Protocol 10 presence gate, drop/paste anywhere, quick UI fixes

Ready gate: whoever is in the server while it is not playing counts (joining
while playing does not pause anyone); a swap counts everyone present and
keeps ready flags; the quorum rule is gone. Optional 'Unready when the
video changes'. No 'Skip 1:30' guess when the media has chapters.

Drag & drop and Ctrl+V anywhere (fox_utils): files, folders and links get a
small card asking how to open them. Files series start collapsed.

UI: Tab never moves focus and Space is always ready outside text fields;
chat focuses its field; unread badge on uosc and a chip in fullscreen;
people-only chat with an Activity toggle; skip pills show 5 s then with
the controls; volume up to 150%; own avatar same size as the party.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-09 07:06:48 +03:00
1 parent 5f22be6c20
commit 8effa573a0
38 files changed
+1529 -303

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@@ -26,6 +26,8 @@ class UoscControls extends StatefulWidget {
final Widget? topLeft;
final VoidCallback? onDoubleTap;
final Duration hideAfter;
/// Follows whether the controls are up (for overlays outside them).
final ValueNotifier<bool>? shown;
const UoscControls({
super.key,
required this.timeline,
@@ -35,6 +37,7 @@ class UoscControls extends StatefulWidget {
this.topLeft,
this.onDoubleTap,
this.hideAfter = const Duration(seconds: 3),
this.shown,
});
static const buttonRowHeight = 40.0;
@@ -58,6 +61,10 @@ class UoscControlsState extends State<UoscControls> {
@override
void initState() {
super.initState();
// Not during this build: an overlay listening to [shown] may be built.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) widget.shown?.value = true;
});
_hideLater();
}
@@ -69,7 +76,10 @@ class UoscControlsState extends State<UoscControls> {
/// Show the controls and restart the hide countdown.
void wake() {
if (!_visible && mounted) setState(() => _visible = true);
if (!_visible && mounted) {
setState(() => _visible = true);
widget.shown?.value = true;
}
_hideLater();
}
@@ -98,6 +108,7 @@ class UoscControlsState extends State<UoscControls> {
void _hide() {
if (!mounted || _holds > 0 || !_visible) return;
setState(() => _visible = false);
widget.shown?.value = false;
}
@override