber.shade200, Icons.hourglass_top),
ScheduleStatus.failed => (
'failed${e.reason == null ? '' : ' · ${e.reason}'}',
Colors.redAccent,
Icons.error_outline,
),
ScheduleStatus.unmonitored => ('not monitored', Colors.grey, Icons.visibility_off_outlined),
ScheduleStatus.notTracked => ('not in AnimeFlow', Colors.grey, Icons.public),
ScheduleStatus.inLibrary => ('on Jellyfin', Colors.greenAccent, Icons.video_library_outlined),
ScheduleStatus.notOnJellyfin => ('aired · not on Jellyfin yet', Colors.grey, Icons.hourglass_empty),
ScheduleStatus.aired => ('aired', Colors.grey, Icons.done),
};
/// What the status line means, when its text alone does not say.
String? statusHint(ScheduleEntry e, DateTime now) => !_waiting(e, now)
? null
: e.reason != null
? '${e.reason}${e.lastSearchedAt == null ? '' : ' · searched ${_ago(e.lastSearchedAt!, now)}'}'
: waitingHint;
class DayColumn extends StatelessWidget {
final DateTime day;
final bool today, past;
@@ -125,7 +159,6 @@ class AiringCard extends StatelessWidget {
final ScheduleEntry entry;
final DateTime now;
final bool compact;
final bool followed;
final CardAction action;
/// Why [action] is disabled (no request scope, not on Jellyfin, ...);
@@ -136,20 +169,19 @@ class AiringCard extends StatelessWidget {
final bool busy;
final VoidCallback onAction;
/// Null hides the bookmark (untracked series).
final VoidCallback? onFollow;
/// Right-click ([context]: the card): the page's menu; null: none.
final void Function(BuildContext context)? onMenu;
const AiringCard({
super.key,
required this.entry,
required this.now,
required this.compact,
required this.followed,
required this.action,
required this.onAction,
this.disabledHint,
this.busy = false,
this.onFollow,
this.onMenu,
});
String get _id => '${entry.airing.anilistId}-${entry.airing.episode}';
@@ -157,20 +189,65 @@ class AiringCard extends StatelessWidget {
Widget _image(String? url, Widget fallback) =>
url == null ? fallback : Image.network(url, fit: BoxFit.cover, errorBuilder: (_, _, _) => fallback);
static Widget _hinted(String? hint, Widget child) => hint == null ? child : Tooltip(message: hint, child: child);
bool get _played => entry.watch?.played ?? false;
/// A watched episode's cover is a little dimmer.
Widget _dimmed(Widget cover) => _played ? Opacity(opacity: 0.6, child: cover) : cover;
/// This user's state of the episode on Jellyfin: the library cards'
/// green check once watched, else a thin bar to the resume point.
List<Widget> _watchMarks({bool small = false}) {
final w = entry.watch;
if (w == null) return const [];
if (w.played) {
final size = small ? 16.0 : 22.0;
return [
Positioned(
top: small ? 2 : 4,
right: small ? 2 : 4,
child: Tooltip(
message: 'Watched',
child: Container(
key: ValueKey('watched-$_id'),
constraints: BoxConstraints(minWidth: size, minHeight: size),
alignment: Alignment.center,
decoration: BoxDecoration(color: const Color(0xCC1B5E20), borderRadius: BorderRadius.circular(size / 2)),
child: Icon(Icons.check, size: small ? 11 : 14, color: Colors.white),
),
),
),
];
}
if (w.progress <= 0) return const [];
return [
Positioned(
left: 0,
right: 0,
bottom: 0,
child: Tooltip(
message: '${(w.progress * 100).round()}% watched',
child: LinearProgressIndicator(
key: ValueKey('watch-progress-$_id'),
value: w.progress,
minHeight: small ? 2 : 3,
backgroundColor: Colors.black54,
),
),
),
];
}
Widget? _button(BuildContext context) {
final enabled = disabledHint == null && !busy;
final spinner = const SizedBox(width: 16, height: 16, child: CircularProgressIndicator(strokeWidth: 2));
Widget? b = switch (action) {
CardAction.none => null,
CardAction.putUp => FilledButton.tonalIcon(
CardAction.putUp || CardAction.play => FilledButton.tonalIcon(
onPressed: enabled ? onAction : null,
icon: busy ? spinner : const Icon(Icons.play_arrow, size: 18),
label: const Text('Put it up'),
),
CardAction.playOffline => FilledButton.tonalIcon(
onPressed: null,
icon: const Icon(Icons.play_arrow, size: 18),
label: const Text('Play'),
label: Text(action == CardAction.play ? 'Play' : 'Put it up'),
),
CardAction.request || CardAction.requestSeries => OutlinedButton.icon(
onPressed: enabled ? onAction : null,
@@ -184,27 +261,12 @@ class AiringCard extends StatelessWidget {
return disabledHint == null ? b : Tooltip(message: disabledHint!, child: b);
}
Widget? _follow(BuildContext context, double size) {
final f = onFollow;
if (f == null) return null;
return IconButton(
key: ValueKey('follow-$_id'),
onPressed: f,
tooltip: followed ? 'Stop following' : 'Follow',
visualDensity: VisualDensity.compact,
padding: EdgeInsets.zero,
constraints: BoxConstraints.tightFor(width: size + 10, height: size + 10),
iconSize: size,
color: followed ? Theme.of(context).colorScheme.primary : null,
icon: Icon(followed ? Icons.bookmark : Icons.bookmark_outline),
);
}
@override
Widget build(BuildContext context) {
final scheme = Theme.of(context).colorScheme;
final a = entry.airing;
final (label, color, icon) = statusBadge(entry, now);
final hint = statusHint(entry, now);
final time = clockText(a.airingAt);
final tintColor = a.color ?? Colors.blueGrey;
final tint = DecoratedBox(
@@ -216,7 +278,11 @@ class AiringCard extends StatelessWidget {
),
),
);
final tap = action == CardAction.putUp && disabledHint == null && !busy ? onAction : null;
final tap = (action == CardAction.putUp || action == CardAction.play) && disabledHint == null && !busy
? onAction
: null;
final onMenu = this.onMenu;
final menu = onMenu == null || busy ? null : () => onMenu(context);
if (compact) {
final requestable = action == CardAction.request || action == CardAction.requestSeries;
return Material(
@@ -226,13 +292,21 @@ class AiringCard extends StatelessWidget {
child: InkWell(
borderRadius: BorderRadius.circular(10),
onTap: tap,
onSecondaryTap: menu,
child: Padding(
padding: const EdgeInsets.all(6),
child: Row(
children: [
ClipRRect(
borderRadius: BorderRadius.circular(6),
child: SizedBox(width: 34, height: 48, child: _image(a.cover, tint)),
child: SizedBox(
width: 34,
height: 48,
child: Stack(
fit: StackFit.expand,
children: [_dimmed(_image(a.cover, tint)), ..._watchMarks(small: true)],
),
),
),
const SizedBox(width: 8),
Expanded(
@@ -249,7 +323,6 @@ class AiringCard extends StatelessWidget {
],
),
),
if (followed && onFollow == null) Icon(Icons.bookmark, size: 14, color: scheme.primary),
if (requestable)
Tooltip(
message: disabledHint ?? (action == CardAction.request ? 'Request' : 'Request series'),
@@ -263,7 +336,7 @@ class AiringCard extends StatelessWidget {
)
else
Tooltip(
message: label,
message: hint == null ? label : '$label: $hint',
child: Icon(icon, size: 16, color: color),
),
],
@@ -273,7 +346,6 @@ class AiringCard extends StatelessWidget {
);
}
final button = _button(context);
final follow = _follow(context, 16);
// The cover poster leads: it is what people recognise at a glance.
return Material(
key: ValueKey('card-$_id'),
@@ -282,6 +354,7 @@ class AiringCard extends StatelessWidget {
clipBehavior: Clip.antiAlias,
child: InkWell(
onTap: tap,
onSecondaryTap: menu,
child: Padding(
padding: const EdgeInsets.all(8),
child: Column(
@@ -298,7 +371,7 @@ class AiringCard extends StatelessWidget {
child: Stack(
fit: StackFit.expand,
children: [
_image(a.cover, tint),
_dimmed(_image(a.cover, tint)),
Positioned(
left: 4,
top: 4,
@@ -314,6 +387,7 @@ class AiringCard extends StatelessWidget {
),
),
),
..._watchMarks(),
if (entry.status == ScheduleStatus.downloading)
Positioned(
left: 0,
@@ -343,27 +417,15 @@ class AiringCard extends StatelessWidget {
style: const TextStyle(fontWeight: FontWeight.w600, height: 1.25),
),
const SizedBox(height: 2),
Row(
children: [
Flexible(
child: Text(
Text(
'Episode ${a.episode}',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 12),
),
),
const SizedBox(width: 2),
if (follow != null)
follow
else if (followed)
Padding(
padding: const EdgeInsets.only(left: 4),
child: Icon(Icons.bookmark, size: 14, color: scheme.primary),
),
],
),
const Spacer(),
_hinted(
hint,
Row(
children: [
Icon(icon, size: 14, color: color),
@@ -378,6 +440,7 @@ class AiringCard extends StatelessWidget {
),
],
),
),
],
),
),
@@ -6,6 +6,7 @@ import '../../jellyfin/accounts.dart';
import '../../screens/home/picked_media.dart';
import '../../shell/avatar.dart';
import '../../shell/motion.dart';
import '../../widgets/app_menu.dart';
import '../anilist.dart';
import '../animeflow.dart';
import '../schedule_model.dart';
@@ -15,17 +16,23 @@ import 'schedule_card.dart';
// The Schedule tab: one column per day from last week's Monday to four
// weeks out (AniList), each airing with what AnimeFlow has of it, and the
// one thing to do about it (put it up, request it). Refreshes every
// minute while visible; ETags keep that cheap.
// one thing to do about it (put it up, request it; right-click an
// available one to queue it). Refreshes every minute while visible; ETags
// keep that cheap. Episodes on Jellyfin show this user's watched state,
// reloaded after a playback stops (JellyfinAccounts.watched).
enum ScheduleFilter { jellyfin, following, all }
enum ScheduleFilter { jellyfin, all }
class SchedulePage extends StatefulWidget {
/// In a server: available episodes can be put up.
final bool online;
/// Nobody else watches (offline or solo): available episodes say Play
/// (offline that starts a solo session).
final bool solo;
/// Puts a Jellyfin episode up in the server; returns an error to show.
final Future<String?> Function(JellyfinMedia pick) onPutUp;
/// Adds an episode to Up next; null: no server, the cards have no menu.
final AddToQueue? onAddToQueue;
final void Function(String message) onToast;
/// Null = the page makes (and closes) its own.
@@ -36,8 +43,9 @@ class SchedulePage extends StatefulWidget {
const SchedulePage({
super.key,
required this.online,
this.solo = false,
required this.onPutUp,
this.onAddToQueue,
required this.onToast,
this.repository,
this.accounts,
@@ -63,6 +71,7 @@ class _SchedulePageState extends State<SchedulePage> {
bool _refreshing = false;
int _gen = 0;
Timer? _timer;
StreamSubscription<String>? _watchedSub;
final _scroll = ScrollController();
bool _jumped = false;
@@ -74,9 +83,6 @@ class _SchedulePageState extends State<SchedulePage> {
/// The sheet stays built while it slides out.
bool _sheetBuilt = false;
/// Follow toggles not yet confirmed by a reload (series id -> followed).
final _followOverride = <int, bool>{};
/// Requested in this run: "anilistId#episode" or "series:anilistId".
final _requested = <String>{};
@@ -96,21 +102,31 @@ class _SchedulePageState extends State<SchedulePage> {
void initState() {
super.initState();
_ownsRepo = widget.repository == null;
_repo =
widget.repository ??
ScheduleRepository(
aniList: AniListClient(),
animeFlow: AnimeFlowClient.fromAccounts(JellyfinAccounts.instance),
);
_repo = widget.repository ?? _ownRepo();
_load();
_timer = Timer.periodic(SchedulePage.refreshEvery, (_) {
if (mounted && !_refreshing && TickerMode.valuesOf(context).enabled) _load();
});
// Back from watching: the cards' watched marks follow (the stop report
// already dropped the cached episode lists).
_watchedSub = _accounts.watched.listen((_) {
if (mounted) _load();
});
}
ScheduleRepository _ownRepo() {
final flow = AnimeFlowClient.fromAccounts(_accounts);
return ScheduleRepository(
aniList: AniListClient(),
animeFlow: flow,
jellyfinEpisodes: (id) => jellyfinScheduleEpisodes(_accounts, flow, id),
);
}
@override
void dispose() {
_timer?.cancel();
_watchedSub?.cancel();
_scroll.dispose();
if (_ownsRepo) {
_repo.aniList.close();
@@ -185,11 +201,8 @@ class _SchedulePageState extends State<SchedulePage> {
animate ? _scroll.animateTo(x, duration: easeTime, curve: ease) : _scroll.jumpTo(x);
}
bool _followed(ScheduleEntry e) => (e.seriesId == null ? null : _followOverride[e.seriesId]) ?? e.followed;
bool _shows(ScheduleEntry e) => switch (_filter) {
ScheduleFilter.jellyfin => e.tracked || e.onJellyfin,
ScheduleFilter.following => _followed(e),
ScheduleFilter.all => _niche || e.tracked || e.airing.popularity >= SchedulePage.nicheBelow,
};
@@ -215,16 +228,17 @@ class _SchedulePageState extends State<SchedulePage> {
(CardAction, String?) _actionFor(ScheduleEntry e) {
if (e.status == ScheduleStatus.available || e.status == ScheduleStatus.inLibrary) {
if (!widget.online) return (CardAction.playOffline, 'Join or host a server to put it up');
if (e.jellyfinSeriesId == null) return (CardAction.putUp, 'Not linked to a Jellyfin series yet');
return (CardAction.putUp, null);
final put = widget.solo ? CardAction.play : CardAction.putUp;
if (e.jellyfinSeriesId == null) return (put, 'Not linked to a Jellyfin series yet');
return (put, null);
}
final me = _me;
final CardAction kind;
if (e.tracked) {
kind = e.status == ScheduleStatus.missing || e.status == ScheduleStatus.failed
? CardAction.request
: CardAction.none;
// Only an unmonitored episode is worth asking for: AnimeFlow grabs
// a missing one (no release yet) by itself once a release appears,
// and retries a failed one.
kind = e.status == ScheduleStatus.unmonitored ? CardAction.request : CardAction.none;
} else {
// On Jellyfin already (owner added it by hand): nothing to request.
kind = me != null && !e.onJellyfin ? CardAction.requestSeries : CardAction.none;
@@ -242,6 +256,7 @@ class _SchedulePageState extends State<SchedulePage> {
Future<void> _onAction(ScheduleEntry e, CardAction action) async {
switch (action) {
case CardAction.putUp:
case CardAction.play:
return _putUp(e);
case CardAction.request:
case CardAction.requestSeries:
@@ -266,6 +281,32 @@ class _SchedulePageState extends State<SchedulePage> {
}
}
/// Right-click on an available episode ([context]: its card): Put it
/// up, Add to queue, Play next.
Future<void> _menu(BuildContext context, ScheduleEntry e) async {
final add = widget.onAddToQueue;
if (add == null) return;
final pick = await showAppMenu<int>(context, items: [
AppMenuItem(value: 0, label: widget.solo ? 'Play' : 'Put it up'),
const AppMenuItem(value: 1, label: 'Add to queue'),
const AppMenuItem(value: 2, label: 'Play next'),
]);
if (pick == null || !mounted) return;
if (pick == 0) return _putUp(e);
final key = 'play:${_key(e)}';
if (_busy.contains(key)) return;
setState(() => _busy.add(key));
try {
final media = await resolveJellyfinEpisode(_accounts, _flow, e);
final err = await add(media, next: pick == 2);
if (err != null) _toast(err);
} catch (err) {
_toast(friendlyError(err));
} finally {
if (mounted) setState(() => _busy.remove(key));
}
}
Future<void> _request(ScheduleEntry e) async {
final c = _flow;
if (c == null) return;
@@ -335,21 +376,6 @@ class _SchedulePageState extends State<SchedulePage> {
},
);
Future<void> _toggleFollow(ScheduleEntry e) async {
final c = _flow, id = e.seriesId;
if (c == null || id == null) return;
final next = !_followed(e);
setState(() => _followOverride[id] = next);
try {
await c.setFollowed(id, next);
await _load();
} catch (err) {
_toast(friendlyError(err));
} finally {
if (mounted) setState(() => _followOverride.remove(id));
}
}
Future<void> _decide(AnimeFlowRequest r, {required bool approve}) async {
final c = _flow;
if (c == null || _reqBusy.contains(r.id)) return;
@@ -387,11 +413,6 @@ class _SchedulePageState extends State<SchedulePage> {
icon: Icon(Icons.video_library_outlined),
label: Text('On Jellyfin'),
),
ButtonSegment(
value: ScheduleFilter.following,
icon: Icon(Icons.bookmark_outline),
label: Text('Following'),
),
ButtonSegment(value: ScheduleFilter.all, icon: Icon(Icons.public), label: Text('All airing')),
],
selected: {_filter},
@@ -501,7 +522,6 @@ class _SchedulePageState extends State<SchedulePage> {
(byDay[DateTime(l.year, l.month, l.day)] ??= []).add(e);
}
return HScroll(
wheel: false,
controller: _scroll,
builder: (c) => ListView.separated(
key: const ValueKey('schedule-board'),
@@ -531,17 +551,18 @@ class _SchedulePageState extends State<SchedulePage> {
Widget _card(ScheduleEntry e, DateTime now) {
final (action, hint) = _actionFor(e);
final busy = _busy.contains(action == CardAction.putUp ? 'play:${_key(e)}' : _key(e));
final busy = _busy.contains(action == CardAction.putUp || action == CardAction.play ? 'play:${_key(e)}' : _key(e));
return AiringCard(
entry: e,
now: now,
compact: _compact,
followed: _followed(e),
action: action,
disabledHint: hint,
busy: busy,
onAction: () => _onAction(e, action),
onFollow: e.tracked && e.seriesId != null && _flow != null ? () => _toggleFollow(e) : null,
onMenu: widget.onAddToQueue != null && (action == CardAction.putUp || action == CardAction.play) && hint == null
? (context) => _menu(context, e)
: null,
);
}
@@ -1,920 +0,0 @@
part of 'shell_demo.dart';
// DEBUG ONLY: the Files source for real. Folders you add are scanned for
// videos (everything else is counted and hidden), grouped into series by
// a small anitomy-style name parser; a click plays the file in the demo
// player. Kept in memory for the demo session.
const _videoExt = {
'mkv',
'mp4',
'webm',
'avi',
'mov',
'm4v',
'ts',
'm2ts',
'wmv',
'flv',
};
const _subExt = {'ass', 'ssa', 'srt', 'vtt', 'sup'};
class _VideoFile {
final String path;
final int size;
final _ParsedName parsed;
const _VideoFile(this.path, this.size, this.parsed);
String get name => _baseName(path);
String get folder => _baseName(File(path).parent.path);
}
class _FolderScan {
final List<_VideoFile> videos;
final int hidden;
final int subtitles;
final List<String> hiddenExamples;
final bool truncated;
const _FolderScan(
this.videos,
this.hidden,
this.subtitles,
this.hiddenExamples,
this.truncated,
);
}
final _folders = ValueNotifier<List<String>>([]);
final _scans = <String, _FolderScan>{};
final _recentFiles = ValueNotifier<List<_VideoFile>>([]);
/// What a release file name says: series, season, episode, group.
class _ParsedName {
final String series;
final int? season;
final int? episode;
final String? group;
const _ParsedName(this.series, {this.season, this.episode, this.group});
String get label {
if (episode == null) return series;
final ep = 'E${episode.toString().padLeft(2, '0')}';
return season == null ? ep : 'S${season.toString().padLeft(2, '0')}$ep';
}
}
_ParsedName _parseName(String file) {
var s = file;
final dot = s.lastIndexOf('.');
if (dot > 0) s = s.substring(0, dot);
final group = RegExp(r'^\s*\[([^\]]+)\]').firstMatch(s)?.group(1);
// Brackets/parens hold group, resolution, codec, CRC.
s = s.replaceAll(RegExp(r'\[[^\]]*\]|\([^)]*\)'), ' ');
// Dots/underscores as separators (scene style), unless it has spaces.
if (!s.contains(' ') || RegExp(r'\w\.\w').allMatches(s).length > 2) {
s = s.replaceAll(RegExp(r'[._]'), ' ');
}
int? season, episode;
var cut = s.length;
final se = RegExp(
r'\bS(\d{1,2})\s?E(\d{1,4})\b',
caseSensitive: false,
).firstMatch(s);
if (se != null) {
season = int.parse(se.group(1)!);
episode = int.parse(se.group(2)!);
cut = se.start;
} else {
final dash = RegExp(r'\s-\s(\d{1,4})(?:v\d)?\b').firstMatch(s);
final ep = RegExp(
r'\b(?:E|EP|Episode)\s?(\d{1,4})\b',
caseSensitive: false,
).firstMatch(s);
final m = dash ?? ep;
if (m != null) {
episode = int.parse(m.group(1)!);
cut = m.start;
}
}
var series = s.substring(0, cut);
// Season markers inside the title ("Title S2", "Title 2nd Season").
final sInTitle = RegExp(
r'\s(?:S(\d{1,2})|(\d)(?:st|nd|rd|th) Season)\s*$',
caseSensitive: false,
).firstMatch(series);
if (sInTitle != null && season == null) {
season = int.parse(sInTitle.group(1) ?? sInTitle.group(2)!);
}
// Release junk after the title.
series = series
.replaceAll(
RegExp(
r'\b(1080p|720p|2160p|480p|x26[45]|HEVC|WEB(-?DL|Rip)?|BD(Rip)?|BluRay|AAC|FLAC|10bit)\b.*',
caseSensitive: false,
),
'',
)
.replaceAll(RegExp(r'\s+'), ' ')
.replaceAll(RegExp(r'[\s\-–:]+$'), '')
.trim();
if (series.isEmpty) series = file;
return _ParsedName(series, season: season, episode: episode, group: group);
}
Future<_FolderScan> _scanFolder(String dir) async {
final videos = <_VideoFile>[];
var hidden = 0, subs = 0;
final examples = <String>[];
var seen = 0;
var truncated = false;
try {
await for (final e in Directory(
dir,
).list(recursive: true, followLinks: false)) {
if (e is! File) continue;
if (++seen > 20000) {
truncated = true;
break;
}
final name = e.path.split(Platform.pathSeparator).last;
if (name.startsWith('.')) continue;
final ext = name.contains('.') ? name.split('.').last.toLowerCase() : '';
if (_subExt.contains(ext)) {
subs++;
continue;
}
final isVideo = _videoExt.contains(ext);
final lower = name.toLowerCase();
int size = 0;
try {
size = await e.length();
} catch (_) {}
// Samples and trailers next to the real thing.
final junk =
isVideo &&
(lower.contains('sample') || lower.contains('trailer')) &&
size < 300 << 20;
if (!isVideo || junk) {
hidden++;
if (examples.length < 6) examples.add(name);
continue;
}
videos.add(_VideoFile(e.path, size, _parseName(name)));
}
} catch (_) {
// Unreadable subfolders: show what was found.
