Sounds: three presets (Cosmic, Abyss, Wood & glass), chosen overall or per sound; nudge sound

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-09 20:21:43 +03:00
1 parent b038706dff
commit a4be24a2a5
10 files changed
+499 -76

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@@ -10,6 +10,7 @@ import '../jellyfin/accounts.dart';
import '../jellyfin/session_media.dart';
import '../playback/yt_dlp_app.dart';
import '../sfx/sfx.dart';
import '../sfx/sound_bank.dart';
import '../sfx/synth_sfx.dart';
import '../session/health.dart';
import '../session/session_coordinator.dart';
@@ -159,6 +160,7 @@ class SessionState {
final SfxService sfx = SynthSfx(
volume: () => AppSettings.instance.soundVolume.peek(),
enabled: (k) => !AppSettings.instance.soundsOff.peek().contains(k.name),
presetFor: soundPresetFor,
);
late final SessionCoordinator coordinator = SessionCoordinator(sfx: sfx);
final lastForm = ConnectForm();
@@ -399,3 +401,11 @@ class SessionState {
route.value = AppRoute.home;
}
}
/// The sound set [kind] plays from: its own pick in Settings, else the
/// overall one.
SoundPreset soundPresetFor(SfxKind kind) {
final s = AppSettings.instance;
final name = s.soundPresetFor.peek()[kind.name] ?? s.soundPreset.peek();
return SoundPreset.values.where((p) => p.name == name).firstOrNull ?? defaultPreset;
}
+29
View File
@@ -22,6 +22,8 @@ const _keyHideReReleases = 'hideReReleases';
const _keyProgressLine = 'progressLine';
const _keySoundVolume = 'soundVolume';
const _keySoundsOff = 'soundsOff';
const _keySoundPreset = 'soundPreset';
const _keySoundPresetFor = 'soundPresetFor';
const _keyUnreadyOnSwap = 'unreadyOnSwap';
enum HwdecMode { auto, off, custom }
@@ -50,6 +52,11 @@ class AppSettings {
final soundVolume = signal(1.0);
/// `SfxKind` names switched off one by one.
final soundsOff = signal<Set<String>>(const {});
/// The sound set (`SoundPreset` name) every sound uses unless
/// [soundPresetFor] picks another one for it.
final soundPreset = signal('cosmic');
/// `SfxKind` name -> `SoundPreset` name, per-sound overrides.
final soundPresetFor = signal<Map<String, String>>(const {});
/// Video shaders: one choice, used on join and changed both here and
/// in the session (Ctrl+0..6, the shader button).
@@ -98,6 +105,15 @@ class AppSettings {
if (vol is num) soundVolume.value = vol.toDouble().clamp(0, 1);
final off = box.get(_keySoundsOff);
if (off is List) soundsOff.value = Set.unmodifiable(off.whereType<String>());
final soundSet = box.get(_keySoundPreset);
if (soundSet is String) soundPreset.value = soundSet;
final per = box.get(_keySoundPresetFor);
if (per is Map) {
soundPresetFor.value = Map.unmodifiable({
for (final e in per.entries)
if (e.key is String && e.value is String) e.key as String: e.value as String,
});
}
final preset = box.get(_keyShaderPreset);
shaderPreset.value =
ShaderPreset.values.where((p) => p.name == preset).firstOrNull ??
@@ -160,6 +176,19 @@ class AppSettings {
_put(_keySoundsOff, soundsOff.value.toList());
}
void setSoundPreset(String preset) {
soundPreset.value = preset;
_put(_keySoundPreset, preset);
}
/// [preset] null: the sound follows [soundPreset] again.
void setSoundPresetFor(String kind, String? preset) {
final m = {...soundPresetFor.value};
preset == null ? m.remove(kind) : m[kind] = preset;
soundPresetFor.value = Map.unmodifiable(m);
_put(_keySoundPresetFor, m);
}
void setHideReReleases(bool on) {
hideReReleases.value = on;
_put(_keyHideReReleases, on);