Stabilisation quick fixes: orderly close, visible version and update band, chat pop-ups on, Windows shaders and hwdec, render logs
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- Close: hide the window, dispose every player, thumbnail job and the
  sound engine, leave, then close normally; Linux runner _exit (the
  NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
  down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
  never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
  Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
  silences the file-cache warning; a volume readout test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 18:01:44 +03:00
1 parent e537f9d5f8
commit ea607c1a52
29 files changed
+873 -168

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+15 -7
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@@ -1,3 +1,5 @@
import 'dart:io' show Platform;
import 'package:flutter/foundation.dart';
import 'package:hive_ce/hive.dart';
import 'package:signals/signals_flutter.dart';
@@ -40,6 +42,12 @@ const _keyShareDiagnostics = 'shareDiagnostics';
enum HwdecMode { auto, off, custom }
/// The mpv `hwdec` of [HwdecMode.auto]. Windows: 'auto-copy' (decoded on
/// the GPU, frames copied back): media_kit renders through ANGLE, where
/// plain 'auto' picks the dxva2 interop, which cannot create its EGL
/// surface there ("Failed to create EGL surface"). Elsewhere 'auto'.
String get autoHwdec => Platform.isWindows ? 'auto-copy' : 'auto';
/// When chat messages pop up as toasts (they always reach the chat).
enum ChatPopups {
all('All'),
@@ -88,8 +96,8 @@ class AppSettings {
/// Send this app's log lines to the server's session log while in a
/// session (never chat). Off: nothing is sent but a note that it is off.
final shareDiagnostics = signal(true);
/// Chat message toasts (default: only when paused). Applies live.
final chatPopups = signal(ChatPopups.paused);
/// Chat message toasts (default: all). Applies live.
final chatPopups = signal(ChatPopups.all);
/// App sounds (`sfx/`): 0..1, 0 = silent.
final soundVolume = signal(1.0);
/// `SfxKind` names switched off one by one.
@@ -109,13 +117,13 @@ class AppSettings {
/// .glsl files of [ShaderPreset.custom], in mpv order.
final customShaders = signal<List<String>>(const []);
/// mpv `hwdec` value: 'auto', 'no', or the custom value ('auto' when
/// custom is blank).
/// mpv `hwdec` value: [autoHwdec], 'no', or the custom value
/// ([autoHwdec] when custom is blank).
late final hwdec = computed(() => switch (hwdecMode.value) {
HwdecMode.auto => 'auto',
HwdecMode.auto => autoHwdec,
HwdecMode.off => 'no',
HwdecMode.custom =>
hwdecCustom.value.trim().isEmpty ? 'auto' : hwdecCustom.value.trim(),
hwdecCustom.value.trim().isEmpty ? autoHwdec : hwdecCustom.value.trim(),
});
Future<void>? _load;
@@ -160,7 +168,7 @@ class AppSettings {
final share = box.get(_keyShareDiagnostics);
if (share is bool) shareDiagnostics.value = share;
final popups = box.get(_keyChatPopups);
chatPopups.value = ChatPopups.values.where((m) => m.name == popups).firstOrNull ?? ChatPopups.paused;
chatPopups.value = ChatPopups.values.where((m) => m.name == popups).firstOrNull ?? ChatPopups.all;
final vol = box.get(_keySoundVolume);
if (vol is num) soundVolume.value = vol.toDouble().clamp(0, 1);
final off = box.get(_keySoundsOff);