}
return _FolderScan(videos, hidden, subs, examples, truncated);
}
String _size(int b) => b >= 1 << 30
? '${(b / (1 << 30)).toStringAsFixed(1)} GB'
: '${(b / (1 << 20)).toStringAsFixed(0)} MB';
class _RealFilesTab extends StatefulWidget {
final bool online;
final VoidCallback onPlay;
const _RealFilesTab({required this.online, required this.onPlay});
@override
State<_RealFilesTab> createState() => _RealFilesTabState();
}
class _RealFilesTabState extends State<_RealFilesTab> {
String? _open; // null = Recent
bool _scanning = false;
bool _showOther = false;
Future<void> _addFolder() async {
String? dir;
try {
dir = await FilePicker.getDirectoryPath(
dialogTitle: 'Add a folder with videos',
);
} catch (_) {}
if (dir == null || _folders.value.contains(dir)) return;
_folders.value = [..._folders.value, dir];
await _select(dir, rescan: true);
}
Future<void> _select(String? dir, {bool rescan = false}) async {
setState(() {
_open = dir;
_showOther = false;
});
if (dir == null || (_scans.containsKey(dir) && !rescan)) return;
setState(() => _scanning = true);
final scan = await _scanFolder(dir);
if (!mounted) return;
setState(() {
_scans[dir] = scan;
_scanning = false;
});
}
Future<void> _browse() async {
List<PlatformFile> files = const [];
try {
files = await FilePicker.pickFiles(
dialogTitle: 'Pick a video',
type: FileType.custom,
allowedExtensions: _videoExt.toList(),
);
} catch (_) {}
final path = files.isEmpty ? null : files.first.path;
if (path == null) return;
final f = File(path);
await _play(
_VideoFile(path, await f.length(), _parseName(f.uri.pathSegments.last)),
);
}
Future<void> _play(_VideoFile v) async {
_recentFiles.value = [
v,
..._recentFiles.value.where((x) => x.path != v.path),
].take(30).toList();
// Structured names read as "Series · S01E03"; anything else as the
// cleaned name and the folder it is in.
await _playMedia(
_DemoMedia(
v.parsed.series,
v.parsed.episode == null ? v.folder : v.parsed.label,
v.path,
),
);
widget.onPlay();
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, box) {
final narrow = box.maxWidth < 700;
final list = _list(context, narrow);
if (narrow) return list;
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
SizedBox(width: 260, child: _sidebar(context)),
Expanded(child: list),
],
);
},
);
}
Widget _sidebar(BuildContext context) {
final scheme = Theme.of(context).colorScheme;
return ValueListenableBuilder(
valueListenable: _folders,
builder: (context, folders, _) => ListView(
padding: const EdgeInsets.fromLTRB(20, 20, 8, 20),
children: [
const Text('Folders', style: TextStyle(fontWeight: FontWeight.w600)),
const SizedBox(height: 8),
ListTile(
dense: true,
selected: _open == null,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
leading: const Icon(Icons.history, size: 18),
title: const Text('Recent'),
onTap: () => _select(null),
),
for (final f in folders)
ListTile(
dense: true,
selected: _open == f,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
leading: const Icon(Icons.folder_outlined, size: 18),
title: Text(
_baseName(f),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
subtitle: Text(
_scans[f] == null
? 'scanning…'
: '${_scans[f]!.videos.length} videos',
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 11),
),
trailing: IconButton(
tooltip: 'Remove folder',
icon: const Icon(Icons.close, size: 16),
onPressed: () {
_folders.value = [...folders]..remove(f);
_scans.remove(f);
if (_open == f) _select(null);
},
),
onTap: () => _select(f),
),
TextButton.icon(
onPressed: _addFolder,
icon: const Icon(Icons.add, size: 18),
label: const Text('Add folder'),
),
const Divider(),
OutlinedButton.icon(
onPressed: _browse,
icon: const Icon(Icons.folder_open, size: 18),
label: const Text('Browse…'),
),
const SizedBox(height: 6),
const Text(
'The system file picker, for anything outside your folders.',
style: TextStyle(color: Colors.grey, fontSize: 11),
),
],
),
);
}
Widget _list(BuildContext context, bool narrow) {
final scheme = Theme.of(context).colorScheme;
final open = _open;
final scan = open == null ? null : _scans[open];
final children = <Widget>[
// Where you are: Recent, or the folder and its path.
Padding(
padding: const EdgeInsets.only(bottom: 14),
child: Row(
children: [
Icon(
open == null ? Icons.history : Icons.folder,
color: scheme.primary,
),
const SizedBox(width: 10),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
open == null ? 'Recent' : _baseName(open),
style: Theme.of(context).textTheme.headlineSmall,
),
if (open != null)
Text(
open,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
color: scheme.onSurfaceVariant,
fontSize: 12,
),
),
],
),
),
],
),
),
if (narrow)
Padding(
padding: const EdgeInsets.only(bottom: 14),
child: ValueListenableBuilder(
valueListenable: _folders,
builder: (context, folders, _) => Wrap(
spacing: 8,
runSpacing: 8,
children: [
ChoiceChip(
label: const Text('Recent'),
selected: open == null,
onSelected: (_) => _select(null),
),
for (final f in folders)
ChoiceChip(
label: Text(_baseName(f)),
selected: open == f,
onSelected: (_) => _select(f),
),
ActionChip(
avatar: const Icon(Icons.add, size: 16),
label: const Text('Folder'),
onPressed: _addFolder,
),
ActionChip(
avatar: const Icon(Icons.folder_open, size: 16),
label: const Text('Browse…'),
onPressed: _browse,
),
],
),
),
),
if (widget.online)
Container(
padding: const EdgeInsets.all(10),
margin: const EdgeInsets.only(bottom: 16),
decoration: BoxDecoration(
color: Colors.lightBlueAccent.withValues(alpha: 0.08),
borderRadius: BorderRadius.circular(10),
),
child: const Row(
children: [
Icon(Icons.cell_tower, size: 18, color: Colors.lightBlueAccent),
SizedBox(width: 10),
Expanded(
child: Text(
'Files stream from this computer through the server. Keep the app open while it plays.',
),
),
],
),
),
];
if (open == null) {
children.add(
ValueListenableBuilder(
valueListenable: _recentFiles,
builder: (context, recent, _) => recent.isEmpty
? _empty(
context,
Icons.video_library_outlined,
'Nothing played yet',
'Add a folder with your videos, or Browse for a single file.',
action: FilledButton.icon(
onPressed: _addFolder,
icon: const Icon(Icons.create_new_folder_outlined),
label: const Text('Add folder'),
),
)
: Column(
children: [
for (final v in recent)
_episodeTile(context, v, showSeries: true),
],
),
),
);
} else if (_scanning || scan == null) {
children.add(
const Padding(
padding: EdgeInsets.only(top: 60),
child: Center(child: CircularProgressIndicator()),
),
);
} else {
final groups = <String, List<_VideoFile>>{};
for (final v in scan.videos) {
groups.putIfAbsent(v.parsed.series, () => []).add(v);
}
final names = groups.keys.toList()
..sort((a, b) => a.toLowerCase().compareTo(b.toLowerCase()));
for (final g in groups.values) {
g.sort((a, b) {
final s = (a.parsed.season ?? 0).compareTo(b.parsed.season ?? 0);
if (s != 0) return s;
final e = (a.parsed.episode ?? 0).compareTo(b.parsed.episode ?? 0);
return e != 0 ? e : a.name.compareTo(b.name);
});
}
children.add(
Wrap(
crossAxisAlignment: WrapCrossAlignment.center,
children: [
Icon(
Icons.filter_alt_outlined,
size: 16,
color: scheme.onSurfaceVariant,
),
const SizedBox(width: 6),
Text(
'${scan.videos.length} videos in ${groups.length} series'
'${scan.hidden > 0 ? ' · ${scan.hidden} other files hidden' : ''}'
'${scan.subtitles > 0 ? ' · ${scan.subtitles} subtitle files' : ''}'
'${scan.truncated ? ' · stopped after 20 000 files' : ''}',
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 12),
),
if (scan.hidden > 0) ...[
const SizedBox(width: 8),
TextButton(
onPressed: () => setState(() => _showOther = !_showOther),
child: Text(_showOther ? 'Hide them' : 'Show some'),
),
],
TextButton.icon(
onPressed: () => _select(open, rescan: true),
icon: const Icon(Icons.refresh, size: 16),
label: const Text('Rescan'),
),
],
),
);
children.add(
AnimatedSize(
duration: _easeTime,
curve: _ease,
alignment: Alignment.topLeft,
child: !_showOther
? const SizedBox(width: double.infinity)
: Column(
children: [
for (final f in scan.hiddenExamples)
ListTile(
dense: true,
enabled: false,
leading: const Icon(
Icons.insert_drive_file_outlined,
size: 18,
),
title: Text(f),
trailing: const Text(
'not a video',
style: TextStyle(fontSize: 12),
),
),
],
),
),
);
if (scan.videos.isEmpty) {
children.add(
_empty(
context,
Icons.search_off,
'No videos here',
'Only video files are listed (mkv, mp4, webm…).',
),
);
}
// Series: files whose names carry an episode number. Everything
// else is a loose video, shown as a thumbnail grid.
final loose = <_VideoFile>[];
for (final name in names) {
final eps = groups[name]!;
if (eps.every((e) => e.parsed.episode == null)) {
loose.addAll(eps);
continue;
}
children.add(
Padding(
padding: const EdgeInsets.only(top: 18, bottom: 4),
child: Row(
children: [
ClipRRect(
borderRadius: BorderRadius.circular(8),
child: _Thumb(eps.first.path, width: 96, height: 54),
),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
name,
style: Theme.of(context).textTheme.titleMedium,
),
Text(
'${eps.length} ${eps.length == 1 ? 'episode' : 'episodes'}'
'${eps.first.parsed.group == null ? '' : ' · ${eps.first.parsed.group}'}',
style: const TextStyle(
color: Colors.grey,
fontSize: 12,
),
),
],
),
),
],
),
),
);
for (final v in eps) {
children.add(_episodeTile(context, v));
}
}
if (loose.isNotEmpty) {
children.add(
Padding(
padding: const EdgeInsets.only(top: 22, bottom: 10),
child: Text(
names.length == loose.length ? 'Videos' : 'Other videos',
style: Theme.of(context).textTheme.titleMedium,
),
),
);
children.add(
LayoutBuilder(
builder: (context, box) {
const gap = 12.0;
final cols = (box.maxWidth / 240).floor().clamp(2, 8);
final w = (box.maxWidth - gap * (cols - 1)) / cols;
return Wrap(
spacing: gap,
runSpacing: gap,
children: [
for (final v in loose)
SizedBox(width: w, child: _videoCard(context, v)),
],
);
},
),
);
}
}
return ListView(
padding: EdgeInsets.fromLTRB(narrow ? 20 : 12, 20, 20, 20),
children: children,
);
}
Widget _episodeTile(
BuildContext context,
_VideoFile v, {
bool showSeries = false,
}) {
final scheme = Theme.of(context).colorScheme;
return ValueListenableBuilder(
valueListenable: _nowPlaying,
builder: (context, now, _) {
final playing = now?.path == v.path;
return ListTile(
dense: true,
contentPadding: EdgeInsets.only(left: showSeries ? 0 : 20),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
selected: playing,
leading: SizedBox(
width: 112,
child: Row(
children: [
ClipRRect(
borderRadius: BorderRadius.circular(6),
child: _Thumb(v.path, width: 80, height: 45),
),
const SizedBox(width: 8),
Icon(
playing ? Icons.graphic_eq : Icons.play_circle_outline,
size: 20,
color: scheme.primary,
),
],
),
),
minLeadingWidth: 112,
title: Text(
showSeries
? '${v.parsed.series} · ${v.parsed.label}'
: v.parsed.label,
),
subtitle: Text(
showSeries && v.parsed.episode == null ? v.folder : v.name,
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
trailing: Text(
_size(v.size),
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 12),
),
onTap: () => _play(v),
);
},
);
}
Widget _videoCard(BuildContext context, _VideoFile v) {
final scheme = Theme.of(context).colorScheme;
return ValueListenableBuilder(
valueListenable: _nowPlaying,
builder: (context, now, _) {
final playing = now?.path == v.path;
return InkWell(
onTap: () => _play(v),
borderRadius: BorderRadius.circular(12),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
AspectRatio(
aspectRatio: 16 / 9,
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: playing ? scheme.primary : Colors.transparent,
width: 2,
),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(10),
child: Stack(
fit: StackFit.expand,
children: [
_Thumb(v.path),
Positioned(
right: 6,
bottom: 6,
child: _DurationBadge(v.path),
),
if (playing)
const Center(
child: Icon(
Icons.graphic_eq,
color: Colors.white,
size: 32,
),
),
],
),
),
),
),
const SizedBox(height: 6),
Text(
v.parsed.series,
maxLines: 2,
overflow: TextOverflow.ellipsis,
style: TextStyle(
fontWeight: FontWeight.w600,
color: playing ? scheme.primary : null,
),
),
Text(
_size(v.size),
style: const TextStyle(color: Colors.grey, fontSize: 12),
),
],
),
);
},
);
}
Widget _empty(
BuildContext context,
IconData icon,
String title,
String sub, {
Widget? action,
}) => Padding(
padding: const EdgeInsets.only(top: 60),
child: Column(
children: [
Icon(
icon,
size: 44,
color: Theme.of(context).colorScheme.onSurfaceVariant,
),
const SizedBox(height: 10),
Text(title, style: Theme.of(context).textTheme.titleMedium),
const SizedBox(height: 4),
Text(sub, style: const TextStyle(color: Colors.grey)),
if (action != null) ...[const SizedBox(height: 14), action],
],
),
);
}
String _baseName(String path) {
final parts = path
.split(RegExp(r'[/\\]'))
.where((p) => p.isNotEmpty)
.toList();
return parts.isEmpty ? path : parts.last;
}
// ------------------------------------------------------------ thumbnails
//
// Demo: ffmpeg/ffprobe when installed (a frame at 25%, cached in the temp
// dir). The real app would ask mpv for the frame instead (no extra tool).
class _ThumbInfo {
final File? image;
final Duration? duration;
const _ThumbInfo(this.image, this.duration);
}
final _thumbs = <String, Future<_ThumbInfo>>{};
var _thumbRunning = 0;
final _thumbQueue = <Completer<void>>[];
Future<_ThumbInfo> _thumbFor(String path) =>
_thumbs.putIfAbsent(path, () async {
// At most 3 ffmpeg runs at a time.
if (_thumbRunning >= 3) {
final c = Completer<void>();
_thumbQueue.add(c);
await c.future;
}
_thumbRunning++;
try {
return await _makeThumb(path);
} finally {
_thumbRunning--;
if (_thumbQueue.isNotEmpty) _thumbQueue.removeAt(0).complete();
}
});
Future<_ThumbInfo> _makeThumb(String path) async {
Duration? dur;
try {
final r = await Process.run('ffprobe', [
'-v',
'error',
'-show_entries',
'format=duration',
'-of',
'csv=p=0',
path,
]);
final secs = double.tryParse('${r.stdout}'.trim());
if (secs != null) dur = Duration(milliseconds: (secs * 1000).round());
} catch (_) {
return const _ThumbInfo(null, null); // no ffmpeg on this machine
}
final dir = Directory('${Directory.systemTemp.path}/wt-demo-thumbs')
..createSync(recursive: true);
final key = path.hashCode.toUnsigned(32).toRadixString(16);
final out = File('${dir.path}/$key.jpg');
if (out.existsSync() && out.lengthSync() > 0) return _ThumbInfo(out, dur);
final at = dur == null ? 5.0 : dur.inMilliseconds / 1000 * 0.25;
try {
final r = await Process.run('ffmpeg', [
'-v',
'error',
'-y',
'-ss',
at.toStringAsFixed(2),
'-i',
path,
'-frames:v',
'1',
'-vf',
'scale=480:-2',
'-q:v',
'4',
out.path,
]);
if (r.exitCode == 0 && out.existsSync()) return _ThumbInfo(out, dur);
} catch (_) {}
return _ThumbInfo(null, dur);
}
class _Thumb extends StatelessWidget {
final String path;
final double? width, height;
const _Thumb(this.path, {this.width, this.height});
@override
Widget build(BuildContext context) {
final scheme = Theme.of(context).colorScheme;
final placeholder = Container(
width: width,
height: height,
color: scheme.surfaceContainerHighest,
child: Icon(
Icons.movie_outlined,
color: scheme.onSurfaceVariant,
size: 20,
),
);
return FutureBuilder<_ThumbInfo>(
future: _thumbFor(path),
builder: (context, snap) {
final img = snap.data?.image;
return AnimatedSwitcher(
duration: _easeTime,
child: img == null
? placeholder
: Image.file(
img,
key: ValueKey(img.path),
width: width,
height: height,
fit: BoxFit.cover,
),
);
},
);
}
}
class _DurationBadge extends StatelessWidget {
final String path;
const _DurationBadge(this.path);
@override
Widget build(BuildContext context) => FutureBuilder<_ThumbInfo>(
future: _thumbFor(path),
builder: (context, snap) {
final d = snap.data?.duration;
if (d == null) return const SizedBox.shrink();
return Container(
padding: const EdgeInsets.symmetric(horizontal: 5, vertical: 1),
decoration: BoxDecoration(
color: Colors.black87,
borderRadius: BorderRadius.circular(4),
),
child: Text(
_fmt(d),
style: const TextStyle(color: Colors.white, fontSize: 11),
),
);
},
);
}
@@ -1,577 +0,0 @@
part of 'shell_demo.dart';
// DEBUG ONLY: a real media_kit player for the layout demo. One Player and
// VideoController, shown by whichever view is active (mini, full or
// fullscreen); only one Video widget is mounted at a time.
class _DemoMedia {
final String title;
final String subtitle;
final String? path;
const _DemoMedia(this.title, this.subtitle, [this.path]);
}
/// What is playing; null = nothing.
final _nowPlaying = ValueNotifier<_DemoMedia?>(null);
Player? _demoPlayer;
VideoController? _demoVideo;
Future<void> _playMedia(_DemoMedia m) async {
_nowPlaying.value = m;
if (m.path == null) return;
final p = _demoPlayer ??= Player();
_demoVideo ??= VideoController(p);
await p.open(Media(m.path!));
}
Future<void> _disposeDemoPlayer() async {
final p = _demoPlayer;
_demoPlayer = null;
_demoVideo = null;
_nowPlaying.value = null;
await p?.dispose();
}
String _fmt(Duration d) {
final h = d.inHours, m = d.inMinutes % 60, s = d.inSeconds % 60;
String two(int n) => n.toString().padLeft(2, '0');
return h > 0 ? '$h:${two(m)}:${two(s)}' : '${two(m)}:${two(s)}';
}
/// The video itself, or a placeholder when nothing real is open.
class _VideoSurface extends StatelessWidget {
final double placeholderSize;
const _VideoSurface({this.placeholderSize = 32});
@override
Widget build(BuildContext context) {
final v = _demoVideo;
if (v == null || _nowPlaying.value?.path == null) {
return Container(
color: Colors.black,
alignment: Alignment.center,
child: Text(
'video · play something from Files',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white24,
fontSize: placeholderSize * 0.6,
),
),
);
}
return Video(controller: v, controls: NoVideoControls, fill: Colors.black);
}
}
/// Position bar + play/pause + time, bound to the real player (inert
/// when nothing is open).
class _Transport extends StatelessWidget {
final bool compact;
final List<Widget> trailing;
const _Transport({this.compact = false, this.trailing = const []});
@override
Widget build(BuildContext context) {
final p = _demoPlayer;
if (p == null) {
return Row(
children: [
const IconButton(
onPressed: null,
icon: Icon(Icons.play_arrow, color: Colors.white38),
),
const Text('--:-- / --:--', style: TextStyle(color: Colors.white38)),
const Spacer(),
...trailing,
],
);
}
return StreamBuilder<Duration>(
stream: p.stream.position,
builder: (context, _) {
final pos = p.state.position, dur = p.state.duration;
final frac = dur.inMilliseconds == 0
? 0.0
: pos.inMilliseconds / dur.inMilliseconds;
final bar = SliderTheme(
data: SliderTheme.of(context).copyWith(
trackHeight: compact ? 3 : 4,
thumbShape: RoundSliderThumbShape(
enabledThumbRadius: compact ? 0 : 7,
),
overlayShape: SliderComponentShape.noOverlay,
),
child: Slider(
value: frac.clamp(0.0, 1.0),
onChanged: dur == Duration.zero ? null : (v) => p.seek(dur * v),
),
);
final row = Row(
children: [
StreamBuilder<bool>(
stream: p.stream.playing,
builder: (context, _) => IconButton(
onPressed: p.playOrPause,
icon: Icon(
p.state.playing ? Icons.pause : Icons.play_arrow,
color: Colors.white,
),
),
),
Text(
'${_fmt(pos)} / ${_fmt(dur)}',
style: TextStyle(
color: Colors.white70,
fontSize: compact ? 12 : 14,
),
),
const Spacer(),
...trailing,
],
);
return Column(
mainAxisSize: MainAxisSize.min,
children: [if (!compact) bar, row, if (compact) bar],
);
},
);
}
}
/// Full and fullscreen player. Controls fade out after 2.5 s without the
/// mouse moving; in fullscreen the party sits top-right and toasts stay.
