Restructure step 1: lasting identity, presence and protocol 16
ci / core (push) Successful in 28s
ci / server (push) Successful in 1m5s
ci / updater-windows (push) Successful in 5m48s

Server and core: version ranges on both sides with a coded refusal; a
client id maps to the same member and token for the server's life; a
drop is `gone` for a 10-minute grace keeping ready, presence, queue
items, relay and avatar; `bye` leaves at once; ordered takeover (seq,
replaced/stale); presence joining/in/away/gone with one PresencePolicy;
joiners never pause playback and hold a held gate at most ~15 s;
state.hold; feed ids, seq and replay; the relay lives through its
source's grace and continues on re-dial; queue `by` lasting, auto
items and cancel; MediaRef carried; client ids never logged.

App: persisted client id and seq; Connection with unstable/lost/
replaced states, backoff with jitter, no lost/back pair per flap; a drop
keeps the session (state, player, media, relay source); presence in the
strip and members card; sit out = away intent; feed matched by id;
auto sit-out (idle when not playing, minimised for a while; never when
alone) replaces auto-unready; bye on close and Leave, not on update
restart; relay source re-dials through its grace.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 21:39:47 +03:00
1 parent 51c1c5ab78
commit 9f2586b7ff
85 files changed
+5198 -1902

No files matched your search

+23 -4
View File
@@ -1,5 +1,3 @@
// restructure: rewrite in step 1 (Connection + Identity + Presence): queue
// `by` and adder-only keys follow the lasting client id.
import 'dart:async';
import 'dart:convert';
import 'dart:io';
@@ -15,14 +13,15 @@ class _Peer {
ws.listen((m) => msgs.add(Map<String, Object?>.from(jsonDecode('$m') as Map)));
}
static Future<_Peer> join(int port, String name) async {
static Future<_Peer> join(int port, String name, {String client = '', int seq = 0}) async {
final ws = await WebSocket.connect('ws://127.0.0.1:$port/sync');
final p = _Peer(ws);
p.send(HelloMessage(
proto: RelayConstants.protoVersion,
secret: 's',
user: HelloUser(name: name),
media: const HelloMedia(name: '', size: 0, duration: 0))
client: client,
seq: seq)
.toJson());
await p.until((m) => m['t'] == 'welcome');
return p;
@@ -122,4 +121,24 @@ void main() {
expect(s.queue.single.media.url, isNull, reason: 'an adder-only item carries no path or link');
expect(s.queue.single.key, 'k1234567890');
});
test("an adder's items keep its lasting id through a drop and wait while it is gone", () async {
const install = 'queueTestInstallId0001';
final a = await _Peer.join(server.boundPort, 'alice', client: install, seq: 1);
final b = await _Peer.join(server.boundPort, 'bob');
a.send(const QueueIntent.add(QueueItem(
media: HelloMedia(name: 'f.mkv', size: 10, duration: 0), how: QueueHow.file, title: 'f', key: 'k1234567890'))
.toJson());
final added = (await b.state((s) => s.queue.isNotEmpty)).queue.single;
final aliceId = added.by;
await a.ws.close();
// Gone: still a member, so whoever would put the item up waits for it
// instead of skipping it.
final whileGone = await b.state((s) => s.members.any((m) => m.id == aliceId && m.presence == Presence.gone));
expect(whileGone.queue.single.by, aliceId);
final again = await _Peer.join(server.boundPort, 'alice', client: install, seq: 2);
final back = await again.state((s) => s.members.any((m) => m.id == aliceId && m.presence != Presence.gone));
expect(back.queue.single.by, aliceId, reason: 'the same member: its items are its own again');
expect(back.members.where((m) => m.name == 'alice'), hasLength(1));
});
}