Restructure step 1: lasting identity, presence and protocol 16
Server and core: version ranges on both sides with a coded refusal; a client id maps to the same member and token for the server's life; a drop is `gone` for a 10-minute grace keeping ready, presence, queue items, relay and avatar; `bye` leaves at once; ordered takeover (seq, replaced/stale); presence joining/in/away/gone with one PresencePolicy; joiners never pause playback and hold a held gate at most ~15 s; state.hold; feed ids, seq and replay; the relay lives through its source's grace and continues on re-dial; queue `by` lasting, auto items and cancel; MediaRef carried; client ids never logged. App: persisted client id and seq; Connection with unstable/lost/ replaced states, backoff with jitter, no lost/back pair per flap; a drop keeps the session (state, player, media, relay source); presence in the strip and members card; sit out = away intent; feed matched by id; auto sit-out (idle when not playing, minimised for a while; never when alone) replaces auto-unready; bye on close and Leave, not on update restart; relay source re-dials through its grace. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -38,12 +38,7 @@ class _Raw {
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static Future<_Raw> join(int port, String name, {String secret = ''}) async {
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final r = _Raw(await WebSocket.connect('ws://127.0.0.1:$port/sync'));
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r.ws.add(jsonEncode(HelloMessage(
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proto: RelayConstants.protoVersion,
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secret: secret,
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user: HelloUser(name: name),
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media: const HelloMedia(name: '', size: 0, duration: 0))
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.toJson()));
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r.ws.add(jsonEncode(HelloMessage(secret: secret, user: HelloUser(name: name)).toJson()));
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await r.next('welcome');
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return r;
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}
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@@ -135,8 +130,8 @@ void main() {
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.cast<Map>()
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.firstWhere((m) => m['name'] == 'host'))['id'];
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// Anyone may sit the host out; its player unloads, the server serves on.
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friend.ws.add(jsonEncode(OutIntent(target: '$hostId', out: true).toJson()));
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await _poll(() => session.coordinator.selfOut.peek(), 'host sat out');
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friend.ws.add(jsonEncode(PresenceIntent(target: '$hostId', state: Presence.away).toJson()));
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await _poll(() => session.coordinator.selfAway.peek(), 'host sat out');
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// The host nudges the friend: only the friend hears it.
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final friendId = ((state['members'] as List)
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