class _RealFullPlayer extends StatefulWidget {
final bool fullscreen;
final VoidCallback onCollapse, onToggleFullscreen;
final Widget? partyOverlay;
const _RealFullPlayer({
required this.fullscreen,
required this.onCollapse,
required this.onToggleFullscreen,
this.partyOverlay,
});
@override
State<_RealFullPlayer> createState() => _RealFullPlayerState();
}
class _RealFullPlayerState extends State<_RealFullPlayer> {
bool _shown = true;
Timer? _hide;
void _poke() {
if (!_shown) setState(() => _shown = true);
_hide?.cancel();
_hide = Timer(const Duration(milliseconds: 2500), () {
if (mounted) setState(() => _shown = false);
});
}
@override
void initState() {
super.initState();
_poke();
}
@override
void dispose() {
_hide?.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
final m = _nowPlaying.value;
final controls = AnimatedOpacity(
duration: _easeTime,
curve: _ease,
opacity: _shown ? 1 : 0,
child: IgnorePointer(
ignoring: !_shown,
child: Stack(
children: [
Positioned(
left: 0,
right: 0,
top: 0,
child: Container(
padding: const EdgeInsets.fromLTRB(16, 12, 8, 28),
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Colors.black87, Colors.transparent],
),
),
child: Row(
children: [
Container(
width: 34,
height: 48,
decoration: BoxDecoration(
color: Colors.white12,
borderRadius: BorderRadius.circular(4),
),
),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
m?.title ?? 'Nothing playing',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: const TextStyle(
color: Colors.white,
fontWeight: FontWeight.w600,
fontSize: 16,
),
),
Text(
m?.subtitle ?? '',
style: const TextStyle(color: Colors.white60),
),
],
),
),
if (widget.partyOverlay != null) ...[
widget.partyOverlay!,
const SizedBox(width: 8),
],
if (!widget.fullscreen)
IconButton(
onPressed: widget.onCollapse,
tooltip: 'Back to the library (keeps playing)',
icon: const Icon(
Icons.close_fullscreen,
color: Colors.white,
),
),
],
),
),
),
Positioned(
left: 0,
right: 0,
bottom: 0,
child: Container(
padding: const EdgeInsets.fromLTRB(16, 32, 16, 10),
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.bottomCenter,
end: Alignment.topCenter,
colors: [Colors.black87, Colors.transparent],
),
),
child: _Transport(
trailing: [
Builder(
builder: (context) => IconButton(
tooltip: 'Player settings',
onPressed: () => _popover(
context,
at: const Alignment(0.97, 0.78),
child: const _PlayerSettingsCard(),
),
icon: const Icon(Icons.tune, color: Colors.white),
),
),
IconButton(
tooltip: widget.fullscreen
? 'Exit fullscreen (Esc)'
: 'Fullscreen (F)',
onPressed: widget.onToggleFullscreen,
icon: Icon(
widget.fullscreen
? Icons.fullscreen_exit
: Icons.fullscreen,
color: Colors.white,
),
),
],
),
),
),
],
),
),
);
return CallbackShortcuts(
bindings: {
const SingleActivator(LogicalKeyboardKey.keyF):
widget.onToggleFullscreen,
const SingleActivator(LogicalKeyboardKey.escape): () {
if (widget.fullscreen) widget.onToggleFullscreen();
},
const SingleActivator(LogicalKeyboardKey.space): () =>
_demoPlayer?.playOrPause(),
},
child: Focus(
autofocus: true,
child: MouseRegion(
onHover: (_) => _poke(),
cursor: _shown ? MouseCursor.defer : SystemMouseCursors.none,
child: GestureDetector(
onDoubleTap: widget.onToggleFullscreen,
onTap: () => _demoPlayer?.playOrPause(),
child: Container(
color: Colors.black,
child: Stack(
children: [
const Positioned.fill(child: _VideoSurface()),
Positioned.fill(child: controls),
// A thin progress line stays when the controls hide.
if (!_shown && _demoPlayer != null)
const Positioned(
left: 0,
right: 0,
bottom: 0,
child: _ThinProgress(),
),
// Paused: who everyone is waiting for, always visible.
Positioned(
left: 0,
right: 0,
bottom: _shown ? 96 : 28,
child: const Center(child: _WaitingPill()),
),
// Fullscreen with the controls hidden: the party stays
// in the corner while paused.
if (widget.fullscreen &&
!_shown &&
widget.partyOverlay != null)
Positioned(
right: 16,
top: 14,
child: _PausedOnly(child: widget.partyOverlay!),
),
],
),
),
),
),
),
);
}
}
class _ThinProgress extends StatelessWidget {
const _ThinProgress();
@override
Widget build(BuildContext context) {
final p = _demoPlayer!;
return StreamBuilder<Duration>(
stream: p.stream.position,
builder: (context, _) {
final d = p.state.duration.inMilliseconds;
return LinearProgressIndicator(
value: d == 0 ? 0 : p.state.position.inMilliseconds / d,
minHeight: 2,
backgroundColor: Colors.transparent,
);
},
);
}
}
/// The gear in the player: everything about the player lives here.
class _PlayerSettingsCard extends StatefulWidget {
const _PlayerSettingsCard();
@override
State<_PlayerSettingsCard> createState() => _PlayerSettingsCardState();
}
class _PlayerSettingsCardState extends State<_PlayerSettingsCard> {
String _design = 'Standard';
bool _line = true;
String _shader = 'Off';
String _hwdec = 'Auto';
double _subSize = 1;
Widget _row(String label, Widget control, {String? help}) => Padding(
padding: const EdgeInsets.symmetric(vertical: 6),
child: Row(
children: [
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(label),
if (help != null)
Text(
help,
style: const TextStyle(color: Colors.grey, fontSize: 11),
),
],
),
),
control,
],
),
);
Widget _drop(String value, List<String> items, ValueChanged<String> on) =>
DropdownButton<String>(
value: value,
underline: const SizedBox.shrink(),
borderRadius: BorderRadius.circular(10),
items: [
for (final i in items) DropdownMenuItem(value: i, child: Text(i)),
],
onChanged: (v) => setState(() => on(v!)),
);
@override
Widget build(BuildContext context) {
return Material(
elevation: 12,
borderRadius: BorderRadius.circular(16),
child: SizedBox(
width: 380,
child: Padding(
padding: const EdgeInsets.fromLTRB(18, 14, 18, 10),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Text(
'Player',
style: TextStyle(fontWeight: FontWeight.w700, fontSize: 16),
),
const SizedBox(height: 6),
_row(
'Player design',
_drop(_design, const ['Standard', 'uosc'], (v) => _design = v),
),
_row(
'Progress line when hidden',
Switch(
value: _line,
onChanged: (v) => setState(() => _line = v),
),
help: 'A thin bar at the bottom while the controls are hidden',
),
_row(
'Upscaling shader',
_drop(_shader, const [
'Off',
'Anime4K A (HQ)',
'Anime4K B (HQ)',
'Anime4K A (Fast)',
], (v) => _shader = v),
help: 'Runs on your GPU; only you see it',
),
_row(
'Hardware decoding',
_drop(_hwdec, const ['Auto', 'On', 'Off'], (v) => _hwdec = v),
),
const Divider(),
_row(
'Subtitles',
_drop('English · ASS', const [
'Off',
'English · ASS',
'Signs only',
], (_) {}),
),
_row(
'Subtitle size',
SizedBox(
width: 140,
child: Slider(
value: _subSize,
min: 0.6,
max: 1.6,
onChanged: (v) => setState(() => _subSize = v),
),
),
),
_row(
'Audio',
_drop('Japanese', const ['Japanese', 'English'], (_) {}),
),
const SizedBox(height: 4),
const Text(
'Track choices carry to the next episode.',
style: TextStyle(color: Colors.grey, fontSize: 11),
),
],
),
),
),
);
}
}
/// Shows [child] only while the demo player is paused (or has nothing).
class _PausedOnly extends StatelessWidget {
final Widget child;
const _PausedOnly({required this.child});
@override
Widget build(BuildContext context) {
final p = _demoPlayer;
return StreamBuilder<bool>(
stream: p?.stream.playing,
builder: (context, _) {
final paused = p == null || !p.state.playing;
return AnimatedOpacity(
duration: _easeTime,
curve: _ease,
opacity: paused ? 1 : 0,
child: IgnorePointer(ignoring: !paused, child: child),
);
},
);
}
}
/// "Waiting for Alex, Mika" or "Waiting for you · press Space", with
/// their avatars; only while paused.
class _WaitingPill extends StatelessWidget {
const _WaitingPill();
@override
Widget build(BuildContext context) {
final notReady = _members.where((m) => !m.ready && !m.stale).toList();
final meWaiting = !_me.value.ready;
final text = meWaiting
? 'Waiting for you · press Space when ready'
: notReady.isEmpty
? 'Paused'
: 'Waiting for ${notReady.map((m) => m.name).join(', ')}';
return _PausedOnly(
child: Container(
padding: const EdgeInsets.fromLTRB(8, 6, 16, 6),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.72),
borderRadius: BorderRadius.circular(30),
border: Border.all(color: Colors.white12),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
for (final m in (meWaiting ? [_me.value] : notReady).take(4))
Padding(
padding: const EdgeInsets.only(right: 4),
child: _Avatar(member: m, size: 28),
),
const SizedBox(width: 6),
Text(
text,
style: const TextStyle(
color: Colors.white,
fontWeight: FontWeight.w600,
),
),
],
),
),
);
}
}
File diff suppressed because it is too large. Load diff
@@ -1,355 +0,0 @@
part of 'shell_demo.dart';
// DEBUG ONLY: the Settings tab. App-wide things only; everything about
// the player lives behind the gear in the player (pointer card at the top
// of every page). Controls are placeholders that hold their own state.
class _SettingsTab extends StatefulWidget {
final VoidCallback onOpenPlayerSettings;
const _SettingsTab({required this.onOpenPlayerSettings});
@override
State<_SettingsTab> createState() => _SettingsTabState();
}
class _SettingsTabState extends State<_SettingsTab> {
static const _sections = [
(Icons.person_outline, 'Profile'),
(Icons.hub_outlined, 'Party & network'),
(Icons.extension_outlined, 'Jellyfin & integrations'),
(Icons.notifications_none, 'Notifications & sounds'),
(Icons.palette_outlined, 'Appearance'),
(Icons.system_update_alt, 'Updates'),
(Icons.info_outline, 'About'),
];
int _at = 0;
final _bools = <String, bool>{
'toast-chat': true,
'toast-ready': true,
'toast-seek': false,
'unfocused': true,
'sounds': true,
'reduce-motion': false,
'auto-update': true,
'auto-next': true,
'remember-folders': true,
};
Widget _switch(String key, String title, [String? help]) => SwitchListTile(
contentPadding: EdgeInsets.zero,
title: Text(title),
subtitle: help == null ? null : Text(help),
value: _bools[key]!,
onChanged: (v) => setState(() => _bools[key] = v),
);
// Material, not a coloured box: list tiles paint their ripple on it.
Widget _card(String title, List<Widget> children) => Padding(
padding: const EdgeInsets.only(bottom: 16),
child: Material(
color: Theme.of(context).colorScheme.surfaceContainerLow,
borderRadius: BorderRadius.circular(16),
child: Padding(
padding: const EdgeInsets.fromLTRB(18, 14, 18, 10),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(title, style: const TextStyle(fontWeight: FontWeight.w700)),
const SizedBox(height: 6),
...children,
],
),
),
),
);
List<Widget> _page() {
final scheme = Theme.of(context).colorScheme;
switch (_at) {
case 0:
return [
_card('You', [
ListTile(
contentPadding: EdgeInsets.zero,
leading: _Avatar(member: _me.value, size: 48, badges: false),
title: Text(_me.value.name),
subtitle: const Text(
'Name, picture and colour: click your avatar in the top left',
),
),
]),
];
case 1:
return [
_card('Hosting', [
const ListTile(
contentPadding: EdgeInsets.zero,
title: Text('Default port'),
trailing: Text('8080'),
),
const ListTile(
contentPadding: EdgeInsets.zero,
title: Text('Password'),
subtitle: Text(
'Asked when you host; blank = anyone who reaches the port can join',
),
),
const ListTile(
contentPadding: EdgeInsets.zero,
title: Text('Relay buffer'),
subtitle: Text('Memory the server keeps for relayed videos'),
trailing: Text('256 MB ahead · 64 MB back'),
),
]),
_card('Recent servers', [
for (final s in [
'VPS · vps.example:8080',
'Bob · 192.168.1.20:8080',
])
ListTile(
contentPadding: EdgeInsets.zero,
leading: const Icon(Icons.dns_outlined),
title: Text(s),
trailing: IconButton(
onPressed: () {},
icon: const Icon(Icons.close, size: 18),
),
),
]),
];
case 2:
return [
_card('Jellyfin', [
for (final (name, user) in [
('Senko Jellyfin', 'foxyz'),
('Bob\'s box', 'guest'),
])
ListTile(
contentPadding: EdgeInsets.zero,
leading: const Icon(Icons.video_library_outlined),
title: Text(name),
subtitle: Text('signed in as $user'),
trailing: TextButton(
onPressed: () {},
child: const Text('Sign out'),
),
),
TextButton.icon(
onPressed: () {},
icon: const Icon(Icons.add),
label: const Text('Add a Jellyfin server'),
),
]),
_card('AnimeFlow', [
ListTile(
contentPadding: EdgeInsets.zero,
leading: const Icon(Icons.downloading_outlined),
title: const Text('anime.senkochan.moe'),
subtitle: const Text(
'Uses your Senko Jellyfin sign-in · can view, request, approve',
),
trailing: _Pill('connected', Colors.greenAccent.shade400),
),
Text(
'Powers the Schedule tab: what is downloaded, downloading or missing, and requests.',
style: TextStyle(color: scheme.onSurfaceVariant, fontSize: 12),
),
]),
_card('Local files', [
_switch(
'remember-folders',
'Remember folders',
'Folders added in Files stay between launches',
),
]),
];
case 3:
return [
_card('Pop-ups', [
_switch('toast-chat', 'Chat messages'),
_switch('toast-ready', 'Ready / joined / left'),
_switch(
'toast-seek',
'Seeks and skips',
'Always in the activity log',
),
_switch(
'unfocused',
'Desktop notification when the app is in the background',
),
]),
_card('Sounds', [
_switch(
'sounds',
'Play sounds',
'Soft cues for ready, join and chat; seeks stay silent',
),
]),
];
case 4:
return [
_card('Look', [
const ListTile(
contentPadding: EdgeInsets.zero,
title: Text('Theme'),
trailing: Text('Dark'),
),
_switch(
'reduce-motion',
'Reduce motion',
'Fades instead of slides, no spreading avatars',
),
]),
_card('Playback', [
_switch(
'auto-next',
'Play the next episode automatically',
'10 s countdown at the end',
),
]),
];
case 5:
return [
_card('Updates', [
ListTile(
contentPadding: EdgeInsets.zero,
title: const Text('Watch together 0.2.2'),
subtitle: const Text('0.3.0 is available'),
trailing: FilledButton(
onPressed: () {},
child: const Text('Update and restart'),
),
),
_switch('auto-update', 'Check for updates on launch'),
]),
];
default:
return [
_card('About', [
const Text(
'Watch together for friends: synced playback, Jellyfin, relay.',
),
const SizedBox(height: 8),
Text(
'mpv · media_kit · Flutter',
style: TextStyle(color: scheme.onSurfaceVariant),
),
]),
];
}
}
@override
Widget build(BuildContext context) {
final scheme = Theme.of(context).colorScheme;
final pointer = Container(
margin: const EdgeInsets.only(bottom: 16),
padding: const EdgeInsets.all(14),
decoration: BoxDecoration(
color: scheme.primary.withValues(alpha: 0.08),
borderRadius: BorderRadius.circular(16),
),
child: Row(
children: [
Icon(Icons.tune, color: scheme.primary),
const SizedBox(width: 12),
const Expanded(
child: Text(
'Player design, shaders, subtitles and audio live in the player: the ⚙ in its controls.',
),
),
TextButton(
onPressed: widget.onOpenPlayerSettings,
child: const Text('Open player settings'),
),
],
),
);
return LayoutBuilder(
builder: (context, box) {
final narrow = box.maxWidth < 760;
final nav = narrow
? SizedBox(
height: 52,
child: _HScroll(
builder: (c) => ListView(
controller: c,
scrollDirection: Axis.horizontal,
padding: const EdgeInsets.fromLTRB(20, 8, 20, 4),
children: [
for (var i = 0; i < _sections.length; i++)
Padding(
padding: const EdgeInsets.only(right: 8),
child: ChoiceChip(
label: Text(_sections[i].$2),
selected: _at == i,
onSelected: (_) => setState(() => _at = i),
),
),
],
),
),
)
: SizedBox(
width: 250,
child: ListView(
padding: const EdgeInsets.fromLTRB(16, 20, 8, 20),
children: [
for (var i = 0; i < _sections.length; i++)
ListTile(
selected: _at == i,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
leading: Icon(_sections[i].$1, size: 20),
title: Text(_sections[i].$2),
onTap: () => setState(() => _at = i),
),
],
),
);
final page = _fadeSwitch(
KeyedSubtree(
key: ValueKey(_at),
child: ListView(
padding: const EdgeInsets.fromLTRB(20, 20, 24, 24),
children: [
Align(
alignment: Alignment.topLeft,
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 760),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Text(
_sections[_at].$2,
style: Theme.of(context).textTheme.headlineSmall,
),
const SizedBox(height: 14),
pointer,
..._page(),
],
),
),
),
],
),
),
);
return narrow
? Column(
children: [
nav,
Expanded(child: page),
],
)
: Row(
children: [
nav,
Expanded(child: page),
],
);
},
);
}
}
File diff suppressed because it is too large. Load diff
@@ -1,44 +1,27 @@
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:signals/signals_flutter.dart';
import '../../platform/app_log.dart';
import '../../shell/mark_problem.dart';
import '../../state/session_state.dart';
import '../../state/settings.dart';
import '../../update/update_controller.dart';
import '../../update/updater.dart';
import '../../widgets/app_menu.dart';
import '../../widgets/copy_open.dart';
import 'settings_page.dart';
import 'ui.dart';
import 'update_indicator.dart';
/// Opens [url] in the default browser (no url_launcher dependency).
Future<bool> openInBrowser(String url) async {
try {
final ProcessResult r;
if (Platform.isWindows) {
r = await Process.run('rundll32', ['url.dll,FileProtocolHandler', url]);
} else if (Platform.isMacOS) {
r = await Process.run('open', [url]);
} else {
r = await Process.run('xdg-open', [url]);
}
return r.exitCode == 0;
} catch (_) {
return false;
}
}
/// The Minimal player skin's credit (README says the same).
const uoscCredit = 'Player timeline and controls inspired by uosc by tomasklaen, LGPL-2.1 '
'(github.com/tomasklaen/uosc).';
/// Name, version, update state and the source link (Settings → About).
