Player controls: one model, two skins (Standard, Minimal); conventional layout; controls settings

PlayerControlsModel holds the controls' state and actions once; the
Standard skin (our own, no more media_kit controls or private-state
reach-ins) and Minimal (the former uosc design, made the app's own and
credited) only draw it. One layout spec for both: play first, then
previous/next, volume, time; subtitles, audio, settings, chat,
fullscreen last; everything else in the settings menu. Settings ->
Player -> Controls: time display, size, hide delay, optional buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 17:03:15 +03:00
1 parent 959eed38a4
commit fd8064611a
40 files changed
+3820 -3975

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@@ -2,6 +2,7 @@ import 'package:flutter/foundation.dart';
import 'package:hive_ce/hive.dart';
import 'package:signals/signals_flutter.dart';
import '../controls/model/controls_prefs.dart';
import '../shaders/shader_presets.dart';
// App preferences (Settings page), one Hive box. Signals start at their
@@ -17,7 +18,14 @@ const _keyShaderPreset = 'shaderPreset';
const _keyShaderQuality = 'shaderQuality';
const _keyCustomShaders = 'customShaders';
const _keyAutoAdvance = 'autoAdvance';
/// Legacy: true was the uosc design (now [ControlsSkin.minimal]); read
/// once when [_keyControlsSkin] is missing.
const _keyMpvControls = 'mpvControls';
const _keyControlsSkin = 'controlsSkin';
const _keyTimeDisplay = 'timeDisplay';
const _keyControlsSize = 'controlsSize';
const _keyControlsHideSecs = 'controlsHideSecs';
const _keyHiddenControls = 'hiddenControls';
const _keyHideReReleases = 'hideReReleases';
const _keyProgressLine = 'progressLine';
const _keySoundVolume = 'soundVolume';
@@ -62,14 +70,20 @@ class AppSettings {
final unreadyOnSwap = signal(false);
/// Session: the idle auto-unready sits this member out instead.
final idleSitsOut = signal(false);
/// Player design: the uosc controls (`controls/uosc/`) instead of the
/// standard ones (media_kit's with our bars). Applies live.
final mpvControls = signal(false);
/// The player controls' skin (`controls/`). Applies live.
final controlsSkin = signal(ControlsSkin.standard);
/// The bar's clock: elapsed / total or the time left.
final timeDisplay = signal(TimeDisplay.elapsed);
final controlsSize = signal(ControlsSize.normal);
/// Seconds without mouse movement before the controls hide.
final controlsHideSecs = signal(defaultControlsHideSecs);
/// Optional bar buttons switched off (they stay in ⚙).
final hiddenControls = signal<Set<OptionalControl>>(const {});
/// Library: leave out of "Latest in X" what was added long after it
/// first aired (re-uploads, old seasons added late).
final hideReReleases = signal(true);
/// A 2 px progress line at the bottom of the video while the controls
/// are hidden (both designs). Applies live.
/// are hidden (both skins). Applies live.
final progressLine = signal(true);
/// Send this app's log lines to the server's session log while in a
/// session (never chat). Off: nothing is sent but a note that it is off.
@@ -127,8 +141,18 @@ class AppSettings {
if (unready is bool) unreadyOnSwap.value = unready;
final idleOut = box.get(_keyIdleSitsOut);
if (idleOut is bool) idleSitsOut.value = idleOut;
final mpv = box.get(_keyMpvControls);
if (mpv is bool) mpvControls.value = mpv;
controlsSkin.value =
ControlsSkin.fromStored(box.get(_keyControlsSkin), legacyMpvControls: box.get(_keyMpvControls));
final time = box.get(_keyTimeDisplay);
timeDisplay.value = TimeDisplay.values.where((t) => t.name == time).firstOrNull ?? TimeDisplay.elapsed;
final size = box.get(_keyControlsSize);
controlsSize.value = ControlsSize.values.where((t) => t.name == size).firstOrNull ?? ControlsSize.normal;
final hide = box.get(_keyControlsHideSecs);
if (hide is int && controlsHideChoices.contains(hide)) controlsHideSecs.value = hide;
final hidden = box.get(_keyHiddenControls);
if (hidden is List) {
hiddenControls.value = Set.unmodifiable(OptionalControl.values.where((c) => hidden.contains(c.name)));
}
final hideRe = box.get(_keyHideReReleases);
if (hideRe is bool) hideReReleases.value = hideRe;
final line = box.get(_keyProgressLine);
@@ -199,9 +223,31 @@ class AppSettings {
_put(_keyIdleSitsOut, on);
}
void setMpvControls(bool on) {
mpvControls.value = on;
_put(_keyMpvControls, on);
void setControlsSkin(ControlsSkin skin) {
controlsSkin.value = skin;
_put(_keyControlsSkin, skin.name);
}
void setTimeDisplay(TimeDisplay t) {
timeDisplay.value = t;
_put(_keyTimeDisplay, t.name);
}
void setControlsSize(ControlsSize size) {
controlsSize.value = size;
_put(_keyControlsSize, size.name);
}
void setControlsHideSecs(int secs) {
controlsHideSecs.value = secs;
_put(_keyControlsHideSecs, secs);
}
void setControlShown(OptionalControl c, bool on) {
final next = {...hiddenControls.value};
on ? next.remove(c) : next.add(c);
hiddenControls.value = Set.unmodifiable(next);
_put(_keyHiddenControls, [for (final c in next) c.name]);
}
void setProgressLine(bool on) {