Vendor media_kit_video 2.0.1 with the X11/EGL fix (hardware rendering on X11 with Flutter >= 3.38)
Flutter >= 3.38 keeps its EGL contexts on the raster thread, so media_kit's video output found none on the platform thread and fell back to software rendering (no shaders, ~5 fps) on X11. The patched output opens Flutter's EGL display itself, steps GDK's GLX context aside on X11 and releases its own context. Patch from a friend's agent, kept in third_party/media_kit_video/starsync/. Wayland/NVIDIA still renders on the GPU (checked); the X11 path was verified on the friend's machine. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -6,7 +6,10 @@ Layout and rules: [ARCHITECTURE.md](ARCHITECTURE.md).
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Needs the Flutter SDK (beta channel, Dart 3.13+) and, for the Linux desktop
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build, the usual GTK toolchain (clang, cmake, ninja, pkg-config, libgtk-3-dev).
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mpv libraries come from `media_kit_libs_video`. `flutter_soloud` (the app's
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mpv libraries come from `media_kit_libs_video`. `media_kit_video` is the patched copy in
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`third_party/media_kit_video` (see its `starsync/README.md`); test video
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output changes under X11 (`GDK_BACKEND=x11`, ideally a real X11 session)
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and Wayland. `flutter_soloud` (the app's
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sounds) compiles SoLoud and miniaudio from source in its build hook with
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that C++ toolchain (MSVC on Windows); it needs no audio dev headers (miniaudio
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loads ALSA / PulseAudio / JACK at run time) and, with `no_xiph_libs` set in
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