/// Name, version, update state, the source link and the logs (Settings →
/// About).
class AboutPanel extends StatelessWidget {
final UpdateController? updates;
const AboutPanel({super.key, this.updates});
Future<void> _open(BuildContext context) async {
final messenger = ScaffoldMessenger.maybeOf(context);
if (await openInBrowser(repoUrl)) return;
await Clipboard.setData(const ClipboardData(text: repoUrl));
messenger?.showSnackBar(
const SnackBar(content: Text('Could not open a browser — link copied')));
}
@override
Widget build(BuildContext context) {
final t = Theme.of(context).textTheme;
@@ -49,7 +32,7 @@ class AboutPanel extends StatelessWidget {
children: [
Text(appName, style: t.titleLarge),
const SizedBox(height: 4),
SelectableText('Version $appVersion',
SelectableText('Version ${displayVersion()}',
style: t.bodyMedium?.copyWith(color: Colors.grey)),
const SizedBox(height: 4),
UpdateStatusLine(controller: updates),
@@ -58,20 +41,86 @@ class AboutPanel extends StatelessWidget {
children: [
Expanded(child: SelectableText(repoUrl, style: t.bodySmall)),
IconButton(
tooltip: 'Copy link',
tooltip: ReuseText.copyLink,
icon: const Icon(Icons.copy, size: 18),
onPressed: () =>
Clipboard.setData(const ClipboardData(text: repoUrl)),
onPressed: () => copyToClipboard(repoUrl, done: 'Link copied'),
),
FilledButton.tonalIcon(
onPressed: () => _open(context),
onPressed: () => openLink(repoUrl),
icon: const Icon(Icons.open_in_new, size: 18),
label: const Text('Source'),
),
],
),
const SizedBox(height: 4),
Text(uoscCredit, key: const ValueKey('uosc-credit'), style: t.bodySmall?.copyWith(color: Colors.grey)),
const SizedBox(height: kGap),
Text('Something went wrong? Copy diagnostics and send them to whoever helps you: '
'versions and the last hours of the log, passwords, tokens and cookies left out. '
'In a session it can add the server\'s session log, everyone\'s lines merged. '
'Mark a problem (Ctrl+Shift+B) when it happens so the spot is easy to find.',
style: t.bodySmall?.copyWith(color: Colors.grey)),
const SizedBox(height: 8),
Wrap(
spacing: 8,
runSpacing: 8,
children: [
Builder(
builder: (context) => FilledButton.tonalIcon(
key: const ValueKey('copy-diagnostics'),
onPressed: () => _copyDiagnostics(context),
icon: const Icon(Icons.bug_report_outlined, size: 18),
label: const Text('Copy diagnostics'),
),
),
const MarkProblemButton(outlined: true),
OutlinedButton.icon(
onPressed: appLogDir == null ? null : () => _openLogs(),
icon: const Icon(Icons.folder_open, size: 18),
label: const Text('Open logs folder'),
),
],
),
const SizedBox(height: 8),
SignalBuilder(
builder: (context) => SwitchListTile(
key: const ValueKey('share-diagnostics'),
contentPadding: EdgeInsets.zero,
title: const Text('Share diagnostics with the server'),
subtitle: const Text('In a session, this app\'s log goes to the server\'s session log, '
'merged with everyone\'s, so a problem can be read afterwards. Never chat; '
'passwords and tokens left out. Off: only a problem you mark is sent.'),
value: AppSettings.instance.shareDiagnostics.value,
onChanged: AppSettings.instance.setShareDiagnostics,
),
),
],
),
);
}
/// In a session it asks whether to add the server's session log.
static Future<void> _copyDiagnostics(BuildContext context) async {
var withServer = false;
if (SessionState.instance.route.peek() == AppRoute.session) {
final pick = await showAppMenu<bool>(context, items: const [
AppMenuItem(value: false, label: "This app's log"),
AppMenuItem(value: true, label: "This app's and the server's session log"),
]);
if (pick == null) return;
withServer = pick;
}
final text = await diagnosticsText(sessionLog: withServer);
final saved = await saveDiagnostics(text);
await copyToClipboard(text,
done: saved == null ? 'Diagnostics copied' : 'Diagnostics copied (also saved in the logs folder)');
}
static Future<void> _openLogs() async {
final dir = appLogDir;
if (dir == null) return;
if (!await SessionState.instance.ports.folders.reveal(dir)) {
await copyToClipboard(dir, done: "Couldn't open it — folder path copied");
}
}
}
@@ -23,10 +23,6 @@ class ConnectFlow extends ChangeNotifier {
int _attempt = 0;
bool _disposed = false;
/// Set when an attempt ends in a kick, so the shell shows the removal
/// dialog.
void Function(String reason)? onKicked;
@override
void dispose() {
_disposed = true;
@@ -101,6 +97,7 @@ class ConnectFlow extends ChangeNotifier {
_notify();
return;
}
final fromSolo = mode == ConnectMode.host && _session.solo.value;
try {
if (mode == ConnectMode.host) {
await _session.host(params, form);
@@ -110,20 +107,19 @@ class ConnectFlow extends ChangeNotifier {
} catch (e) {
if (myAttempt != _attempt) return;
busy = null;
final kick = _session.coordinator.kickReason.peek();
if (kick != null && kick.isNotEmpty) {
onKicked?.call(kick);
} else {
errors[mode] = CardError('Could not connect', '$e');
}
_notify();
return;
}
if (myAttempt != _attempt) {
// Cancelled after it got through: back out.
// Cancelled after it got through: back out (an Invite: back to solo).
try {
if (fromSolo) {
await _session.cancelInvite();
} else {
await _session.leave();
await _session.stopServer();
}
} catch (_) {}
return;
}
@@ -27,7 +27,8 @@ class MediaPickerController extends ChangeNotifier {
final TextEditingController link;
final TextEditingController file;
MediaKind _source;
LinkRelay _linkRelay = LinkRelay.direct;
// Through me unless picked otherwise (Library → Link).
LinkRelay _linkRelay = LinkRelay.me;
JellyfinMedia? _jellyfin;
JellyfinSelection? _selected;
@@ -16,7 +16,10 @@ enum LinkRelay { direct, server, me }
final class LinkMedia extends PickedMedia {
final String url;
final LinkRelay relay;
const LinkMedia(this.url, {this.relay = LinkRelay.direct});
/// Put it up even though this computer's probe found a problem
/// (`LinkProbe.problem`): the server or a friend may still open it.
final bool anyway;
const LinkMedia(this.url, {this.relay = LinkRelay.direct, this.anyway = false});
@override
String get label {
@@ -119,3 +122,7 @@ final class JellyfinMedia extends PickedMedia {
@override
String toString() => 'JellyfinMedia($serverId/$itemId "$title")';
}
/// Adds a pick to Up next (with [next]: right after what plays); returns
/// an error text, or null when sent. Null where there is no server.
typedef AddToQueue = Future<String?> Function(PickedMedia media, {bool next});
@@ -1,17 +1,18 @@
import 'package:file_picker/file_picker.dart';
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
import '../../state/session_state.dart';
import '../../state/settings.dart';
import '../../update/update_controller.dart';
import 'ui.dart';
import 'update_indicator.dart';
/// Player keys, as handled by the session player's key handler (while
/// the player fills the window).
/// Session keys: Space and Tab anywhere in a server (`AppKeys`), the
/// rest by the session player's key handler (while it fills the window).
const sessionShortcuts = [
('Space', 'Toggle ready'),
('← / →', 'Seek back / forward 10 s'),
('↑ / ↓, wheel', 'Volume up / down (up to 150 %)'),
('Shift+→', 'Skip 1:30 (for everyone)'),
('PgUp / PgDn', 'Previous / next chapter'),
('F', 'Toggle fullscreen'),
@@ -21,7 +22,8 @@ const sessionShortcuts = [
('< or Shift+P', 'Put up the previous Jellyfin episode'),
('Ctrl+1…6', 'Shaders: Anime4K mode A, B, C, A+A, B+B, C+A'),
('Ctrl+0', 'Shaders off'),
('Esc', 'Close the panel or fullscreen, else ask to leave'),
('Esc', 'Close the panel or fullscreen, shrink the player, then ask to leave'),
('Ctrl+Shift+B', 'Mark a problem in the session log (anywhere)'),
];
/// One titled card of the Settings tab (rounded Material, so list tiles
@@ -87,12 +89,11 @@ class CustomShaderFiles extends StatelessWidget {
const CustomShaderFiles({super.key});
Future<void> _addFiles() async {
final List<PlatformFile> files;
final List<String> files;
try {
files = await FilePicker.pickFiles(
files = await SessionState.instance.ports.folders.pickFiles(
dialogTitle: 'Pick mpv GLSL shaders',
type: FileType.custom,
allowedExtensions: const ['glsl', 'hook'],
extensions: const ['glsl', 'hook'],
);
} catch (_) {
return;
@@ -100,8 +101,8 @@ class CustomShaderFiles extends StatelessWidget {
final s = AppSettings.instance;
final current = s.customShaders.peek();
final added = [
for (final f in files)
if (f.path case final p? when !current.contains(p)) p,
for (final p in files)
if (!current.contains(p)) p,
];
if (added.isNotEmpty) s.setCustomShaders([...current, ...added]);
}
@@ -196,8 +197,8 @@ class UpdateSettings extends StatelessWidget {
builder: (context) => SwitchListTile(
key: const ValueKey('auto-check-updates'),
contentPadding: EdgeInsets.zero,
title: const Text('Check for updates on start'),
subtitle: const Text('Looks for a new version when the app opens; nothing installs without asking'),
title: const Text('Check for updates automatically'),
subtitle: const Text('When the app opens and every few hours; nothing installs without asking'),
value: s.autoCheckUpdates.value,
onChanged: s.setAutoCheckUpdates,
),
+22 -1
View File
@@ -1,10 +1,31 @@
import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart' show appVersion, isDevBuild;
/// Product name (working title). Change it here only.
const appName = 'Watch Together';
const appName = 'Starsync';
const repoUrl = 'https://git.senkochan.moe/Foxyz/sync_replay_project';
/// The pubspec's version: the Flutter tool defines it for every build and
/// run (`flutter run` too).
const _pubspecVersion = String.fromEnvironment('FLUTTER_BUILD_NAME');
/// The short commit a packaged build was made from (`tool/package_linux.sh`;
/// `-dirty` with uncommitted changes); empty otherwise.
const _gitCommit = String.fromEnvironment('GIT_COMMIT');
/// The version to show: a release's own ("1.1.2"), a test build's with its
/// commit ("1.1.3-dev.12 · 1a2b3c4"), and for a dev run (no `APP_VERSION`)
/// the pubspec's with "dev" ("1.1.2 · dev run").
String displayVersion({String version = appVersion, String pubspec = _pubspecVersion, String commit = _gitCommit}) {
if (version == '0.0.0-dev') return pubspec.isEmpty ? 'dev run' : '$pubspec · dev run';
return isDevBuild(version) && commit.isNotEmpty ? '$version · $commit' : version;
}
/// The version in a few characters, always on screen (under the strip's
/// Settings tab): "1.2.1", "1.2.1-dev.2", "dev run".
String shortVersion({String version = appVersion}) => version == '0.0.0-dev' ? 'dev run' : version;
const kRadius = 12.0;
const kGap = 16.0;
@@ -1,14 +1,17 @@
import 'package:flutter/material.dart';
import 'package:sync_relay_core/core.dart' show isDevBuild;
import '../../update/update_controller.dart';
import '../../widgets/update_banner.dart';
import 'ui.dart';
/// Compact "Update vX" pill for the party strip; hidden until there is
/// something to install. Click opens the full [UpdateBanner].
class UpdateIndicator extends StatelessWidget {
/// The band across the top of the window while an update is up for
/// grabs: "Starsync 1.2.1 is ready", its notes, Update and restart and
/// Later (gone until the next check or start). The shell keeps it off
/// the full player while a video is on ([AppShell]).
class UpdateBar extends StatelessWidget {
final UpdateController? controller;
const UpdateIndicator({super.key, this.controller});
const UpdateBar({super.key, this.controller});
@override
Widget build(BuildContext context) {
@@ -21,34 +24,102 @@ class UpdateIndicator extends StatelessWidget {
return const SizedBox.shrink();
}
final scheme = Theme.of(context).colorScheme;
final alert = m.isRequired || s.phase == UpdatePhase.failed;
final fg = alert ? scheme.onErrorContainer : scheme.onPrimaryContainer;
final current = c.currentVersion;
// A release (not a test build) that is behind: say which it runs.
final behind = isDevBuild(current) ? null : 'You are running $current';
final String title;
String detail;
switch (s.phase) {
case UpdatePhase.downloading:
title = 'Downloading $appName ${m.version}… ${((s.progress ?? 0) * 100).round()}%';
detail = '';
case UpdatePhase.applying:
title = 'Installing $appName ${m.version}…';
detail = '';
case UpdatePhase.restarting:
title = 'Restarting into $appName ${m.version}…';
detail = '';
case UpdatePhase.failed:
title = 'Update to $appName ${m.version} failed';
detail = '${s.error}';
case UpdatePhase.available || UpdatePhase.idle:
if (!s.canInstall) {
title = 'This copy of $appName is older than the latest release (${m.version})';
detail = 'Download the new release and replace this folder by hand';
} else if (m.isRequired) {
title = '$appName ${m.version} is required to join servers on it';
detail = m.notes;
} else {
title = '$appName ${m.version} is ready';
detail = m.notes;
}
detail = [?behind, detail].where((t) => t.isNotEmpty).join(' · ');
}
final busy = s.phase == UpdatePhase.downloading ||
s.phase == UpdatePhase.applying ||
s.phase == UpdatePhase.restarting;
final label = switch (s.phase) {
UpdatePhase.downloading =>
'Updating ${((s.progress ?? 0) * 100).round()}%',
UpdatePhase.applying => 'Installing…',
UpdatePhase.restarting => 'Restarting…',
UpdatePhase.failed => 'Update failed',
_ => m.isRequired ? 'Required update' : 'Update v${m.version}',
};
return Tooltip(
message: 'Show update',
child: FilledButton.tonalIcon(
style: FilledButton.styleFrom(
backgroundColor: m.isRequired || s.phase == UpdatePhase.failed
? scheme.errorContainer
: null,
visualDensity: VisualDensity.compact,
return Material(
key: const ValueKey('update-bar'),
color: alert ? scheme.errorContainer : scheme.primaryContainer,
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 8, 12, 8),
child: Row(
children: [
if (busy)
SizedBox.square(
dimension: 18,
child: CircularProgressIndicator(
strokeWidth: 2,
color: fg,
value: s.phase == UpdatePhase.downloading ? s.progress : null,
),
)
else
Icon(Icons.system_update_alt, size: 20, color: fg),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(title,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(color: fg, fontWeight: FontWeight.w600)),
if (detail.isNotEmpty)
Tooltip(
message: detail,
waitDuration: const Duration(milliseconds: 600),
child: Text(detail,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(color: fg.withValues(alpha: 0.8), fontSize: 12)),
),
],
),
),
if (!busy) ...[
const SizedBox(width: 12),
if (!m.isRequired)
TextButton(
key: const ValueKey('update-later'),
style: TextButton.styleFrom(foregroundColor: fg),
onPressed: c.dismiss,
child: const Text('Later'),
),
if (s.canInstall) ...[
const SizedBox(width: 4),
FilledButton(
key: const ValueKey('update-install'),
onPressed: c.install,
child: Text(s.phase == UpdatePhase.failed ? 'Retry' : 'Update and restart'),
),
],
],
],
),
onPressed: () => showUpdateDialog(context, controller: c),
icon: busy
? const SizedBox(
width: 14,
height: 14,
child: CircularProgressIndicator(strokeWidth: 2))
: const Icon(Icons.system_update_alt, size: 18),
label: Text(label),
),
);
},
@@ -85,6 +156,9 @@ Future<void> showUpdateDialog(BuildContext context, {UpdateController? controlle
);
}
/// How often a running app looks again (auto-check on).
const updateCheckEvery = Duration(hours: 4);
enum UpdateCheck { notRun, checking, done }
/// Progress of this run's update check, for Settings/About wording.
@@ -2,43 +2,14 @@ import 'package:flutter/material.dart';
import '../../jellyfin/session_media.dart';
import '../../session/session_coordinator.dart' show AutoAdvance, autoAdvanceSecs;
import '../../widgets/app_menu.dart' show AppGlass;
import 'player_controls.dart' show FloatingPill;
// Jellyfin pieces of the session player. Plain widgets fed by the
// coordinator's signals, so tests can pump them without the player.
/// Previous / next episode in the video controls. Nothing when there is
/// no such episode or this viewer cannot put it up (no account).
class EpisodeSkipButton extends StatelessWidget {
final EpisodeLink? episode;
final bool next;
final VoidCallback onPressed;
final FocusNode? focusNode;
const EpisodeSkipButton(
{super.key, required this.episode, required this.next, required this.onPressed, this.focusNode});
@override
Widget build(BuildContext context) {
final e = episode;
if (e == null) return const SizedBox.shrink();
return Tooltip(
message: '${next ? 'Next' : 'Previous'}: ${e.label} (${next ? '> or Shift+N' : '< or Shift+P'})',
child: IconButton(
key: ValueKey(next ? 'episode-next' : 'episode-previous'),
focusNode: focusNode,
color: Colors.white,
iconSize: 22,
visualDensity: VisualDensity.compact,
icon: Icon(next ? Icons.skip_next_rounded : Icons.skip_previous_rounded),
onPressed: onPressed,
),
);
}
}
/// Floating "Next episode ›" from the ED (or the last two minutes):
/// faint at rest, lit on hover. Lives outside the auto-hiding controls, so
/// it shows in fullscreen and with the controls hidden.
/// Floating "Next episode ›" from the ED (or the last two minutes), while
/// the controls are up (`PillGate`): faint at rest, lit on hover.
class NextEpisodePill extends StatelessWidget {
final EpisodeLink episode;
final VoidCallback onPressed;
@@ -70,27 +41,36 @@ class EndOfEpisodeCard extends StatelessWidget {
@override
Widget build(BuildContext context) {
final t = Theme.of(context).textTheme;
final c = countdown;
return Card(
// The same card as Up next's (`UpNextCard`): the app's glass, 400 wide.
return AppGlass(
key: const ValueKey('end-of-episode'),
color: Colors.black.withValues(alpha: 0.85),
child: SizedBox(
width: 400,
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 12, 12, 12),
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 380),
padding: const EdgeInsets.all(12),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Text(c == null ? 'Up next' : 'Next episode in ${c.secondsLeft} s',
style: t.labelLarge?.copyWith(color: Colors.white70)),
const SizedBox(height: 4),
style: const TextStyle(color: Colors.white60, fontSize: 12)),
const SizedBox(height: 2),
Text('Next: ${next.label}',
maxLines: 2, overflow: TextOverflow.ellipsis, style: t.titleMedium),
maxLines: 2,
overflow: TextOverflow.ellipsis,
style: const TextStyle(color: Colors.white, fontSize: 15, fontWeight: FontWeight.w600, height: 1.25)),
if (c != null) ...[
const SizedBox(height: 8),
LinearProgressIndicator(value: c.secondsLeft / autoAdvanceSecs),
const SizedBox(height: 10),
ClipRRect(
borderRadius: BorderRadius.circular(2),
child: TweenAnimationBuilder<double>(
tween: Tween(end: c.secondsLeft / autoAdvanceSecs),
duration: const Duration(seconds: 1),
builder: (context, v, _) =>
LinearProgressIndicator(value: v, minHeight: 3, backgroundColor: const Color(0x1FFFFFFF)),
),
),
],
const SizedBox(height: 10),
Row(
@@ -166,25 +146,3 @@ class JellyfinBlockedCard extends StatelessWidget {
);
}
}
/// Small member-list badge: plays the Jellyfin item through the host.
class ViaHostBadge extends StatelessWidget {
const ViaHostBadge({super.key});
@override
Widget build(BuildContext context) {
return Tooltip(
message: 'No Jellyfin account here: watches through the host',
child: Container(
key: const ValueKey('via-host'),
padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 1),
decoration: BoxDecoration(
color: Colors.white10,
borderRadius: BorderRadius.circular(999),
border: Border.all(color: Colors.white24),
),
child: const Text('via host', style: TextStyle(fontSize: 10, color: Colors.white70)),
),
);
}
}
@@ -1,534 +1,19 @@
import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:media_kit/media_kit.dart';
import 'package:sync_relay_core/core.dart' show JellyfinStreamType;
import '../../jellyfin/track_prefs.dart' show MpvTrack;
import '../../playback/media_marks.dart';
import '../../widgets/app_menu.dart' show AppGlass;
// Session control-bar pieces built on the playback signals (chapters,
// tracks, skip offers): the seek bar with chapter marks, the chapter and
// track menus, the 1:30 skip button and the floating skip pill. Plain
// widgets fed by values and callbacks, so tests pump them without a player.
// The player's floating action pills (Skip OP / ED / 1:30, Next episode):
// plain widgets fed by values and callbacks, so tests pump them without a
// player. They live in the action area, outside the controls.
/// Keeps media_kit's desktop controls shown, as a mouse hover would.
