Sync fixes: clean seeks, clock offset, end of file, 2.5 min read-ahead (proto 6)

- User seeks are intercepted at the player (SyncPlayer), previewed
  locally, sent once 300 ms after the drag ends; own echoes are matched
  by seekSeq and never re-applied; the landed check can't reapply a
  stale target. 1 s position poll removed.
- ping/pong clock offset (min-RTT ClockSync); positions use server time.
- Reports carry duration; buffer gate is min(4 s, remaining - 2 s);
  new finished transport instead of a HELD stall at the end.
- cache/readahead 150 s, 256 MiB demuxer cache, pins read back.
- Resumed reports put a stale ready member back in the set; hello.resume
  takes over the old member after an unclean drop (no ghost).
- Docs: roadmap rendering findings (HW path works; shaders verified).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-07 01:20:18 +03:00
1 parent 0669ec0fc2
commit d8d487c189
28 files changed
+1592 -237

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@@ -80,8 +80,8 @@ void main() {
});
group('core welcome + proto', () {
test('proto 5: state broadcast + hello hostKey', () {
expect(RelayConstants.protoVersion, 5);
test('proto 6: state broadcast + hello hostKey', () {
expect(RelayConstants.protoVersion, 6);
});
test('welcome round-trips with token + member id', () {
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import 'dart:async';
import 'dart:convert';
import 'dart:io';
import 'package:sync_relay_core/core.dart';
import 'package:sync_relay_server/server.dart';
import 'package:test/test.dart';
/// TCP relay that can go silent without closing: the server sees a socket
/// that is open but never talks again (an unclean drop it cannot detect).
class _FreezableProxy {
final ServerSocket _listener;
final List<Socket> _open = [];
bool frozen = false;
_FreezableProxy._(this._listener);
int get port => _listener.port;
static Future<_FreezableProxy> start(int target) async {
final l = await ServerSocket.bind(InternetAddress.loopbackIPv4, 0);
final p = _FreezableProxy._(l);
l.listen((client) async {
final upstream = await Socket.connect(InternetAddress.loopbackIPv4, target);
p._open..add(client)..add(upstream);
client.listen((d) {
if (!p.frozen) upstream.add(d);
}, onError: (_) {}, onDone: () {});
upstream.listen((d) {
if (!p.frozen) client.add(d);
}, onError: (_) {}, onDone: () {});
});
return p;
}
Future<void> close() async {
for (final s in _open) {
s.destroy();
}
await _listener.close();
}
}
class _Client {
final WebSocket ws;
final frames = <Map<String, Object?>>[];
final _welcome = Completer<Map<String, Object?>>();
_Client(this.ws) {
ws.listen((m) {
final d = Map<String, Object?>.from(jsonDecode('$m') as Map);
frames.add(d);
if (d['t'] == 'welcome' && !_welcome.isCompleted) _welcome.complete(d);
}, onError: (_) {}, onDone: () {});
}
StateBroadcast? get lastState {
for (final f in frames.reversed) {
if (f['t'] == 'state') return StateBroadcast.fromJson(f);
}
return null;
}
void send(Map<String, Object?> j) => ws.add(jsonEncode(j));
static Future<(_Client, WelcomeMessage)> join(int port, String name,
{String resume = ''}) async {
final ws = await WebSocket.connect('ws://127.0.0.1:$port/sync');
final c = _Client(ws);
c.send(HelloMessage(
proto: RelayConstants.protoVersion,
secret: 'w',
user: HelloUser(name: name),
media: const HelloMedia(name: '', size: 0, duration: 0),
resume: resume,
).toJson());
final w = await c._welcome.future.timeout(const Duration(seconds: 5));
return (c, WelcomeMessage.fromJson(w));
}
}
Future<void> _until(FutureOr<bool> Function() cond, String what,
{Duration timeout = const Duration(seconds: 10)}) async {
final end = DateTime.now().add(timeout);
while (DateTime.now().isBefore(end)) {
if (await cond()) return;
await Future.delayed(const Duration(milliseconds: 50));
}
fail('timed out waiting for $what');
}
void main() {
late SyncServer server;
setUp(() async {
server = SyncServer(const AppConfig(port: 0, secret: 'w', name: 'wave'));
await server.start();
});
tearDown(() => server.stop());
test('reconnect after an unclean drop takes over the old member, no ghost',
() async {
final proxy = await _FreezableProxy.start(server.boundPort);
final other = (await _Client.join(server.boundPort, 'other')).$1;
final (first, welcome) = await _Client.join(proxy.port, 'alice');
first.send(const ReadyIntent(ready: true).toJson());
await _until(() => server.hub.engine.members[welcome.token]?.ready == true,
'ready');
proxy.frozen = true; // unclean drop: the server's socket stays open
final (second, again) =
await _Client.join(server.boundPort, 'alice', resume: welcome.token);
expect(again.memberId, welcome.memberId);
expect(again.token, welcome.token,
reason: 'same token keeps the media URL valid');
expect(server.hub.engine.members.length, 2,
reason: 'alice once (taken over) plus other, no ghost');
expect(server.hub.engine.members[welcome.token]!.ready, isTrue,
reason: 'ready survives the takeover');
// The frozen old socket closing later must not remove the new one.
await proxy.close();
await Future.delayed(const Duration(seconds: 2));
expect(server.hub.engine.members.containsKey(welcome.token), isTrue);
expect(server.hub.sockets.containsKey(welcome.token), isTrue);
second.send(const ChatMessage(text: 'still here').toJson());
await _until(
() => other.frames.any((f) => f['t'] == 'chat' && f['text'] == 'still here'),
'chat from the resumed member');
await other.ws.close();
await second.ws.close();
});
test('unknown or kicked resume token joins as a new member', () async {
final (a, wa) = await _Client.join(server.boundPort, 'a', resume: 'nope');
expect(wa.token, isNot('nope'));
final (b, wb) = await _Client.join(server.boundPort, 'b');
await server.hub.kickById(wb.memberId, 'bye');
final (c, wc) = await _Client.join(server.boundPort, 'b', resume: wb.token);
expect(wc.token, isNot(wb.token));
expect(wc.memberId, isNot(wb.memberId));
await a.ws.close();
await b.ws.close();
await c.ws.close();
});
test('ping gets a pong with the client stamp and the server clock', () async {
final (c, _) = await _Client.join(server.boundPort, 'p');
final before = DateTime.now().millisecondsSinceEpoch;
c.send(const PingMessage(clientMs: 1234).toJson());
await _until(() => c.frames.any((f) => f['t'] == 'pong'), 'pong');
final pong = PongMessage.fromJson(c.frames.firstWhere((f) => f['t'] == 'pong'));
expect(pong.clientMs, 1234);
expect(pong.serverMs, greaterThanOrEqualTo(before));
await c.ws.close();
});
test('seek echo carries seekBy/seekSeq; report teaches the duration',
() async {
final (c, w) = await _Client.join(server.boundPort, 's');
c.send(const SeekIntent(position: 12, seq: 3).toJson());
await _until(() => c.lastState?.seekSeq == 3, 'seek echo');
expect(c.lastState!.seekBy, w.memberId);
server.hub.engine.media = const HelloMedia(name: 'f', size: 1, duration: 0);
c.send(ReportMessage(
position: 12,
buffered: 5,
eventId: c.lastState!.eventId,
duration: 1440,
mediaId: c.lastState!.mediaId)
.toJson());
await _until(() => c.lastState?.media?['duration'] == 1440, 'duration');
await c.ws.close();
});
}