Player controls: one model, two skins (Standard, Minimal); conventional layout; controls settings

PlayerControlsModel holds the controls' state and actions once; the
Standard skin (our own, no more media_kit controls or private-state
reach-ins) and Minimal (the former uosc design, made the app's own and
credited) only draw it. One layout spec for both: play first, then
previous/next, volume, time; subtitles, audio, settings, chat,
fullscreen last; everything else in the settings menu. Settings ->
Player -> Controls: time display, size, hide delay, optional buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 17:03:15 +03:00
1 parent 959eed38a4
commit fd8064611a
40 files changed
+3820 -3975

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@@ -149,6 +149,9 @@ class PlaybackController {
/// `demuxer-cache-time`, media_kit's `buffer`), in 250 ms steps.
final buffered = signal(Duration.zero);
/// The player's volume, 0..[maxVolume] (media_kit's `volume`).
final volume = signal(100.0);
/// The opening ([openingRange]: Intro segment, else an OP-titled
/// chapter) and the ending ([endingRange]: Outro, else ED-titled).
late final Computed<SkipRange?> opening =
@@ -504,9 +507,11 @@ class PlaybackController {
}
}
// Position / duration from media_kit's streams; chapter-list and
// Position, duration and volume from media_kit's streams; chapter-list and
// track-list observed in mpv (read back as JSON).
void _watchMarks(SyncPlayer p) {
volume.value = p.state.volume;
_timeSubs.add(p.stream.volume.listen((v) => volume.value = v));
_timeSubs.add(p.stream.position.listen((d) {
// At the end the bar shows full: mpv's last position is the last
// frame's start (and the 250 ms steps round down), short of duration.