/// While a seek bar drag runs no hover events arrive, and the controls
/// would hide (and unmount the bar) mid-drag. A guarded dynamic call on
/// the private controls state; nothing happens outside those controls.
void keepVideoControlsAwake(BuildContext context) {
context.visitAncestorElements((e) {
if (e is StatefulElement &&
e.state.runtimeType.toString() == '_MaterialDesktopVideoControlsState') {
try {
(e.state as dynamic).onHover();
} catch (_) {}
return false;
}
return true;
});
}
/// The seek bar: played / buffered track, a diamond at each chapter start
/// (not the one at 0), and on hover the time with the chapter title above
/// it. Like media_kit's bar it reports a seek on every drag move and on
/// release ([onSeek]); the session routes those through the user-seek path
/// (debounced, everyone follows).
class ChapterSeekBar extends StatefulWidget {
final Duration position;
final Duration duration;
final Duration buffer;
final List<MediaChapter> chapters;
final ValueChanged<Duration> onSeek;
/// Any pointer activity on the bar (keeps the controls up).
final VoidCallback? onActivity;
const ChapterSeekBar({
super.key,
required this.position,
required this.duration,
this.buffer = Duration.zero,
this.chapters = const [],
required this.onSeek,
this.onActivity,
});
static const height = 28.0;
@override
State<ChapterSeekBar> createState() => _ChapterSeekBarState();
}
class _ChapterSeekBarState extends State<ChapterSeekBar> {
double? _hoverX;
bool _dragging = false;
double _dragFraction = 0;
double _fraction(Duration d) {
final total = widget.duration.inMicroseconds;
if (total <= 0) return 0;
return (d.inMicroseconds / total).clamp(0.0, 1.0);
}
Duration _at(double fraction) => widget.duration * fraction.clamp(0.0, 1.0);
void _seekTo(double x, double width) {
if (widget.duration <= Duration.zero || width <= 0) return;
_dragFraction = (x / width).clamp(0.0, 1.0);
widget.onSeek(_at(_dragFraction));
}
@override
Widget build(BuildContext context) {
final primary = Theme.of(context).colorScheme.primary;
return LayoutBuilder(builder: (context, constraints) {
final width = constraints.maxWidth;
final active = _hoverX != null || _dragging;
final barHeight = active ? 5.0 : 3.0;
final played = _dragging ? _dragFraction : _fraction(widget.position);
const mid = ChapterSeekBar.height / 2;
final hoverX = _hoverX;
final hoverAt = hoverX == null || width <= 0 ? null : _at(hoverX / width);
final hoverChapter = hoverAt == null ? null : chapterIndexAt(widget.chapters, hoverAt);
final hoverTitle = hoverChapter == null ? '' : widget.chapters[hoverChapter].title;
return MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (e) => setState(() => _hoverX = e.localPosition.dx.clamp(0, width)),
onHover: (e) {
setState(() => _hoverX = e.localPosition.dx.clamp(0, width));
widget.onActivity?.call();
},
onExit: (_) => setState(() => _hoverX = null),
child: Listener(
behavior: HitTestBehavior.opaque,
onPointerDown: (e) {
widget.onActivity?.call();
setState(() {
_dragging = true;
_dragFraction = width <= 0 ? 0 : (e.localPosition.dx / width).clamp(0.0, 1.0);
});
},
onPointerMove: (e) {
widget.onActivity?.call();
setState(() => _hoverX = e.localPosition.dx.clamp(0, width));
_seekTo(e.localPosition.dx, width);
},
onPointerUp: (e) {
_seekTo(e.localPosition.dx, width);
setState(() => _dragging = false);
widget.onActivity?.call();
},
onPointerCancel: (_) => setState(() => _dragging = false),
child: SizedBox(
key: const ValueKey('seek-bar'),
width: width,
height: ChapterSeekBar.height,
child: Stack(
clipBehavior: Clip.none,
children: [
Positioned(
left: 0,
right: 0,
top: mid - barHeight / 2,
height: barHeight,
child: Container(color: Colors.white24),
),
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: width * _fraction(widget.buffer),
child: Container(color: Colors.white24),
),
if (hoverX != null && !_dragging)
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: hoverX,
child: Container(color: Colors.white24),
),
Positioned(
left: 0,
top: mid - barHeight / 2,
height: barHeight,
width: width * played,
child: Container(color: primary),
),
for (final c in widget.chapters)
if (c.start > Duration.zero && widget.duration > Duration.zero)
Positioned(
key: ValueKey('chapter-mark-${c.index}'),
left: width * _fraction(c.start) - 4,
top: mid - 4,
width: 8,
height: 8,
child: IgnorePointer(
child: Transform.rotate(
angle: math.pi / 4,
child: Container(
margin: const EdgeInsets.all(1),
decoration: BoxDecoration(
color: Colors.white,
border: Border.all(color: Colors.black54, width: 0.8),
),
),
),
),
),
if (active)
Positioned(
left: width * played - 6,
top: mid - 6,
width: 12,
height: 12,
child: IgnorePointer(
child: DecoratedBox(
decoration: BoxDecoration(color: primary, shape: BoxShape.circle),
),
),
),
if (hoverAt != null)
Positioned(
// Kept clear of the window edges (the tip is centred).
left: hoverX!.clamp(math.min(60.0, width / 2), math.max(width - 60, width / 2)),
bottom: ChapterSeekBar.height - 2,
child: IgnorePointer(
child: FractionalTranslation(
translation: const Offset(-0.5, 0),
child: _HoverTip(title: hoverTitle, time: formatClock(hoverAt)),
),
),
),
],
),
),
),
);
});
}
}
class _HoverTip extends StatelessWidget {
final String title;
final String time;
const _HoverTip({required this.title, required this.time});
@override
Widget build(BuildContext context) {
return Container(
constraints: const BoxConstraints(maxWidth: 320),
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.8),
borderRadius: BorderRadius.circular(6),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
if (title.isNotEmpty)
Text(title,
key: const ValueKey('seek-hover-chapter'),
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: const TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.w600)),
Text(time,
key: const ValueKey('seek-hover-time'),
style: const TextStyle(color: Colors.white70, fontSize: 11)),
],
),
);
}
}
/// [ChapterSeekBar] on a live player: position, duration and buffer from
/// its streams. Seeks go to `player.seek`, which the session's
/// `SyncPlayer` turns into user seeks.
class PlayerSeekBar extends StatefulWidget {
final Player player;
final List<MediaChapter> chapters;
const PlayerSeekBar({super.key, required this.player, required this.chapters});
@override
State<PlayerSeekBar> createState() => _PlayerSeekBarState();
}
class _PlayerSeekBarState extends State<PlayerSeekBar> {
final List<StreamSubscription<Object>> _subs = [];
late Duration _position, _duration, _buffer;
@override
void initState() {
super.initState();
_listen();
}
@override
void didUpdateWidget(PlayerSeekBar old) {
super.didUpdateWidget(old);
if (!identical(old.player, widget.player)) {
_cancel();
_listen();
}
}
void _listen() {
final p = widget.player;
_position = p.state.position;
_duration = p.state.duration;
_buffer = p.state.buffer;
void set(VoidCallback f) {
if (mounted) setState(f);
}
_subs.addAll([
p.stream.position.listen((d) => set(() => _position = d)),
p.stream.duration.listen((d) => set(() => _duration = d)),
p.stream.buffer.listen((d) => set(() => _buffer = d)),
]);
}
void _cancel() {
for (final s in _subs) {
s.cancel();
}
_subs.clear();
}
@override
void dispose() {
_cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
return ChapterSeekBar(
position: _position,
duration: _duration,
buffer: _buffer,
chapters: widget.chapters,
onSeek: (d) => widget.player.seek(d),
onActivity: () => keepVideoControlsAwake(context),
);
}
}
RelativeRect _menuPosition(BuildContext context) {
final button = context.findRenderObject() as RenderBox;
final overlay = Navigator.of(context).overlay!.context.findRenderObject() as RenderBox;
return RelativeRect.fromRect(
Rect.fromPoints(
button.localToGlobal(Offset.zero, ancestor: overlay),
button.localToGlobal(button.size.bottomRight(Offset.zero), ancestor: overlay),
),
Offset.zero & overlay.size,
);
}
/// Control-bar icon with a small count in the corner.
class _BadgedIcon extends StatelessWidget {
final IconData icon;
final int count;
const _BadgedIcon(this.icon, this.count);
@override
Widget build(BuildContext context) {
return Stack(
clipBehavior: Clip.none,
children: [
Icon(icon),
if (count > 0)
Positioned(
right: -7,
top: -5,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 4, vertical: 0.5),
decoration: BoxDecoration(
color: Theme.of(context).colorScheme.primary,
borderRadius: BorderRadius.circular(999),
),
child: Text('$count',
style: const TextStyle(color: Colors.white, fontSize: 9, fontWeight: FontWeight.bold)),
),
),
],
);
}
}
/// Chapter list for the controls: current chapter checked, a pick seeks
/// to its start. Nothing when the file has no chapters.
class ChaptersControlButton extends StatelessWidget {
final List<MediaChapter> chapters;
final int? current;
final ValueChanged<MediaChapter> onPick;
final FocusNode? focusNode;
final ValueChanged<bool>? onMenuOpen;
const ChaptersControlButton({
super.key,
required this.chapters,
required this.current,
required this.onPick,
this.focusNode,
this.onMenuOpen,
});
@override
Widget build(BuildContext context) {
if (chapters.isEmpty) return const SizedBox.shrink();
return Tooltip(
message: 'Chapters (PgUp / PgDn)',
child: IconButton(
key: const ValueKey('chapters-button'),
focusNode: focusNode,
color: Colors.white,
iconSize: 20,
visualDensity: VisualDensity.compact,
icon: _BadgedIcon(Icons.format_list_bulleted, chapters.length),
onPressed: () => _open(context),
),
);
}
Future<void> _open(BuildContext context) async {
final position = _menuPosition(context);
onMenuOpen?.call(true);
final pick = await showMenu<MediaChapter>(
context: context,
position: position,
popUpAnimationStyle: AnimationStyle.noAnimation,
constraints: const BoxConstraints(minWidth: 240, maxWidth: 420),
items: [
for (final c in chapters)
CheckedPopupMenuItem(
value: c,
checked: c.index == current,
height: 36,
child: Row(
children: [
Expanded(
child: Text(c.title.isEmpty ? 'Chapter ${c.index + 1}' : c.title,
maxLines: 1, overflow: TextOverflow.ellipsis),
),
const SizedBox(width: 12),
Text(formatClock(c.start), style: const TextStyle(fontSize: 12, color: Colors.grey)),
],
),
),
],
);
onMenuOpen?.call(false);
if (pick != null) onPick(pick);
}
}
/// A track pick from [TrackMenuButton]: audio id, subtitle id, or off.
typedef TrackPick = ({int? aid, int? sid, bool subtitlesOff});
/// Audio or subtitle menu for the controls bar (the count of tracks on the
/// icon): "Japanese · E-AC3 2.0 · title", mpv's selection checked,
/// subtitles with Off. The choice is remembered for the next Jellyfin item
/// (per viewer).
class TrackMenuButton extends StatelessWidget {
final JellyfinStreamType type;
/// All tracks; only those of [type] are listed.
final List<MpvTrack> tracks;
final void Function(TrackPick pick) onPick;
final FocusNode? focusNode;
final ValueChanged<bool>? onMenuOpen;
const TrackMenuButton({
super.key,
required this.type,
required this.tracks,
required this.onPick,
this.focusNode,
this.onMenuOpen,
});
bool get _audio => type == JellyfinStreamType.audio;
@override
Widget build(BuildContext context) {
final list = tracks.where((t) => t.type == type).toList();
return Tooltip(
message: _audio ? 'Audio' : 'Subtitles',
child: IconButton(
key: ValueKey(_audio ? 'audio-button' : 'subtitles-button'),
focusNode: focusNode,
color: Colors.white,
iconSize: 20,
visualDensity: VisualDensity.compact,
icon: _BadgedIcon(_audio ? Icons.audiotrack_outlined : Icons.subtitles_outlined, list.length),
onPressed: () => _open(context, list),
),
);
}
Future<void> _open(BuildContext context, List<MpvTrack> list) async {
final position = _menuPosition(context);
onMenuOpen?.call(true);
final pick = await showMenu<TrackPick>(
context: context,
position: position,
popUpAnimationStyle: AnimationStyle.noAnimation,
constraints: const BoxConstraints(minWidth: 280, maxWidth: 460),
items: [
if (!_audio)
CheckedPopupMenuItem(
value: (aid: null, sid: null, subtitlesOff: true),
checked: !list.any((t) => t.selected),
height: 36,
child: const Text('Off'),
),
if (_audio && list.isEmpty)
const PopupMenuItem(enabled: false, height: 32, child: Text('None')),
for (final t in list)
CheckedPopupMenuItem(
value: _audio
? (aid: t.id, sid: null, subtitlesOff: false)
: (aid: null, sid: t.id, subtitlesOff: false),
checked: t.selected,
height: 36,
child: Text(t.label, maxLines: 1, overflow: TextOverflow.ellipsis),
),
],
);
onMenuOpen?.call(false);
if (pick != null) onPick(pick);
}
}
/// "1:30" in the controls: skip forward [fallbackSkip] (Shift+Right).
class SkipForwardButton extends StatelessWidget {
final VoidCallback onPressed;
final FocusNode? focusNode;
const SkipForwardButton({super.key, required this.onPressed, this.focusNode});
@override
Widget build(BuildContext context) {
return Tooltip(
message: 'Skip 1:30 for everyone (Shift+Right)',
child: TextButton.icon(
key: const ValueKey('skip-forward-button'),
focusNode: focusNode,
style: TextButton.styleFrom(
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(horizontal: 8),
tapTargetSize: MaterialTapTargetSize.shrinkWrap,
),
onPressed: onPressed,
icon: const Icon(Icons.fast_forward_rounded, size: 16),
label: const Text('1:30', style: TextStyle(fontSize: 12)),
),
);
}
}
/// Floating pill over the video (Next episode, Skip OP / ED / 1:30):
/// faint at rest, lit on hover. Lives outside the auto-hiding controls, so
/// it shows in fullscreen and with the controls hidden.
/// The player's action pill (Next episode, Skip OP / ED / 1:30): the
/// status pill's glass ([AppGlass.pill]) at [height], faint at rest, lit
/// on hover. Lives in the player's action area, outside the auto-hiding
/// controls (also in fullscreen); `PillGate` shows it with them.
class FloatingPill extends StatefulWidget {
/// Every action pill's height: the status pill's without avatars.
static const height = 44.0;
final String label;
final String tooltip;
final IconData icon;
@@ -540,7 +25,7 @@ class FloatingPill extends StatefulWidget {
required this.label,
required this.tooltip,
required this.onPressed,
this.icon = Icons.chevron_right,
this.icon = Icons.chevron_right_rounded,
this.tapKey,
});
@@ -553,38 +38,31 @@ class _FloatingPillState extends State<FloatingPill> {
@override
Widget build(BuildContext context) {
final primary = Theme.of(context).colorScheme.primary;
const fade = Duration(milliseconds: 150);
return MouseRegion(
cursor: SystemMouseCursors.click,
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: Tooltip(
message: widget.tooltip,
child: AnimatedScale(
duration: const Duration(milliseconds: 150),
scale: _hover ? 1.06 : 1,
child: AnimatedOpacity(
duration: const Duration(milliseconds: 150),
duration: fade,
opacity: _hover ? 1 : 0.45,
child: GestureDetector(
key: widget.tapKey,
onTap: widget.onPressed,
child: AppGlass.pill(
child: AnimatedContainer(
duration: const Duration(milliseconds: 150),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 9),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.75),
borderRadius: BorderRadius.circular(999),
border: Border.all(color: _hover ? primary : Colors.white24),
boxShadow: _hover
? [BoxShadow(color: primary.withValues(alpha: 0.45), blurRadius: 16)]
: const [],
),
duration: fade,
height: FloatingPill.height,
padding: const EdgeInsets.only(left: 16, right: 12),
color: _hover ? Colors.white12 : Colors.transparent,
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Text(widget.label, style: const TextStyle(color: Colors.white, fontSize: 13)),
const SizedBox(width: 4),
Text(widget.label,
style: const TextStyle(color: Colors.white, fontSize: 14, fontWeight: FontWeight.w600)),
const SizedBox(width: 6),
Icon(widget.icon, color: Colors.white, size: 18),
],
),
@@ -0,0 +1,252 @@
import 'package:sync_relay_core/core.dart' show FeedMessage;
// Everything that may become a toast, a sound, an attention request or an
// activity-log line, as one sealed type. Code that has news emits an
// event ([Notifier.notify]); only the notifier decides what the user sees
// and hears. Pure Dart (no Flutter): it can move to core with the policy.
sealed class AppEvent {
const AppEvent();
}
// ---------------------------------------------------------------- feed
/// A server `feed` line (see PROTOCOL.md, `feed.action`); every one lands
/// in the activity log.
sealed class FeedEvent extends AppEvent {
final FeedMessage feed;
const FeedEvent(this.feed);
String get actor => feed.actor;
/// [feed] as its typed event. [selfName]: this member's name (the feed
/// names members by name); [readyCount]: members ready in the latest
/// state (the pitch of a `ready` sound).
factory FeedEvent.of(FeedMessage f, {String? selfName, int readyCount = 0}) => switch (f.action) {
'join' => MemberJoined(f),
'leave' => MemberLeft(f),
'stale' => MemberStale(f),
'out' => MemberSatOut(f, atYou: f.target != null && f.target == selfName && f.actor != selfName),
'back' => MemberBack(f),
'ready' => ReadyChanged(f, ready: true, readyIndex: readyCount),
'unready' => ReadyChanged(f, ready: false),
'force-ready' => ForcedReady(f, ready: true),
'force-unready' => ForcedReady(f, ready: false),
'force-play' => ForcedTransport(f, play: true),
'force-hold' => ForcedTransport(f, play: false),
'swap' => MediaSwapped(f),
'seek' => Seeked(f),
'pause' => Paused(f),
'resume' => Resumed(f),
'finished' => Finished(f),
'chat' => ChatPosted(f, own: f.actor == selfName),
'rename' => MemberRenamed(f),
'avatar' => AvatarChanged(f),
'queue-add' => QueueAdded(f),
'queue-remove' => QueueRemoved(f),
'queue-skip' => QueueSkipped(f),
'fetch-fail' => FetchFailed(f),
_ => OtherFeed(f),
};
}
class MemberJoined extends FeedEvent {
const MemberJoined(super.feed);
}
class MemberLeft extends FeedEvent {
const MemberLeft(super.feed);
}
class MemberStale extends FeedEvent {
const MemberStale(super.feed);
}
/// Someone sat out (`target` sat out by `actor`); [atYou]: someone else
/// sat this member out.
class MemberSatOut extends FeedEvent {
final bool atYou;
const MemberSatOut(super.feed, {this.atYou = false});
}
class MemberBack extends FeedEvent {
const MemberBack(super.feed);
}
class ReadyChanged extends FeedEvent {
final bool ready;
/// Members ready when it came (pitch of the ready sound).
final int readyIndex;
const ReadyChanged(super.feed, {required this.ready, this.readyIndex = 0});
}
class ForcedReady extends FeedEvent {
final bool ready;
const ForcedReady(super.feed, {required this.ready});
}
/// Force play / hold.
class ForcedTransport extends FeedEvent {
final bool play;
const ForcedTransport(super.feed, {required this.play});
}
class MediaSwapped extends FeedEvent {
const MediaSwapped(super.feed);
}
class Seeked extends FeedEvent {
const Seeked(super.feed);
}
class Paused extends FeedEvent {
const Paused(super.feed);
}
class Resumed extends FeedEvent {
const Resumed(super.feed);
}
class Finished extends FeedEvent {
const Finished(super.feed);
}
/// A chat message (`reason` carries the text); [own]: this member sent it.
class ChatPosted extends FeedEvent {
final bool own;
const ChatPosted(super.feed, {this.own = false});
}
class MemberRenamed extends FeedEvent {
const MemberRenamed(super.feed);
}
class AvatarChanged extends FeedEvent {
const AvatarChanged(super.feed);
}
class QueueAdded extends FeedEvent {
const QueueAdded(super.feed);
}
class QueueRemoved extends FeedEvent {
const QueueRemoved(super.feed);
}
/// Up next skipped an item (`target` its title, `reason` why).
class QueueSkipped extends FeedEvent {
const QueueSkipped(super.feed);
}
/// The server could not fetch the current media.
class FetchFailed extends FeedEvent {
const FetchFailed(super.feed);
}
/// An action this app does not know (a newer server).
class OtherFeed extends FeedEvent {
const OtherFeed(super.feed);
}
// -------------------------------------------------------------- session
/// Someone poked this member.
class Nudged extends AppEvent {
/// Their name; '' when unknown.
final String name;
const Nudged(this.name);
}
/// Another member's player cannot open the current media.
class MemberCantPlay extends AppEvent {
final String name;
final String error;
const MemberCantPlay(this.name, this.error);
}
/// This member passes the video on slower than it plays.
class SlowSource extends AppEvent {
final String text;
const SlowSource(this.text);
}
/// This member started passing the video on through the server.
class RelayStarted extends AppEvent {
const RelayStarted();
}
class RelayFailed extends AppEvent {
final String error;
const RelayFailed(this.error);
}
/// Idle: auto-unready (or sit-out, [sitsOut]) in 2 minutes.
class IdleWarning extends AppEvent {
final bool sitsOut;
const IdleWarning({required this.sitsOut});
}
/// The connection to the server dropped (once per drop).
class ConnectionLost extends AppEvent {
const ConnectionLost();
}
/// It came back after [ConnectionLost].
class ConnectionBack extends AppEvent {
const ConnectionBack();
}
/// Jellyfin progress reports fail (once per media).
class JellyfinProgressFailed extends AppEvent {
final bool signInExpired;
const JellyfinProgressFailed({required this.signInExpired});
}
// ------------------------------------------------------------------ app
/// The player's shader message (a preset change, shaders turned off).
class ShaderMessage extends AppEvent {
final String text;
const ShaderMessage(this.text);
}
/// This app added an item to Up next.
class AddedToUpNext extends AppEvent {
final String title;
const AddedToUpNext(this.title);
}
/// Putting something up or adding it to Up next failed ([text]: why).
class ActionFailed extends AppEvent {
final String text;
const ActionFailed(this.text);
}
/// The Schedule tab's request results and errors.
class ScheduleResult extends AppEvent {
final String text;
const ScheduleResult(this.text);
}
/// "Mark a problem" done; [inSession]: in the server's session log.
class ProblemMarked extends AppEvent {
final bool inSession;
const ProblemMarked({required this.inSession});
}
/// Something went on the clipboard ([text]: the confirmation, e.g.
/// "Link copied").
class Copied extends AppEvent {
final String text;
const Copied(this.text);
}
class CopyFailed extends AppEvent {
const CopyFailed();
}
/// A newer release is out (the update band shows it).
class UpdateAvailable extends AppEvent {
final String version;
const UpdateAvailable(this.version);
}
+309
View File
@@ -0,0 +1,309 @@
import 'package:sync_relay_core/core.dart';
import '../jellyfin/session_media.dart';
// Who fetches the current media and how it spreads, from the state alone:
// the members card's source line and each member's route and buffer.
/// "4.1 MB/s", "850 kB/s".
String formatRate(int bytesPerSec) {
if (bytesPerSec >= 1000000) {
final mb = bytesPerSec / 1e6;
return '${mb.toStringAsFixed(mb >= 10 ? 0 : 1)} MB/s';
}
return '${(bytesPerSec / 1000).round()} kB/s';
}
/// How the current media reaches the party.
enum DeliveryKind {
/// A link every app opens itself.
link,
/// The hosting app's file, read by everyone from its server.
hostFile,
/// A file the dedicated server was started with.
serverFile,
/// A member's machine passes it on through the server.
memberRelay,
/// The server reads the link itself.
serverFetch,
/// Jellyfin: own accounts, the server's login for the rest.
jellyfin,
}
/// How a member gets the bytes.
enum DeliveryRoute {
/// It serves them (a relay source, the host's file).
source,
/// It reads them from the server.
server,
/// It fetches them itself (a link, its own Jellyfin account).
direct,
}
enum BufferHealth { good, low, starving }
/// The relay source's condition.
enum SourceState {
ok,
/// Measured slower than the media's bitrate.
slow,
/// Its channel is down (or the server has not read the link yet).
waiting,
/// It left the server.
left,
}
/// Members' names by id, kept after they leave: "Foxyz left" needs the
/// name the state no longer has.
class MemberNames {
final _names = <String, String>{};
void observe(StateBroadcast r) {
if (_names.length > 256) _names.clear();
for (final m in r.members) {
_names[m.id] = m.name;
}
}
String? operator [](String id) => _names[id];
}
/// The member [m]'s route and buffer.
class MemberDelivery {
/// Null when unknown (a Jellyfin member that has not reported yet).
final DeliveryRoute? route;
final DeliveryKind kind;
/// Bytes per second the server sends it lately.
final int rate;
/// Null when it does not count: sitting out, reconnecting, cannot play.
final BufferHealth? health;
final double buffered;
/// The media is a Jellyfin item (direct = its own account).
final bool jellyfin;
const MemberDelivery({
required this.route,
required this.kind,
this.jellyfin = false,
required this.rate,
required this.health,
required this.buffered,
});
/// "via server · 3.2 MB/s", "direct", "passes it on"; empty when unknown.
