Solo watching and a clearer offline start

Putting anything up offline starts a solo session: an in-app server bound
to 127.0.0.1 only, joined like hosting, so tracking, next episode and the
player all work. Invite friends re-hosts on the Host card's port and
password with the same media and position; Stop needs no confirmation.
Offline, the Library opens with a welcome band (Join a friend, Host, Watch
solo); without a Jellyfin account it leads with Files and Link, Jellyfin
is an optional card. Play buttons work offline.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-09 23:08:11 +03:00
1 parent 8186fbb5d3
commit e0db5cc655
28 files changed
+1013 -345

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@@ -33,8 +33,10 @@ class ServerIsolate {
/// Spawns the server and waits until it listens. Throws a
/// [StateError] with the server's message if it cannot start.
/// [loopbackOnly]: 127.0.0.1 only (the solo session).
static Future<ServerIsolate> start(
AppConfig config, {
bool loopbackOnly = false,
required void Function(String line) onLog,
required void Function(String error) onCrash,
Duration timeout = const Duration(seconds: 15),
@@ -83,7 +85,7 @@ class ServerIsolate {
final Isolate isolate;
try {
isolate = await Isolate.spawn(
_serverMain, (config.toMap(), events.sendPort),
_serverMain, ({...config.toMap(), if (loopbackOnly) 'loopbackOnly': true}, events.sendPort),
errorsAreFatal: false,
onError: errors.sendPort,
onExit: exit.sendPort,