Sync fixes: clean seeks, clock offset, end of file, 2.5 min read-ahead (proto 6)
- User seeks are intercepted at the player (SyncPlayer), previewed locally, sent once 300 ms after the drag ends; own echoes are matched by seekSeq and never re-applied; the landed check can't reapply a stale target. 1 s position poll removed. - ping/pong clock offset (min-RTT ClockSync); positions use server time. - Reports carry duration; buffer gate is min(4 s, remaining - 2 s); new finished transport instead of a HELD stall at the end. - cache/readahead 150 s, 256 MiB demuxer cache, pins read back. - Resumed reports put a stale ready member back in the set; hello.resume takes over the old member after an unclean drop (no ghost). - Docs: roadmap rendering findings (HW path works; shaders verified). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -80,8 +80,8 @@ void main() {
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});
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group('core welcome + proto', () {
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test('proto 5: state broadcast + hello hostKey', () {
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expect(RelayConstants.protoVersion, 5);
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test('proto 6: state broadcast + hello hostKey', () {
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expect(RelayConstants.protoVersion, 6);
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});
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test('welcome round-trips with token + member id', () {
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@@ -0,0 +1,171 @@
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import 'dart:async';
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import 'dart:convert';
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import 'dart:io';
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import 'package:sync_relay_core/core.dart';
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import 'package:sync_relay_server/server.dart';
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import 'package:test/test.dart';
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/// TCP relay that can go silent without closing: the server sees a socket
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/// that is open but never talks again (an unclean drop it cannot detect).
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class _FreezableProxy {
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final ServerSocket _listener;
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final List<Socket> _open = [];
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bool frozen = false;
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_FreezableProxy._(this._listener);
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int get port => _listener.port;
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static Future<_FreezableProxy> start(int target) async {
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final l = await ServerSocket.bind(InternetAddress.loopbackIPv4, 0);
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final p = _FreezableProxy._(l);
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l.listen((client) async {
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final upstream = await Socket.connect(InternetAddress.loopbackIPv4, target);
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p._open..add(client)..add(upstream);
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client.listen((d) {
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if (!p.frozen) upstream.add(d);
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}, onError: (_) {}, onDone: () {});
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upstream.listen((d) {
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if (!p.frozen) client.add(d);
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}, onError: (_) {}, onDone: () {});
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});
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return p;
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}
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Future<void> close() async {
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for (final s in _open) {
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s.destroy();
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}
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await _listener.close();
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}
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}
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class _Client {
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final WebSocket ws;
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final frames = <Map<String, Object?>>[];
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final _welcome = Completer<Map<String, Object?>>();
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_Client(this.ws) {
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ws.listen((m) {
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final d = Map<String, Object?>.from(jsonDecode('$m') as Map);
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frames.add(d);
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if (d['t'] == 'welcome' && !_welcome.isCompleted) _welcome.complete(d);
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}, onError: (_) {}, onDone: () {});
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}
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StateBroadcast? get lastState {
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for (final f in frames.reversed) {
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if (f['t'] == 'state') return StateBroadcast.fromJson(f);
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}
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return null;
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}
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void send(Map<String, Object?> j) => ws.add(jsonEncode(j));
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static Future<(_Client, WelcomeMessage)> join(int port, String name,
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{String resume = ''}) async {
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final ws = await WebSocket.connect('ws://127.0.0.1:$port/sync');
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final c = _Client(ws);
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c.send(HelloMessage(
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proto: RelayConstants.protoVersion,
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secret: 'w',
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user: HelloUser(name: name),
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media: const HelloMedia(name: '', size: 0, duration: 0),
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resume: resume,
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).toJson());
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final w = await c._welcome.future.timeout(const Duration(seconds: 5));
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return (c, WelcomeMessage.fromJson(w));
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}
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}
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Future<void> _until(FutureOr<bool> Function() cond, String what,
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{Duration timeout = const Duration(seconds: 10)}) async {
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final end = DateTime.now().add(timeout);