String get short => switch (route) {
DeliveryRoute.source => kind == DeliveryKind.hostFile ? 'hosts the file' : 'passes it on',
DeliveryRoute.server => rate > 0 ? 'via server · ${formatRate(rate)}' : 'via server',
DeliveryRoute.direct => jellyfin ? 'own Jellyfin account' : 'direct',
null => '',
};
/// [short] and the buffer: "via server · 3.2 MB/s · 45 s buffered".
String get detail => [
if (short.isNotEmpty) short,
if (health != null) health == BufferHealth.starving ? 'buffer empty' : '${buffered.round()} s buffered',
].join(' · ');
}
/// The current media's path for everyone: what the members card's source
/// line says.
class Delivery {
final DeliveryKind kind;
/// The member serving it ([DeliveryKind.memberRelay], [DeliveryKind.hostFile]); empty otherwise.
final String sourceId;
final String sourceName;
final bool sourceIsSelf;
final SourceState state;
/// `media.relay.rate` / `need` (0 unknown).
final int rate, need;
/// Members (not sitting out, not the source) reading from the server,
/// and fetching it themselves.
final int viaServer, direct;
const Delivery({
required this.kind,
this.sourceId = '',
this.sourceName = '',
this.sourceIsSelf = false,
this.state = SourceState.ok,
this.rate = 0,
this.need = 0,
this.viaServer = 0,
this.direct = 0,
});
bool get relayed => kind == DeliveryKind.memberRelay || kind == DeliveryKind.serverFetch;
/// Rate against bitrate, both known: 1 = exactly what the media needs.
double? get headroom => rate > 0 && need > 0 ? rate / need : null;
String get title {
final who = sourceIsSelf ? 'You' : sourceName;
switch (kind) {
case DeliveryKind.link:
return 'Everyone plays the link directly';
case DeliveryKind.serverFile:
return 'The server has the file';
case DeliveryKind.hostFile:
return sourceIsSelf ? 'You host the file' : '$who hosts the file';
case DeliveryKind.jellyfin:
return viaServer == 0 ? 'Everyone streams it from Jellyfin' : 'From Jellyfin';
case DeliveryKind.serverFetch:
return switch (state) {
SourceState.waiting => 'The server is getting the video…',
SourceState.slow => 'The server fetches it slower than it plays',
_ => 'The server fetches it',
};
case DeliveryKind.memberRelay:
return switch (state) {
SourceState.left => '$sourceName left: playing what the server has',
SourceState.waiting => sourceIsSelf ? 'Reconnecting you to the server…' : 'Waiting for $who to reconnect',
SourceState.slow => sourceIsSelf ? 'Your upload is slower than the video' : "$who's upload is slower than the video",
SourceState.ok => sourceIsSelf ? 'You pass it on through the server' : '$who passes it on through the server',
};
}
}
/// "3 through the server · 4.1 MB/s, needs 2.3 MB/s"; empty when
/// there is nothing to add.
String get detail {
final parts = <String>[
if (direct > 0 && (kind == DeliveryKind.jellyfin || kind == DeliveryKind.memberRelay))
'$direct with their own account',
if (viaServer > 0 && kind != DeliveryKind.link) '$viaServer through the server',
if (rate > 0 && state != SourceState.left) need > 0 ? '${formatRate(rate)}, needs ${formatRate(need)}' : formatRate(rate),
];
return parts.join(' · ');
}
/// The hover text: what the numbers mean.
String get explain => switch (kind) {
DeliveryKind.memberRelay || DeliveryKind.serverFetch => [
if (rate > 0)
'${kind == DeliveryKind.serverFetch ? 'The server gets' : sourceIsSelf ? 'You send' : '$sourceName sends'} '
'${formatRate(rate)} while the server asks for more.',
if (need > 0) 'The video averages ${formatRate(need)}.',
if (state == SourceState.slow) 'Slower than the video: the others will pause to buffer.',
if (rate == 0) 'The speed shows once bytes have flowed for a few seconds.',
].join(' '),
DeliveryKind.hostFile || DeliveryKind.serverFile => 'Everyone else reads the file from the server.',
DeliveryKind.jellyfin => 'Members with an account on that Jellyfin stream it themselves; '
'the rest through the server.',
DeliveryKind.link => 'Each app opens the link itself; the server only keeps time.',
};
}
/// The current media's [Delivery]; null with nothing up or nobody else in
/// the server. [names] remembers a source that left.
Delivery? deliveryOf(StateBroadcast r, {required String selfId, MemberNames? names}) {
final media = r.media;
if (media == null || r.members.length < 2) return null;
final rel = media['relay'];
final relay = rel is Map ? MediaRelay.fromJson(Map<String, Object?>.from(rel)) : null;
final ref = refOfStateMedia(media);
final url = media['url'];
final kind = relay != null
? (relay.fetch ? DeliveryKind.serverFetch : DeliveryKind.memberRelay)
: ref != null
? DeliveryKind.jellyfin
: url is String && url.isNotEmpty
? DeliveryKind.link
: r.members.any((m) => m.host)
? DeliveryKind.hostFile
: DeliveryKind.serverFile;
final sourceId = switch (kind) {
DeliveryKind.memberRelay => relay!.source,
DeliveryKind.hostFile => r.members.firstWhere((m) => m.host).id,
_ => '',
};
final source = r.members.where((m) => m.id == sourceId).firstOrNull;
var via = 0, direct = 0;
for (final m in r.members) {
if (m.out || m.id == sourceId) continue;
switch (routeOf(m, kind, sourceId, ref, r.relay)) {
case DeliveryRoute.server:
via++;
case DeliveryRoute.direct:
direct++;
default:
break;
}
}
// A Jellyfin item that everyone streams with their own account: the
// relay stands by, nothing goes through it.
if (kind == DeliveryKind.memberRelay && ref != null && via == 0 && source != null) {
return Delivery(kind: DeliveryKind.jellyfin, direct: direct);
}
final state = relay == null
? SourceState.ok
: kind == DeliveryKind.memberRelay && source == null
? SourceState.left
: !relay.live
? SourceState.waiting
: relay.slow
? SourceState.slow
: SourceState.ok;
return Delivery(
kind: kind,
sourceId: sourceId,
sourceName: source?.name ?? names?[sourceId] ?? 'The member passing it on',
sourceIsSelf: sourceId.isNotEmpty && sourceId == selfId,
state: state,
rate: relay?.rate ?? 0,
need: relay?.need ?? 0,
viaServer: via,
direct: direct,
);
}
/// How [m] gets media of [kind] served by [sourceId]. Jellyfin: by its
/// last `report.jf` for [ref]'s server ([jellyfinRelay]: the server can
/// relay it); null before it reported.
DeliveryRoute? routeOf(MemberView m, DeliveryKind kind, String sourceId, JellyfinRef? ref, bool jellyfinRelay) {
if (sourceId.isNotEmpty && m.id == sourceId) return DeliveryRoute.source;
switch (kind) {
case DeliveryKind.link:
return DeliveryRoute.direct;
case DeliveryKind.hostFile:
case DeliveryKind.serverFile:
case DeliveryKind.serverFetch:
return DeliveryRoute.server;
case DeliveryKind.memberRelay:
case DeliveryKind.jellyfin:
final own = ref == null ? null : m.jf[ref.serverId];
if (own == true) return DeliveryRoute.direct;
if (kind == DeliveryKind.memberRelay) return DeliveryRoute.server;
return own == false && jellyfinRelay ? DeliveryRoute.server : null;
}
}
/// [m]'s route and buffer for [d] (from [deliveryOf] on [r]).
MemberDelivery memberDeliveryOf(MemberView m, StateBroadcast r, Delivery d) {
final counts = !m.out && !m.stale && m.error.isEmpty;
final need = r.bufferNeed;
final ref = refOfStateMedia(r.media);
final health = !counts
? null
: m.buffered >= need
? BufferHealth.good
: r.transport == 'playing' && m.buffered < 1
? BufferHealth.starving
: BufferHealth.low;
return MemberDelivery(
route: m.out ? null : routeOf(m, d.kind, d.sourceId, ref, r.relay),
kind: d.kind,
jellyfin: ref != null,
rate: m.rate,
health: health,
buffered: m.buffered,
);
}
/// What the source is told once per media when it is too slow; null
/// while it keeps up (or this member is not the source).
String? slowSourceWarning(StateBroadcast r, String selfId) {
final rel = r.media?['relay'];
if (rel is! Map || selfId.isEmpty) return null;
final relay = MediaRelay.fromJson(Map<String, Object?>.from(rel));
if (relay.source != selfId || !relay.slow) return null;
return 'Your upload (${formatRate(relay.rate)}) is slower than this video needs '
'(${formatRate(relay.need)}): the others will pause to buffer now and then.';
}
+32 -3
View File
@@ -1,16 +1,19 @@
import 'dart:async';
import 'dart:io';
import 'dart:isolate';
import 'dart:typed_data';
import 'package:flutter/foundation.dart';
import 'package:image/image.dart' as img;
import 'package:sync_relay_core/core.dart';
import '../files/name_parser.dart';
import '../schedule/anilist.dart';
// Art for media this client swapped in (`art`, see PROTOCOL.md "Media
// art"): Jellyfin images with this install's account, else an AniList
// title search. Everything here fails quietly to "no art".
// art"): Jellyfin images with this install's account, a web link's
// thumbnail, else an AniList title search. Everything here fails quietly
// to "no art".
/// Poster and banner bytes; either may be null.
typedef ArtBytes = ({Uint8List? poster, Uint8List? banner});
@@ -51,7 +54,8 @@ Future<ArtBytes> jellyfinArt(JellyfinClient client, String itemId,
Future<ArtBytes?> aniListArt(AniListClient aniList, String name,
{Future<Uint8List?> Function(Uri url, Map<String, String> headers, int maxBytes) fetch = fetchImage}) async {
final series = parseReleaseName(name).series.trim();
if (series.isEmpty) return null;
// "1", "2026-10-09": nothing a show could be called.
if (!RegExp(r'\p{L}', unicode: true).hasMatch(series)) return null;
final match = await aniList.searchMedia(series);
if (match == null) return null;
Future<Uint8List?> get(String? url, int maxBytes) async {
@@ -67,6 +71,31 @@ Future<ArtBytes?> aniListArt(AniListClient aniList, String name,
return (poster: poster, banner: banner);
}
/// A web video's thumbnail at [url] as both cover and banner (the same
/// bytes, so the same hash: what tells clients it is a thumbnail, see
/// `NowPlaying.thumbnail`); shrunk to a JPEG under the cover cap when
/// larger; null when it cannot be had.
Future<ArtBytes?> thumbnailArt(Uri url,
{Future<Uint8List?> Function(Uri url, Map<String, String> headers, int maxBytes) fetch = fetchImage}) async {
var bytes = await fetch(url, const {}, 8 * 1024 * 1024);
if (bytes != null && bytes.length > RelayConstants.maxPosterBytes) bytes = await _shrinkApart(bytes);
return bytes == null ? null : (poster: bytes, banner: bytes);
}
// Its own function, so the isolate's closure holds nothing but [raw].
Future<Uint8List?> _shrinkApart(Uint8List raw) => Isolate.run<Uint8List?>(() => _shrinkThumbnail(raw));
Uint8List? _shrinkThumbnail(Uint8List raw) {
final decoded = img.decodeImage(raw);
if (decoded == null) return null;
for (final width in const [1280, 960, 640]) {
final small = decoded.width > width ? img.copyResize(decoded, width: width, interpolation: img.Interpolation.average) : decoded;
final jpg = img.encodeJpg(small, quality: 82);
if (jpg.length <= RelayConstants.maxPosterBytes) return jpg;
}
return null;
}
/// GET [url]: the bytes when 200, at most [maxBytes] and a known image
/// type (see `avatarImageType`); else null.
Future<Uint8List?> fetchImage(Uri url, Map<String, String> headers, int maxBytes) async {
+140
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@@ -0,0 +1,140 @@
import 'dart:async';
import 'package:signals/signals_core.dart';
import 'package:sync_relay_core/core.dart' show FeedMessage;
import '../sfx/sfx.dart';
import 'app_events.dart';
export 'app_events.dart';
class ToastItem {
final int id;
final String text;
final DateTime at;
/// The member a feed or chat toast is about (their name, as the feed
/// carries it; [text] starts with it); null for the app's own toasts.
final String? actor;
const ToastItem({required this.id, required this.text, required this.at, this.actor});
}
/// What one [AppEvent] does: a toast ([toast], about [actor]), a sound,
/// the window asking for attention, an activity-log line.
class Notice {
final String? toast;
final String? actor;
final SfxCue? sound;
final bool attention;
/// The feed line it goes into the activity log as.
final FeedMessage? log;
const Notice({this.toast, this.actor, this.sound, this.attention = false, this.log});
static const none = Notice();
}
/// The policy: what each event does.
Notice noticeFor(AppEvent e) => switch (e) {
// The feed: everything is logged; joins, leaves, swaps and chat
// pop up; the social actions have a sound.
MemberJoined(:final feed) => Notice(
log: feed, toast: '${feed.actor} joined', actor: feed.actor, sound: const SfxCue(SfxKind.join)),
MemberLeft(:final feed) => Notice(
log: feed, toast: '${feed.actor} left', actor: feed.actor, sound: const SfxCue(SfxKind.leave)),
MediaSwapped(:final feed) => Notice(
log: feed, toast: '${feed.actor} changed media', actor: feed.actor, sound: const SfxCue(SfxKind.swap)),
ChatPosted(:final feed, :final own) => Notice(
log: feed,
toast: '${feed.actor}: ${feed.reason}',
actor: feed.actor,
// Your own message needs no sound.
sound: own ? null : const SfxCue(SfxKind.chat)),
MemberSatOut(:final feed, atYou: true) => Notice(
log: feed, toast: '${feed.actor} sat you out', actor: feed.actor, sound: const SfxCue(SfxKind.kick)),
ReadyChanged(:final feed, ready: true, :final readyIndex) =>
Notice(log: feed, sound: SfxCue(SfxKind.ready, readyIndex: readyIndex)),
ReadyChanged(:final feed, ready: false) => Notice(log: feed, sound: const SfxCue(SfxKind.unready)),
ForcedReady(:final feed, ready: true) => Notice(log: feed, sound: const SfxCue(SfxKind.forceReady)),
QueueSkipped(:final feed) => Notice(
log: feed, toast: 'Skipped ${feed.target ?? 'an item'}${feed.reason.isEmpty ? '' : ': ${feed.reason}'}'),
FeedEvent(:final feed) => Notice(log: feed),
// The session.
Nudged(:final name) => Notice(
toast: '${name.isEmpty ? 'Someone' : name} nudged you',
actor: name.isEmpty ? null : name,
sound: const SfxCue(SfxKind.nudge),
attention: true),
MemberCantPlay(:final name, :final error) => Notice(toast: "$name can't play this: $error", actor: name),
SlowSource(:final text) => Notice(toast: text),
RelayStarted() =>
const Notice(toast: 'Passing the video on through the server. Keep the app open while it plays.'),
RelayFailed(:final error) => Notice(toast: 'Cannot pass the video on: $error'),
IdleWarning(:final sitsOut) => Notice(
toast: sitsOut
? 'idle — sitting out in 2 min unless you press Space'
: 'idle — auto-unready in 2 min unless you press Space',
sound: const SfxCue(SfxKind.warn)),
ConnectionLost() => const Notice(sound: SfxCue(SfxKind.lost)),
ConnectionBack() => const Notice(sound: SfxCue(SfxKind.back)),
JellyfinProgressFailed(:final signInExpired) =>
Notice(toast: 'Jellyfin progress not saved: ${signInExpired ? 'sign-in expired' : 'server unreachable'}'),
// The app.
ShaderMessage(:final text) => Notice(toast: text),
AddedToUpNext(:final title) => Notice(toast: 'Added $title to Up next'),
ActionFailed(:final text) => Notice(toast: text),
ScheduleResult(:final text) => Notice(toast: text),
ProblemMarked(:final inSession) =>
Notice(toast: inSession ? 'Marked in the session log' : "Marked in this app's log"),
Copied(:final text) => Notice(toast: text),
CopyFailed() => const Notice(toast: "Couldn't copy"),
// The update band shows it.
UpdateAvailable() => Notice.none,
};
/// The one way news reaches the user: [notify] turns an [AppEvent] into
/// toasts ([toasts]), sounds, an attention request and the activity log
/// ([feedLog]) per [noticeFor].
class Notifier {
final SfxService sfx;
final Future<void> Function() attention;
Notifier({this.sfx = const NoopSfxService(), Future<void> Function()? attention})
: attention = attention ?? _noAttention;
static Future<void> _noAttention() async {}
/// Toasts on screen (the shell shows them; [expire] drops old ones).
final toasts = signal<List<ToastItem>>([]);
/// The activity log: the last 100 feed lines.
final feedLog = signal<List<FeedMessage>>([]);
int _toastId = 0;
void notify(AppEvent e) {
final n = noticeFor(e);
final log = n.log;
if (log != null) {
final all = [...feedLog.peek(), log];
feedLog.value = all.length > 100 ? all.sublist(all.length - 100) : all;
}
final text = n.toast;
if (text != null) {
_toastId++;
toasts.value = [
...toasts.peek(),
ToastItem(id: _toastId, text: text, at: DateTime.now().toUtc(), actor: n.actor),
];
}
final sound = n.sound;
if (sound != null) unawaited(sfx.play(sound));
if (n.attention) unawaited(attention());
}
/// Drops toasts 4 s old or older.
void expire(DateTime now) {
toasts.value = toasts.peek().where((t) => now.difference(t.at).inSeconds < 4).toList();
}
/// A new session: no toasts, an empty log.
void clear() {
feedLog.value = [];
toasts.value = [];
}
}
@@ -9,7 +9,11 @@ class NowPlaying {
/// Portrait cover (2:3) and wide banner; '' when none.
final String posterHash;
final String bannerHash;
const NowPlaying({required this.title, this.episode, this.posterHash = '', this.bannerHash = ''});
/// A web video: its art is its thumbnail (the same picture as cover and
/// banner, or none yet), shown wide, under the video's own name.
final bool thumbnail;
const NowPlaying(
{required this.title, this.episode, this.posterHash = '', this.bannerHash = '', this.thumbnail = false});
@override
bool operator ==(Object other) =>
@@ -17,8 +21,9 @@ class NowPlaying {
other.title == title &&
other.episode == episode &&
other.posterHash == posterHash &&
other.bannerHash == bannerHash;
other.bannerHash == bannerHash &&
other.thumbnail == thumbnail;
@override
int get hashCode => Object.hash(title, episode, posterHash, bannerHash);
int get hashCode => Object.hash(title, episode, posterHash, bannerHash, thumbnail);
}
@@ -1,3 +1,5 @@
import 'package:sync_relay_core/core.dart' show hasMediaExtension;
import '../files/name_parser.dart';
import '../jellyfin/session_media.dart';
import 'now_playing.dart';
@@ -17,12 +19,37 @@ NowPlaying? nowPlayingOf(Map<String, Object?>? media) {
final poster = art['poster'] is String ? art['poster'] as String : '';
final banner = art['banner'] is String ? art['banner'] as String : '';
final ref = refOfStateMedia(media);
// A web video: its name as is, no episode guessing, its thumbnail as
// the art. Told by the art once it is up (the same picture as cover and
// banner), before that by the media itself, so it never changes layout.
final web = poster.isNotEmpty || banner.isNotEmpty ? poster == banner : ref == null && isWebVideo(media);
if (web) {
return NowPlaying(title: name, posterHash: poster, bannerHash: banner, thumbnail: true);
}
final (title, episode) = ref != null
? jellyfinTitle(ref.title.isNotEmpty ? ref.title : name, ref.subtitle)
: fileTitle(name);
return NowPlaying(title: title, episode: episode, posterHash: poster, bannerHash: banner);
}
/// [media] (`state.media`, not Jellyfin) is a web page's video, whose art
/// will be its thumbnail: a shared http(s) link that is no media file (the
/// everyone-opens-it mode), or a relayed one (passed on by a member or
/// fetched by the server: the URL stays private) named by the page's title,
/// not a file name. A relayed file keeps its file name's extension.
bool isWebVideo(Map<String, Object?> media) {
final url = media['url'];
if (url is String && url.isNotEmpty) {
final uri = Uri.tryParse(url);
return uri != null &&
(uri.isScheme('http') || uri.isScheme('https')) &&
uri.host.isNotEmpty &&
!hasMediaExtension(uri);
}
final name = media['name'] is String ? media['name'] as String : '';
return media['relay'] is Map && name.isNotEmpty && !_ext.hasMatch(name);
}
/// Jellyfin: [name] is the item's, [subtitle] "Series · S1E6" (or
/// "Series - S01E02") for episodes, the year for movies. Episodes give the
/// series and "S1 E6 · Name"; anything else the name alone.
