1.0 library + player settings: Jellyfin/Link/Files library with details panel, player gear, settings cards, host flag

Library: source switch, selectable cards with a details panel, one merged
Continue row, Latest grouped per series without re-releases, Link page with
previews and recent links, Files embedded. Player: gear popover in both
designs, progress line while controls hide, live hwdec. Settings rebuilt as
cards. State marks the host member (proto stays 9, unreleased); hosting
shows LAN invite addresses; window buttons in fullscreen. fadeThrough keeps
the outgoing view's state.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-09 00:58:12 +03:00
1 parent 99cda7ed04
commit d092ea371a
54 files changed
+4963 -1825

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@@ -5,11 +5,12 @@ import 'package:signals/signals_flutter.dart';
import '../../state/settings.dart';
// The experimental mpv-style (uosc) controls frame: a full-width timeline
// at the bottom with a row of flat buttons above it, a corner widget top
// right. Mouse movement shows them; after [UoscControls.hideAfter] without
// any they fade out, the timeline shrinks to a thin line and the cursor
// hides. Our own frame: no media_kit controls state to reach into.
// The mpv-style (uosc) controls frame: a full-width timeline at the
// bottom with a row of flat buttons above it, a corner widget top right.
// Mouse movement shows them; after [UoscControls.hideAfter] without any
// they fade out, the timeline shrinks to a 2 px line (gone when "Progress
// line when hidden" is off) and the cursor hides. Our own frame: no
// media_kit controls state to reach into.
class UoscControls extends StatefulWidget {
/// The timeline; [expanded] is false while the controls are hidden.
@@ -167,7 +168,19 @@ class UoscControlsState extends State<UoscControls> {
),
),
),
widget.timeline(context, visible),
// Hidden: the collapsed timeline is the progress line,
// unless the player settings turn it off.
SignalBuilder(
builder: (context) {
final line = AppSettings.instance.progressLine.value;
return AnimatedOpacity(
key: const ValueKey('uosc-timeline-wrap'),
duration: fade,
opacity: visible || line ? 1 : 0,
child: widget.timeline(context, visible),
);
},
),
],
),
),
@@ -177,9 +190,9 @@ class UoscControlsState extends State<UoscControls> {
}
}
/// The session's controls: media_kit's ([material]) or, with Settings →
/// "Experimental: mpv-style controls", the uosc ones ([mpv]). Switches
/// live when the setting changes.
/// The session's controls: the standard ones ([material]) or, with the
/// "Player design" setting on uosc, the uosc ones ([mpv]). Switches live
/// when the setting changes.
class SessionControlsSwitch extends StatelessWidget {
final WidgetBuilder material;
final WidgetBuilder mpv;