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while (DateTime.now().isBefore(end)) {
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if (await cond()) return;
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await Future.delayed(const Duration(milliseconds: 50));
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}
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fail('timed out waiting for $what');
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}
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void main() {
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late SyncServer server;
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setUp(() async {
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server = SyncServer(const AppConfig(port: 0, secret: 'w', name: 'wave'));
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await server.start();
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});
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tearDown(() => server.stop());
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test('reconnect after an unclean drop takes over the old member, no ghost',
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() async {
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final proxy = await _FreezableProxy.start(server.boundPort);
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final other = (await _Client.join(server.boundPort, 'other')).$1;
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final (first, welcome) = await _Client.join(proxy.port, 'alice');
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first.send(const ReadyIntent(ready: true).toJson());
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await _until(() => server.hub.engine.members[welcome.token]?.ready == true,
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'ready');
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proxy.frozen = true; // unclean drop: the server's socket stays open
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final (second, again) =
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await _Client.join(server.boundPort, 'alice', resume: welcome.token);
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expect(again.memberId, welcome.memberId);
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expect(again.token, welcome.token,
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reason: 'same token keeps the media URL valid');
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expect(server.hub.engine.members.length, 2,
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reason: 'alice once (taken over) plus other, no ghost');
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expect(server.hub.engine.members[welcome.token]!.ready, isTrue,
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reason: 'ready survives the takeover');
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// The frozen old socket closing later must not remove the new one.
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await proxy.close();
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await Future.delayed(const Duration(seconds: 2));
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expect(server.hub.engine.members.containsKey(welcome.token), isTrue);
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expect(server.hub.sockets.containsKey(welcome.token), isTrue);
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second.send(const ChatMessage(text: 'still here').toJson());
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await _until(
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() => other.frames.any((f) => f['t'] == 'chat' && f['text'] == 'still here'),
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'chat from the resumed member');
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await other.ws.close();
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await second.ws.close();
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});
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test('unknown or kicked resume token joins as a new member', () async {
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final (a, wa) = await _Client.join(server.boundPort, 'a', resume: 'nope');
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expect(wa.token, isNot('nope'));
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final (b, wb) = await _Client.join(server.boundPort, 'b');
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await server.hub.kickById(wb.memberId, 'bye');
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final (c, wc) = await _Client.join(server.boundPort, 'b', resume: wb.token);
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expect(wc.token, isNot(wb.token));
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expect(wc.memberId, isNot(wb.memberId));
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await a.ws.close();
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await b.ws.close();
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await c.ws.close();
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});
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test('ping gets a pong with the client stamp and the server clock', () async {
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final (c, _) = await _Client.join(server.boundPort, 'p');
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final before = DateTime.now().millisecondsSinceEpoch;
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c.send(const PingMessage(clientMs: 1234).toJson());
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await _until(() => c.frames.any((f) => f['t'] == 'pong'), 'pong');
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final pong = PongMessage.fromJson(c.frames.firstWhere((f) => f['t'] == 'pong'));
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expect(pong.clientMs, 1234);
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expect(pong.serverMs, greaterThanOrEqualTo(before));
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await c.ws.close();
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});
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test('seek echo carries seekBy/seekSeq; report teaches the duration',
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() async {
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final (c, w) = await _Client.join(server.boundPort, 's');
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c.send(const SeekIntent(position: 12, seq: 3).toJson());
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await _until(() => c.lastState?.seekSeq == 3, 'seek echo');
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expect(c.lastState!.seekBy, w.memberId);
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server.hub.engine.media = const HelloMedia(name: 'f', size: 1, duration: 0);
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c.send(ReportMessage(
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position: 12,
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buffered: 5,
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eventId: c.lastState!.eventId,
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duration: 1440,
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mediaId: c.lastState!.mediaId)
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.toJson());
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await _until(() => c.lastState?.media?['duration'] == 1440, 'duration');
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await c.ws.close();
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});
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}
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