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,55 @@
import 'dart:io';
import 'package:flutter/foundation.dart';
/// Timings of one media change on this client, from the `state` naming
/// the new media to the server playing it (see ARCHITECTURE.md "Getting
/// ready"). Printed when [enabled] (env `SYNC_RELAY_TRACE_SWITCH=1`);
/// marks are always kept for the last few media, tests read them.
class SwitchTrace {
/// Phases, in the order they usually happen.
static const state = 'state';
static const resolved = 'resolved';
static const open = 'open';
/// A fresh player is up for it (no preload held it).
static const player = 'player';
static const opened = 'opened';
static const preloaded = 'preloaded';
static const buffered = 'buffered';
static const playing = 'playing';
static bool enabled = (Platform.environment['SYNC_RELAY_TRACE_SWITCH'] ?? '').isNotEmpty;
final String who;
SwitchTrace([this.who = '']);
final Map<int, Map<String, int>> _marks = {};
final Map<int, Stopwatch> _clocks = {};
/// Milliseconds from [state] to each phase of media [mediaId].
Map<String, int> of(int mediaId) => Map.unmodifiable(_marks[mediaId] ?? const {});
/// Starts the clock for [mediaId] (its first `state`).
void start(int mediaId) {
if (_clocks.containsKey(mediaId)) return;
_clocks[mediaId] = Stopwatch()..start();
_marks[mediaId] = {state: 0};
while (_clocks.length > 4) {
final oldest = _clocks.keys.first;
_clocks.remove(oldest);
_marks.remove(oldest);
}
}
/// Records [phase] once for [mediaId]; [playing] ends the trace.
void mark(int mediaId, String phase) {
final clock = _clocks[mediaId];
final marks = _marks[mediaId];
if (clock == null || marks == null || marks.containsKey(phase)) return;
marks[phase] = clock.elapsedMilliseconds;
if (phase == playing && enabled) {
debugPrint('switch${who.isEmpty ? '' : ' $who'} m$mediaId: '
'${[for (final e in marks.entries) '${e.key} +${e.value} ms'].join(', ')}');
}
}
}
+23 -44
View File
@@ -1,20 +1,25 @@
/// The app's sounds. Only events that carry news get one: no sound for
/// what the video itself makes obvious (start, pause, end, seeks).
enum SfxKind {
/// Someone readies up; pitch climbs with [SfxCue.readyIndex].
ready,
unready,
/// Someone marks everyone ready.
forceReady,
forceUnready,
forcePlay,
forceHold,
kick,
join,
leave,
stale,
/// Someone sat you out (played by the session, not from a feed action).
kick,
/// A new video or episode is put up.
swap,
seek,
pause,
resume,
chat,
/// Idle warning: auto-unready soon.
warn,
/// The connection to the server dropped / came back.
lost,
back,
/// Someone pokes you for attention; plays only on your end.
nudge,
}
class SfxCue {
@@ -23,42 +28,16 @@ class SfxCue {
const SfxCue(this.kind, {this.readyIndex = 0});
}
SfxKind? sfxForFeedAction(String action) {
switch (action) {
case 'ready':
return SfxKind.ready;
case 'unready':
return SfxKind.unready;
case 'force-ready':
return SfxKind.forceReady;
case 'force-unready':
return SfxKind.forceUnready;
case 'force-play':
return SfxKind.forcePlay;
case 'force-hold':
return SfxKind.forceHold;
case 'kick':
return SfxKind.kick;
case 'join':
return SfxKind.join;
case 'leave':
return SfxKind.leave;
case 'stale':
return SfxKind.stale;
case 'swap':
return SfxKind.swap;
case 'seek':
return SfxKind.seek;
case 'pause':
return SfxKind.pause;
case 'resume':
return SfxKind.resume;
case 'chat':
return SfxKind.chat;
default:
return null;
}
}
SfxKind? sfxForFeedAction(String action) => switch (action) {
'ready' => SfxKind.ready,
'unready' => SfxKind.unready,
'force-ready' => SfxKind.forceReady,
'join' => SfxKind.join,
'leave' => SfxKind.leave,
'swap' => SfxKind.swap,
'chat' => SfxKind.chat,
_ => null,
};
abstract class SfxService {
Future<void> play(SfxCue cue);
+268
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@@ -0,0 +1,268 @@
import 'sfx.dart';
import 'synth.dart';
// The app's sounds come in presets; each action can take its sound from any
// of them. Every preset is quiet, short and on D, so sounds from different
// presets still agree when they overlap.
// - Cosmic: star bells, stardust, bubbles, soft pads, a space tail.
// - Abyss: deep space and its dread. Far beacons, nebula washes, slow
// beating clusters and tritone sags, on D phrygian, with a vast tail.
// - Wood & glass: plucked strings, glass bells, wood knocks, a short room.
enum SoundPreset { cosmic, abyss, woodAndGlass }
/// Shown in Settings: name and feel.
const presetInfo = {
SoundPreset.cosmic: ('Cosmic', 'Star bells, stardust and a soft space tail'),
SoundPreset.abyss: ('Abyss', 'Deep space: far beacons, nebula, a vast dark tail'),
SoundPreset.woodAndGlass: ('Wood & glass', 'Plucked strings, glass bells and wood, close and dry'),
};
/// The preset used when nothing else is chosen.
const defaultPreset = SoundPreset.abyss;
const _d3 = -19, _ab3 = -13;
const _d4 = -7, _eb4 = -6, _ab4 = -1, _a4 = 0, _b4 = 2;
const _d5 = 5, _eb5 = 6, _e5 = 7, _f5 = 8, _fs5 = 9, _g5 = 10, _a5 = 12, _bb5 = 13, _b5 = 14;
const _c6 = 15, _cs6 = 16, _d6 = 17, _e6 = 19, _f6 = 20, _fs6 = 21, _g6 = 22, _a6 = 24, _b6 = 26;
double _p(int s) => semi(s);
/// The ready sound's answer climbs with each person ready.
const _cosmicLadder = [_a5, _b5, _d6, _e6, _fs6, _a6];
const _abyssLadder = [_f5, _g5, _a5, _c6, _d6, _f6];
const _woodLadder = [_g5, _a5, _b5, _d6, _e6, _g6];
SoundSpec readySound(int readyIndex, {SoundPreset preset = defaultPreset}) =>
soundFor(SfxKind.ready, readyIndex: readyIndex, preset: preset);
SoundSpec soundFor(SfxKind kind, {int readyIndex = 1, SoundPreset preset = defaultPreset}) {
final i = (readyIndex - 1).clamp(0, 5);
return switch (preset) {
SoundPreset.cosmic => _cosmic(kind, i),
SoundPreset.abyss => _abyss(kind, i),
SoundPreset.woodAndGlass => _wood(kind, i),
};
}
SoundSpec _cosmic(SfxKind kind, int i) => switch (kind) {
SfxKind.ready => SoundSpec([
Note(0, _p(_d4), 1.0, voice: Voice.pad, gain: 0.3),
Note(0, _p(_d5), 1.2, voice: Voice.star, gain: 0.8, bright: 0.4),
Note(0.09, _p(_cosmicLadder[i]), 1.5, voice: Voice.star, bright: 0.5),
], peakDb: -17, room: 0.3),
// The same bells, dimmed and stepping down.
SfxKind.unready => SoundSpec([
Note(0, _p(_fs5), 0.6, voice: Voice.star, gain: 0.8, bright: 0.15),
Note(0.1, _p(_d5), 0.8, voice: Voice.star, bright: 0.1),
], cutoff: 3500, peakDb: -20, room: 0.25),
// Just the bell, left hanging in space: playback is the rest of the cue.
SfxKind.forceReady => SoundSpec([
Note(0, _p(_d6), 1.8, voice: Voice.star, bright: 0.7),
], cutoff: 7000, peakDb: -18, room: 0.35, tail: 1.6),
// A star arriving: dust rising into a bell.
SfxKind.join => SoundSpec([
Note(0, _p(_d6), 1.0, voice: Voice.dust, to: _p(_a6), gain: 0.5),
Note(0.15, _p(_a5), 1.4, voice: Voice.star, bright: 0.35, gain: 0.6),
], cutoff: 7000, peakDb: -19, room: 0.3),
// Dust drifting down, a low bell going out.
SfxKind.leave => SoundSpec([
Note(0, _p(_a6), 0.9, voice: Voice.dust, to: _p(_d6), gain: 0.5),
Note(0.1, _p(_d5), 1.3, voice: Voice.star, bright: 0.2, gain: 0.5),
], cutoff: 5000, peakDb: -22, room: 0.3),
// Falling into the dark: a deep tone sinking an octave under a sagging pad.
SfxKind.kick => SoundSpec([
Note(0, _p(_d4), 1.0, voice: Voice.sub, to: _p(_d3)),
Note(0, _p(_a4), 0.9, voice: Voice.pad, to: _p(_d4), gain: 0.4),
], cutoff: 3000, peakDb: -19, room: 0.25),
// Something new opens up: a rush of air, then a wide chord blooms.
SfxKind.swap => SoundSpec([
Note(0, 300, 0.6, voice: Voice.slide, to: 2400, gain: 0.35),
Note(0.35, _p(_d4), 1.4, voice: Voice.pad, gain: 0.5, bright: 0.3),
Note(0.35, _p(_a4), 1.4, voice: Voice.pad, gain: 0.5, bright: 0.3),
Note(0.35, _p(_e5), 1.4, voice: Voice.pad, gain: 0.4, bright: 0.3),
Note(0.38, _p(_fs6), 1.2, voice: Voice.star, bright: 0.3, gain: 0.3),
], peakDb: -18, room: 0.3),
// Two bubbles rising: bloop-bloop, the second higher.
SfxKind.chat => SoundSpec([
Note(0, _p(_a5), 0.18, voice: Voice.drop, gain: 0.8),
Note(0.08, _p(_e6), 0.22, voice: Voice.drop),
], peakDb: -19, room: 0.15, tail: 1.0),
// Something huge drifting past: a slow, deep swell.
SfxKind.warn => SoundSpec([
Note(0, _p(_d4), 2.0, voice: Voice.pad),
Note(0, _p(_a4), 2.0, voice: Voice.pad, gain: 0.5),
Note(0.3, _p(_d3), 1.7, voice: Voice.sub, gain: 0.4),
], cutoff: 3000, peakDb: -20, room: 0.2, tail: 1.0),
// The signal fading: a chord sagging down and dimming.
SfxKind.lost => SoundSpec([
Note(0, _p(_a4), 1.2, voice: Voice.pad, to: _p(_d4), gain: 0.7),
Note(0, _p(_e5), 1.2, voice: Voice.pad, to: _p(_a4), gain: 0.4),
], cutoff: 2500, peakDb: -19, room: 0.3, tail: 1.2),
// Re-acquired: a bell gliding up into tune, landing with dust.
SfxKind.back => SoundSpec([
Note(0, _p(_a4), 0.6, voice: Voice.star, to: _p(_d5), bright: 0.3, gain: 0.5),
Note(0.22, _p(_a5), 1.2, voice: Voice.star, bright: 0.5),
Note(0.25, _p(_d6), 0.6, voice: Voice.dust, to: _p(_a6), gain: 0.3),
], peakDb: -18, room: 0.25),
// A poke: two quick bright bubbles flicking up, a glint on the second.
// High and dry so it cuts through a video and stays a patter when spammed.
SfxKind.nudge => SoundSpec([
Note(0, _p(_d6), 0.12, voice: Voice.drop, to: _p(_fs6), gain: 0.8),
Note(0.09, _p(_a6), 0.16, voice: Voice.drop),
Note(0.09, _p(_cs6) * 2, 0.3, voice: Voice.star, bright: 0.6, gain: 0.2),
], cutoff: 7000, peakDb: -18, room: 0.05, tail: 0.6),
};
SoundSpec _abyss(SfxKind kind, int i) => switch (kind) {
// A beacon pinging far out, the void humming under it.
SfxKind.ready => SoundSpec([
Note(0, _p(_d3), 1.2, voice: Voice.pad, gain: 0.35),
Note(0, _p(_d5), 1.4, voice: Voice.star, gain: 0.8, bright: 0.25),
Note(0.12, _p(_abyssLadder[i]), 1.6, voice: Voice.star, bright: 0.3),
], cutoff: 5000, peakDb: -18, room: 0.4, tail: 1.8),
// The beacon answering itself a tritone down, dimmer.
SfxKind.unready => SoundSpec([
Note(0, _p(_a4), 0.7, voice: Voice.star, gain: 0.8, bright: 0.1),
Note(0.12, _p(_eb4), 0.9, voice: Voice.star, bright: 0.1),
], cutoff: 2500, peakDb: -21, room: 0.35, tail: 1.6),
// One bell, huge and very far away.
SfxKind.forceReady => SoundSpec([
Note(0, _p(_d5), 1.7, voice: Voice.star, bright: 0.5),
], cutoff: 5000, peakDb: -18, room: 0.45, tail: 1.8),
// Something emerging from the nebula: a dark wash brightening into a bell.
SfxKind.join => SoundSpec([
Note(0, 150, 1.2, voice: Voice.slide, to: 900, gain: 0.4),
Note(0.05, _p(_d4), 1.2, voice: Voice.pad, gain: 0.3),
Note(0.3, _p(_a5), 1.3, voice: Voice.star, bright: 0.3, gain: 0.5),
], cutoff: 4500, peakDb: -19, room: 0.4, tail: 1.6),
// Swallowed back into it: the wash darkening over a fading bell.
SfxKind.leave => SoundSpec([
Note(0, 900, 1.1, voice: Voice.slide, to: 150, gain: 0.4),
Note(0.1, _p(_d5), 1.2, voice: Voice.star, bright: 0.15, gain: 0.4),
], cutoff: 3500, peakDb: -22, room: 0.4, tail: 1.6),
// Pulled under: a deep fall with a tritone sagging over it.
SfxKind.kick => SoundSpec([
Note(0, _p(_d4), 1.3, voice: Voice.sub, to: _p(_d3)),
Note(0, _p(_ab4), 1.2, voice: Voice.pad, to: _p(_d4), gain: 0.35),
], cutoff: 2000, peakDb: -19, room: 0.35, tail: 1.6),
// A door into the dark: low air, then an unresolved chord opens.
SfxKind.swap => SoundSpec([
Note(0, 120, 0.8, voice: Voice.slide, to: 1200, gain: 0.35),
Note(0.45, _p(_d4), 1.3, voice: Voice.pad, gain: 0.5, bright: 0.2),
Note(0.45, _p(_a4), 1.3, voice: Voice.pad, gain: 0.45, bright: 0.2),
Note(0.45, _p(_eb5), 1.3, voice: Voice.pad, gain: 0.3, bright: 0.2),
Note(0.5, _p(_bb5), 1.1, voice: Voice.star, bright: 0.2, gain: 0.25),
], cutoff: 4000, peakDb: -19, room: 0.35, tail: 1.4),
// Bubbles rising from deep water.
SfxKind.chat => SoundSpec([
Note(0, _p(_d5), 0.25, voice: Voice.drop, gain: 0.8),
Note(0.1, _p(_a5), 0.3, voice: Voice.drop),
], cutoff: 4500, peakDb: -19, room: 0.3, tail: 1.4),
// Something vast drawing near: a slow swell of two notes rubbing.
SfxKind.warn => SoundSpec([
Note(0, _p(_d4), 2.0, voice: Voice.pad),
Note(0, _p(_eb4), 2.0, voice: Voice.pad, gain: 0.35),
Note(0.3, _p(_d3), 1.7, voice: Voice.sub, gain: 0.45),
], cutoff: 2200, peakDb: -20, room: 0.25, tail: 1.0),
// The signal drowning: a chord sagging by a tritone into static.
SfxKind.lost => SoundSpec([
Note(0, _p(_a4), 1.3, voice: Voice.pad, to: _p(_eb4), gain: 0.7),
Note(0, _p(_d4), 1.3, voice: Voice.pad, to: _p(_ab3), gain: 0.5),
Note(0.2, 600, 1.0, voice: Voice.slide, to: 200, gain: 0.2),
], cutoff: 2000, peakDb: -19, room: 0.35, tail: 1.4),
// Found again: a bell climbing out of the tritone into tune.
SfxKind.back => SoundSpec([
Note(0, _p(_ab4), 0.6, voice: Voice.star, to: _p(_d5), bright: 0.25, gain: 0.5),
Note(0.25, _p(_a5), 1.3, voice: Voice.star, bright: 0.4),
Note(0.28, _p(_d5), 0.6, voice: Voice.dust, to: _p(_a5), gain: 0.25),
], cutoff: 5000, peakDb: -18, room: 0.35, tail: 1.6),
// A poke from the dark: two quick bubbles flicking up, a pale glint.
// Still high and fairly dry so it cuts through a video when spammed.
SfxKind.nudge => SoundSpec([
Note(0, _p(_a5), 0.13, voice: Voice.drop, to: _p(_c6), gain: 0.8),
Note(0.1, _p(_d6), 0.18, voice: Voice.drop),
Note(0.1, _p(_a6), 0.35, voice: Voice.star, bright: 0.5, gain: 0.2),
], cutoff: 6000, peakDb: -18, room: 0.1, tail: 1.0),
};
SoundSpec _wood(SfxKind kind, int i) => switch (kind) {
SfxKind.ready => SoundSpec([
Note(0, _p(_d5), 0.9, gain: 0.75, bright: 0.55),
Note(0.085, _p(_woodLadder[i]), 1.1, bright: 0.65),
], peakDb: -17, room: 0.14, tail: 0.5),
// The same strings, muted and stepping down.
SfxKind.unready => SoundSpec([
Note(0, _p(_a5), 0.35, gain: 0.8, bright: 0.2),
Note(0.09, _p(_g5), 0.45, bright: 0.15),
], cutoff: 3800, peakDb: -20, room: 0.1, tail: 0.5),
// Just the bell: playback starting is the rest of the cue.
SfxKind.forceReady => SoundSpec([
Note(0, _p(_d6) * 2, 1.6, voice: Voice.chime),
], cutoff: 7000, peakDb: -18, room: 0.18, tail: 0.5),
// Wind through glass: three uneven tinkles.
SfxKind.join => SoundSpec([
Note(0, _p(_a6), 1.3, voice: Voice.chime, gain: 0.8),
Note(0.11, _p(_d6) * 2, 1.2, voice: Voice.chime, gain: 0.55),
Note(0.26, _p(_e6) * 2, 1.4, voice: Voice.chime, gain: 0.45),
], cutoff: 7000, peakDb: -19, room: 0.18, tail: 0.5),
// The wind settling: two softer, lower tinkles.
SfxKind.leave => SoundSpec([
Note(0, _p(_b6), 1.0, voice: Voice.chime, gain: 0.6),
Note(0.17, _p(_e6), 1.3, voice: Voice.chime, gain: 0.5),
], cutoff: 5000, peakDb: -22, room: 0.18, tail: 0.5),
// Two hardwood clacks, then a low muted string.
SfxKind.kick => SoundSpec([
Note(0, 1900, 0.09, voice: Voice.clack),
Note(0.16, 1750, 0.11, voice: Voice.clack, gain: 0.9),
Note(0.3, _p(_d4), 0.7, bright: 0.15, gain: 0.7),
], cutoff: 5000, peakDb: -19, room: 0.12, tail: 0.5),
// The door slides open on something new: air, then a fifth.
SfxKind.swap => SoundSpec([
Note(0, 500, 0.42, voice: Voice.slide, to: 1700, gain: 0.5),
Note(0.33, _p(_d5), 1.1, bright: 0.6, gain: 0.8),
Note(0.36, _p(_a5), 1.1, bright: 0.6, gain: 0.7),
], peakDb: -18, tail: 0.5),
// A hollow wooden tok-tok, the second higher.
SfxKind.chat => SoundSpec([
Note(0, _p(_g5), 0.13, voice: Voice.bamboo, gain: 0.85),
Note(0.075, _p(_d6), 0.16, voice: Voice.bamboo),
], cutoff: 5500, peakDb: -19, room: 0.1, tail: 0.5),
// A bowl: one soft strike that hums.
SfxKind.warn => SoundSpec([
Note(0, _p(_d5), 2.6, voice: Voice.rin),
], cutoff: 4500, peakDb: -20, room: 0.1, tail: 0.5),
// A string going slack: plucked, its pitch sagging away.
SfxKind.lost => SoundSpec([
Note(0, _p(_a5), 1.1, to: _p(_d5), bright: 0.4),
Note(0.05, _p(_d5), 1.0, to: _p(_a4), bright: 0.3, gain: 0.6),
], cutoff: 3500, peakDb: -19, tail: 0.5),
// Re-tuned: a quick bend up that lands, and a tinkle.
SfxKind.back => SoundSpec([
Note(0, _p(_b4), 0.9, to: _p(_d5), bright: 0.5),
Note(0.2, _p(_a5), 1.0, bright: 0.6, gain: 0.7),
Note(0.3, _p(_d6) * 2, 1.0, voice: Voice.chime, gain: 0.2),
], peakDb: -18, tail: 0.5),
// Two quick wooden taps, the second flicking up, with a glint.
SfxKind.nudge => SoundSpec([
Note(0, _p(_a5), 0.12, voice: Voice.bamboo, gain: 0.8),
Note(0.09, _p(_e6), 0.16, voice: Voice.bamboo),
Note(0.09, _p(_b6), 0.35, voice: Voice.chime, gain: 0.3),
], cutoff: 6500, peakDb: -18, room: 0.04, tail: 0.5),
};
/// Shown in Settings → Notifications & sounds: name and when it plays.
const soundInfo = {
SfxKind.ready: ('Ready', 'Someone presses Space; climbs with each ready person'),
SfxKind.unready: ('Not ready', 'Someone takes their ready back'),
SfxKind.forceReady: ('Everyone ready', 'Someone marks everyone ready'),
SfxKind.join: ('Joined', 'Someone joins the server'),
SfxKind.leave: ('Left', 'Someone leaves'),
SfxKind.kick: ('Sat out', 'Someone sits you out'),
SfxKind.swap: ('New video', 'A different video or episode is put up'),
SfxKind.chat: ('Message', 'A chat message from someone else'),
SfxKind.warn: ('Idle warning', 'Auto-unready soon unless you press Space'),
SfxKind.lost: ('Connection lost', 'The server stopped answering; reconnecting'),
SfxKind.back: ('Reconnected', 'Back in the server after a drop'),
SfxKind.nudge: ('Nudge', 'Someone nudges you; always plays (volume still applies)'),
};
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import 'dart:math' as math;
import 'dart:typed_data';
// A tiny offline synthesizer for UI sounds. The current palette is
// spacious: FM star bells, bubble drops, slow pads, a sub that falls away,
// stardust and a long dark space tail. Older voices (plucked string, glass
// and bowl bells, wood) stay available. Renders to 16-bit mono WAV bytes.
// Pure Dart.
const sampleRate = 44100;
enum Voice {
/// Plucked string; [Note.to] bends it (the delay line stretches).
koto,
/// Small glass bell: inharmonic partials, a slow shimmer.
chime,
/// Singing bowl: a soft strike and a long beating hum.
rin,
/// Hollow bamboo knock, pitched.
bamboo,
/// Two hardwood blocks struck together.
clack,
/// Breathy air sweeping up (a sliding door); [Note.hz]→[Note.to] is the
/// sweep of its band.
slide,
/// FM bell: strikes glassy, settles to a pure hanging tone; [Note.bright]
/// scales the strike, [Note.to] glides it.
star,
/// A bubble: the pitch rises into the note fast; [Note.to] flicks it on.
drop,
/// Slow detuned swell (in over a third of its length, then out);
/// [Note.bright] adds overtones, [Note.to] glides it.
pad,
/// Deep round tone that falls from [Note.hz] to [Note.to].
sub,
/// A scatter of tiny pings on the scale above [Note.hz], drifting
/// towards [Note.to].
dust,
}
class Note {
final double at;
final double hz;
final double? to;
/// Length (s) to about -40 dB.
final double len;
final double gain;
final Voice voice;
/// Koto only: 0 = dark/muted pluck, 1 = bright.
final double bright;
const Note(this.at, this.hz, this.len,
{this.to, this.gain = 1, this.voice = Voice.koto, this.bright = 0.6});
}
class SoundSpec {
final List<Note> notes;
/// Gentle low-pass cutoff (Hz) over the mix.
final double cutoff;
/// Peak level after normalising, dBFS (quiet by design).
final double peakDb;
/// Space tail mix (0..1).
final double room;
/// Space tail decay to -60 dB (s); the sound keeps about half of it.
final double tail;
const SoundSpec(this.notes,
{this.cutoff = 6000, this.peakDb = -17, this.room = 0.14, this.tail = 1.4});
double get length =>
notes.fold<double>(0, (m, n) => math.max(m, n.at + n.len)) + (room > 0 ? tail * 0.55 : 0.02);
}
/// Semitones from A4 (440 Hz) to Hz.
double semi(num n) => 440 * math.pow(2, n / 12).toDouble();
Float64List render(SoundSpec spec, {int seed = 7}) {
final total = (spec.length * sampleRate).ceil();
final out = Float64List(total);
final rnd = math.Random(seed);
for (final n in spec.notes) {
final start = (n.at * sampleRate).round();
if (start >= total) continue;
final s = switch (n.voice) {
Voice.koto => _koto(n, rnd),
Voice.chime => _bell(n, const [(1.0, 1.0, 1.0), (2.76, 0.45, 1.9), (5.40, 0.2, 3.2), (8.93, 0.08, 4.5)], 1.6, 0.003),
Voice.rin => _bell(n, const [(1.0, 1.0, 1.0), (2.71, 0.35, 1.5), (5.15, 0.12, 2.4)], 2.4, 0.012),
Voice.bamboo => _bamboo(n, rnd),
Voice.clack => _clack(n, rnd),
Voice.slide => _slide(n, rnd),
Voice.star => _star(n),
Voice.drop => _drop(n),
Voice.pad => _pad(n, rnd),
Voice.sub => _sub(n),
Voice.dust => _dust(n, rnd),
};
for (var i = 0; i < s.length && start + i < total; i++) {
out[start + i] += n.gain * s[i];
}
}
_lowpass(out, spec.cutoff);
if (spec.room > 0) _space(out, spec.room, spec.tail);
// 1 ms in, 10 ms out: no clicks at either end.
final fadeIn = (0.001 * sampleRate).round();
for (var i = 0; i < fadeIn && i < total; i++) {
out[i] *= i / fadeIn;
}
final fade = (0.01 * sampleRate).round();
for (var i = 0; i < fade && i < total; i++) {
out[total - 1 - i] *= i / fade;
}
var peak = 0.0;
for (final v in out) {
peak = math.max(peak, v.abs());
}
if (peak > 0) {
final g = math.pow(10, spec.peakDb / 20) / peak;
for (var i = 0; i < total; i++) {
out[i] *= g;
}
}
return out;
}
int _n(double secs) => (secs * sampleRate).round();
double _smooth(double t) => t * t * (3 - 2 * t);
/// Karplus-Strong with a fractional, movable delay: a noise burst in a
/// loop that loses a little of its highs each pass.
Float64List _koto(Note n, math.Random rnd) {
final len = _n(n.len);
final out = Float64List(len);
final maxPeriod = sampleRate / math.min(n.hz, n.to ?? n.hz) + 4;
final buf = Float64List(maxPeriod.ceil() + 4);
final size = buf.length;
// Excitation: noise, smoothed more for a darker pluck.
final period0 = sampleRate / n.hz;
var prev = 0.0;
final smooth = 1 - (0.25 + 0.7 * n.bright);
for (var i = 0; i < period0.ceil(); i++) {
final x = rnd.nextDouble() * 2 - 1;
prev = smooth * prev + (1 - smooth) * x;
buf[i % size] = prev;
}
// Loop gain so the note reaches -40 dB at len.
final loss = math.pow(0.01, 1 / (n.len * n.hz)).toDouble();
var w = period0.ceil();
var last = 0.0;
for (var i = 0; i < len; i++) {
final t = i / len;
final hz = n.to == null ? n.hz : n.hz * math.pow(n.to! / n.hz, _smooth(math.min(1, t * 1.6)));
// The two-point average below delays half a sample: take it off.
final period = sampleRate / hz - 0.5;
final r = w - period;
final ri = r.floor();
final f = r - ri;
final a = buf[(ri % size + size) % size];
final b = buf[((ri + 1) % size + size) % size];
final y = a + (b - a) * f;
// Two-point average = the string's damping; the 0.5 mix keeps it bright.
final v = loss * (0.5 * y + 0.5 * last);
last = y;
buf[w % size] = v;
w++;
// A 3 ms attack takes the click off the pluck.
out[i] = v * (i < 132 ? i / 132 : 1);
}
return out;
}
/// Inharmonic partials (ratio, amplitude, decay multiplier), each doubled
/// with a slightly detuned twin so the tail shimmers.
Float64List _bell(Note n, List<(double, double, double)> partials, double beatHz, double attackSecs) {
final len = _n(n.len);
final out = Float64List(len);
final k = math.log(100) / len;
final attack = _n(attackSecs);
for (final (ratio, amp, decay) in partials) {
final f1 = n.hz * ratio, f2 = f1 + beatHz * ratio;
for (var i = 0; i < len; i++) {
final env = math.exp(-k * decay * i) * (i < attack ? _smooth(i / attack) : 1);
final ph = 2 * math.pi * i / sampleRate;
out[i] += amp * env * 0.5 * (math.sin(ph * f1) + math.sin(ph * f2));
}
}
return out;
}
/// A hollow tube: a pitched thump that drops into its note, an overtone
/// that dies fast, and a short click of air.
Float64List _bamboo(Note n, math.Random rnd) {
final len = _n(n.len);
final out = Float64List(len);
final k = math.log(100) / len;
var ph = 0.0, ph2 = 0.0;
for (var i = 0; i < len; i++) {
final drop = math.exp(-i / _n(0.012));
final hz = n.hz * (1 + 0.5 * drop);
ph += 2 * math.pi * hz / sampleRate;
ph2 += 2 * math.pi * hz * 2.31 / sampleRate;
out[i] = math.exp(-k * i) * (math.sin(ph) + 0.35 * math.sin(ph2) * math.exp(-k * 3 * i));
}
final click = _bandNoise(_n(0.006), n.hz * 3, 2.0, rnd);
for (var i = 0; i < click.length && i < len; i++) {
out[i] += 0.5 * click[i] * (1 - i / click.length);
}
return out;
}
/// Hardwood: two resonances excited by a very short noise burst.
Float64List _clack(Note n, math.Random rnd) {
final len = _n(n.len);
final out = Float64List(len);
final burst = Float64List(len);
for (var i = 0; i < _n(0.002) && i < len; i++) {
burst[i] = rnd.nextDouble() * 2 - 1;
}
for (final (f, q, g) in [(n.hz, 18.0, 1.0), (n.hz * 1.47, 14.0, 0.6), (n.hz * 2.6, 10.0, 0.25)]) {
final r = _biquadBand(burst, f, q);
for (var i = 0; i < len; i++) {
out[i] += g * r[i];
}
}
final k = math.log(100) / len;
for (var i = 0; i < len; i++) {
out[i] *= math.exp(-k * i);
}
return out;
}
/// Air through a band that sweeps from [Note.hz] to [Note.to], swelling in
/// and out (a paper door sliding along its track).
Float64List _slide(Note n, math.Random rnd) {
final len = _n(n.len);
final noise = Float64List(len);
for (var i = 0; i < len; i++) {
noise[i] = rnd.nextDouble() * 2 - 1;
}
final out = Float64List(len);
// Sweep in short blocks (a fixed band per block is plenty).
const block = 256;
var z1 = 0.0, z2 = 0.0;
for (var b0 = 0; b0 < len; b0 += block) {
final t = b0 / len;
final f = n.hz * math.pow((n.to ?? n.hz) / n.hz, t);
final c = _bandCoeffs(f.toDouble(), 2.5);
for (var i = b0; i < math.min(len, b0 + block); i++) {
final y = c.$1 * noise[i] + z1;
z1 = c.$2 * noise[i] - c.$4 * y + z2;
z2 = c.$3 * noise[i] - c.$5 * y;
final tt = i / len;
// Rises, holds, eases off: sin^2 swell with a tail.
final env = math.pow(math.sin(math.pi * math.min(1, tt * 1.25)), 2).toDouble();
// The track's grain: a slow flutter.
final grain = 1 + 0.25 * math.sin(2 * math.pi * 23 * i / sampleRate);
out[i] = y * env * grain;
}
}
return out;
}
Float64List _bandNoise(int len, double f, double q, math.Random rnd) {
final x = Float64List(len);
for (var i = 0; i < len; i++) {
x[i] = rnd.nextDouble() * 2 - 1;
}
return _biquadBand(x, f, q);
}
/// RBJ band-pass (constant 0 dB peak): (b0, b1, b2, a1, a2), b1 = 0.
(double, double, double, double, double) _bandCoeffs(double f, double q) {
final w = 2 * math.pi * math.min(f, sampleRate * 0.45) / sampleRate;
final alpha = math.sin(w) / (2 * q);
final a0 = 1 + alpha;
return (alpha / a0, 0, -alpha / a0, -2 * math.cos(w) / a0, (1 - alpha) / a0);
}
Float64List _biquadBand(Float64List x, double f, double q) {
final c = _bandCoeffs(f, q);
final y = Float64List(x.length);
var z1 = 0.0, z2 = 0.0;
for (var i = 0; i < x.length; i++) {
final v = c.$1 * x[i] + z1;
z1 = c.$2 * x[i] - c.$4 * v + z2;
z2 = c.$3 * x[i] - c.$5 * v;
y[i] = v;
}
return y;
}
/// One pole, twice: a soft 12 dB/oct roll-off.
void _lowpass(Float64List out, double cutoff) {
final a = math.exp(-2 * math.pi * cutoff / sampleRate);
for (var pass = 0; pass < 2; pass++) {
var y = 0.0;
for (var i = 0; i < out.length; i++) {
y = (1 - a) * out[i] + a * y;
out[i] = y;
}
}
}
/// Space: four damped feedback combs and two allpasses (a dark, smooth
/// tail decaying to -60 dB in [tail] s) after a short pre-delay.
void _space(Float64List out, double mix, double tail) {
const combs = [0.0297, 0.0371, 0.0411, 0.0437];
const damp = 0.35;
final len = out.length;
final pre = _n(0.018);
final dry = Float64List(len);
for (var i = pre; i < len; i++) {
dry[i] = out[i - pre];
}
final wet = Float64List(len);
for (final d in combs) {
final delay = _n(d);
final g = math.pow(0.001, d / tail).toDouble();
final y = Float64List(len);
var lp = 0.0;
for (var i = 0; i < len; i++) {
final back = i >= delay ? y[i - delay] : 0.0;
lp = back * (1 - damp) + lp * damp;
y[i] = dry[i] + g * lp;
wet[i] += y[i] / combs.length;
}
}
for (final d in const [0.005, 0.0017]) {
final delay = _n(d);
final x = Float64List.fromList(wet);
for (var i = 0; i < len; i++) {
final xd = i >= delay ? x[i - delay] : 0.0;
final yd = i >= delay ? wet[i - delay] : 0.0;
wet[i] = -0.5 * x[i] + xd + 0.5 * yd;
}
}
for (var i = 0; i < len; i++) {
out[i] += mix * wet[i];
}
}
/// [Note.hz] gliding to [Note.to] over the first ~60% of the note.
double _glide(Note n, double t) =>
n.to == null ? n.hz : n.hz * math.pow(n.to! / n.hz, _smooth(math.min(1, t * 1.6))).toDouble();
Float64List _star(Note n) {
final len = _n(n.len);
final out = Float64List(len);
final k = math.log(100) / len;
final attack = _n(0.004);
final index0 = 0.3 + 3.0 * n.bright;
final idxTau = _n(0.09 + 0.12 * n.bright);
const ratio = 3.5;
var c1 = 0.0, c2 = 0.0, m1 = 0.0, m2 = 0.0;
for (var i = 0; i < len; i++) {
final hz = _glide(n, i / len);
final w = 2 * math.pi * hz / sampleRate;
c1 += w;
c2 += w * 1.0017;
m1 += w * ratio;
m2 += w * ratio * 1.0017;
final idx = index0 * math.exp(-i / idxTau);
final env = math.exp(-k * i) * (i < attack ? _smooth(i / attack) : 1);
out[i] = env * 0.5 * (math.sin(c1 + idx * math.sin(m1)) + math.sin(c2 + idx * math.sin(m2)));
}
return out;
}
Float64List _drop(Note n) {
final len = _n(n.len);
final out = Float64List(len);
final k = math.log(100) / len;
final attack = _n(0.002);
final riseTau = _n(0.016);
var ph = 0.0;
for (var i = 0; i < len; i++) {
final t = i / len;
final base = n.to == null ? n.hz : n.hz * math.pow(n.to! / n.hz, _smooth(math.min(1, t * 2.5)));
final hz = base * (0.62 + 0.38 * (1 - math.exp(-i / riseTau)));
ph += 2 * math.pi * hz / sampleRate;
final env = math.exp(-k * i) * (i < attack ? _smooth(i / attack) : 1);
out[i] = env * (math.sin(ph) + 0.15 * math.sin(2 * ph));
}
return out;
}
Float64List _pad(Note n, math.Random rnd) {
final len = _n(n.len);
final out = Float64List(len);
const detune = [-9.0, -3.0, 4.0, 10.0];
final ph = [for (var j = 0; j < detune.length + 1; j++) rnd.nextDouble() * 2 * math.pi];
final ratios = [for (final c in detune) math.pow(2, c / 1200).toDouble(), 0.5];
final amps = [for (final _ in detune) 1.0, 0.45];
const a = 0.33;
for (var i = 0; i < len; i++) {
final t = i / len;
final env = t < a ? _smooth(t / a) : math.pow(1 - _smooth((t - a) / (1 - a)), 2).toDouble();
final vib = 1 + 0.002 * math.sin(2 * math.pi * 0.3 * i / sampleRate);
final hz = _glide(n, t) * vib;
var v = 0.0;
for (var j = 0; j < ratios.length; j++) {
ph[j] += 2 * math.pi * hz * ratios[j] / sampleRate;
v += amps[j] * (math.sin(ph[j]) + n.bright * (0.25 * math.sin(2 * ph[j]) + 0.1 * math.sin(3 * ph[j])));
}
out[i] = env * v / ratios.length;
}
return out;
}
Float64List _sub(Note n) {
final len = _n(n.len);
final out = Float64List(len);
final k = math.log(100) / len;
final attack = _n(0.025);
var ph = 0.0;
for (var i = 0; i < len; i++) {
final t = i / len;
final hz = n.to == null ? n.hz : n.hz * math.pow(n.to! / n.hz, _smooth(t));
ph += 2 * math.pi * hz / sampleRate;
final env = math.exp(-k * i) * (i < attack ? _smooth(i / attack) : 1);
// Overtones so it still reads on small speakers.
out[i] = env * (math.sin(ph) + 0.35 * math.sin(2 * ph) + 0.12 * math.sin(3 * ph));
}
return out;
}
Float64List _dust(Note n, math.Random rnd) {
final len = _n(n.len);
final out = Float64List(len);
const steps = [0, 2, 4, 7, 9, 12, 14];
final count = math.max(4, (n.len * 14).round());
for (var g = 0; g < count; g++) {
final tg = (g + rnd.nextDouble() * 0.6) / count * 0.75;
final start = _n(tg * n.len);
final centre = n.to == null ? n.hz : n.hz * math.pow(n.to! / n.hz, tg);
final f = centre * math.pow(2, steps[rnd.nextInt(steps.length)] / 12);
final glen = math.min(_n(0.1 + 0.15 * rnd.nextDouble()), len - start);
if (glen <= 0) continue;
final amp = (1 - tg) * (0.5 + 0.5 * rnd.nextDouble());
final k = math.log(100) / glen;
final w = 2 * math.pi * f / sampleRate;
for (var i = 0; i < glen; i++) {
out[start + i] += amp * math.exp(-k * i) * (i < 88 ? i / 88 : 1) * math.sin(w * i);
}
}
return out;
}
/// 16-bit PCM mono WAV.
Uint8List wav(Float64List samples) {
final data = samples.length * 2;
final b = ByteData(44 + data);
void str(int o, String s) {
for (var i = 0; i < s.length; i++) {
b.setUint8(o + i, s.codeUnitAt(i));
}
}
str(0, 'RIFF');
b.setUint32(4, 36 + data, Endian.little);
str(8, 'WAVE');
str(12, 'fmt ');
b.setUint32(16, 16, Endian.little);
b.setUint16(20, 1, Endian.little);
b.setUint16(22, 1, Endian.little);
b.setUint32(24, sampleRate, Endian.little);
b.setUint32(28, sampleRate * 2, Endian.little);
b.setUint16(32, 2, Endian.little);
b.setUint16(34, 16, Endian.little);
str(36, 'data');
b.setUint32(40, data, Endian.little);
for (var i = 0; i < samples.length; i++) {
b.setInt16(44 + i * 2, (samples[i].clamp(-1.0, 1.0) * 32767).round(), Endian.little);
}
return b.buffer.asUint8List();
}
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import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import '../platform/audio/sound_engine.dart';
import 'sfx.dart';
import 'sound_bank.dart';
import 'synth.dart';
/// Plays [SoundSpec]s on a [SoundEngine]: each is rendered once (off the
/// UI isolate) to WAV bytes and loaded into memory; sounds overlap.
/// [volume] (0..1) is read per play and applied as v^6: the square curve
/// (ears are log) the app always used, times mpv's own cubic volume it
/// used to play through, so the slider sounds as it did; [enabled]
/// filters cues.
class SynthSfx implements SfxService {
final double Function() volume;
final bool Function(SfxKind kind) enabled;
/// Which sound set each sound plays from.
final SoundPreset Function(SfxKind kind) presetFor;
final SoundEngine engine;
SynthSfx(
{required this.volume,
bool Function(SfxKind kind)? enabled,
SoundPreset Function(SfxKind kind)? presetFor,
SoundEngine? engine})
: enabled = enabled ?? ((_) => true),
presetFor = presetFor ?? ((_) => defaultPreset),
engine = engine ?? SoundEngine();
@override
Future<void> play(SfxCue cue) {
if (!enabled(cue.kind)) return Future.value();
return _play(cue.kind, cue.readyIndex, presetFor(cue.kind));
}
/// Plays [kind] even when it is switched off (Settings' preview), always
/// freshly rendered: an edited spec plays after a hot reload.
Future<void> preview(SfxKind kind, {int readyIndex = 1, SoundPreset? preset}) =>
_play(kind, readyIndex, preset ?? presetFor(kind), fresh: true);
/// One slot per sound and ready step: a new preset replaces it.
Future<void> _play(SfxKind kind, int readyIndex, SoundPreset preset, {bool fresh = false}) {
final v = volume();
return engine.play('${kind.name}-$readyIndex', '${preset.name}-${kind.name}-$readyIndex',
() => renderWav(soundFor(kind, readyIndex: readyIndex, preset: preset)),
volume: math.pow(v, 6).toDouble(), fresh: fresh);
}
/// Opens the audio device ahead of the first sound.
Future<void> warmUp() => engine.warmUp();
Future<void> dispose() => engine.dispose();
}
/// [spec] as WAV bytes, rendered on a worker isolate.
Future<Uint8List> renderWav(SoundSpec spec) => compute(_renderWav, spec, debugLabel: 'sfx render');
Uint8List _renderWav(SoundSpec spec) => wav(render(spec));
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